Drow Ranger/Old Abilities

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Old Abilities
 
 
 

Precision Aura (6.76-7.19d)
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
E
T
Precision Aura icon.png
Ability
No Target / Aura
Affects
Allies
Adds bonus damage to the physical attack of allied, ranged Hero units on the map based on a percentage of Drow's agility. Affects creeps for 30 seconds when cast.
Cast Animation: 0+0
Radius: Global
Agility as Ranged Attack Damage Bonus: 10%/20%/30%/40% (Talent 30%/40%/50%/60%)
Aura Linger Duration: 0.5
Active Duration: 30
Cooldown: 100 (With talent: 50)
Disabled by Break. Still disabled when the active component is used.
Modifiers
Buff Trueshot Aura: Undispellable.
Buff Trueshot Global: Undispellable.
Traxex' time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills.

Notes:

  • Interrupts Drow Ranger's channeling spells upon cast.
  • Checks Drow Ranger's agility periodically and adapts the bonus damage instantly.
  • Activating Precision Aura does not place a buff on lane creeps and summons, it instead makes the aura affect them as well.
  • This means that creeps summoned or spawned after the activation still get the bonus for the remaining duration.
  • Active aura persist through Drow Ranger's death, however, it does not provide the bonus during her death.
  • The buff lingers for 0.5 seconds. This goes for both, the passive aura for heroes and the active aura for creeps.
  • Treats creep-heroes as creeps, so they are only affected when activating the aura.


Marksmanship (6.76-7.19d)
Can be used by illusions. Can be disjointed. Partially disabled by Break. Pierces spell immunity.
R
P
Marksmanship icon.png
Ability
Passive
Affects
Self
(Upgradable by Aghanim's Scepter. Enemies)
Drow's experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility. Grants no bonus if there are enemy heroes within 400 range.
Enemy Hero Search Radius: 400
Agility Bonus: 35/55/75 (Talent 55/75/95)
Splinter Search Radius: 0 (Upgradable by Aghanim's Scepter. 375)
Max Splinter Targets: 0 (Upgradable by Aghanim's Scepter. 2)
Splinter Damage Reduction: 0 (Upgradable by Aghanim's Scepter. 50%)
Aghanim's upgrade: Causes Drow Ranger's attacks to splinter on the target, hitting nearby units with normal attacks that deal reduced damage.
Partially disabled by Break. Particle effects still react on enemy proximity. Splintering arrows are not disabled and fully work.
Modifiers
Buff Marksmanship: Undispellable.
Debuff Marksmanship Reduction: Undispellable.
The Drow Ranger is the epitome of archery prowess.

Notes:

  • This ability got reworked into the current Marksmanship in the 7.20 gameplay patch.
  • An icy particle effect is visible on Drow Ranger while Marksmanship is active.
  • Checks for nearby enemy heroes (including invulnerable or hidden ones) in 0.1 second intervals and adapts the bonus accordingly.
  • This is how much extra damage Precision Aura grants in conjunction with Marksmanship's agility bonus: [?]
    • Marksmanship level 1: 3.5/7/10.5/14 // 10.5/14/17.5/21 (Talent 5.5/11/16.5/22 // 16.5/22/27.5/33)
    • Marksmanship level 2: 5.5/11/16.5/22 // 16.5/22/27.5/33 (Talent 7.5/15/22.5/30 // 22.5/30/37.5/45)
    • Marksmanship level 3: 7.5/15/22.5/30 // 22.5/30/37.5/45 (Talent 9.5/19/28.5/38 // 28.5/38/47.5/57)
  • The Aghanim's Scepter icon.png Aghanim's Scepter upgrade requires Marksmanship to be learned and causes Drow Ranger to perform instant attacks on 2 random enemies around the primary target.
    • This means the splinters are regular attacks, using Drow Ranger's 1250 projectile speed and being disjointable.
    • It also means that they can proc any attack modifier or any on-hit effect like a regular attack.
    • The splinters are only released if the primary attack successfully hits a target. This means missed or disjointed attacks do not release any splinters.
    • If Drow Ranger is blinded, the splinters can miss, unless she has True Strike. They can also miss to evasion.
    • The splinters originate from the primary target's location, not Drow Ranger's location.
    • Since the splinters are independent attacks, their damage does not depend on how much damage the primary target took.
    • The damage penalty only applies to the attack damage and any bonuses. Damage dealt in separate instances is unaffected (e.g. Maelstrom icon.png Maelstrom procs).
    • The splinter arrows do not target couriers, buildings and wards as splinter targets, but can splinter off of them to nearby valid targets.
    • They also completely ignore invisible, invulnerable and hidden units, as well as units in the Fog of War.
  • When using Frost Arrows manually, then the resulting splinters apply the slow as well.
    • However, when using autocast, the splinters only apply it when having it on autocast as the splinters hit their target.
    • Either way (be it manually used, or via autocast), it drains mana upon hitting the target, and not upon splintering.
    • Therefore, it only drains mana upon successfully hitting the splinter targets. Missed attacks do not drain mana.


Silence
Gust icon.png
Affects
Enemies
Stops all enemy units in a target area from casting spells.
Cast Animation: 0.4+0.57
Cast Range: 900
Radius: 300
Duration: 3/4/5/6
Cooldown: 13
Mana: 90
Modifiers
Debuff Silence: Dispellable with any dispel.
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.

Notes:

  • This ability got replaced by Gust in the 6.80 gameplay patch.


Precision Aura (Pre 6.76)
Partially usable by illusions. Pierces spell immunity.
E
T
Precision Aura icon.png
Ability
Aura
Affects
Allies
Adds bonus damage to the physical attack of allied ranged units in the area.
Radius: 900
Ranged Attack Damage Bonus: 8%/16%/24%/32%
Partially usable by illusions. Illusions can carry the aura, but cannot make use of the bonus damage.
Modifiers
Buff Precision Aura: Undispellable.
Traxex' time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills.

Notes:

  • The aura's buff lingers for 0.5 seconds.
  • Only increases base damage and that given by the primary attribute of the affected units. Raw bonus damage is not increased.


Marksmanship (6.50-6.75)
Cannot be used by illusions. Pierces spell immunity.
R
M
Marksmanship icon.png
Ability
Passive
Affects
Self
Drow's experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility.
Agility Bonus: 15/30/60
The Drow Ranger is the epitome of archery prowess.

Notes:

  • Grants Drow Ranger a total of 2.1/4.2/8.4 armor, 15/30/60 attack speed and 15/30/60 attack damage.


Marksmanship (Pre 6.50)
Blocked by Linken's Sphere. Pierces spell immunity.
R
M
Marksmanship icon.png
Ability
Passive
Affects
Enemies
Damage
Physical
The ranger's accuracy has increased to the point where she can slay lesser enemies in one shot.
Proc Chance: 10%/15%/20%
The Drow Ranger is the epitome of archery prowess.

Notes:

  • Since it was a unique attack modifier, it could not proc while using Frost Arrows.
  • This ability was basically a bash with extremely high damage bonus, enough to instantly kill any creep when proccing.