February 06, 2013 Patch (Test)
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- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.
- Added Language setting for Matchmaking!
- : Fixed AoE and Self impact behavior when there is a Magic Immune target.
- Fixed being applied to Magic Immune units.
- Fixed being removed by Magic Immunity.
- Fixed damage interval.
- Fixed being able to use potions during Rupture.
- : Fixed being castable on creep heroes.
- : Fixed 's interaction with MKB and True Strike.
- Fixed sometimes missing at very close range in .
- Fixed travel time being too slow.
- : Fixed first and second impact slow values being swapped
- : Fixed going off if Keeper died during the delay.
- : Fixed Spirit Bear's working against Ancients and Creep Heroes like Familiars and Warlock Golem.
- Fixed hitting Nightmared units.
- Fixed not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado.
- : Fixed Morph transformation stopping if Morphling gets purged or cycloned.
- Fixed Shadow Fiend gaining souls while dead
- Fixed Shadow Fiend gaining souls from killing illusions.
- : Fixed sometimes creating invisible paths of targets it hit.
- Added Pseudo Random support for his Bash.
- Fixed / interaction with Roshan.
- : Fixed Cleave hitting Familiars.
- : Fixed hitting ethereal units.
- : Fixed various buffs did not remove.
- : Fixed s bouncing off of couriers.
- Fixed courier not responding to deliver orders after having received a hold or stop order.
- Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.
- Fixed the Deliver Items breaking if you used speed burst on the way to the stash.
- Fixed direct unit target spells having 24 less effective range.
- Fixed and not removing , , , and .
- Fixed Day/Night cycle duration as well as initial state being a bit off.
- Fixed some ability Backswing timing issues ( , , , , , , , , , , , , ).
- now has the same stacking behavior with Lifesteal that Eye of Skadi does.
- Fixed not getting applied to Magic Immune units.
- Fixed getting dispelled by Purge/BKB/Cyclone/etc.
- Fixed charges incrementing while you are dead.
- Dropped, non-sharable items can no longer be destroyed by teammates.
- Fixed dominated units continuing their previous channeling spell.
- Enabled in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).
- Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).
- Fixed buff refreshes not showing the correct swipe.
- Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form.
- The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links.
- Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.
- When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.
- Players that play on a league game will now have access to that league pass.
- Fixed being able to pick or random an already repicked hero.
- Added an error message when pressing the courier deliver button and there are no items to be delivered.
- Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.
- Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.
- Made bot more likely to use to heal himself.
- When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item.
- Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).
- will no longer use on non-hero units.
- Slightly lowered the maximum desire to attack a non-hero unit.