Fountain

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Fountain
Fountain Radiant model.png
Fountain Radiant model.png
Fountain Dire model.png
Unknown Unit icon.pngUnknown Unit icon.png
Building
Level 1
Health 500
Health regeneration 0
Armor 0
Magic resistance 0%
Attack damage 220‒240
Acquisition range 1200
Attack range 1200
Base attack time 0.15
Attack animation 0+0
Projectile speed 1400
Turn rate 0
Collision size 144
Vision range 18001800 (G)
Bounty 0
Experience 0
Notes Invulnerable
Abilities:
Rejuvenation Aura icon.png Rejuvenation Aura
Sentry Ward ability icon.png True Sight


Main Article: Buildings

Abilities[edit]

Rejuvenation Aura
Can be used by illusions. Pierces spell immunity.
Rejuvenation Aura icon.png
Ability
Aura
Affects
Allies
Heals 5% HP and 6% mana per second.
Radius: 1200
Max Health as Regen Bonus: 5%
Max Mana as Regen Bonus: 6%
Modifiers
Buff Fountain Rejuvenation: Undispellable.

Notes:

  • The aura's buff lingers for 3 seconds.
  • Restores in the form of regeneration, so it restores 0.5% of max health and 0.6% of max mana in 0.1 second intervals.
  • Can fully heal units in 20 seconds and fully restore mana in 16.67 seconds.
  • The aura also causes Bottle (Full) icon.png Bottles to refill and provides the team's courier invulnerability.
  • Due to the aura lingering for 3 seconds, Bottles keep on refilling even when already outside of its range, until the buff is gone.


True Sight
Pierces spell immunity.
Sentry Ward ability icon.png
Ability
Aura
Affects
Enemies
Adds the ability to see invisible units and wards to any allied vision within the structure's range.
Radius: 1200
Modifiers
Debuff Truesight: Undispellable.

Notes:

  • The True Sight is provided within the whole area, regardless of the buildings actual vision. It is fully unobstructed.
  • The True Sight is provided by an aura which affects enemies. Its debuff lingers for 0.5 seconds.
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