Elder Titan/Changelogs

From Dota 2 Wiki
Jump to: navigation, search
 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced Astral Spirit attack damage bonus per creep from 6/9/12/15 to 3/7/11/15.
  • Increased Strength attribute symbol.png strength gain from 2.6 to 3.
  • Level 10 right talent: Reduced movement speed bonus from 25 to 20.
  • Astral Spirit
    • Reduced attack damage bonus per hit hero from 20/40/60/80 to 15/30/60/80.
    • Increased cooldown from 16 to 17.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Astral Spirit
    • Now also grants 1.5/3/4.5/6 armor per hit hero.
    • Now also grants 0.5 armor per hit creep.
    • Reduced damage from 60/90/120/150 to 50 on each level.
    • Increased attack damage bonus per hit hero from 15/30/45/60 to 20/40/60/80.
    • Increased movement speed bonus per hit hero from 5% to 7%.
    • Increased movement speed bonus cap from 30% to 40%.
    • Increased spirit return speed from 600 to 800.
    • Increased buff duration from 9 to 10.
  • Natural Order no longer pierces spell immunity.
  • Level 25 left talent: Replaced +100% lifesteal with Astral Spirit grants spell immunity.
  • Reduced Echo Stomp initial stun duration from 0.8 to 0.2.
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Echo Stomp
    • Hit units now wake up after taking 50/100/150/200 accumulative damage while sleeping. [?]
    • Now counts any damage the hit units take, instead of only counting player based damage.
  • Added visual effects for Natural Order's debuffs.
  • Reworked talents:
Old:
Level 10: +10 Strength attribute symbol.png strength or +200 mana
Level 15: +30 Echo Stomp damage or +275 health
Level 20: +50 attack speed or +12% magic resistance
Level 25: +100 Astral Spirit attack damage bonus per hero or +15 armor
New:
Level 10: +200 health or +25 movement speed
Level 15: +30 Astral Spirit attack damage bonus per hero or +15% magic resistance
Level 20: +100 Echo Stomp damage or +70 attack speed
Level 25: 100% lifesteal or -75s Earth Splitter cooldown
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.6.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Astral Spirit attack damage per hero from 12/24/36/48 to 15/30/45/60.
  • Increased Earth Splitter crack width from 300 to 315.
  • Level 10 right talent: Replaced 20 seconds respawn time reduction with 200 mana bonus.
  • Increased Agility attribute symbol.png agility gain from 1.5 to 1.8.
  • Increased Natural Order radius from 325 to 350.
  • Level 15 left talent: Replaced 25 experience bonus with 30 Echo Stomp damage bonus.
  • Level 25 left talent: Increased Astral Spirit attack damage bonus per hero from 80 to 100.
  • Increased Astral Spirit attack damage per hero from 10/20/30/40 to 12/24/36/48.
  • Natural Order
    • The armor and magic resistance reduction are now split, with Elder Titan carrying the armor reducing aura and the Astral Spirit carrying the magic resistance reducing aura. [?]
    • The magic resistance reduction now reduces 40%/60%/80%/100% of the affected units' base magic resistance, instead of always reducing a flat 12%/19%/26%/33%. [?]
    • Increased radius from 275 to 325.
  • Added talents:
Level 10: -20s respawn time or +10 Strength attribute symbol.png strength
Level 15: +275 health or +25% experience gain
Level 20: +12% magic resistance or +50 attack speed
Level 25: +15 armor or +80 Astral Spirit attack damage bonus per hero
  • Increased Echo Stomp channel time from 1.2 to 1.3.
  • Echo Stomp
    • Affected units are no longer automatically attacked by any unit. [?]
    • Reduced physical and magical damage from 85/110/135/160 to 70/100/130/160.
  • Increased attack range from 128 to 150.
  • Echo Stomp
    • Increased grace period where affected units cannot be woken up from 0.65 to 0.8.
    • Increased physical and magical damage from 80/90/100/110 to 85/110/135/160.
  • Earth Splitter
    • Physical damage part is no longer reduced by Damage Block.
    • Rescaled damage from 35% on each level to 30%/40%/50%.
    • Rescaled mana cost from 175 on each level to 125/175/225.
  • Increased Echo Stomp radius from 475 to 500.
  • Astral Spirit
    • Increased attack damage bonus per creep from 3/6/9/12 to 6/9/12/15.
    • Reduced mana cost from 110 on each level to 80/90/100/110.
  • Increased Natural Order debuff linger duration from 0.5 to 1.
  • Reduced Astral Spirit damage from 60/100/140/180 to 60/90/120/150.
  • Echo Stomp
    • Reduced mana cost from 100/115/130/145 to 100 on each level.
    • Increased physical and magical damage from 80 on each level to 80/85/90/95.
  • Astral Spirit
    • Reduced vision radius from 600 to 450.
    • Reduced damage from 80/120/160/200 to 60/100/140/180.
  • Reduced Astral Spirit damage from 120/160/200/240 to 80/120/160/200.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Reduced Astral Spirit cast range from 1500 to 1000.
  • Earth Splitter
    • Reduced crack width from 350 to 300.
    • Increased cooldown from 90/75/60 to 100 on each level.
  • Reduced base attack damage from 33-43 to 23-33 (total attack damage is now 47-57).
  • Reduced Strength attribute symbol.png strength gain from 2.7 to 2.3.
  • Reduced Natural Order armor reduction from 25%/50%/75%/100% to 20%/40%/60%/80%.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Echo Stomp counting its own damage towards the wakeup threshold.
  • Fixed the transparency on the visual effect for Elder Titan's Echo Stomp.
  • Fixed Natural Order not upgrading on Elder Titan.
  • Astral Spirit
    • Fixed waking up units that were hit by the Spirit Stomp.
    • Fixed having the wrong radius while returning after it expired.
  • Fixed Legacy Keys.