Drow Ranger/Bugs

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Known Bugs


Drow Ranger's teleport animation does not loop
Drow Ranger's teleport animation does not loop, so that she switches back to her idle animation if the teleport lasts long enough. Instead of looping the animation consists of the same motion repeated a few times.

Other heroes with this issue are: Alchemist minimap icon.png Alchemist, Axe minimap icon.png Axe, Beastmaster minimap icon.png Beastmaster, Broodmother minimap icon.png Broodmother, Ember Spirit minimap icon.png Ember Spirit, Invoker minimap icon.png Invoker, Jakiro minimap icon.png Jakiro, Keeper of the Light minimap icon.png Keeper of the Light, Lifestealer minimap icon.png Lifestealer, Lone Druid minimap icon.png Lone Druid, Magnus minimap icon.png Magnus, Naga Siren minimap icon.png Naga Siren, Rubick minimap icon.png Rubick, Shadow Demon minimap icon.png Shadow Demon, Shadow Shaman minimap icon.png Shadow Shaman, Slardar minimap icon.png Slardar, Tinker minimap icon.png Tinker, Tusk minimap icon.png Tusk, Undying minimap icon.png Undying, Viper minimap icon.png Viper, Windranger minimap icon.png Windranger and Zeus minimap icon.png Zeus
24 September 2017

Frost Arrows[edit]

Multiple attack range bonuses do not stack for manualy cast active attack modifier
Attack range bonuses also increase the cast ranges of active attack modifier. However, there is a stacking issue. When having multiple attack range bonuses, only the highest bonus affects the manual cast range of the attack modifiers.

The following active attack modifier are affected by this: Searing Arrows, Infernal Blade, Frost Arrows, Impetus, Burning Spear, Liquid Fire, Tidebringer, Arcane Orb, Glaives of Wisdom, Poison Attack and Petrify.
28 December 2017

Frost Arrows still cost mana in free spells/wtf mode
Casting Frost Arrows in free spells/WTF mode still costs mana, be it manual or auto cast.

Other active attack modifier with this bug are: Searing Arrows, Impetus, Liquid Fire, Tidebringer, Glaives of Wisdom and Petrify.
28 December 2017


The 50% damage reduction is applied after damage block
The attack damage reduction ususally takes place before damage block ( Split Shot, Focus Fire, Illusions), but in this case it is applied after.
29 April 2017
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