Giant Wolf | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Giant Wolf is a neutral creep found in:
Ability[]
Ability
No Target
No Target
Affects
Enemies
Enemies
The Giant Wolf's ferocious roar reduces all nearby enemies total attack damage.
Attack Damage Reduction: 50%
Duration: 4
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Reduces affectes targets' main and bonus attack damage.
- Does not reduce conditional attack damage bonuses (e.g. Pierce or Shadow Walk).
- Stacks additively with other total attack damage reduction sources.
- As a neutral unit:
- The wolf casts this whenever its health is below 51% and when an enemy unit is within its area of effect.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 0.93 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Intimidate has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
Version
Description
- Increased Intimidate radius from 300 to 300/350/400/500. [?]
- Increased mana from 0 to 200.
- Increased attack damage from 29‒33 to 15‒17.
- Increased base attack time from 1.45 to 2.
- Increased attack speed from 100 to 125.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 18‒21 to 20‒24.
- Increased experience bounty from 47XP to 40XP.
- CHANGEDattack class from Pierce to Default. [?]
- CHANGEDdefense class from Basic to Default. [?]
- ADDEDnew Intimidate ability.
- Releases a roar, reducing the total attack damage of nearby enemies.
- Radius: 300
- Attack damage reduction: 50%
- Duration: 4
- Mana cost: 50
- Cooldown: 16
- Notes: Reduces total attack damage, including raw damage bonuses. As a neutral creep, the wolf only casts this while below 51% health and when enemies are within its area.