Enigma/Sounds

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Attacks[edit]

Enigma's attacks[edit]

  • Play Pre attack sound plays during the attack animation.
  • Play Projectile launch sound plays as the attack projectile is released.
  • Play Projectile impact sound plays as the attack projectile successfully hits the target.

Eidolons' attacks[edit]

  • Projectile launch sound plays as the attack projectile is released.
    • Play Projectile launch 1
    • Play Projectile launch 2
    • Play Projectile launch 3
    • Play Projectile launch 4
  • Projectile impact sound plays as the attack projectile successfully hits the target
    • Play Projectile impact 1
    • Play Projectile impact 2
    • Play Projectile impact 3
    • Play Projectile impact 4

Movement[edit]

Enigma's movement[edit]

  • Play Loop sound plays permanently on Enigma, gets louder while moving (60% vol).

Eidolons' movement[edit]

  • The Eidolons do not have any movement sounds.

Abilities[edit]

Malefice[edit]

  • Play Cast sound plays on the target upon cast (100% vol) and on each Malefice tick at a higher pitch (50% vol).
  • Play Full sound example.

Demonic Conversion[edit]

  • Play Cast sound plays on the target upon cast.

Midnight Pulse[edit]

  • Play Cast sound plays at the targeted area upon cast.

Black Hole[edit]

  • Play Loop sound plays on Enigma upon cast and lasts as long as the channeling does.
  • Play End sound plays whenever the channeling stops.
  • Play Full sound example.

World Chasm Artifact

  • Play Plays together with the default sounds as an extra layer
  • Play Full sound example.

Other[edit]

  • Play Death sound (40% vol).
  • Play Old death sound. Currently unused.

Taunt: Enigmatic Style

  • Play Plays on Enigma upon taunt begin.