Dota 2 Wiki
Register
Advertisement
Telekinesis icon
▶️ Get over here!
Pudge

Forced Movement is a status effect that changes a unit's position. This movement is completely unrelated to the unit's movement speed and works on them while disabled. Most forced movement abilities prevent the affected unit from acting during, but some still allows the unit to attack, turn and cast abilities (and items).

In general, almost all forced movement effects override each other. The later applied one nullifies the previous ones, with a few exceptions.

Forced movements are also bound to the buff or debuff the abilities place, so if the buff or debuff is dispellable, doing so also stops the forced movement.

Definition[]

Forced Movement Disabled Aspect / Definition Examples
Fully Disabling
  • Behaves like a stun, preventing the unit from performing any action, but continuing with them once the effect expires.
Meat Hook icon Meat Hook
affecting enemies
Non-disabling
  • Allows the affected unit to still perform any action, except for moving. The unit can still turn, attack (depending on situations), cast abilities and items.
Meat Hook icon Meat Hook
affecting allies
Upward Movement
  • Move a unit upwards, changing their Z-position.
Cyclone Sources
Pulling
  • Allows the affected unit to move normally.
Gale Force icon Gale Force

Mechanics[]

There are two types of forced movement — non-disabling and fully disabling forced movement sources.

Movement orders can be given, but the effect of the forced movement completely negates any moving attempt of the unit. However, the move orders do not get canceled, so that the unit will move where ordered once the effect expires.

Forced movement generally ignores terrain and any other obstacle, moving the unit straight through everything, similar to unobstructed movement (although some abilities may have custom restrictions (e.g. Rolling Thunder icon Rolling Thunder bouncing off of cliffs).

The effects of forced movement on the same planes (x and y axis, and the z-axis) do not stack. This means when a unit is already being moved on a horizontal plane by an ability, applying a new instant of horizontal forced movement cancels the previous one completely. Units may be affected by two sources of forced movement only when one source applies vertical movement and the other horizontal movement, resulting in a parabolic motion.

Besides interrupting each other, forced movement can also be interrupted by some other abilities that do not apply forced movement themselves.

Abilities Able to Cancel Forced Movement
1 Soulbind icon Soulbind and Pounce icon Pounce cancel forced movement upon expiring, not upon getting applied.

Lane Creeps[]

Main Article: Lane Creeps

Upon dying to a player-controlled unit, lane creeps are knocked up to 200 range away from the damage source, in an arc with up to 50 range upwards. The distance and height get higher, based on the damage instance that killed them (capped at 500), but are still randomised, so that equal damage instances do not result in always the same distances. The knockback duration ranges between 0.4 and 0.6 seconds. Damage below 100 does not cause a knockback. The knockback itself is mainly for aesthetic purposes, but might also affect some abilities. For example, Thunder Strike icon Thunder Strike and Leech Seed icon Leech Seed follows the corpse of the unit with their effects.

Fully Disabling Forced Movement[]

The following abilities fully disable units while moving them.

Fully Disabling Forced Movement Sources
  • Flaming Lasso icon
    Duration: 2.25/2.75/3.25
    Moves the targeted enemy along with Batrider minimap icon Batrider 300 range behind him. When upgraded with Aghanim's Scepter icon Aghanim's Scepter, the secondary target is bound to the primary target and dragged 300 range behind it.
  • Primal Roar icon
    Speed: 450
    Distance: 450
    Duration: 1
    Moves enemies between Beastmaster minimap icon Beastmaster and the target aside.
  • Primal Split icon
    Duration: 16/18/20
    Periodically moves Brewmaster minimap icon Brewmaster along with Brewmaster Earth minimap icon Earth, along with Brewmaster Storm minimap icon Storm when Earth is dead, or along with Brewmaster Fire minimap icon Fire when both Earth and Storm are dead, or along with Brewmaster Void minimap icon Void if all others are dead.
  • Power Cogs icon
    Speed: 1.3528138528139E-7
    Distance: 50/80/110/140
    Duration: 300
    Moves enemies that have mana that come within 2 range of a cog from the outside, in the direction they approach the cog from.
  • Vacuum icon
    Speed: 0-1083.33/1000/950/916.67 (Talent 1416.67/1250/1150/1083.33)
    Distance: 325/400/475/550 (Talent 425/500/575/650)
    Duration: 0.3/0.4/0.5/0.6
    Moves enemies within 325/400/475/550 (Talent 425/500/575/650) range of the targeted point to the targeted point. The pull duration always takes 0.3/0.4/0.5/0.6 seconds, no matter how far or close the units are from the center, so the speed varies.
  • Enchant Totem icon
    Speed: 0-1187.5
    Distance: 0-0.8
    Height: 950
    Duration:
    When upgraded with Aghanim's Scepter icon Aghanim's Scepter, moves Earthshaker minimap icon Earthshaker in an arc to the targeted point.
  • Black Hole icon
    Speed: 30
    Distance: 0-120
    Duration: 0-4
    Spirals enemies within 420 range of the targeted point counterclockwise towards the center at a speed of 30, resulting in a maximum possible distance of 120. The closer the units are to the center, the stronger they get pulled to the center, with almost no pull, but only rotation at max distance.
  • Eul's Scepter of Divinity icon
    Height: 395
    Duration: 2.5
    Moves the targeted enemy or caster upwards. While in the air, their height changes ± 75 in 1 second intervals until landing.
  • Time Walk icon
    Speed: 3000
    Distance: 0-650/700/750/800
    Duration: 0-0
    Moves Faceless Void minimap icon Faceless Void towards the targeted point.
  • Tornado icon
    Height: 395
    Duration: 1.2/1.4/1.6/1.8/2/2.2/2.4/2.6 (Upgradable by Aghanim's Scepter. )
    Moves enemies upwards. While in the air, their height changes ± 75 in 1 second intervals until landing.
  • Torrent icon
    Height: 350
    Duration: 1.53
    Moves enemies within 225 (Talent ) range of the targeted point upwards.
  • Sinister Gaze icon
    Speed: 0-65.45
    Distance: 0-660
    Duration: 1.1/1.4/1.7/2
    Moves enemies towards the caster, at a speed and distance depending on the cast range.
  • Earth Spike icon
    Height: 350
    Duration: 0.5
    As the spikes travel, moves enemies within 140 range of them upwards.
  • Skewer icon
    Speed: 950
    Distance: 31.67-900/975/1050/1125 (Talent 1275/1350/1425/1500)
    Duration: 0.03-0.95/1.03/1.11/1.18 (Talent 1.34/1.42/1.5/1.58)
    Moves Magnus minimap icon Magnus and any enemy hero within range towards the targeted point. Moves Magnus in 31.67 range instances.
  • Spear of Mars icon
    Speed: 1400
    Distance: 0-900/1000/1100/1200
    Duration: 0-0.64/0.71/0.79/0.86
    Moves the first enemy hero hit towards the targeted point.
  • Tree Dance icon
    Speed: 700
    Distance: 0-900 Talent 1350
    Height: 192
    Duration: 0.1-1.286 (Talent 1.929)
    Moves Monkey King minimap icon Monkey King in an arc to the targeted tree.
  • Primal Spring icon
    Speed: 1300
    Distance: 0-1000
    Height: 192
    Duration: 0.1-0.769
    Moves Monkey King minimap icon Monkey King in an arc to the center of the area of effect.
  • Adaptive Strike (Strength) icon
    Speed: 1000
    Distance: 500-0.5
    Duration: 0.5-0.0005
    Moves the targeted enemy in the direction Morphling minimap icon Morphling is facing upon cast. The distance is based on his agi-str relation.
  • Impale icon
    Height: 350
    Duration: 0.5
    As the spikes travel, moves enemies within 140 range of them upwards.
  • Swashbuckle icon
    Speed: 2000
    Distance: 0-400/550/700/850
    Duration: 0-6.1115355233002E-10
    Moves Pangolier minimap icon Pangolier to the targeted point.
  • Shield Crash icon
    Distance: 50/100/150/200
    Height: 250
    Duration: 10
    Moves Pangolier minimap icon Pangolier in an arc towards the direction he is facing. Uses Rolling Thunder icon Rolling Thunder's velocity as distance when cast during it. Does not disable Pangolier when used during Rolling Thunder.
  • Rolling Thunder icon
    Speed: Expression error: Unrecognized punctuation character "°".
    Distance: 165°
    Height: 160
    Duration: 150
    Moves enemies within 150 range of Pangolier minimap icon Pangolier in an arc away from him.
  • Dismember icon
    Speed: 80/100/120
    Moves the targeted enemy towards Pudge minimap icon Pudge's until within 125 range of him; therefore, the duration and distance of the pull vary.
  • Dismember icon
    Duration:
    The targeted allied hero is periodically moved to Pudge minimap icon Pudge's current position. Orders cannot be issued to the allied hero for the first seconds of being swallowed.
  • Meat Hook icon
    Speed: 1450
    Distance: 0-1400
    Duration: 0-0.966
    Moves the latched unit to Pudge minimap icon Pudge's cast location. Only disables hooked enemies.
  • Telekinesis icon
    Speed: 0-1250 (Talent 2583.3333333333)
    Distance: 0-375 (Talent 775)
    Height: 200
    Duration: 0.3
    Moves the targeted enemy upwards first and leaves it there for 0.5/0.9/1.3/1.7 seconds, during which their height changes ± 10 in 1 second intervals. During the last 0.3 second, the unit moves down. If the sub-ability is used, the unit moves towards the targeted point.
  • Burrowstrike icon
    Height: 350
    Duration: 0.52
    As the spikes travel, moves enemies within 150 range of them upwards.
  • Firesnap Cookie icon
    Speed: Expression error: Missing operand for /.
    Distance: 70/140/210/280
    Height: 257
    Duration:
    Moves Snapfire minimap icon Snapfire or a targeted ally in an arc in the direction they are facing.
  • Gobble Up icon
    Duration: 3
    The targeted unit is periodically moved to Snapfire minimap icon Snapfire's current position. Heroes and clones are automatically released after 3 seconds if not manually spat out while other units get instantly killed.
  • Spit Out icon
    Speed: 0-1500
    Distance: 0-3000
    Height: 100-~592
    Duration: 0.6-2
    Moves a Gobbled Up unit in an arc to the targeted point. The projectile has a minimum travel time of 0.6 and a maximum travel time of 2 seconds.
  • Greater Bash icon
    Speed: 286/304/316/324
    Distance: 143/152/158/162
    Height: 50
    Duration: 1.3
    Moves the attacked enemy in an arc away from Spirit Breaker minimap icon Spirit Breaker. Moves enemies withing 320 range in front of and 280 range behind Spirit Breaker when using Charge of Darkness icon Charge of Darkness in an arc away from him.
  • Cyclone (Storm) icon
    Height: 395
    Hero Duration: 5
    Non-Hero Duration: 16
    Moves enemies upwards. While in the air, their height changes ± 75 in 1 second intervals until landing.
  • Electric Vortex icon
    Speed: 200/169.23/152.94/142.86 (Talent 150/137.5/130/125)
    Distance: 180/220/260/300
    Duration: 0.9/1.3/1.7/2.1 (Talent 1.2/1.6/2/2.4)
    Moves the targeted enemy towards Storm Spirit minimap icon Storm Spirit's cast location. When upgraded with Aghanim's Scepter icon Aghanim's Scepter, moves all enemies within range of Storm Spirit towards the cast location. Does not move when the unit is already being horizontally moved by another spell, but resumes pulling as soon as the other source of forced movement expires.
  • Storm Hammer icon
    Speed: 1000
    When upgraded with Aghanim's Scepter icon Aghanim's Scepter, Sven minimap icon Sven is moved along with the projectile.
  • Blast Off! icon
    Speed: 0-1333.33
    Distance: 0-1000
    Height: Up to 281.108
    Duration: 0.75
    Moves Techies minimap icon Techies in an arc to the targeted point.
  • Ravage icon
    Height: 350
    Duration: 0.5
    Moves enemies within 1250 range of Tidehunter minimap icon Tidehunter upwards.
  • Toss icon
    Speed: 0-2308
    Distance: 0-3000
    Height: ~844
    Duration:
    Moves the tossed unit upwards. When a unit is tossed towards another, it moves in an arc. The speed adapts based on the target's distance, accelerating or decelerating at a slow rate and is capped at 2308. Technically cannot be disjointed, so a tossed unit can fly up to 3000 range away when the target teleports far enough away.
  • Snowball icon
    Speed: 575/600/625/650
    Distance: 0-1725/1800/1875/1950
    Duration: 0-3
    Moves Tusk minimap icon Tusk and all gathered allies towards the targeted enemy for up to 3 seconds.
  • Walrus Punch icon
    Height: 650
    Lethal Height: 1200
    Duration: 2/3/4 (Talent )
    Moves the targeted enemy upwards. If the punch is lethal, the height massively increases.
  • Walrus Kick icon
    Speed: 62.5
    Distance: 250
    Height: 360
    Duration: 4
    Moves the targeted enemy in an arc away from Tusk minimap icon Tusk.
  • Hurricane (Wildwing Ripper) icon
    Cast Range: 400/500/600/750
    Push Distance: 400
    Push Duration: 0.5
    * The target is not disabled during the push, so they still can cast abilities, attack and turn during the push.
      • This means it does not cancel channeling abilities of the target.

Non-disabling Forced Movement[]

The following abilities do not fully disable units while moving them. Some do not disable at all, while some disable only partially.

Non-Disabling Forced Movement Sources
  • Magnetic Field (Radiant) icon
    Speed: 1166.67 — 166.67
    Distance:
    Duration: 40%
    Requires Aghanim's Shard icon Aghanim's Shard to move enemies away. The knockback only pushes enemies out of Magnetic Field, therefore the speed and distance vary according to the position of the enemy from the center of the Field. The duration is fixed.
  • Flamebreak icon
    Speed: Expression error: Unrecognized punctuation character "%".
    Distance: 15%/20%/25%/30%
    Height: 100
    Duration: 250
    Moves enemies in an arc away from the targeted point.
  • Hookshot icon
    Speed: 4000/5000/6000
    Distance: 0-2000/2500/3000
    Duration: 0-0.5
    Moves Clockwerk minimap icon Clockwerk to the latched unit. Clockwerk is silenced during the pull.
  • Gust icon
    Speed: 0/0/0/0-0.45/0.38/0.32/0.28
    Distance: 1-450
    Duration: 10%/12%/14%/16%
    Moves enemies within a 250 radius and up to 1150 range in front of Drow Ranger minimap icon Drow Ranger away from her. The distance is based on the initial distance between cast location and affected unit, 450 at closest, 1 at max distance. Affected units are silenced.
  • Boulder Smash icon
    Speed: 900
    Distance: 500/600/700/800
    Duration: 0.56/0.67/0.78/0.89
    Moves the targeted unit away from Earth Spirit minimap icon Earth Spirit.
  • Rolling Boulder icon
    Speed: 0.6, 750 when enhanced
    Distance: 0-0.6, 750 when enhanced (Talent , 950 when enhanced)
    Duration: 0-1 (1.5 if Stone Remnant is reached at max range of initial roll)
    Moves Earth Spirit minimap icon Earth Spirit towards the targeted direction for the full distance, or until colliding with an enemy hero. Earth Spirit is rooted and disarmed while rolling. When rolling over a Stone Remnant icon Stone Remnant, the speed and total distance are doubled.
  • Activate Fire Remnant icon
    Min Speed: 1300
    Max Duration: 0.4
    Moves Ember Spirit minimap icon Ember Spirit towards a Fire Remnant either at a speed of 1300, or so fast that he reaches it in 0.4 seconds, whichever is faster.
  • Sproink icon
    Speed: 1250
    Distance: 500
    Height: 150
    Duration: 0.4
    Moves Enchantress minimap icon Enchantress 180° away from the direction she is facing.
  • Black Hole icon
    Speed: 175
    Distance: 0-700
    Duration: 0-4
    Requires Aghanim's Shard icon Aghanim's Shard to pull enemies in, from a maximum range of 1200. This pull does not impede the targets at all, and even allows them to move still.
  • Force Boots icon
    Speed: 1500
    Distance: 750
    Duration: 750
    Moves the caster towards the direction they are facing.
  • Force Staff icon
    Speed: 1200
    Distance: 600
    Duration: 0.5
    Moves the targeted unit towards the direction they are facing.
  • Hurricane Pike icon
    Speed (Ally/Enemy): 1500/2250
    Distance (Ally/Enemy): 600/450
    Duration (Ally/Enemy): 0.4/0.2
    Moves the target towards the direction it is facing if cast an ally or self. Moves the target and the caster away from each other if the target was an enemy.
  • Life Break icon
    Speed: 1200
    Moves Huskar minimap icon Huskar to the target. Stops when the distance between Huskar and the target gets greater than 1450. Huskar is disarmed while leaping.
  • Deafening Blast icon
    Speed: 0-200
    Distance: 60/100/140/180/220/260/300/340 (Upgradable by Aghanim's Scepter. )
    Duration: 34.82/72.88/108.43/137.63/171.5/201.61/226.84/253.94 (Upgradable by Aghanim's Scepter. )
    Moves enemies away from the center of the blast upon getting hit. The speed starts off 200 and decreases quadratically after 1/3 of the distance.
  • Tether icon
    Speed: 1000
    If Io minimap icon Io tethers a unit that is 700 units or further away, it pulls itself to the target until within 300 range.
  • Blinding Light icon
    Speed: 666.66666666667
    Distance: 400
    Duration: 0.6
    Moves enemies within 425/450/475/500 range of the target point away from the targeted point.
  • Will-O-Wisp icon
    Speed: 60
    Distance: 60
    Duration: 1
    While flickering, moves enemies towards the wisp, and locks their facing angle on it. Does not disable enemies in any other way.
  • Tidal Wave icon
    Speed: 700
    Distance: 180
    Duration: 1
    Moves hit enemies towards the direction the wave is traveling. Requires Aghanim's Shard icon Aghanim's Shard to be unlocked.
  • Infest icon
    Periodically moves Lifestealer minimap icon Lifestealer along with the infested unit.
  • Shockwave icon
    Speed: 750
    Distance: 150
    Duration: 0.2
    Moves enemies within 200 range of the 1200 range traveling Shockwave towards the center of the Shockwave and towards Magnus minimap icon Magnus. The further enemies are from the center of the Shockwave, the stronger the pull force is towards its center than towards Magnus.
  • Arena Of Blood icon
    Speed: 0.000952
    Distance: 0.2
    Duration: 5/6/7
    Moves enemy heroes within the 550 radius arena that come within 80/160/240 range of the walls away from the segment of the wall they are struck by.
  • God's Rebuke icon
    Speed: Expression error: Unrecognized punctuation character "%".
    Distance: 0.3
    Duration: 40%
    Moves enemies within a 500 radius and 140° angle in front of Mars minimap icon Mars away from him.
  • Spear of Mars icon
    Speed: 300
    Distance: 75
    Duration: 0.25
    Moves enemy non-hero units (including creep-heroes) and secondary heroes within 900/1000/1100/1200 range of the spear in a direction based on the angle between the hit unit and the spear. Does not hit enemies behind Mars upon cast.
  • Leap icon
    Speed: 1300
    Distance: 575
    Height: ~132
    Duration: 0.442
    Moves Mirana minimap icon Mirana in an arc towards the direction she is facing.
  • Waveform icon
    Speed: 1250
    Distance: 0-700/800/900/1000 (Talent 950/1050/1150/1250)
    Duration: 0-0.56/0.64/0.72/0.8 (Talent 0.76/0.84/0.92/1)
    Moves Morphling minimap icon Morphling towards the targeted point.
  • Shield Crash icon
    Distance: Expression error: Unrecognized punctuation character "%".
    Height: 350
    Duration: 3
    Moves Pangolier minimap icon Pangolier in an arc towards the direction he is facing. Uses Rolling Thunder icon Rolling Thunder's velocity as distance when cast during it. Does not disable Pangolier when used during Rolling Thunder.
  • Rolling Thunder icon
    Speed: 50%
    Distance: Expression error: Unrecognized punctuation character "%". (Talent Expression error: Unrecognized punctuation character "%".)
    Duration: 0.8/1/1.2 (Talent )
    Moves Pangolier minimap icon Pangolier in the direction he's facing.
  • Icarus Dive icon
    Speed: ~499.07 (Talent ~Expression error: Unexpected / operator.)
    Distance: 998.14 (Talent Expression error: Unexpected / operator.)
    Duration: 15/35/55/75 (Talent 35/55/75/95)
    Moves Phoenix minimap icon Phoenix in an ellipse with a major axis length of 500 (Talent ) and a minor axis length of 2 resulting in a total path of 998.14 (Talent Expression error: Unexpected / operator.) covered in 15/35/55/75 (Talent 35/55/75/95) seconds. The dive speed is not constant. Phoenix starts at 0, accelerates until halfway through max distance, then slows down towards max distance, then repeats the process on the way back; therefore, Phoenix dives at an average speed of 499.07 (Talent Expression error: Unexpected / operator.).
  • Toggle Movement icon
    Speed: 250
    Distance: 0-1250
    Duration: 0-5
    When toggled on, moves Phoenix minimap icon Phoenix towards the direction of Sun Ray icon Sun Ray. When used for the maximum duration of Sun Ray, the maximum possible distance traveled is 1250. Phoenix is disarmed during Sun Ray.
  • Waning Rift icon
    Speed: Expression error: Unexpected / operator.
    Distance:
    Duration:
    Requires Aghanim's Scepter icon Aghanim's Scepter to move enemies away.
  • Dismember icon
    Targeted allied hero is periodically moved to Pudge minimap icon Pudge's current position. After seconds, the hero can simply get out of Pudge themself by issuing any order.
  • Meat Hook icon
    Speed: 1450
    Distance: 0-1400
    Duration: 0-0.966
    Moves the latched unit towards Pudge minimap icon Pudge's cast location. Does not disable allies.
  • Sonic Wave icon
    Speed: 1.2307692307692E-8
    Distance: 1.4
    Duration: 350/500/650
    Moves enemies within a cone up to 1350 range in front of Queen of Pain minimap icon Queen of Pain in a direction dependent on the angle between the enemy and the cast location.
  • Pounce icon
    Speed: 933.33 (Upgradable by Aghanim's Scepter. 1333.33)
    Distance: 0-700 (Upgradable by Aghanim's Scepter. 1000)
    Height: 0-~164
    Duration: 0-0.75
    Moves Slark minimap icon Slark in an arc towards the direction he's facing, until reaching the max distance or latching on an enemy hero. Slark is disarmed during the leap.
  • Headshot icon
    Speed: 100 (Talent 350)
    Distance: 10 (Talent 35)
    Duration: 0.1
    Moves enemies away from Sniper minimap icon Sniper with every proc. The knockback is not applied on units who are already affected by other sources of forced movement.
  • Charge of Darkness icon
    Increases Spirit Breaker minimap icon Spirit Breaker's movement speed by 275/325/375/425 (Upgradable by Aghanim's Scepter. ) and moves him towards the target at a speed based on his current movement speed until reaching it or canceled. The charge speed checks the movement speed periodically and adapts instantly. Allows his speed to bypass the movement speed limit during the charge. Any given order, except for Bulldoze icon Bulldoze and a few instant cast items cancel the charge.
  • Ball Lightning icon
    Speed: 1400/1850/2300
    Moves Storm Spirit minimap icon Storm Spirit towards the targeted point until he reaches it or runs out of mana.
  • Timber Chain icon
    Speed: 1600/2000/2400/2800
    Distance: 0-840/990/1140/1290 (Talent 1965/2115/2265/2415)
    Duration: 0-0.53/0.5/0.48/0.46 (Talent 1.23/1.06/0.94/0.86)
    Moves Timbersaw minimap icon Timbersaw towards the latched tree. Timbersaw is disarmed during the pull.
  • Earthshock icon
    Speed: 1000
    Distance: 250
    Height: 83
    Duration: 0.25
    Moves Ursa minimap icon Ursa in an arc towards the direction he is facing.

Upward Movement[]

Several abilities move a unit upwards, changing their Z position. Changes to a unit's Z position affect several things such as the travel time of projectiles, as they always fly towards the center of the unit and the unit's ability to block pathing of other units, as a unit can only block another unit when they are on roughly the same Z position.

However, it does not affect any abilities which affect or search units inside an area. A unit thrown in the air by a Torrent icon Torrent is still fully affected by other area abilities like Impale icon Impale. Attacks of any unit also do not consider the height of the attack target. Although the attack projectiles have to travel for longer in order to reach the target, a unit with 600 range can still start attack on an airborn unit from 600 range away, ignoring its height.

This section below only lists abilities which move units upwards. Details can be found in the lists above.

1 Requires Talent talent.
2a Requires Aghanim's Scepter icon Aghanim's Scepter.
2b Requires Aghanim's Shard icon Aghanim's Shard.

Pulling[]

Forced Movement sources generally ignore terrain and any other obstacle, moving the unit toward its intended direction and through everything. Certain Pulling sources may move (or pull) the affected target(s) through impassable terrain, but it does not grant the affected unit(s) unobstructed movement.

Pulling sources can be affected by the unit's movement speed, if the pulling direction is the same as the movement direction, the affected unit may be pulled faster.

Forced Movement sources have a higher priority than pulling sources, and it overrides Pulling sources regardless of the source ability's cast order.

1 Requires Talent talent.
2a Requires Aghanim's Scepter icon Aghanim's Scepter.
2b Requires Aghanim's Shard icon Aghanim's Shard.


Advertisement