Earthshaker/Counters

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Counters
 
 
 
 
 
 
 
 
 
 
 


Bad against...[edit]

Clockwerk icon.png
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Battery Assault". interrupts Earthshaker's long cast animations, preventing him from using any abilities apart from Echo Slam.
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Power Cogs". often separate the battlefield so that both enemies and allies are unlikely to cluster.
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Rocket Flare". allows Clockwerk to scout Earthshaker before a fight starts and potentially cancel his Blink Dagger icon.png Blink Dagger.
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Hookshot". enables Clockwerk to catch Earthshaker before he gets a chance to initiate a fight.
Death Prophet icon.png
  • Death Prophet abilities disables Earthshaker's Blink Dagger icon.png Blink Dagger.
  • Silence can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
Disruptor icon.png
Earth Spirit icon.png
Jakiro icon.png
  • Both Ice Path and Macropyre are the good setup while Earthshaker after blinking in and stay out of Echo Slam initiation radius.
Lifestealer icon.png
  • Rage prevents Earthshaker from damaging and stunning Lifestealer.
  • Feast is very effective against Earthshaker, because of him being a strength hero, allowing Lifestealer to heavily harass and kill him.
  • Open Wounds prevents Earthshaker from escaping after he initiated.
  • Infest gives Lifestealer an easy way to escape should he get caught out by Earthshaker.
Necrophos icon.png
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Reaper's Scythe". allows to kill Earthshaker while he blinks in.
  • Necrophos usually buys Radiance (Active) icon.png Radiance to improve their burning damage from Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Heartstopper Aura". will disable Earthshaker's Blink Dagger icon.png Blink Dagger prior to a teamfight, preventing him from initiating or re-initiating.
Night Stalker icon.png
  • Fissure has a short stun and creates an impassable ridge. However, his Dark Ascension can fly over it.
  • Crippling Fear can be used to silence Earthshaker after he blinks in, preventing him from executing his combo (although Earthshaker is rarely a primary target).
Outworld Devourer icon.png
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Astral Imprisonment". allows to catch Earthshaker after he blinks in, preventing him from executing his combo.
  • His Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Sanity's Eclipse". can kill Earthshaker quickly due of his low mana pool.
Puck icon.png
Razor icon.png
Rubick icon.png
  • Earthshaker's abilities are very useful to Rubick's Spell Steal:
    • Fissure has shorter cast time, makes it a nice ability to either initiate or interrupt enemy's gank from long distance.
    • Echo Slam isn't as powerful from Rubick's hands because didn't gain bonuses from Aftershock but the damage can still be massive on enemies.
Skywrath Mage icon.png
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Arcane Bolt". allows Skywrath Mage to harass Earthshaker out of lane.
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Ancient Seal". is an instant silence that can be pre-cast onto Earthshaker to disrupt his combo, before he uses Blink Dagger icon.png Blink Dagger to initiate.
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Mystic Flare". will nuke Earthshaker down while he stands in place during his long cast animations.
Sniper icon.png
  • Shrapnel can be used to disable Earthshaker's Blink Dagger icon.png Blink Dagger from long range.
  • Take Aim allows Sniper to harass Earthshaker in lane, and stay out of Echo Slam initiation radius.
Spectre icon.png
  • Haunt will usually disable Earthshaker's Blink Dagger icon.png Blink Dagger prior to a teamfight, preventing him from initiating.
Templar Assassin icon.png
  • Her Psionic Traps will usually disable Earthshaker's Blink Dagger icon.png Blink Dagger prior to a teamfight, preventing him from initiating.
  • Earthshaker's abilities takes the little damage thanks to Refraction.
  • A combination of Meld and Desolator icon.png Desolator tears through his Earthshaker's abysmal armor.
Venomancer icon.png
  • Venomancer's slows and magical damage-over-time works well against Earthshaker's which completes lack of mobility.
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Plague Wards". is useful for slowing and kitting down Earthshaker, revealing him from initiating and re-initiating and putting his Blink Dagger icon.png Blink Dagger on cooldown if Venomancer has vision over Earthshaker.
Viper icon.png
  • Poison Attack and Viper Strike allowing to kite and slow Earthshaker significally, putting Blink Dagger icon.png Blink Dagger on cooldown and preventing him from initiating or re-initiating.
  • Nethertoxin breaks Aftershock. The silence from the Level 25 talent also prevents Earthshaker from initiating or re-initiating.
Windranger icon.png
Zeus icon.png

Others[edit]

Items[edit]

Good against...[edit]

Broodmother icon.png
  • Echo Slam's damage potential increases phenomenally due to Broodmother's hordes of spiderlings and spiderites.
  • Long ranged Fissures can hit Broodmother if she runs into the treeline at the edges of the map.
Chaos Knight icon.png
  • Echo Slam's damage potential increases due to Chaos Knight's Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Phantasm". illusions.
Enigma icon.png
Meepo icon.png
  • Echo Slam's damage potential increases due to Meepo's clones.
  • Eathshaker's AoE stuns can interrupt Meepo's Poof cast animation
Naga Siren icon.png
Nature's Prophet icon.png
  • Treants increase Echo Slam's damage.
  • Earthshaker's AoE stuns can hit Nature's Prophet through Sprout, without having direct line of sight, in order to interrupt Teleportation.
Phantom Lancer icon.png
  • Phantom Lancer's many illusions increase Echo Slam's damage.

Others[edit]

Works well with...[edit]

Dark Seer icon.png
  • Vacuum sets Earthshaker up for an easy Echo Slam.
  • A group of stunned enemies are ripe targets for Dark Seer's Wall of Replica.
  • Combining Vacuum and Fissure can position and re-position the enemy team to set up for strong AoE abilities.
  • Surge can be an early game alternative to a Blink Dagger icon.png Blink Dagger.
Enigma icon.png
  • Black Hole sets Earthshaker up for an easy Echo Slam.
  • Earthshaker's initiation can give ample time and space for Enigma to line up a good Black Hole.
Magnus icon.png
Naga Siren icon.png
Puck icon.png
  • Dream Coil sets Earthshaker up for an easy Echo Slam.
Sand King icon.png
  • Burrowstrike sets Earthshaker up for an easy Echo Slam
  • Sand King can travel underneath Fissure with Burrowstrike.
  • Caustic Finale pairs well with Enchant Totem for mana-effective lanepushing.

Others[edit]

  • Lich minimap icon.png Lich and Gyrocopter minimap icon.png Gyrocopter's large AoE abilities can quickly clean up an enemy team after Earthshaker's initiation.