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Fountain Radiant model.png
Fountain Radiant model.png
Fountain Dire model.png
Unknown Unit icon.pngUnknown Unit icon.png
Level 1
Health 500
Health regeneration 0
Armor 0
Magic resistance 0%
Attack damage 190‒199
Acquisition range 1200
Attack range 1200
Base attack time 0.15
Attack animation 0+0
Projectile speed 1400
Turn rate 0
Collision size 144
Vision range 18001800 (G)
Bounty 0
Experience 0
Notes Invulnerable
Rejuvenation Aura icon.png Rejuvenation Aura
True Sight icon.png True Sight

Main article: Buildings


Rejuvenation Aura
Cannot be used by illusions. Pierces spell immunity.
Rejuvenation Aura icon.png
Heals 4% HP and 4% + 14 mana per second.
Radius: 1200
Max Health as Regen Bonus: 4%
Base Mana Regen Bonus: 14
Max Mana as Regen Bonus: 4%
Buff Fountain Rejuvenation: Undispellable.


  • The aura's buff lingers for 3 seconds.
  • Restores in the form of regeneration, so it restores 0.4% of max health and 1.4 + 0.4% of max mana in 0.1 second intervals.
  • Fully stacks with other sources of regeneration. The bonuses are not considered by percentage regeneration increases.
  • Can fully heal units in 25 seconds. Mana restores faster because of the flat portion, so the smaller the mana pool, the faster it fills.
  • The aura also causes Bottle (Full) icon.png Bottles to refill and provides the team's courier invulnerability.
  • Due to the aura lingering for 3 seconds, Bottles keep on refilling even when already outside of its range, until the buff is gone.

True Sight
Pierces spell immunity.
True Sight icon.png
Adds the ability to see invisible units and wards to any allied vision within the structure's range.
Radius: 1200
Debuff Truesight: Undispellable.


  • The True Sight is provided within the whole area, regardless of the buildings actual vision. It is fully unobstructed.
  • The True Sight is provided by an aura which affects enemies. Its debuff lingers for 0.5 seconds.