Scourge Ward

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Scourge Ward
Venomancer Plague Ward model.png
Ward
Duration 40
Health 150/300/450/600
Health regeneration 0
Armor 0
Magic resistance 0%
Attack damage 19/27/36/44‒21/31/42/52
Acquisition range 600
Attack range 600
Base attack time 1.5
Attack animation 0.3+0.7
Projectile speed 1900
Vision range 1200800 (G)
Bounty 14‒17
Experience 20/25/30/35
Model scale ?
Abilities Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Scourge Gale".
Notes Spell immune


Main Article: Frostivus 2013/Heroes

Abilities[edit]

Scourge Gale
Venomous Gale icon.png
Affects
Enemies
Damage
Magical
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
Cast Animation: 0+0.57
Cast Range: 700
Max Travel Distance: 700
Gale Radius: 125
Initial Damage: 25
Damage over Time: 0/15/30/45
Move Speed Slow: 10%
Duration: 9
Cooldown: 22
Mana: 0
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Scourge Gale: Dispellable with strong dispels.
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.

Notes:

  • The gale travels at a speed of 1200.
  • Can hit units up to 825 range away (700 travel distance + 125 radius).
  • The projectile has 280 radius flying vision. This vision does not last.
  • The slow decreases over time. Hit units regain 1% of their movement speed in 0.3 second intervals.
  • A unit with less than 25% of its maximum health can be denied when it has the Venomous Gale debuff on.
  • After the initial damage, it deals damage over time in 3 second intervals, resulting in overall 4 damage instances.
  • The debuff from successive casts does not stack, only the duration gets refreshed.
  • Fully stacks with Venomous Gale.