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Earth Spirit/Sounds

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Attacks[edit]

  • Impact sounds play when the attack successfully hits a target. Each attack uses one of main impact sound and one additional impact sound.

Movement[edit]

Abilities[edit]

Stone Remnant[edit]

  • ▶️ Cast sound plays on the Stone Remnant upon cast.
  • ▶️ Destroy sound plays on the Stone Remnant whenever it crumbles by expiring or after being used by Magnetize.

Boulder Smash[edit]

  • ▶️ According to the game files, this was supposed to be the cast sound for Boulder Smash. Currently, its volume is set to 0%.
  • ▶️ Target sound plays on the smashed target upon cast.
  • Stun sounds play on every unit stunned by a smashed Stone Remnant.
  • Damage sounds play on every unit damaged by a smashed unit or Stone Remnant.

Rolling Boulder[edit]

  • ▶️ Cast sound plays on Earth Spirit upon cast.
  • ▶️ Loop sound starts playing on Earth Spirit upon cast and lasts until he stops rolling.
  • ▶️ Remnant impact sound plays when rolling over and consuming a Stone Remnant to enhance the spell's effects.
  • ▶️ Target sound plays on any enemy damaged by Rolling Boulder
  • ▶️ End sound plays whenever Earth Spirit stops rolling.
  • ▶️ Full sound example, not enhanced, no enemies damaged, no colliding with enemy hero.
  • ▶️ Full sound example, not enhanced and no enemies damaged.
  • ▶️ Full sound example, enhanced, no enemies damaged, no colliding with enemy hero.
  • ▶️ Full sound example, enhanced, no enemies damaged.

Jade Reckoning

  • ▶️ Target sound plays together with the default target sound.
  • ▶️ Full sound example, not enhanced and no enemies damaged.
  • ▶️ Full sound example, enhanced, no enemies damaged.

Geomagnetic Grip[edit]

  • ▶️ Cast sound plays on Earth Spirit and on the target upon cast.
  • ▶️ Silence sound plays on every unit silenced by a pulled unit or Stone Remnant
  • Damage sounds play on every unit damaged by a pulled Stone Remnant 50% vol.

Magnetize[edit]

  • ▶️ Cast sound plays on Earth Spirit upon cast.
  • Debris sounds play on each damage interval of Magnetize on every affected unit.
  • Pulse sounds play on each damage interval of Magnetize on affected heroes only.
  • ▶️ Target sound plays on each enemy unit whenever Magnetize is refreshed with a Stone Remnant or a petrified hero.
  • ▶️ End sound plays on the affected units when the Magnetize debuff expires.
  • ▶️ Full sound example with each pulse on heroes, not refreshed.
  • ▶️ Full sound example with each pulse on creeps, not refreshed.

Enchant Remnant[edit]