Elder Titan/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
Level 10 left talent changed: +8 Strength attribute symbol.png strength ➜ +20 attack speed.
Level 20 right talent changed: +55 attack speed ➜ 100% cleave.
  • Talents:
Level 10 left talent changed: +150 health ➜ +8 Strength attribute symbol.png strength.
Level 25 left talent: +475 Echo Stomp wake-up damage threshold reduced to +450.
  • Talents:
Level 10 left talent: +200 health reduced to +150.
Level 10 right talent: +20 movement speed reduced to +15.
Level 15 left talent: +30 Astral Spirit attack damage bonus per hero reduced to +25.
Level 15 right talent: +20% magic resistance reduced to +15%.
Level 20 left talent: +125 Echo Stomp physical/magical damage reduced to +100.
Level 20 right talent: +70 attack speed reduced to +55.
Level 25 left talent: +600 Echo Stomp wake-up damage threshold reduced to +475.
Level 25 right talent: -75s Earth Splitter cooldown reduced to -60s.
  • Talents:
Level 15 right talent: +15% magic resistance increased to +20%.
Level 20 left talent: +100 Echo Stomp physical/magical damage increased to +125.
  • Astral Spirit
    • The buff granted by the spirit upon return is now fully dispellable.
    • Increased cooldown from 17 on each level to 23/21/19/17.
  • Reduced Echo Stomp mana cost from 100 on each level to 85/90/95/100.
  • Increased Astral Spirit attack damage bonus per hit hero from 15/30/60/80 to 20/40/60/80.
  • Reduced Astral Spirit attack damage bonus per creep from 6/9/12/15 to 3/7/11/15.
  • Increased Strength attribute symbol.png strength gain from 2.6 to 3.
  • Talents:
Level 10 right talent: +25 movement speed reduced to +20.
  • Talents:
Level 25 left talent changed: Astral Spirit grants spell immunity ➜ +600 Echo Stomp wake-up damage threshold.
  • Astral Spirit
    • Reduced attack damage bonus per hit hero from 20/40/60/80 to 15/30/60/80.
    • Increased cooldown from 16 to 17.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Astral Spirit
    • Now also grants 1.5/3/4.5/6 armor per hit hero.
    • Now also grants 0.5 armor per hit creep.
    • Reduced damage from 60/90/120/150 to 50 on each level.
    • Increased attack damage bonus per hit hero from 15/30/45/60 to 20/40/60/80.
    • Increased movement speed bonus per hit hero from 5% to 7%.
    • Increased movement speed bonus cap from 30% to 40%.
    • Increased spirit return speed from 600 to 800.
    • Increased buff duration from 9 to 10.
  • Natural Order no longer pierces spell immunity.
  • Talents:
Level 25 left talent changed: 100% lifesteal Astral Spirit grants spell immunity.
  • Reduced Echo Stomp initial stun duration from 0.8 to 0.2.
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Echo Stomp
    • Hit units now wake up after taking 50/100/150/200 accumulative damage while sleeping. [?]
    • Now counts any damage the hit units take, instead of only counting player based damage.
  • Added visual effects for Natural Order's debuffs.
  • Reworked talents:
Old:
Level 10: +10 Strength attribute symbol.png strength or +200 mana
Level 15: +30 Echo Stomp physical/magical damage or +275 health
Level 20: +50 attack speed or +12% magic resistance
Level 25: +100 Astral Spirit attack damage bonus per hero or +15 armor
New:
Level 10: +200 health or +25 movement speed
Level 15: +30 Astral Spirit attack damage bonus per hero or +15% magic resistance
Level 20: +100 Echo Stomp physical/magical damage or +70 attack speed
Level 25: 100% lifesteal or -75s Earth Splitter cooldown
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.6.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Astral Spirit attack damage per hero from 12/24/36/48 to 15/30/45/60.
  • Increased Earth Splitter crack width from 300 to 315.
  • Talents:
Level 10 right talent changed: -20s respawn time ➜ +200 mana.
  • Increased Agility attribute symbol.png agility gain from 1.5 to 1.8.
Level 15 left talent changed: +25% experience gain ➜ +30 Echo Stomp physical/magical damage.
Level 25 left talent: +80 Astral Spirit attack damage bonus per hero increased to +100.
  • Increased Astral Spirit attack damage per hero from 10/20/30/40 to 12/24/36/48.
  • Natural Order
    • The armor and magic resistance reduction are now split up, with Elder Titan minimap icon.png Elder Titan carrying the armor reducing aura and the Unknown Unit icon.png Astral Spirit carrying the magic resistance reducing aura. [?]
    • The magic resistance reduction aura now reduces 40%/60%/80%/100% of the affected units' base magic resistance, instead of always reducing a flat 12%/19%/26%/33%. [?]
    • Increased radius from 275 to 325.
  • Added talents:
Level 10: +10 Strength attribute symbol.png strength or -20s respawn time
Level 15: +25% experience gain or +275 health
Level 20: +50 attack speed or +12% magic resistance
Level 25: +80 Astral Spirit attack damage bonus per hero or +15 armor
  • Increased Echo Stomp channel time from 1.2 to 1.3.
  • Echo Stomp
    • Affected units are no longer automatically attacked by any unit. [?]
    • Reduced physical and magical damage from 85/110/135/160 to 70/100/130/160.
  • Increased attack range from 128 to 150.
  • Echo Stomp
    • Increased grace period where affected units cannot be woken up from 0.65 to 0.8.
    • Increased physical and magical damage from 80/90/100/110 to 85/110/135/160.
  • Earth Splitter
    • Physical damage part is no longer reduced by Damage Block.
    • Rescaled damage from 35% on each level to 30%/40%/50%.
    • Rescaled mana cost from 175 on each level to 125/175/225.
  • Increased Echo Stomp radius from 475 to 500.
  • Astral Spirit
    • Increased attack damage bonus per creep from 3/6/9/12 to 6/9/12/15.
    • Reduced mana cost from 110 on each level to 80/90/100/110.
  • Increased Natural Order aura linger duration from 0.5 to 1.
  • Reduced Astral Spirit damage from 60/100/140/180 to 60/90/120/150.
  • Echo Stomp
    • Reduced mana cost from 100/115/130/145 to 100 on each level.
    • Increased physical and magical damage from 80 on each level to 80/85/90/95.
  • Astral Spirit
    • Reduced vision radius from 600 to 450.
    • Reduced damage from 80/120/160/200 to 60/100/140/180.
  • Reduced Astral Spirit damage from 120/160/200/240 to 80/120/160/200.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
Return Astral Spirit
Returns the Astral Spirit to Elder Titan.
Notes: Replaces Astral Spirit, and stays until the spirit fully returned.
  • Reduced Astral Spirit cast range from 1500 to 1000.
  • Earth Splitter
    • Reduced crack width from 350 to 300.
    • Increased cooldown from 90/75/60 to 100 on each level.
  • Reduced Strength attribute symbol.png strength gain from 2.7 to 2.3.
  • Reduced base attack damage from 33-43 to 23-33.
  • Reduced Natural Order armor reduction from 25%/50%/75%/100% to 20%/40%/60%/80%.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Echo Stomp's animation not stopping on Eder Titan and his spirit when the cast gets canceled.
  • Fixed Astral Spirit's buff on return not updating its values based on the number of enemies hit upon getting refreshed with a new cast.
  • Fixed Astral Spirit counting spell immune enemies towards the buff without damaging them. It now fully ignores spell immune enemies.
  • Fixed Echo Stomp counting its own damage towards the wakeup threshold.
  • Fixed the transparency on the visual effect for Elder Titan's Echo Stomp.
  • Fixed Natural Order not upgrading on Elder Titan.
  • Astral Spirit
    • Fixed waking up units that were hit by the Spirit Stomp.
    • Fixed having the wrong radius while returning after it expired.
  • Fixed Legacy Keys.