Faceless Void/Changelogs

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Changelogs
 
 

Version History[edit]

Version
Description
Reverse Time Walk
Moves Faceless Void back to where he was before casting Time Walk.
Cast time: 0
Time window: 1.5
Notes: Replaces Time Walk upon reaching the destination point. If not used within 1.5 seconds, Time Walk gets swapped back in. Uses the same travel speed as Time Walk. Only affects Faceless Void's position, other effects of Time Walk (health, area bash) are not reversed.
  • Talents:
Level 15 left talent: +275 Time Walk max distance reduced to +250.
  • Reduced base Strength attribute symbol.png strength from 24 to 22.
  • Reduced Time Lock damage from 25/30/35/40 to 20/25/30/35.
  • Talents:
Level 25 right talent: Backtrack is now disabled by Break.
Level 15 left talent changed: -1.2s Time Walk cooldown ➜ +275 Time Walk max distance.
Level 20 left talent changed: +350 Time Walk max distance ➜ -1.75s Time Walk cooldown.
  • Talents:
Level 20 right talent: +35 attack speed increased to +40.
  • Talents:
Level 10 left talent: +10 Strength attribute symbol.png strength reduced to +8.
Level 10 right talent: +15 attack damage reduced to +12.
Level 15 left talent: -1.5s Time Walk cooldown reduced to -1.2s.
Level 15 right talent: +70 Time Lock damage reduced to +55.
Level 20 left talent: +450 Time Walk max distance reduced to +350.
Level 20 right talent: +45 attack speed reduced to +35.
Level 25 left talent: +175 Chronosphere radius reduced to +140.
Level 25 right talent: 25% Backtrack chance reduced to 20%.
  • Reduced Time Lock stun duration from 0.75 to 0.65.
  • Increased Chronosphere cooldown from 140 to 160.
  • Time Dilation
    • Now slows down cooldown rate by 75%, instead of adding 6/8/10/12 seconds duration to cooldowns. [?]
    • Reduced movement speed slow per cooldown from 14% to 10%.
    • Increased duration from 6/8/10/12 to 8/10/12/14.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Reduces Chronosphere cooldown from 140 to 60.
    • New: Causes Time Lock to proc on all enemies within 250 radius at Time Walk's destination point. Does not pierce spell immunity.
  • Talents:
Level 10 left talent: +12 Strength attribute symbol.png strength reduced to +10.
Level 20 left talent: +500 Time Walk max distance reduced to +450.
  • Reduced Agility attribute symbol.png agility gain from 3.2 to 3.
  • Increased Chronosphere cooldown from 140/130/120 to 140 on each level.
  • Increased Time Lock proc chance from 10%/14%/18%/22% to 12%/16%/20%/24%.
  • Increased Chronosphere radius from 425 to 450.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.4.
  • Talents:
Level 10 left talent: +10 Strength attribute symbol.png strength increased to +12.
Level 15 left talent: -1s Time Walk cooldown increased to -1.5s.
Level 20 right talent: +40 attack speed increased to +45.
Level 10 left talent: +8 Strength attribute symbol.png strength increased to +10.
Level 15 left talent changed: +300 health ➜ -1s Time Walk cooldown.
  • Increased movement speed from 295 to 300.
  • Reduced Time Lock proc chance from 10%/15%/20%/25% to 10%/14%/18%/22%.
  • Talents:
Level 10 right talent: +20 attack damage reduced to +15.
  • Reduced Time Lock damage from 30/40/50/60 to 25/30/35/40.
  • Reduced base health regeneration from 2 to 0.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Time Lock
Old Time Lock (Pre 7.20)
Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage.
Proc chance: 10%/15%/20%/25%
Damage: 50/75/100/125
Hero duration: 1
Non-Hero duration: 2
New Time Lock
Passive: Adds a chance to lock an enemy unit in time, while attacking it a second time.
Proc chance: 10%/15%/20%/25%
Damage: 30/40/50/60
Second attack delay: 0.3
Hero stun duration: 0.75
Creep stun duration: 2
Notes: Makes Faceless Void perform an instant attack on the target. The instant attack can proc attack modifiers. The Time Lock damage is dealt separately from the attack, and is spell damage.
  • Talents:
Level 15 right talent: +100 Time Lock damage reduced to +70.
  • Increased Chronosphere cooldown from 140/125/110 to 140/130/120.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0.5 to 2.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +8 Strength attribute symbol.png strength or +15 attack speed
Level 15: +25 attack damage or +7 armor
Level 20: +120 gold per minute or +300 health
Level 25: +600 Time Walk max distance or 20% evasion
New:
Level 10: +8 Strength attribute symbol.png strength or +20 attack damage
Level 15: +300 health or +100 Time Lock damage
Level 20: +500 Time Walk max distance or +40 attack speed
Level 25: +175 Chronosphere radius or 25% Backtrack chance [?]
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Increased Time Dilation slow per frozen cooldown from 10% to 14%.
  • Increased Agility attribute symbol.png agility gain from 2.65 to 2.8.
  • Talents:
Level 10 left talent: +7 Strength attribute symbol.png strength increased to +8.
  • Talents:
Level 10 left talent: +5 Strength attribute symbol.png strength increased to +7.
Level 10: +5 Strength attribute symbol.png strength or +15 attack speed
Level 15: +25 attack damage or +7 armor
Level 20: +120 gold per minute or +300 health
Level 25: +600 Time Walk max distance or 20% evasion
  • Reduced base armor from 1 to 0 (total armor is now 3.29).
  • Time Dilation
    • Now only affects spells which were already on cooldown on cast. Spells cast afterwards are no longer affected.
    • Increased slow per frozen cooldown from 8% to 10%.
  • Reduced base attack damage from 37-43 to 33-39 (total attack damage is now 56‒62).
  • Increased Chronosphere cooldown from 130/115/100 to 140/125/110.
  • Increased attack range from 128 to 150.
  • Time Walk
    • Increased max distance from 625 to 675.
    • Increased cast time from 0.2 to 0.3.
  • Time Dilation
    • Rescaled movement speed slow per cooldown from 7%/8%/9%/10% to 8% on each level.
    • Increased cooldown from 36/30/24/18 to 40/34/28/22.
  • Time Lock
    • No longer deals double damage when proccing on units inside Chronosphere.
    • Increased damage from 40/50/60/70 to 50/75/100/125.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • No longer increases Chronosphere's duration from 4/4.5/5 to 4/5/6.
  • Increased Strength attribute symbol.png strength gain from 1.6 to 1.8.
  • Increased Time Walk max distance from 550 to 625.
  • Time Dilation
    • Increased duration from 5.5/7/8.5/10 to 6/8/10/12.
    • Increased cooldown from 34/28/22/16 to 36/30/24/18.
  • Enabled in Captain's Mode.
  • Time Dilation
    • Increased radius from 650 to 725.
    • Increased movement speed slow from 4%/6%/8%/10% to 7%/8%/9%/10%.
    • Increased attack speed slow from 4/6/8/10 to 7/8/9/10.
    • Rescaled duration from 6/7/8/9 to 5.5/7/8.5/10.
Old Time Walk
Rushes to a target location while slowing the movement speed of all enemies along its path for 3 seconds.
Cast time: 0.35
Cast range: 700/900/1100/1300
Max travel distance: 700/900/1100/1300
Slow radius: 300
Movement speed slow: 20%/30%/40%/50%
Slow duration: 3
Mana cost: 90
Cooldown: 19/17/15/13
Notes: Faceless Void is invulnerable during Time Walk. Travels at a speed of 3000. Does not disjoint projectiles.
New Time Walk
Rushes to a target location while backtracking any damage taken the last 2 seconds.
Cast time: 0.2
Cast range: Global
Max travel distance: 550
Backtrack duration: 2
Mana cost: 40
Cooldown: 24/18/12/6
Notes: Only backtracks actual damage. HP removal is not backtracked.
Old Backtrack
Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
Proc chance: 5%/10%/15%/20%
Notes: This is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg. stuns, debuffs, etc).
New Time Dilation
Faceless Void traps all nearby enemies in a time dilation, freezing their cooldowns and slowing their movement and attack speed for each frozen cooldown.
Cast time: 0.1
Radius: 650
Slow per cooldown: 4%/6%/8%/10%
Duration: 6/7/8/9
Notes: Affects all abilities which already are on cooldown and abilities which enter cooldown. Does not affect items.
Notes: Bashes from Skull Basher icon.png Skull Basher and Abyssal Blade icon.png Abyssal Blade are still disabled on Faceless Void.
  • Increased Chronosphere mana cost from 150/175/200 to 150/225/300.
  • Time Walk no longer slows attack speed by 20/30/40/50.
  • Chronosphere
    • Increased cooldown from 130/110/90 to 130/115/100.
    • Ward unit types are no longer able to attack while inside.
  • Increased Chronosphere cooldown from 120/100/80 to 130/110/90.
  • Chronosphere
    • Reduced radius from 450 to 425.
    • Reduced flying vision radius from 1000 to 425.
    • No longer disables passive abilities.
    • Effects no longer linger for an extra 0.5 seconds at the end of its duration.
  • Reduced Time Walk mana cost from 120 to 90.
  • Chronosphere
    • Now grants 1000 movement speed (haste) and phased movement to all units owned by the caster while inside the Chronosphere.
    • Reduced cooldown from 120/110/100 to 120/100/80.
  • Time Walk
    • Increased movement speed slow from 25%/30%/35%/40% to 20%/30%/40%/50%.
    • Increased attack speed slow from 25/30/35/40 to 20/30/40/50.
  • Increased Chronosphere radius from 400 to 450.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased Strength attribute symbol.png strength gain from 1.4 to 1.6.
  • Time Walk
    • Increased movement speed slow from 10%/20%/30%/40% to 25%/30%/35%/40%.
    • Increased attack speed slow from 10/20/30/40 to 25/30/35/40.
    • Increased cooldown from 13 on each level to 19/17/15/14.
  • Reduced Chronosphere cooldown from 165 on each level to 120/110/100.
  • Reduced Strength attribute symbol.png strength gain from 2.2 to 1.4.
  • Time Walk
    • Now moves at a constant speed of 2600, instead of reaching the targeted point within 1.5 seconds regardless of distance.
    • Reduced cast time from 0.5 to 0.35.
  • Reduced Chronosphere cast time from 0.5 to 0.35.
  • Chronosphere
    • Reduced duration from 3/4.5/6 to 3/4/5.
    • Reduced cast range from 500/600/700 to 500/550/600.
    • Reduced mana cost from 175/200/225 to 150/175/200.
    • Reduced cooldown from 180 to 165.
  • Increased base attack damage from 23-29 to 37-43 (total attack damage is now 58-64).
  • Increased base armor from 0 to 1 (total armor is now 3.94).
  • Time Walk
    • Reduced movement speed slow from 15%/30%/45%/60% to 10%/20%/30%/40%.
    • Reduced attack speed slow from 15/30/45/60 to 10/20/30/40.
  • Time Walk
    • Increased mana cost from 100 to 120.
    • Increased cooldown from 12 to 13.
Old Time Walk
Quickly moves around the battlefield attacking units in a radius around him.
Cast time: 0.5
Radius: 400
Attack damage bonus: 30%/60%/90%/120%
Mana cost: 100/120/140/160
Cooldown: 15
Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
New Time Walk
Quickly moves to a target location and slows the movement and attack speed of all units at the end of his path.
Cast time: 0.5
Cast range: 700/900/1100/1300
Max travel distance: 700/900/1100/1300
Slow radius: 300
Movement speed slow: 15%/30%/45%/60%
Attack speed slow: 15/30/45/60
Slow duration: 3
Mana cost: 60
Cooldown: 12
Notes: Faceless Void is invulnerable during Time Walk and cannot do anything during it. Faceless Void reaches the target location within 1.5 seconds. Can jump over cliffs and trees.
  • Increased Backtrack proc chance from 5%/10%/15%/20% to 10%/15%/20%/25%.
  • Chronosphere
    • Fixed Chronosphere starting its effects before the cast point is reached.
    • Reduced cast time from 1.5 to 0.5.
  • Reduced Time Walk attack damage bonus from 30%/60%/90%/120% to 15%/30%/45%/60%.
  • Increased Chronosphere cast time from 0.5 to 1.5
Old Carrion Swarm
Sends a horde of bats to damage enemies.
Cast range: 600
Starting radius: 110
Travel distance: 810
End radius: 300
Damage: 100/175/225/300
Mana cost: 105/120/140/165
Cooldown: 9
New Time Walk
Quickly moves around the battlefield attacking units within a radius around him.
Cast time: 0.5
Radius: 400
Attack damage bonus: 30%/60%/90%/120%
Mana cost: 100/120/140/160
Cooldown: 15
Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
Old Evasion
Gives a percent chance to avoid attacks.
Dodge Chance: 14%/21%/28%/35%
New Backtrack
Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
Proc chance: 5%/10%/15%/20%
Notes: This is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg. stuns, debuffs, etc).
Old Temporal Drag
Faceless Void tears time apart, slowing down all enemy units.
Radius: Global
Movement speed slow: 40%/50%/60%
Attack speed slow: 10/20/30
Duration: 5
Mana cost: 175/250/300
Cooldown: 120/110/100
Notes: Pierces spell immunity. Does not affect buildings.
New Chronosphere
Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has mysterious connection with spacetime that causes him to be unaffected by the sphere.
Cast time: 0.5
Cast range: 500/600/700
Radius: 400
Duration: 3/4.5/6
Mana cost: 175/200/225
Cooldown: 180
Notes: Affects all units, excluding Faceless Void and his units. Affects buildings as well. Affected units are paused.
  • Increased attack range from 100 to 128.
Old Stop Time
Darkterror stops time for 2.5 seconds.
Radius: 1000/1500/2000
Duration: 2.5
Mana cost: 180/200/250
Cooldown: 240/185/145
New Temporal Drag
Faceless Void tears time apart, slowing down all enemy units.
Radius: Global
Movement speed slow: 40%/50%/60%
Attack speed slow: 10/20/30
Duration: 5
Mana cost: 175/250/300
Cooldown: 120/110/100
Notes: Pierces spell immunity. Does not affect buildings.
  • Increased Stop Time cooldown from 210/150/90 to 210/150/110.
  • Stop Time
    • Reduced duration from 3.5 to 2.5.
    • Increased mana cost from 180/200/250 to 180/250/300.
  • Improved attack animation from 0.300/0.600 to 0.500/0.560.
  • Improved cast animation from 0.300/0.470 to 0.500/0.510.
  • Faceless Void minimap icon.png Faceless Void is no longer restricted from buying Refresher Orb icon.png Refresher Orb
  • Stop Time
    • Reduced duration from 3/4/5 to 3.5 on each level.
    • Reduced cooldown from 180/240/300 to 210/150/90.
    • Now also affects buildings.
  • Reduced Stop Time cooldown from 300 to 180/240/300.
  • Reduced base regen from 0.50 to 0.25.
  • Increased Bash stun duration from 0.92 to 1..
  • Increased Evasion dodge chance from 8%/16%/23%/30% to 14%/21%/28%/35%.
  • Stop Time
    • Rescaled stun duration from 4 to 3/4/5.
    • Increased cooldown from 240/190/140 to 300.
  • Reduced Strength attribute symbol.png strength gain from 2.15 to 2.05.
  • Reduced Agility attribute symbol.png agility gain from 3 to 2.65.
  • Increased base Intelligence attribute symbol.png intelligence from 14 to 15.
  • Increased base attack time from 1.5 to 1.7.
  • Reduced base attack damage from 23-36 to 23-29.
  • Carrion Swarm
    • Reduced Carrion Swarm damage from 100/175/250/325 to 100/175/250/300.
    • Reduced Carrion Swarm mana cost from 105/120/140/170 to 105/120/140/165.
  • Bash
    • Increased damage from 25 to 35.
    • Reduced proc chance from 10%/15%/21%/28% to 10%/15%/20%/25%.
  • Stop Time
    • Reduced mana cost from 175/275/420 to 180/200/250.
    • Rescaled stun duration from 3/4/5 to 4.
    • Reduced cooldown from 275/275/250 to 240/190/140.
  • Carrion Swarm
    • Reduced Carrion Swarm cast range from 700 to 600.
    • Reduced Carrion Swarm travel distance from 800 to 700.
    • Reduced Carrion Swarm radius from 150 to 110.
  • Reduced Strength attribute symbol.png strength gain from 2.5 to 2.15.
  • Reduced base Agility attribute symbol.png agility from 22 to 21.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 16 + 2.1 to 14 + 1.5.
  • Increased Carrion Swarm cooldown from 7 to 9.
  • Reduced Evasion dodge chance from 8%/16%/24%/32% to 8%/16%/23%/30%.
  • Increased Stop Time cooldown from 275/250/200 to 275/275/250.
  • Increased base health from 100 to 150.
  • Reduced Bash proc chance from 10%/17%/24%/31% to 10%/15%/21%/28%.
  • Stop Time
    • Reduced stun duration from 4/5/6 to 3/4/5.
    • Increased cooldown from 150/250/375 to 275/250/200.
    • Increased mana cost from 150/250/375 to 175/275/420.
  • Removed Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Faceless Void minimap icon.png Faceless Void.
    • No longer increases Stop Time duration from 4/5/6 to 5/6/7.
  • Reduced Bash proc chance from 20%/22%/30%/38% to 10%/17%/24%/31%.
  • Reduced Evasion dodge chance from 15%/25%/35%/45% to 8%/16%/24%/32%.
  • Increased Stop Time mana cost from 150 to 150/250/375.
  • Increased Carrion Swarm mana cost from 105/120/135/150 to 105/120/140/170.
  • Added a 4th level to all basic abilities.
  • Carrion Swarm
    • Rescaled damage from 100/200/300 to 100/175/250/325.
    • Reduced cooldown from 14 to 10.
    • Increased mana cost from 110 to 150.
  • Bash
    • Rescaled proc chance from 20%/30%/40% to 20%/22%/30%/38%.
    • Reduced duration from 1 to 0.92.
  • Rescaled Evasion dodge chance from 15%/30%/45% to 15/25/35/45%.
  • Reduced base armor from 3 to 0.
  • Increased base movement speed from 290 to 300.
  • Increased Carrion Swarm cooldown 10 from to 14.
  • Stop Time
    • Increased number of ability levels from 1 to 3.
    • Reduced duration from 7 to 4/5/6.
    • Increased mana cost from 110 to 150.
    • Increased cooldown from 120 to 150.
  • Reduced base Strength attribute symbol.png strength from 23 to 17.
  • Reduced base Agility attribute symbol.png agility from 25 to 22.
  • Increased Evasion dodge chance from 10/20/30% to 15/30/45%.
  • Increased Stop Time cooldown from 60 to 120.
  • Created.

Patch History[edit]

Patch
Description
  • Updated Time Walk's Aghanim's Shard icon.png Aghanim's Shard description: (Increases Time Walk cast range by 200. ➜ Grants Reverse Time Walk and increases Time Walk cast range by 200).
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Updated hero icon again.
  • Updated minimap icon.
  • Remodeled Faceless Void minimap icon.png Faceless Void.
  • Updated hero portrait.
  • Updated hero icon and ability icons.
  • Added a loadout animation with particles.
  • Increased the vision on Chronosphere slightly to fit the affected area better
  • Fixed Backtrack being able to avoid unique attack effects.
  • Chronosphere no longer pauses mechanicals or wards (except for Mass Serpent Wards, which are still paused).
  • Nerfed him by making Chronosphere actually show up for enemies.
  • Faceless Void minimap icon.png Faceless Void's Time Walk icon.png Time Walk now affects all units he passes through, not just a radius at his destination. (6.72 parity)