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Flame Lord
Flame Lord
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
16 + 1.5
18 + 1.5
22 + 3.00
Level 0 1 15 25 30
Health 150 454 853 1366 1537
+0.25 +1.85 +3.95 +6.65 +7.6
Mana 200 486 1032 1578 1799
+0.01 +1.11 +3.21 +5.31 +6.16
Armor 0 3 6.5 11 12.58
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

17
26

39
48

81
90

123
132

140
149

Attack Rate 0.63/s 0.74/s 0.87/s 1.04/s 1.1/s
Attack Range Ranged 575 (800)
Attack Speed 100 (1.6s BAT)
Attack Animation 0.3 + 0.5
Projectile Speed 1000
Move Speed 300 (Nighttime 330)
Turn Rate Takes 0.262s to turn 180°. 0.4
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 1500)
Gib Type Default
Internal Not Provided

Fanadin, The Flame Lord was a hero which was removed in the 5.53 gameplay patch.

Bio

Fanadin, the Flame Lord
Lore: Ranged Hero, proficient with the powers of fire. Can learn Flameshot, Fire Storm, Liquid Fire and Meteor.

Abilities

Flame Shot
Fireblast icon
Affects
Enemies
Damage
Magical
Shoots a fireball at an enemy unit, dealing intense damage and stunning for 1.5 seconds.
Cast Animation: 0.3+0.43
Cast Range: 550
Damage: 100/175/250/350
Stun Duration: 1.5
Cooldown symbol
 8.5
Mana symbol
 100/120/140/170
Buff/Debuff
Modifiers
Stunned

  • Flame Shot travels at a speed of 1000.


Fire Storm
Does not pierce spell immunity. WT
Firestorm icon
Affects
Enemies
Damage
Magical
Calls down 6 waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for 3 seconds.
Cast Animation: 0.3+0.43
Cast Range: 690
Radius: 185
Damage: 35/45/55/65
Damage per Second: 5/10/15/20
Damage Cap per Wave: 500/650/800/1000
Number of Waves: 6
Wave Duration: 1
Building Damage Reduction: 75%
Debuff Duration: 2
Cooldown symbol
 10
Mana symbol
 100/115/125/135
Buff/Debuff
Modifiers
Fire Storm

  • Each wave takes 1 second to come down, so the first wave hits 1 second after channel start and the last wave 3 seconds after channel start.
    • This means the last second of the channeling can be canceled without wasting any wave, since the last wave already spawns 2 seconds after channel start.
  • The burn debuff does not stack per interval. Each interval refreshes its duration, resulting in 8 possible burn damage intervals.


Liquid Fire
Ignite icon
Ability
Passive
Affects
Enemies
Damage
Magical
Flings a volatile liquid that causes enemies to take damage over the next 16 seconds (6 seconds for heroes). Slightly reduces movement speeds.
Damage per Second: 3/6/8/10
Movement Speed Slow: 2/4/6/8%
Duration Creep: 16
Duration Hero: 6
Buff/Debuff
Modifiers
Liquid Fire

  • When the attack misses or is disjointed, it still applies Liquid Fire around and on the target.
  • Successive casts of Liquid Fire do not stack, but refresh the debuff instead.
  • The attack first applies the debuff, then its own damage.
  • Deals 1.5/3/4/5 damage in 0.5 second intervals (before reductions), starting 0.5 seconds after the debuff is applied, resulting in 12 damage instances.


Meteor
Supernova icon
Affects
Enemies
Damage
Magical
Summons an immense fireball from the sky, dealing an area of effect damage where it lands
Cast Animation: 0.3+0.43
Cast Range: 600
Mini Stun Radius: 250
Effect Delay: 1
Damage: 300/400/550 (With Aghanim's Scepter 400/550/700)
Mini Stun Duration: 0.1
Cooldown symbol
 180/150/90
Mana symbol
 175/225/325
Buff/Debuff
Modifiers
Stunned

  • Upon landing, the meteor destroy all trees within a 250 radius around them.


Replaced abilities

Enflame
Flame Guard icon
Affects
Enemies
Damage
Magical
Sets a unit on fire, dealing intense fire damage to all nearby units. Lasts 10 seconds
Cast Animation: 0.3+0.43
Cast Range: 600
Damage Radius: 200
Damage per Second: 150/210/300 (With Aghanim's Scepter 210/300/430)
Duration: 10
Cooldown symbol
 120
Mana symbol
 185/270/380
Buff/Debuff
Modifiers [?]
Enflame

  • This ability replaced was replaced by Supernova icon Meteor in the 5.52 gameplay patch.
  • The Fire Shield can be put on enemy and allied units, damaging only enemy units. The unit with the shell itself is not damaged.
  • Successive casts on the same unit do not stack, but refresh the duration and update the damage to the current level instead.
    • When two opposing heroes cast it on the same target, the modifier updates and starts damaging the enemies of the latest caster.
    • The modifier status, however, does not update. Whether it is treated as a buff or debuff is determined by the first cast, and not updated on refresh.
  • Deals 15/21/30 damage in 0.1 second intervals, starting 0.1 seconds after the cast, resulting in 100 damage instances.
  • Can deal up to 1500/2100/3000 damage to a single unit (before reductions), if it stays in range for the full duration.
  • Affects invisible units that go close to the shell wearer, however, the visual effects do not appear.

Inferno
Scorched Earth icon
Ability
No Target
Affects
Enemies
Damage
Magical
Creates a raging inferno in an area around the Flame Lord.
Cast Animation: 0.3+0.43
Explosion Radius: 400
Explosion Spawn Radius: 225
Damage: 450/600/900 (With Aghanim's Scepter 600/900/1200)
Effect Delay: 3.2
Mini Stun Duration: 0.1
Explosion Effect Duration: 0.1
Cooldown symbol
 90
Mana symbol
 260/400/650

  • This ability replaced was replaced by Flame Guard icon Enflame in the 5.51 gameplay patch.
  • Creates a explosion on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring. [?]
  • Each explosion damage is independent. So if an enemy unit stands in the middle of Inferno He could receive the damage of the 8 Explosions.
    • You can deal up to 3600/4800/7200/9600 damage if an enemy stands in the middle of Inferno.
  • Affects Structures.


Flame Circle
Scorched Earth icon
Ability
No Target
Affects
Enemies
Damage
Magical
Creates a huge ring of smoldering fire around the Flame Lord.
Cast Animation: 0.3+0.43
Fire Ring Spawn Radius: 225
Fire Ring DPS: 200/300/450 (With Aghanim's Scepter 600/900/1200)
Damage per Second Interval: 1.
Burn Duration Hero/Creep: 4/9.
Fire Ring Radius: 400.
Fire Ring Radius: 400.
Leftover Fire Damage per Second: 20/30/40.
Leftover Fire Duration: 1.
Structure Damage Reduction: 50%
Cooldown symbol
 90
Mana symbol
 260/400/650

  • This ability was renamed to Inferno in the 5.40 gameplay patch, and later reworked into a new spell with the same name "Scorched Earth icon Inferno" in the 5.50 gameplay patch.
  • Creates a explosion on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring. [?]
  • Affects Structures.


Death Damage (AoE)
Pierces spell immunity. EE
Suicide Squad, Attack! icon
Ability
No Target
Affects
Enemies
Damage
Physical
There is no description for this ability.
Full Damage Radius: 200
Partial Damage Radius: 400
Full Damage: 700
Partial Damage: 300

  • This is an innate ability and does not need to be skilled. It is not bound to any ability, but to Flame Lord himself.
  • This ability was removed from Flame Lord in the 4.1beta01 gameplay patch.
  • This ability was a hidden ability. This means it did not have an icon, ability description or took up space in the HUD.
  • This skill had no particle effects or sound effects.


Version history

Version
Description
  • Removed Fanadin, The Flame Lord.
Supernova icon Meteor:
Summons an immense fireball from the sky, dealing an area of effect damage where it lands.
Cast Range: 600
Meteor Impact Radius: 250
Meteor Impact Delay: 1
Damage: 300/400/550 (Upgradable by Aghanim's Scepter. 400/550/700)
Meteor Impact Ministun Duration: 0.1
Cooldown: 180/150/90
Mana: 175/225/325
Flame Guard icon Enflame:
Sets a unit on fire, dealing intense fire damage to all nearby units. Lasts 10 seconds.
Cast Range: 600.
Damage Radius: 200.
Damage per Second: 150/210/300 (Upgradable by Aghanim's Scepter. 210/300/430).
Duration: 10.
Cooldown: 120.
Mana Cost: 185/270/380.
  • Increased base HP from 100 to 150.
  • Firestorm icon Fire Storm
    • Increased damage per wave from 25/35/45/55 to 35/45/55/65.
    • Increased cast range from 660 to 690.
    • Reduce cooldown from 20 to 10.
  • Reworked Scorched Earth icon Inferno into Scorched Earth icon Inferno
Scorched Earth icon Inferno:
Creates a raging inferno in an area around the Flame Lord.
Creates a explosion on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring.
Explosion Radius: 400
Explosion Spawn Radius: 225
Damage: 450/600/900. (Upgradable by Aghanim's Scepter. 600/900/1200)
Mini Stun Duration: 0.1
Explosion Effect Duration: 0.1
Cooldown: 90
Mana Cost: 260/400/650
  • Firestorm icon Fire Storm
    • Reduced cast range from 700 to 660.
    • Increased damage per wave from 25/30/35/40 to 25/35/45/55.
    • Reduced number of waves from 6/8/10/12 to 6 on each level.
    • Increased mana cost from 120/130/140/150 to 105/115/125/135.
  • Renamed Scorched Earth icon Flame Circle to Scorched Earth icon Inferno
    • Increased Damage per Second from 66/100/141 to 200/300/450.
    • Increased leftover fire DPS from 4 to 20/30/40.
    • Increased fire ring burn hero duration from 3.67 to 4.
    • Increased fire ring damage per second interval from 0.33 to 1.
  • Added Aghanim's Scepter icon Aghanim's Scepter Upgrade for Flame Lord: Increases Scorched Earth icon Inferno damage per second from 200/300/450 to 300/450/600.
  • Increased Ignite icon Liquid Fire Damage per second from 2/4/6/8 to 3/6/8/10.
  • Scorched Earth icon Flame Circle
    • Increased damage per second from 66/83/100 to 66/100/141.
    • Increased mana cost from 260 to 260/400/650.
    • Increased leftover fire damage per second from 4 to 20/30/40.
    • Increased fire ring burn hero duration from 2.67 to 3.67.
  • Renamed "Flame Lord, the Shaolin Monk" to "Fanadin, the Flame Lord".
  • Fireblast icon Flame Shot
    • Reduced cast range from 600 to 550.
    • Reduced stun duration from 3 to 1.5.
    • Increased mana cost from 80/100/120/140 to 100/120/140/170.
  • Rescaled Fireblast icon Flame Shot mana cost from 90/100/110/120 to 80/100/120/140.
  • Reduced Fireblast icon Flame Shot mana cost from 120 to 90/100/110/120.
  • Reduced Firestorm icon Fire Storm mana cost from 150 on each level to 120/130/140/150.
  • Added a 4th level to all basic abilities.
  • Fireblast icon Flame Shot
    • Rescaled damage from 100/150/200 to 100/175/250/350.
    • Reduced cast range from 800 to 600.
    • Increased mana cost from 75 to 120.
    • Reduced cooldown from 10 to 8.5.
  • Firestorm icon Fire Storm
    • Rescaled base damage from 25/30/35 to 25/30/35/40.
    • Rescaled maximum damage per wave (Damage Cap) from 500/650/800 to 500/650/800/1000.
    • Rescaled damage per second from 5/10/15 to 5/10/15/20.
    • Rescaled number of fragments per Wave from 12/14/20 to 15.
    • Rescaled number of waves from 6/8/10 to 6/8/10/12.
    • Reduced radius from 200 to 185.
    • Reduced cast range from 800 to 700.
    • Reduced debuff duration from 3 to 2.
    • Reduced cooldown from 40 to 20.
    • Increased mana cost from 115 to 150.
  • Ignite icon Liquid Fire
    • Rescaled DPS from 2/4/6 to 2/4/6/8.
    • Rescaled movement speed slow from 2/4/6% to 2/6/4/8%.
    • Reduced Hero Duration from 8 to 6.
  • Replaced Supernova icon Meteor with Scorched Earth icon Flame Circle.
Scorched Earth icon Flame Circle:
Creates a huge ring of smoldering fire around the Flame Lord.
Creates a Flame Ring on every 45th degree of a 225 radius circle, resulting in 8 explosions forming a ring.
Multiples Instances of Fire Ring DPS does not stack.
Fire Ring DPS: 33/50/67.
Fire Ring DPS Interval: 0.33 seconds
Fire Ring Burn Hero/Creep Duration: 2.67/9.
Fire Ring Cast Delay: 0.5.
Fire Ring's Spawn Radius: 225
Rings Radius: 400
Leftover Fire DPS: 4.
Leftover Fire Duration: 1 seconds.
Structure Damage Reduction: 50%
Mana Cost: 260
Cooldown: 90
  • Rescaled base attack damage from 20-20 to 17-22.
  • Firestorm icon Fire Storm
    • Increased cooldown from 14 to 40.
    • Increased mana cost from 85 to 115.
3.00a
  • Reduced Firestorm icon Fire Storm Building Damage Reduction from 98% to 75%.
  • Increased base attack damage from 10-10 to 20-20
  • Reduced base attack time from 2.50 to 1.60.
  • Reduced base armor from 2 to 0.
  • Fireblast icon Flame Shot
    • Increased cooldown from 8/9/10 to 10.
    • Increased Hero/Creep stun duration from 1.5/2.5/3.5//3/5/7 to 4/12.
  • Increased Firestorm icon Fire Storm cooldown from 8 to 14.
  • Ignite icon Liquid Fire
    • Reduced DPS from 4/6/8 to 2/4/6.
    • Now reduces movement speed by 2/4/6%.
    • Increased duration from 5 to 8/16.
  • Supernova icon Meteor
    • Increased number of ability levels from 1 to 3.
    • Rescaled damage from 500 to 450/550/650.
  • Created.
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