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Footmen Frenzy

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Footmen Frenzy
Custom Game Banner Footmen Frenzy.png
Battle in a 3v3v3v3 area with your hero and an army of footmen! Your objective is to destroy all oppenent's bases. Upgrade your units and buy items to further your advantage.

Currently featuring 20 classic footmen heroes and dozens of items.

This game is in beta, some features have yet to be implemented. Balance will come with time.
Workshop:Footman Frenzy
Players:12
Teams:3v3v3v3
Creator:Izo
Created:2014-09-01
Last update:2016-01-21
Latest version:Unknown
Average duration:Unknown
GitHub:Unknown
Discord:Unknown
Website:Unknown

Footmen Frenzy is a twelve-player custom game.

Gameplay[edit]

There are 3 players on each team. Players can summon footmen through their barracks. Footmen can later be upgraded into more powerful versions.

Objective[edit]

  • Kill the other team's base.

Features[edit]

Tips[edit]

Heroes[edit]

Units[edit]

Units are automatically spawned at each player's base every 10 seconds. Everyone starts out by spawning Footmen, but the unit may be upgraded along one of 4 upgrade paths: Human, Night Elf, Orc, and Undead.

Unit Run Speed Hit Points Armor Damage Special Class Upgrade Cost
Footman 270 450 2 12 Starting 0
Rifleman 270 535 0 19 20% chance on hit to deal 15 damage and slow by 50% for 0.5 seconds. Human 1050
Militia 270 600 4 23 15% chance to swing a second time, stealing 50 life. 2 second cooldown. Human 1400
Spell Breaker 300 600 3 23 Burns 3 mana on hit and deals damage equal to the mana lost. Human 2000
Knight 350 850 5 34 25% chance to stun for 1/2 seconds and deal 25 bonus damage. Human 4000
Archer 270 550 0 17 Consecutive attacks on the same target increase attack speed by 10. Max 4 stacks. Night Elf 1050
Huntress 350 600 2 23 Attacks bounce to a nearby target Night Elf 1400
Spell Breaker 350 450 3 27 Attacks reduce target's armor by 7 for 10 seconds. Night Elf 2000
Dryad 350 500 0 39 Spell Immunity. Poisons the target on attack, reducing attack speed by 25 and movement speed by 20 for 5 seconds. Night Elf 4000
Grunt 270 700 1 21 Gain 10 damage and 1 armor when stuck. Orc 1050
Troll Headhunter 270 500 0 29 Gain 10 attack speed per ~7% of missing HP Orc 1400
Raider 350 610 1 30 25% chance on attack to trap the target in a net for 3 seconds. Orc 2000
Tauren 270 1300 3 33 25% chance on attack to deal 50 AoE damage in a 250 radius. Physical Orc 4000
Ghoul 270 500 0 18 Gain 100 health after killing a target Undead 1050
Crypt Fiend 270 550 0 28 Allows the crypt fiend to attack twice. 6 second cooldown. Undead 1400
Skeletal Mage 270 550 0 28 Creates a skeleton warrior from a corpse. 60 second cooldown. Undead 2000
Abomination 350 1175 2 36 Disease Cloud. Passively deals 25 dps in a 200 radius. Undead 4000