Ember Spirit/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Agility attribute symbol.png agility gain from 1.8 to 2.1.
  • Increased base damage from 30-34 to 33-37.
  • Reduced Sleight of Fist cooldown from 30/22/14/6 to 18/14/10/6.
  • Increased base Strength attribute symbol.png strength and gain from 20 + 2.4 to 21 + 2.6.
  • Increased base armor from -1 to 0.
  • Increased Sleight of Fist attack damage bonus against heroes from 35/70/105/140 to 40/80/120/160.
  • Level 10 left talent: Increased Flame Guard capacity bonus from 200 to 250.
  • Level 15 right talent: Increased Flame Guard damage per second bonus from 50 to 60.
  • Increased Sleight of Fist attack damage bonus against heroes from 30/60/90/120 to 35/70/105/140.
  • Reduced base health regeneration from 2 to 0.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Searing Chains no longer interrupts the targets.
  • Activate Fire Remnant now also applies its damage while traveling using half the radius, instead of only applying it upon reaching the remnants. [?]
  • Searing Chains
    • Reduced damage interval from 1 to 0.5.
    • Rescaled duration from 1/2/2/3 to 1.5/2/2.5/3
    • Rescaled damage per interval from 80/60/120/100 to 30/40/46/50. [?]
  • Increased Flame Guard magical damage barrier from 50/200/350/500 to 80/220/360/500.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.4.
  • Increased base armor from -2 to -1.
  • Increased Sleight of Fist attack damage bonus against heroes from 25/50/75/100 to 30/60/90/120.
  • Increased Sleight of Fist attack damage bonus against heroes from 20/40/60/80 to 25/50/75/100.
  • Level 10 left talent: Increased Flame Guard capacity bonus from 150 to 200.
  • Level 10 right talent: Increased attack damage bonus from 20 to 25.
  • Level 15 right talent: Increased Flame Guard damage per second bonus from 30 to 50.
  • Reduced movement speed from 310 to 305.
  • Increased base health regeneration from 0.5 to 2.
  • Increased base mana regeneration from 0.01 to 0.9.
  • [U] Sleight of Fist can no longer be cast during Sleight of Fist.
  • Reworked talents:
Old:
Level 10: +30 attack damage or +8% spell damage amplification
Level 15: +6 all stats or +20 movement speed
Level 20: +10 armor or +500 Flame Guard magical damage absorbed
Level 25: +2s Searing Chains duration or 20% cooldown reduction
New:
Level 10: +150 Flame Guard magical damage absorbed or 20 attack damage
Level 15: +1s Searing Chains duration or +30 Flame Guard damage per second
Level 20: gain True Strike or +10% spell damage amplification
Level 25: -25s Fire Remnant charge replenish time or replace Sleight of Fist cooldown with 2 charges
  • Level 10 right talent: Reduced spell damage amplification bonus from 10% to 8%.
  • Level 10 left talent: Increased attack damage bonus from 25 to 30.
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Level 10 right talent: Reduced spell damage amplification bonus from 12% to 10%.
  • Level 10 left talent: Increased attack damage bonus from 20 to 25.
  • Level 20 left talent: Increased armor bonus from 8 to 10.
  • Level 20 right talent: Replaced 15% cooldown reduction with +500 Flame Guard magical damage absorbed.
  • Level 25 right talent: Replaced +500 Flame Guard magical damage absorbed with 20% cooldown reduction.
  • Activate Fire Remnant can no longer be cast while rooted.
  • Level 10 right talent: Reduced spell damage amplification bonus from 15% to 12%.
Level 10: +15% spell damage amplification or +20 attack damage
Level 15: +20 movement speed or +6 all stats
Level 20: +8 armor or 15% cooldown reduction
Level 25: +500 Flame Guard magical damage absorbed or +2s Searing Chains duration
  • Searing Chains
    • Reduced duration from 2/2/3/3 to 1/2/2/3.
    • Rescaled damage per second from 40/60/80/100 to 80/60/120/100. [?]
  • Reduced Sleight of Fist attack damage bonus against heroes from 30/60/90/120 to 20/40/60/80.
  • Reduced base armor from -1 to -2 (total armor is now 1.08).
  • Increased Fire Remnant recharge time from 30 to 35.
  • Reduced Activate Fire Remnant damage per spirit from 120/160/200 to 100/150/200.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Flame Guard's Barrier capacity not being refreshed when recasting Flame Guard.

2015-11-03

  • Fixed Ember Spirit's Fire Remnant rarely creating the remnant visual effect in the wrong place.