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Attacks[]

  • ▶️ Pre attack sound plays during the attack animation.
  • ▶️ Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[]

  • ▶️ Idle sound plays permanently on Puck, gets louder while moving (30% vol).

Abilities[]

Illusory Orb[]

  • ▶️ Cast sound plays on Puck upon cast.
  • ▶️ Target sound plays on each hit enemy unit (60%-80% vol).

Ethereal Jaunt[]

Waning Rift[]

Phase Shift[]

  • ▶️ Cast sound plays on Puck upon cast and lasts until the channeling stops.

Dream Coil[]

  • ▶️ Cast sound plays on Puck upon cast.
  • ▶️ Target sound plays on each enemy unit upon breaking the leash. Does not play when the leash expires.
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