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Ember Spirit/Counters

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Bad against...[edit]

Lion icon.png
  • Lion possesses two strong disables in Earth Spike and Hex and heavy magic burst with Finger of Death which help lock him down and prevent him from escaping with Activate Fire Remnant. When getting his Blink Dagger icon.png Blink Dagger Lion can punish Ember Spirit's overextension immediately, or initiate a fight on him with disables.
Shadow Fiend icon.png
  • Shadowraze can easily remove the protection from Flame Guard and kill Ember Spirit due to his low health.
  • Ember Spirit is very vulnerable to physical damage from Necromastery.
Silencer icon.png
  • Global Silence and Last Word can prevent Ember Spirit from casting Activate Fire Remnant to escape.
  • Glaives of Wisdom also provide high pure damage not negated by Flame Guard.
  • Arcane Curse is also potent harassing tool in the laning stage as it's cooldown is lower than Flame Guard's.
Storm Spirit icon.png
  • Storm Spirit is not only a potent Orchid Malevolence icon.png Orchid Malevolence carrier, additionally, his Electric Vortex provides additional disable and Overload provides great slow and paired with Static Remnant can cut through Flame Guard fast.
  • Ball Lightning not only provides great initiation upon Ember Spirit from any position anytime, but also helps dodging Sleight of Fist.
Faceless Void icon.png
  • Faceless Void is one of the best heroes against Ember Spirit, providing a lot of ways of dealing with him. Ember Spirit becomes a lot weaker if affected by Time Dilation, as he can no longer spam Sleight of Fist.
  • Chronosphere is also reliable lockdown for Ember Spirit, even though it can be evaded sometimes by Activate Fire Remnant. Additionally, Void can easily negate Sleight of Fist damage with Time Walk.
  • And finally, Void is a great Diffusal Blade 1 icon.png Diffusal Blade carrier, not only is Manabreak physical damage that's not negated by Flame Guard, but it also burns Ember Spirit's mana, that won't allow him to escape even if surviving Chronosphere.
Omniknight icon.png
  • The pure damage provided by Purification is a great addition for killing Ember Spirit, as well as a good way of saving teammates.
  • Guardian Angel will temporarily save all team from Sleight of Fist physical damage, and Ember Spirit is not a hero that will get Nullifier icon.png Nullifier to counter it.
Outworld Devourer icon.png
  • The pure damage provided by Arcane Orb is a great addition for killing Ember Spirit.
  • Astral Imprisonment fully negates all magic damage of Flame Guard and Searing Chains and will temporarily save himself from Sleight of Fist physical damage, and Ember Spirit is not a hero that can counter these skills.
Nyx Assassin icon.png
  • Using Vendetta Nyx Assassin can move closely to Ember Spirit when he's farming with his Flame Guard and use Spiked Carapace with Impale to provide reliable and long disable.
  • Mana Burn is also good, as Ember Spirit relies on his limited mana pool for early-/midgame.


  • General opinion that Doom minimap icon.png Doom can counter Ember Spirit with his Doom is a misconception, as Doom is too slow to cast and even Blink Dagger icon.png Blink Dagger initiation won't help getting Doom applied. Doom is still extremely effective early ganker, as his Scorched Earth and Infernal Blade damage can quickly overwhelm Flame Guard magic resistance, leaving Ember Spirit helpless. Additional skills that Doom can get from Neutral creeps can also help bully Ember Spirit early. Shadow Blade icon.png Shadow Blade on Doom can also help, providing the only way to apply Doom on Ember Spirit.
  • Queen of Pain minimap icon.png Queen of Pain can be legit for dealing with Ember Spirit, getting Orchid Malevolence icon.png Orchid Malevolence, additionally, her Sonic Wave provides pure damage that helps bursting Ember Spirit down, and Shadow Strike helps slowing him. Though Queen of Pain can be punished by Ember Spirit, as his Searing Chains prevents her from getting Blink off.


  • Orchid Malevolence icon.png Orchid Malevolence and Bloodthorn icon.png Bloodthorn can be devastating for Ember Spirit, as silence prevents him from getting Activate Fire Remnant off. Ember Spirit is quite fragile so additional damage from these items will be very helpful. Also it will probably force Ember Spirit to get Manta Style icon.png Manta Style or Black King Bar icon.png Black King Bar which will limit his late game damage potential.
  • Abyssal Blade icon.png Abyssal Blade and Scythe of Vyse icon.png Scythe of Vyse are both strong disables. Ember Spirit is probably doomed if he will make any mistakes against these items.
  • Assault Cuirass icon.png Assault Cuirass and Crimson Guard icon.png Crimson Guard - greatly decrease Ember Spirit's damage output from regular attacks and Sleight of Fist.
  • Butterfly icon.png Butterfly and Heaven's Halberd icon.png Heaven's Halberd allow enemy heroes to become tankier against Ember Spirit because of evasion until he gets his True Strike talent.
  • Satanic icon.png Satanic, Heart of Tarrasque icon.png Heart of Tarrasque, and Eye of Skadi icon.png Eye of Skadi are all tank items that will allow enemies survive Ember Spirit's late game AoE damage from Sleight of Fist. Additionally, Heart of Tarrasque icon.png Heart of Tarrasque will allow repeatedly breach Ember Spirit's highground, without committing any resources.
  • Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity can be tactically used to lock Ember down, dispelling his Flame Guard, and being followed by another disable.
  • Heaven's Halberd icon.png Heaven's Halberd makes Ember Spirit physical attack temporarily 0. Especially when he has high damage.

Good against...[edit]

Meepo icon.png
  • Meepo is quite fragile in the early game and can be easily taken down by overwhelming Flame Guard and Searing Chains damage. Later on, Meepo is very vulnerable to Sleight of Fist damage due to Battle Fury icon.png Battle Fury cleave on multiple Meepos.
Chaos Knight icon.png
  • Ember Spirit is evasive and can dodge close encounters with melee heroes like Chaos Knight. Ember Spirit can't be caught with slow; Flame Guard and his Sleight of Fist can bring Phantasm illusions down fast.
Terrorblade icon.png
  • Ember Spirit can deal devastating damage to illusion heroes like Terrorblade with Sleight of Fist. Terrorblade has no way of preventing Ember Spirit from getting Activate Fire Remnant off and additionally Ember Spirit's ability to fight from long range as well as his wide skill set won't give a chance for Terrorblade to get Sunder off.
Crystal Maiden icon.png
  • Crystal Maiden is extremely fragile and she's merely food for him. She has no real disables than can lock Ember Spirit down, all of her skill damage can be negated with Flame Guard and Most of the time magical damage from Flame Guard and Searing Chains is more than enough to bring Crystal Maiden down.
Nature's Prophet icon.png
  • Ember Spirit can easily deal with Nature's Call push by using his Flame Guard, and after Battle Fury icon.png Battle Fury purchase, Nature's Call's summons are just food for him. He also have multiple ways of escaping Sprout. additionally, Ember Spirit can break Sprout trees with Activate Fire Remnant and interrupt Teleportation with Searing Chains.
Phantom Lancer icon.png
  • Sleight of Fist is the natural counter to Phantom Lancer's army of illusions.
Queen of Pain icon.png
  • Ember Spirit can use Sleight of Fist to dodge Shadow Strike.
  • Flame Guard absorbs magical damage of Scream of Pain.
  • Searing Chains prevents Queen of Pain from using Blink.


  • You need a hard disable or a silence to catch Ember Spirit, roots and slows should never be enough so long as he has a Remnant somewhere. As such, he can be a good pick against any line-up that lacks those disables.
  • Similarly, the only disable Ember Spirit offers is the root from Searing Chains. As such, he can also be a good pick if the enemies are vulnerable to root effects.
  • Mostly Ember Spirit does normal attack to creep and Sleight of Fist for enemy heroes. So Blade Mail doesn't work against him. But except when he caught by Duel or Berserker's Call. But that really rare happens because Ember Spirit mostly separates himself for Pushing or stay as backup.
  • Heroes that heavily depend on illusions or summons.
  • In later game True Strike talent can also devastate heroes that depend on evasion, like Windranger or Phantom Assassin.

Works well with...[edit]

Magnus icon.png
  • Magnus is a great addition for a team with Ember Spirit. His Empower is extremely effective, as it greatly increases Ember Spirit's farming speed, granting him buff somewhat similar to Battle Fury icon.png Battle Fury.
  • Empower stays potent during all game, as it increases damage proportionally and its cleave stack with Battle Fury icon.png Battle Fury.
  • Additionally, Reverse Polarity paired with Sleight of Fist is extremely effective late game combo.
Keeper of the Light icon.png
  • With Chakra Magic, Ember Spirit can use Sleight of Fist twice with 0 cooldown. A recipe for rampages if ever there was one.
  • It also helps that Ember Spirit's spells cost a lot of mana on rather short cooldowns, so that the mana regeneration from Chakra Magic stays relevant well into the late game.
  • Not exactly synergistic but a target that was Mana Leaked should either lose all of its mana or remain still and burn from Flame Guard.
Dazzle icon.png
  • Dazzle is a great laning support and he can not only protect Ember Spirit, but also provides killing potential with his Poison Touch. Dazzle's abilitiy to make game-changing plays with his Shallow Grave, saving Ember Spirit makes them a strong pair for the whole game.
  • Bad Juju also greatly amplifies Sleight of Fist damage by armor removal.


  • Chen minimap icon.png Chen's Holy Persuasion works well with Fire Remnant by bringing Ember Spirit back to base to heal, then returning him to action.
  • All AoE disablers and nukers are good for Sleight of Fist.