Earthshaker/Counters

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Counters
 
 
 
 
 
 
 
 
 
 
 


Bad against...[edit]

Clockwerk icon.png
  • Battery Assault interrupts Earthshaker's long cast animations, preventing him from using any abilities apart from Echo Slam.
  • Power Cogs often separate the battlefield so that both enemies and allies are unlikely to cluster.
  • Rocket Flare allows Clockwerk to scout Earthshaker before a fight starts and potentially cancel his Blink Dagger icon.png Blink Dagger.
  • Hookshot enables Clockwerk to catch Earthshaker before he gets a chance to initiate a fight.
Disruptor icon.png
Earth Spirit icon.png
Lifestealer icon.png
  • Rage prevents Earthshaker from damaging and stunning Lifestealer.
  • Feast is very effective against Earthshaker, because of him being a strength hero, allowing Lifestealer to heavily harass and kill him.
  • Open Wounds prevents Earthshaker from escaping after he initiated.
  • Infest gives Lifestealer an easy way to escape should he get caught out by Earthshaker.
Skywrath Mage icon.png
  • Arcane Bolt allows Skywrath Mage to harass Earthshaker out of lane.
  • Ancient Seal is an instant silence that can be pre-cast onto Earthshaker to disrupt his combo, before he uses Blink Dagger icon.png Blink Dagger to initiate.
  • Mystic Flare will nuke Earthshaker down while he stands in place during his long cast animations.
Sniper icon.png
  • Shrapnel can be used to disable Earthshaker's Blink Dagger icon.png Blink Dagger from long range.
  • Take Aim allows Sniper to harass Earthshaker in lane, and stay out of Echo Slam initiation radius.
Spectre icon.png
  • Haunt will usually disable Earthshaker's Blink Dagger icon.png Blink Dagger prior to a teamfight, preventing him from initiating.
Zeus icon.png

Others[edit]

Items[edit]

Good against...[edit]

Broodmother icon.png
  • Echo Slam's damage potential increases phenomenally due to Broodmother's hordes of spiderlings and spiderites.
  • Long ranged Fissures can hit Broodmother if she runs into the treeline at the edges of the map.
Chaos Knight icon.png
  • Echo Slam's damage potential increases due to Chaos Knight's Phantasm illusions.
Enigma icon.png
Meepo icon.png
  • Echo Slam's damage potential increases due to Meepo's clones.
  • Eathshaker's AoE stuns can interrupt Meepo's Poof cast animation
Naga Siren icon.png
Nature's Prophet icon.png
  • Treants increase Echo Slam's damage.
  • Earthshaker's AoE stuns can hit Nature's Prophet through Sprout, without having direct line of sight, in order to interrupt Teleportation.
Phantom Lancer icon.png
  • Phantom Lancer's many illusions increase Echo Slam's damage.

Others[edit]

Works well with...[edit]

Dark Seer icon.png
  • Vacuum sets Earthshaker up for an easy Echo Slam.
  • A group of stunned enemies are ripe targets for Dark Seer's Wall of Replica.
  • Combining Vacuum and Fissure can position and re-position the enemy team to set up for strong AoE abilities.
  • Surge can be an early game alternative to a Blink Dagger icon.png Blink Dagger.
Enigma icon.png
  • Black Hole sets Earthshaker up for an easy Echo Slam.
  • Earthshaker's initiation can give ample time and space for Enigma to line up a good Black Hole.
Magnus icon.png
Naga Siren icon.png
Puck icon.png
  • Dream Coil sets Earthshaker up for an easy Echo Slam.
Sand King icon.png
  • Burrowstrike sets Earthshaker up for an easy Echo Slam
  • Sand King can travel underneath Fissure with Burrowstrike.
  • Caustic Finale pairs well with Enchant Totem for mana-effective lanepushing.

Others[edit]

  • Lich minimap icon.png Lich and Gyrocopter minimap icon.png Gyrocopter's large AoE abilities can quickly clean up an enemy team after Earthshaker's initiation.