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Pugna icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 2
16 + 1
24 + 4.5
Level 0 1 15 25 30
Health 200 580 1140 1540 1740
Health regen 0 1.9 4.7 6.7 7.7
Mana 75 363 1119 1659 1923
Mana regen 0 1.2 4.35 6.6 7.73
Armor 0 2.67 5 6.67 7.5
Att/sec 0.59 0.68 0.76 0.82 0.85
Damage 19‒27 43‒51 106‒114 151‒159 173‒181
Magic resistance 25%
▶️ Movement speed 335
▶️ Attack speed 100
Turn rate 0.5
Vision range 1800/800
Attack range 630
Projectile speed 900
Attack animation 0.5+0.5
Base attack time 1.7
Damage block 0
Collision size 24
Gib type Default


Nether Blast
Nether Blast icon.png
An exploding pulse deals damage to enemies and structures in the area. Deals half damage to structures.
Cast Animation: 0.2+0
Cast Range: 400
Blast Radius: 400
Effect Delay: 0.9
Damage: 100/175/250/325 (Talent 300/375/450/525)
Building Damage Percentage: 50%
Cooldown: 5 (With talent: 4)
Mana: 85/105/125/145
The Arts of Oblivion include a deafening blast of emerald flames from the Nether Reaches.


  • The visual effects and the sound during the 0.9 second effect delay are only visible and audible to allies.

Decrepify icon.png
Enemies / Allies
A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.
Cast Animation: 0.2+0.4
Cast Range: 700
Enemy Move Speed Slow: 30%/40%/50%/60%
Ally Magic Resistance Reduction: 25%
Enemy Magic Resistance Reduction: 30%/40%/50%/60%
Duration: 3.5 (Talent 5.5)
Cooldown: 15/12/9/6
Mana: 60
Does not pierce spell immunity. All effects persist if buff/debuff was placed before spell immunity and when not dispelled.
Buff or Debuff, based on the target's alliance Decrepify: Dispellable with any dispel.
A now-mastered relic from his childhood, Pugna delights in banishing others into the Nether Realm, whether for good, evil, or simple enjoyment.


  • Does not slow allied targets.

Saprophytic Ward
Pugna Nether Ward model.png
Level 0
Duration 30
Health 16 (Talent 28)
Health regeneration 0
Armor 0
Magic resistance 0%
Status resistance 0%
Collision size 8
Vision range 600 (G)
Bounty 20/40/60/80
Experience 0
Model scale 1

Saprophytic Ward
Frosthaven Saprophytic Ward icon.png
Pugna places a Saprophytic Ward at the target location. Heals allies whenever they spend mana.
Cast Animation: 0.2+0.4
Cast Range: 150
Radius: 1600
Attacks to Destroy: 4 (Talent 6)
Heal per Used Mana: 0.75/1/1.25/1.5 (Talent 2.5/2.75/3/3.25)
Max Mana Regen per Second: 0.25%/0.5%/0.75%/1%
Aura Linger Duration: 0.5
Ward Duration: 30
Cooldown: 35
Mana: 80
Debuff Nether Ward Aura: Dispellable with death only.
While at the lamasery for the Arts of Oblivion, Pugna might have learned to heal his classmates with a simple ward charged with unfamiliar magic.


  • When double-clicking the ability, the ward is placed right in front of Pugna, 150 range away from him.
  • The mana regen is provided by an aura with 1600 radius. Its debuff lingers for 0.5 seconds. The heal is independent from the aura.
  • Can regenerate up to 7.625%/15.25%/22.875%/30.5% of a unit's max mana over its full duration.
  • Can fully regenerate a unit's mana within 400/200/133.33/100 seconds.
  • The heal triggers on every instance of mana usage from spells and items. If a spell or item costs no mana to use, it does not trigger on it.
  • The heal is applied before the actual spell is cast.
  • The heal source is the ward itself, meaning on-heal effects react on the ward rather than on Pugna.

Life Drain
Life Drain icon.png
Enemies / Allies
When cast on an enemy, Pugna drains health from the target enemy unit to heal himself and granting vision over the target. If Pugna has full HP, and the enemy target is a Hero, Life Drain will restore mana instead.

When cast on an ally, Pugna will drain his own health into his ally.
Cast Animation: 0.2+0
Cast Range: 700
Max Channel Time: 10
Link Break Distance: 1000
Health Drain per Second: 150/225/300
Life Drain Heal Amplification: 0 (Talent 25%)
Cooldown: 22 (With Aghanim's: 0)
Mana: 125/175/225
Aghanim's upgrade: Removes cooldown.
Partially pierces spell immunity. Can be cast on spell immune allies
Cannot be cast on spell immune enemies.
Debuff Life Drain: Dispellable with death only.
Pugna has truly become more powerful than even the grandmaster of Oblivion.


  • The link breaks when the target turns invulnerable or hidden, exceeds the break distance, or runs out of health.
  • The health restored equals the amount of damage dealt per tick after all reductions.
    • This means when a damage instance is reduced (e.g. magic resistance, Battle Trance, etc), it heals for the reduced amount.
    • But this also means that amplifying the damage (e.g. Decrepify, Chakra Burn, etc), causes it to heal for more.
    • This also goes for targeting allies. The more damage it deals to Pugna, the more it heals and vice versa.
    • This means that Pugna cannot heal his allies while he has 100% magic resistance (e.g. via spell immunity), since he takes 0 damage from it.
    • The level 20 talent for Life Drain amplifies the healing done by Life Drain by 25%. It is still based on the damage dealt.
  • If Pugna's or the allied hero's health is full and the damaged unit is a hero, it restores their mana instead.
    • This means it also restores mana on allied non-hero units when they are at full health, since Pugna (a hero) is damaged.
    • Just like the health restoring, the amount of mana restored equals the amount of damage dealt after all reductions.
  • The self-damage when targeting allies is lethal, so it can be used to deny oneself.
  • Drains 37.5/56.25/75 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in up to 40 instances.
    • The talent amplifies the heal value to 46.875/70.3125/93.75 without changing the damage value.
  • The color of the drain changes depending on the situation:
    • When draining life from an enemy, the drain is red/green (pink/blue if Pugna is at full health).
    • When draining life into an ally, the drain is green/green (blue/green if the ally is at full health).
  • Can drain up to 1500/2250/3000 health health (before reductions) when fully channeled.
    • With the talent, it can heal up to 1875/2812.5/3750 health, while the damage dealt remains unchanged.


Hero Talents
+1.75 Netherward Damage Per Mana25+200 Nether Blast Damage
+2s Decrepify Duration20+25% Life Drain Heal
+3 Nether Ward Health15-1s Netherblast Cooldown
+225 Health10+20 Movement Speed
  • The health talent increases maximum health capacity, and keeps the current health percentage.