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Faceless Void/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced Agility attribute symbol.png agility gain from 3.2 to 3.
  • Increased Chronosphere cooldown from 140/130/120 to 140 on each level.
  • Increased Time Lock proc chance from 10%/14%/18%/22% to 12%/16%/20%/24%.
  • Increased Chronosphere radius from 425 to 450.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.4.
  • Level 10 left talent: Increased strength bonus from 10 to 12.
  • Level 15 left talent: Increased Time Walk cooldown reduction from 1 to 1.5.
  • Level 20 right talent: Increased attack speed bonus from 40 to 45.
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.2.
  • Increased Time Dilation radius from 725 to 775.
  • Level 10 left talent: Increased strength bonus from 8 to 10.
  • Level 15 left talent: Replaced +300 health bonus with -1s Time Walk cooldown.
  • Increased movement speed from 295 to 300.
  • Reduced Time Lock proc chance from 10%/15%/20%/25% to 10%/14%/18%/22%.
  • Level 10 right talent: Reduced attack damage bonus from 20 to 15.
  • Reduced Time Lock damage from 30/40/50/60 to 25/30/35/40.
  • Reduced base health regeneration from 2 to 0.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Time Lock
Passive: Adds a chance to lock an enemy unit in time, while attacking it a second time.
Proc chance: 10%/15%/20%/25%
Damage: 30/40/50/60
Second attack delay: 0.3
Hero stun duration: 0.75
Creep stun duration: 2
Notes: Makes Faceless Void perform an instant attack on the target. The instant attack can proc attack modifiers. The Time Lock damage is dealt separately from the attack, and is spell damage.
  • Level 15 right talent: Reduced Time Lock damage bonus from 100 to 70.
  • Increased Chronosphere cooldown from 140/125/110 to 140/130/120.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0.5 to 2.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +8 Strength attribute symbol.png strength or +15 attack speed
Level 15: +25 attack damage or +7 armor
Level 20: +120 gold per minute or +300 health
Level 25: +600 Time Walk max distance or 20% evasion
New:
Level 10: +8 Strength attribute symbol.png strength or +20 attack damage
Level 15: +300 health or +100 Time Lock damage
Level 20: +500 Time Walk max distance or +40 attack speed
Level 25: +175 Chronosphere radius or gain 25% chance to avoid any damage (Backtrack)
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Increased Time Dilation slow per frozen cooldown from 10% to 14%.
  • Increased Agility attribute symbol.png agility gain from 2.65 to 2.8.
  • Level 10 left talent: Increased Strength attribute symbol.png strength bonus from 7 to 8.
  • Level 10 left talent: Increased Strength attribute symbol.png strength bonus from 5 to 7.
Level 10: +15 attack speed or +5 Strength attribute symbol.png strength
Level 15: +7 armor or +25 attack damage
Level 20: +300 health or +120 gold per minute
Level 25: +600 Time Walk max distance or 20% evasion
  • Reduced base armor from 1 to 0 (total armor is now 3.29).
  • Time Dilation
    • Now only affects spells which were already on cooldown on cast. Spells cast afterwards are no longer affected.
    • Increased slow per frozen cooldown from 8% to 10%.
  • Reduced base attack damage from 37-43 to 33-39 (total attack damage is now 56‒62).
  • Increased Chronosphere cooldown from 130/115/100 to 140/125/110.
  • Increased attack range from 128 to 150.
  • Time Walk
    • Increased max distance from 625 to 675.
    • Increased cast time from 0.2 to 0.3.
  • Time Dilation
    • Rescaled movement speed slow per cooldown from 7%/8%/9%/10% to 8% on each level.
    • Increased cooldown from 36/30/24/18 to 40/34/28/22.
  • Time Lock
    • No longer deals double damage when proccing on units inside Chronosphere.
    • Increased damage from 40/50/60/70 to 50/75/100/125.
  • Aghanim's Scepter icon.png Aghanim's Scepter no longer increases Chronosphere's duration from 4/4.5/5 to 4/5/6.
  • Increased Strength attribute symbol.png strength gain from 1.6 to 1.8.
  • Increased Time Walk max distance from 550 to 625.
  • Time Dilation
    • Increased duration from 5.5/7/8.5/10 to 6/8/10/12.
    • Increased cooldown from 34/28/22/16 to 36/30/24/18.
  • Enabled in Captain's Mode.
  • Time Dilation
    • Increased radius from 650 to 725.
    • Increased movement speed slow from 4%/6%/8%/10% to 7%/8%/9%/10%.
    • Increased attack speed slow from 4/6/8/10 to 7/8/9/10.
    • Rescaled duration from 6/7/8/9 to 5.5/7/8.5/10.
Old Time Walk icon.png Time Walk:
Rushes to a target location while slowing the movement speed of all enemies along its path for 3 seconds.
Cast time: 0.35
Cast range: 700/900/1100/1300
Max travel distance: 700/900/1100/1300
Slow radius: 300
Movement speed slow: 20%/30%/40%/50%
Slow duration: 3
Mana cost: 90
Cooldown: 19/17/15/13
Notes: Faceless Void is invulnerable during Time Walk. Travels at a speed of 3000. Does not disjoint projectiles.
New Time Walk:
Rushes to a target location while backtracking any damage taken the last 2 seconds.
Cast time: 0.2
Cast range: Global
Max travel distance: 550
Backtrack duration: 2
Mana cost: 40
Cooldown: 24/18/12/6
Notes: Only backtracks actual damage. HP removal is not backtracked.
Time Dilation
Faceless Void traps all nearby enemies in a time dilation, freezing their cooldowns and slowing their movement and attack speed for each frozen cooldown.
Cast time: 0.1
Radius: 650
Slow per cooldown: 4%/6%/8%/10%
Duration: 6/7/8/9
Notes: Affects all abilities which already are on cooldown and abilities which enter cooldown. Does not affect items.
  • Faceless Void is no longer restricted from buying Skull Basher icon.png Skull Basher and Abyssal Blade icon.png Abyssal Blade (their bashes are still disabled on Faceless Void).
  • Increased Chronosphere mana cost from 150/175/200 to 150/225/300.
  • Time Walk icon.png Time Walk no longer slows attack speed by 20/30/40/50.
  • Chronosphere
    • Increased cooldown from 130/110/90 to 130/115/100.
    • Ward unit types are no longer able to attack while inside.
  • Increased Chronosphere cooldown from 120/100/80 to 130/110/90.
  • Chronosphere
    • Reduced radius from 450 to 425.
    • Reduced flying vision radius from 1000 to 425.
    • No longer disables passive abilities.
    • Effects no longer linger for an extra 0.5 seconds at the end of its duration.
  • Reduced Time Walk icon.png Time Walk mana cost from 120 to 90.
  • Chronosphere
    • Now hastes all units owned by the caster to 1000 movement speed and turns them phased while inside the radius.
    • Reduced cooldown from 120/110/100 to 120/100/80.
  • Time Walk icon.png Time Walk
    • Increased movement speed slow from 25%/30%/35%/40% to 20%/30%/40%/50%.
    • Increased attack speed slow from 25/30/35/40 to 20/30/40/50.
  • Increased Chronosphere radius from 400 to 450.
  • Time Lock now deals twice as much damage when proccing on a unit inside his Chronosphere.
  • Faceless Void can no longer be frozen by any Chronosphere.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased Strength attribute symbol.png strength gain from 1.4 to 1.6.
  • Time Walk icon.png Time Walk
    • Increased movement speed slow from 10%/20%/30%/40% to 25%/30%/35%/40%.
    • Increased attack speed slow from 10/20/30/40 to 25/30/35/40.
    • Increased cooldown from 13 on each level to 19/17/15/14.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Faceless Void: Increases Chronosphere duration from 3/4/5 to 4/5/6 and reduces cooldown from 120/110/100 to 75 on each level.
  • Reduced Chronosphere cooldown from 165 on each level to 120/110/100.
  • Reduced Strength attribute symbol.png strength gain from 2.2 to 1.4.
  • Time Walk icon.png Time Walk
    • Now moves at a constant speed of 2600, instead of reaching the targeted point within 1.5 seconds regardless of distance.
    • Reduced cast time from 0.5 to 0.35.
  • Reduced Chronosphere cast time from 0.5 to 0.35.
  • Chronosphere
    • Reduced duration from 3/4.5/6 to 3/4/5.
    • Reduced cast range from 500/600/700 to 500/550/600.
    • Reduced mana cost from 175/200/225 to 150/175/200.
    • Reduced cooldown from 180 to 165.
  • Increased base attack damage from 23-29 to 37-43 (total attack damage is now 58-64).
  • Increased base armor from 0 to 1 (total armor is now 3.94).
  • Time Walk icon.png Time Walk
    • Reduced movement speed slow from 15%/30%/45%/60% to 10%/20%/30%/40%.
    • Reduced attack speed slow from 15/30/45/60 to 10/20/30/40.
  • Time Walk icon.png Time Walk
    • Increased mana cost from 100 to 120.
    • Increased cooldown from 12 to 13.
Old Time Walk:
Quickly moves around the battlefield attacking units in a radius around him.
Cast time: 0.5
Radius: 400
Attack damage bonus: 30%/60%/90%/120%
Mana cost: 100/120/140/160
Cooldown: 15
Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
New Time Walk icon.png Time Walk
Quickly moves to a target location and slows the movement and attack speed of all units at the end of his path.
Cast time: 0.5
Cast range: 700/900/1100/1300
Max travel distance: 700/900/1100/1300
Slow radius: 300
Movement speed slow: 15%/30%/45%/60%
Attack speed slow: 15/30/45/60
Slow duration: 3
Mana cost: 60
Cooldown: 12
Notes: Faceless Void is invulnerable during Time Walk and cannot do anything during it. Faceless Void reaches the target location within 1.5 seconds. Can jump over cliffs and trees.
  • Increased Backtrack proc chance from 5%/10%/15%/20% to 10%/15%/20%/25%.
  • Chronosphere
    • Fixed Chronosphere starting its effects before the cast point is reached.
    • Reduced cast time from 1.5 to 0.5.
  • Reduced Time Walk attack damage bonus from 30%/60%/90%/120% to 15%/30%/45%/60%.
  • Increased Chronosphere cast time from 0.5 to 1.5
Time Walk:
Quickly moves around the battlefield attacking units within a radius around him.
Cast time: 0.5
Radius: 400
Attack damage bonus: 30%/60%/90%/120%
Mana cost: 100/120/140/160
Cooldown: 15
Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
Backtrack:
Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
Proc chance: 5%/10%/15%/20%
Notes: Is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg stuns, debuffs, etc).
  • Bash
    • Renamed to Time Lock
    • Changed legacy hotkey from B to E.
Chronosphere:
Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has mysterious connection with spacetime that causes him to be unaffected by the sphere.
Cast time: 0.5
Cast range: 500/600/700
Radius: 400
3/4.5/6
Mana cost: 175/200/225
Cooldown: 180
Notes: Affects all units, excluding Faceless Void and his units. Affects buildings as well. Affected units are paused.
  • Increased attack range from 100 to 128.
Temporal Drag:
Faceless Void tears time apart, slowing down all enemy units.
Radius: Global
Movement speed slow: 40%/50%/60%
Attack speed slow: 10/20/30
Duration: 5
Mana cost: 175/250/300
Cooldown: 120/110/100
Notes: Pierces spell immunity. Does not affect buildings.
  • Faceless Void is no longer allowed to build a Refresher Orb icon.png Refresher Orb
  • Stop Time
    • Reduced radius from global on each level to 1000/1500/2000.
    • Increased cooldown from 210/150/110 to 240/185/145.
    • No longer affects buildings.
  • Increased Stop Time cooldown from 210/150/90 to 210/150/110.
  • Stop Time
    • Reduced duration from 3.5 to 2.5.
    • Increased mana cost from 180/200/250 to 180/250/300.
  • Faceless Void is now allowed to build a Refresher Orb icon.png Refresher Orb
  • Stop Time
    • Reduced duration from 3/4/5 to 3.5 on each level.
    • Reduced cooldown from 180/240/300 to 210/150/90.
    • Now also affects buildings.

Patch history[edit]

Patch
Description
  • Updated hero icon again.
  • Updated minimap icon.
  • Remodeled Faceless Void minimap icon.png Faceless Void.
  • Updated hero portrait.
  • Updated hero icon and ability icons.
  • Added a loadout animation with particles.
  • Increased the vision on Chronosphere slightly to fit the affected area better
  • Fixed Backtrack being able to avoid unique attack effects.
  • Chronosphere no longer pauses mechanicals or wards (except for Mass Serpent Wards, which are still paused).
  • Nerfed him by making Chronosphere actually show up for enemies.
  • Faceless Void minimap icon.png Faceless Void's Time Walk icon.png Time Walk now affects all units he passes through, not just a radius at his destination. (6.72 parity)