Patches (latest) | ← August 29, 2014 Patch (Test) | September 02, 2014 Patch (Test) | September 23, 2014 Patch (Test) → |
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Sources
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Patch Notes
Update 2
- Fixed Chronosphere not revealing Techies mines
- Fixed Flying Courier being affected by Land Mines
- Fixed how Suicide Squad Attack kills Techies
- Fixed Land Mines having bounties
- Fixed Techies spells interaction with Siege units
- Fixed Suicide Squad Attack hurting Ancients
- Fixed Techies Legacy keys
- Fixed being unable to return items to an allied stash if he had too many in it
- Fixed various tooltips
- Updated Techies recommended items
- Fixed Techies not suiciding through Shallow Grave
- Added a buff indicator for Land Mines count
- Fixed Techies mine damage source
- Fixed flying units not being affected by Land Mines
- Fixed Pin Point detonate triggering Magic Stick chargees
- Fixed bot related issues
- Fixed Stasis Trap activation timing
- Adjusted Remote Mines size based on level
- Fixed various spells and abilities being able to affect Techies Mines
- Fixed Techies Aghanim's Scepter range indicator
- Fixed Rubick's cast behavior with Mines
- Fixed Land Mine and Stasis Trap not blocking Neutral Spawning
- Fixed Bot behavior with Dust of Appearance against Techies Mines
- Fixed Stasis trigger AOE
- Fixed Land Mine and Suicide radius calculation
- Fixed Land Mines and Stasis Trap not providing vision after usage
- Fixed Remote Mines remaining in selection after detonation
- Added the ability to cast ground targeted spells via the portrait
- Fixed some selection group issues with Remote Mines
- Fixed Minefield Sign ability proccing Magic Stick
- Fixed Techies hitbox
- Fixed Stasis Trap hitbox
- Fixed Remote Mines/Detonate using wrong animations
- Fixed Bloodstone interaction with Suicide Squad Attack
- Rubick can no longer cast more than the max number of Land Mines or Psionic Traps
Update 3
- Minefield Sign is now an ability on Techies (Arcana will receive a new cosmetic item for this ability)
- Items will now drop to the floor when returning items into a full stash
- Fixed Nether Ward damage timing when Suicide is cast
- Fixed Rubick being unable to steal Suicide
- Fixed Techies not getting XP when he kills heroes with his Mines
- Added AoE indicator for casting Stasis
- Fixed Techies wards not having XP bounty
- Fixed Land Mine not affecting Tombstone
- Improved Land Mine's behavior with fast moving units
- Fixed Curse of Avernus affecting Mines
- Updated Techies recommended items
- Fixed Vendetta, Shadow Blade and Shadow Walk affecting wards
- Fixed Remote Mines not playing sounds when destroyed via an attack
- Land Mine buff counter is now visible to allies only
- Fixed some issues with Portrait casting
- Fixed Rubick Detonate only destroying one mine
- Fixed Legacy Keys
- Fixed All Hero Challenge counting wins in games that didn't get counted
- Fixed All Hero Challenge covering up the Accept button
- Fixed various tooltips
Update 4
- Custom Lobbies with more than 10 players now require Spectating to be enabled.
- Fixed various tooltips
- Changed Minefield ability slot
- Fixed Legacy Key for Minefield ability
- Fixed Drow Ranger hit box
- Fixed Remote Mine and Detonate animations
- Fixed Tab cycling through Minefield Sign
- Fixed some abilities being able to interact with Minefield Sign
- Fixed direct Kill orders going through to certain abilities incorrectly if the killer is the same as the person dying (e.g. Suicide vs Fatal Bonds)
- Fixed a case where items in the stash were applying modifiers to heroes as they respawned ( eg Gem being usable while in the stash )
- Techies' Land Mines always spawn with the same rotation
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