Fallen Sky
Fallen Sky | |||||||||||||
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One of the few surviving creations of the acolytes of the Wyrmforge. | |||||||||||||
Cost
N/A Neutral Drop Only
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The Fallen Sky is a Tier 5 neutral item dropped by neutral creeps.
Additional information[edit]
- Fallen Skies are fully sharable.
- For strength heroes, it grants 400 health, 17 health regen, 240 mana, 11 mana regen and 20 attack damage.
- For agility heroes, it grants 400 health, 17 health regen, 240 mana and 11 mana regen.
- For intelligence heroes, it grants 400 health, 17 health regen, 240 mana, 11 mana regen and 20 attack damage.
Ability[edit]
Ability
Target Area
Target Area
Affects
Self / Enemies
Self / Enemies
Transforms into a meteor that strikes down at the target area after 0.5 seconds in a 315 AoE, stunning enemies for 2 seconds and dealing impact damage. Continues to deal damage every 1 seconds to enemy units and buildings for 6 seconds.
Cast Range: 1600
Impact Radius: 315
Effect Delay: 0.5
Impact Damage (Units): 150
Impact Damage (Buildings): 75
Damage per Second (Units): 90
Damage per Second (Buildings): 50
Burn Duration: 6
Stun Duration: 2
Damage Cooldown: 3
Modifiers
Notes:
- The meteor takes 0.5 seconds to land. During this period, the caster is invulnerable and hidden.
- Upon landing, all enemies within the area, including buildings but excluding wards, get damaged, stunned and receive a damaging debuff.
- The meteor first applies the debuffs, then the impact damage.
- Deals damage in 1 second intervals, starting 1 second after the debuff is placed, resulting in 7 total instances, including the impact damage.
- Can deal a total of 690 damage to units and 375 to buildings (before reductions).
- Multiple casts on the same targets do not stack, but refresh the duration instead.
- Stacks with the debuff of Meteor Hammer.
- Destroys trees within the radius upon impact.
- Damage greater than 0 from any player (including allies, excluding self) or Roshan puts Fallen Sky on a 3 second cooldown.
- Since it is a cooldown and not actually disabled, it can be refreshed with Refresher Orb, Refresher Shard and Rearm.
- However, this cooldown is not affected by Octarine Core or Arcane Rune.
- Does not get disabled by damage flagged as HP Removal.
- Does not share cooldowns with Blink Dagger or Meteor Hammer.
Tips[edit]
- Fallen Sky is best used as both initiation and escape tool, as it works like a combination of Meteor Hammer and Blink Dagger.
- Sometimes it is wise to sell your Blink Dagger to save a slot for an another item once you have obtained Fallen Sky due to its longer cast range and attributes.
Recent Changes[edit]
Main Article: Fallen Sky/Changelogs
Version
Description
- Now drops the full item rather than a recipe. [?]
- Fallen Sky now enters a 3-second cooldown upon taking player-based or Roshan-based damage. [?]
- Created.
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