Windranger

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Windranger
Windranger icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
17 + 3
17 + 1.4
18 + 2.6
Level 0 1 15 25 30
Health 200 540 1380 1980 2280
Health regen 0 1.7 5.9 8.9 10.4
Mana 75 291 723 1035 1191
Mana regen 0 0.9 2.72 4.02 4.67
Armor -1 1.72 4.86 7.1 8.22
Att/sec 0.67 0.78 0.91 1 1.05
Damage 24‒36 42‒54 78‒90 104‒116 117‒129
Magic resistance 25%
▶️ Movement speed 295
▶️ Attack speed 100
Turn rate 0.8
Vision range 1800/800
Attack range 600
Projectile speed 1250
Attack animation 0.4+0.3
Base attack time 1.5
Damage block 0
Collision size 24
Legs
Gib type Default


Abilities[edit]

Shackleshot
Frosthaven Shackleshot icon.png
Affects
Enemies
Shackles the target to an enemy unit or tree in a line directly behind it, and can chain to affect additional targets in the line. If no unit or tree is present, the stun duration is reduced to 1.75.
Cast Animation: 0.15+0.45
Cast Range: 800
Shackle Search Range: 350
Shackle Search Angle: 42
Shackle Branches: 2
Max Shackle Targets per Branch: 3/4/5/6
Success Stun Duration: 3.5/4.5/5.5/6.5 (Talent 4.5/5.5/6.5/7.5)
Fail Stun Duration: 1.75
Cooldown: 18/16/14/12 (With talent: 12.6/11.2/9.8/8.4)
Mana: 70/85/100/115
Partially blocked by Linken's Sphere. Blocked fully only when primary target. Blocked upon impact.
Stun is blocked for secondary targets as well.
Modifiers
Debuff Shackle Shot: Dispellable with strong dispels.
Debuff Stunned: Dispellable with strong dispels.
Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target.

Notes:

  • Shackleshot travels at a speed of 1650.
  • The projectile searches for up to 2 enemies within 42 degrees at the opposite side of the target from where Shackleshot was cast.
    • When finding enemies, it repeats this process until no more enemies can be found, or until a line of shackled units consists of 3/4/5/6.
    • This means in the perfect scenario, up to 7/15/31/63 enemies can be shackled with a single cast.
  • The complete search area for each shakle is shaped like a triangle, with 350 as the triangle's height.
    • Therefore, the triangle has two sides with a length of 374.9, and the third side has a length of 268.7.
  • Shackleshot always prioritizes units over trees as a secondary target.
  • If the target does not get shackled, it gets stunned using the fail duration (using the default Stunned debuff).
  • If the target gets shackled to a unit, all of them are stunned for the full duration (using the Shackle Shot debuff).
  • The stun persists, even when the primary or the secondary units die, or the tree is destroyed earlier.
  • The stun also persists, when one of the targets gets freed from the stun earlier.
  • When the primary target dies before the shackle reaches it, it still can latch to secondary units and stun them.
  • The stun duration increasing talent only affects the success stun duration. The fail stun duration is not increased.


Powershot
Powershot icon.png
Affects
Enemies
Damage
Magical
Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages enemies and destroys trees along its path. For each enemy that Powershot hits, its damage is reduced by 2%.
Cast Animation: 0+0
Cast Range: 2600
Travel Distance: 2600
Damage Radius: 125
Max Channel Time: 1
Maximum Damage: 150/250/350/450 (Talent 250/350/450/550)
Damage Reduction per Unit Hit: 2%
Cooldown: 12/11/10/9 (With talent: 8.4/7.7/7/6.3)
Mana: 90/100/110/120
During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets on the other side.

Notes:

  • The arrow travels at a speed of 3000, taking 0.87 seconds to reach max distance.
  • The arrow can damage units up to 2725 range away (travel distance + damage radius).
  • The full damage is done after the full 1 second of channeling. Each channeled 0.03 seconds increase its damage by 5/8.33/11.67/15 (Talent 8.33/11.67/15/18.33).
  • Every time the arrow hits an enemy, its current damage is reduced by 2%.
  • This is how much damage a fully channeled arrow deals (before reductions) after hitting up to 20 units:
    • Level 1: 150 / 147 / 144.1 / 141.2 / 138.4 / 135.6 / 132.9 / 130.2 / 127.6 / 125 / 122.5 / 120.1 / 117.7 / 115.3 / 113 / 110.7 / 108.5 / 106.3 / 104.2 / 102.1
    • Level 2: 250 / 245 / 240.1 / 235.3 / 230.6 / 226 / 221.5 / 217.1 / 212.8 / 208.5 / 204.3 / 200.2 / 196.2 / 192.3 / 188.5 / 184.7 / 181 / 177.4 / 173.9 / 170.4
    • Level 3: 350 / 343 / 336.1 / 329.4 / 322.8 / 316.3 / 310 / 303.8 / 297.7 / 291.7 / 285.9 / 280.2 / 274.6 / 269.1 / 263.7 / 258.4 / 253.2 / 248.1 / 243.1 / 238.2
    • Level 4: 450 / 441 / 432.2 / 423.6 / 415.1 / 406.8 / 398.7 / 390.7 / 382.9 / 375.2 / 367.7 / 360.3 / 353.1 / 346 / 339.1 / 332.3 / 325.7 / 319.2 / 312.8 / 306.5
  • This is how much it deals with the Powershot damage talent leveled:
    • Level 1: 250 / 245 / 240.1 / 235.3 / 230.6 / 226 / 221.5 / 217.1 / 212.8 / 208.5 / 204.3 / 200.2 / 196.2 / 192.3 / 188.5 / 184.7 / 181 / 177.4 / 173.9 / 170.4
    • Level 2: 350 / 343 / 336.1 / 329.4 / 322.8 / 316.3 / 310 / 303.8 / 297.7 / 291.7 / 285.9 / 280.2 / 274.6 / 269.1 / 263.7 / 258.4 / 253.2 / 248.1 / 243.1 / 238.2
    • Level 3: 450 / 441 / 432.2 / 423.6 / 415.1 / 406.8 / 398.7 / 390.7 / 382.9 / 375.2 / 367.7 / 360.3 / 353.1 / 346 / 339.1 / 332.3 / 325.7 / 319.2 / 312.8 / 306.5
    • Level 4: 550 / 539 / 528.2 / 517.6 / 507.2 / 497.1 / 487.2 / 477.5 / 468 / 458.6 / 449.4 / 440.4 / 431.6 / 423 / 414.5 / 406.2 / 398.1 / 390.1 / 382.3 / 374.7
  • To reach 1 damage, the arrow needs to hit 249/274/290/303 (Talent 274/290/303/313) units.
  • The arrow provides 400 radius flying vision as it travels, which sticks at its final location for 3.34 seconds.
  • The arrow destroys trees within 75 radius around it while traveling. Hit trees do not reduce its damage.


Windrun
Windrun icon.png
Ability
No Target
Affects
Self / Enemies
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
Cast Animation: 0+0
Slow Radius: 325
Move Speed Bonus: 60%
Evasion: 100%
Move Speed Slow: 15%/20%/25%/30% (Talent 45%/50%/55%/60%)
Invisibility Fade Time: 0 (Talent 0.2)
Aura Linger Duration: 2.5
Duration: 3/4/5/6
Cooldown: 15/14/13/12 (With talent: 10.5/9.8/9.1/8.4)
Mana: 50
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity.
Modifiers
Buff Windrun: Dispellable with any dispel.
Buff Windrun Invis: Undispellable.
Debuff Windrun Slow: Undispellable.
Lyralei enchants gusts of winds to flight incoming attacks.

Notes:

  • Windrun interrupts Windranger's channeling spells upon cast.
  • Grants Windranger 100% evasion for its duration. This means attacks with True Strike are not avoided.
  • The slow is provided by an aura on Windranger. Its debuff lingers for 2.5 seconds.
  • When the level 20 talent is chosen, Windrun turns Windranger invisible and phased for its duration.
    • During the fade time, Windranger can cast spells, use items and perform attacks without breaking the invisibility.
    • Invisibility is broken upon reaching the cast point of spells or items, or upon launching an attack.
    • The invisibility is provided by a second buff, so breaking it prevents Windranger from going invisible again.
    • Windranger can pick up or drop items without breaking the invisibility.


Focus Fire
Focus Fire icon.png
Affects
Self
Windranger channels the wind to gain 400 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced. Lasts 20 seconds.
Cast Animation: 0+0
Bash Proc Chance: 0 (Talent 35%)
Attack Speed Bonus: 400
Attack Damage Reduction: 50%/40%/30% (Upgradable by Aghanim's Scepter. 30%/15%/0%)
Duration: 20
Bash Duration: 0 (Talent 0.01)
Cooldown: 35 (With talent: 24.5) (With Aghanim's: 15, With talent: 10.5)
Mana: 75/100/125
Aghanim's upgrade: Reduces cooldown, decreases damage reduction, and removes debuffs from item effects.
Partially pierces spell immunity. The bash from the talent does not pierce spell immunity.
Modifiers
Buff Focusfire: Undispellable.
Debuff Bashed: Dispellable with strong dispels.
Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy.

Notes:

  • The cast range of Focus Fire always equals the caster's attack range.
    • However, this does not include the unlimited range while Hurricane Pike icon.png Hurricane Pike is active.
  • Focus Fire orders Windranger to attack the target upon cast.
  • Focus Fire allows Windranger to move while attacking the Focus Fire target.
  • Windranger will automatically attack the Focus Fire target whenever she is in range, unless she is manually stopped and not moving.
  • Only reduces Windranger's main and bonus damage when attacking the target. Damage from item effects (e.g. Monkey King Bar icon.png Monkey King Bar, Diffusal Blade 1 icon.png Diffusal Blade) is unaffected.
  • Windranger can switch attack targets without losing the buff against the Focus Fire target.
  • When switching attack targets, the attack speed and damage adapt as soon as the attack begins.
  • Casting Focus Fire on multiple targets only grants the attack speed and damage reduction against the most recent target.
  • Focus Fire ends prematurely when Windranger dies, but persists through the target's death.
  • Although the level 25 talent's bash duration is set to 0.01 seconds, it lasts 0.03-0.04 seconds due to the server tick rate limit.


Talents[edit]

Hero Talents
30% Cooldown Reduction25+35% Ministun Focus Fire
Windrun Grants Invisibility20+1s Shackleshot Duration
+100 Attack Range15+100 Powershot Damage
+30% Windrun Slow10+3 Mana Regen
Notes: