Dragon Knight/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased base Intelligence attribute symbol.png intelligence from 15 to 18.
  • Level 10 left talent: Increased Breathe Fire attack damage reduction bonus from 25% to 30%.
  • Level 15 left talent: Increased health bonus from 350 to 400.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Dragon Knight: Adds a 4th level to Elder Dragon Form. Transforms into a black dragon, which has 50% more Corrosive Breath damage, Splash damage, and Frost Breath slow, 450 more attack range, and 30% magic resistance.
  • Increased Elder Dragon Form Frost Breath movement/attack speed slow from 30%/30 to 40%/40.
  • Level 10 left talent: Increased Breathe Fire attack damage reduction bonus from 20% to 25%.
  • Level 15 left talent: Increased health bonus from 300 to 350.
  • Level 20 right talent: Increased gold per minute bonus from 150 to 180.
  • Level 25 left talent: Increased Dragon Tail stun duration bonus from 1.75 to 2.
  • Increased Strength attribute symbol.png strength gain from 3.1 to 3.6.
  • Increased movement speed from 285 to 295.
  • Increased Dragon Blood health regen bonus from 4/7/10/13 to 4/8/12/16.
  • Fixed Elder Dragon Form frost attack speed slow still being 20 since 7.06, instead of 30.
  • Level 20 left talent: Replaced 2x Dragon Blood regen/armor with +25 Strength attribute symbol.png strength.
  • Level 25 right talent: Replaced +40 Strength attribute symbol.png strength with 2x Dragon Blood regen/armor.
  • Increased movement speed from 280 to 285.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased Dragon Blood health regen bonus from 4/6/8/10 to 4/7/10/13.
  • Elder Dragon Form
    • Poison and frost breath no longer pierce spell immunity.
    • No longer applies the 50% of the splash damage on missed attacks.
    • Now deals 75% damage in 300 radius, instead of 100% in 150 radius, 50% in 225 radius and 25% in 300 radius.
  • Level 10 right talent: Increased mana regen bonus from 2 to 3.
  • Level 15 right talent: Reduced attack damage bonus from 35 to 30.
  • Reduced Agility attribute symbol.png agility gain from 2.2 to 2.
  • Level 10 left talent: Replaced +30 attack speed bonus with +20% Breathe Fire attack damage reduction.
  • Level 15 right talent: Replaced 40% experience gain bonus with 35 attack damage bonus.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Rescaled Dragon Blood health regeneration bonus from 3/6/9/12 to 4/6/8/10.
  • Breathe Fire
    • Now reduces total attack damage, instead of just base attack damage and damage gained from primary attributes.
    • Reduced attack damage reduction from 35% to 25%.
    • Increased cast time from 0 to 0.2.
    • [U] Increased cast range from 500 to 600.
    • Increased travel distance from 650 to 750.
  • Reworked talents:
Old:
Level 10: +30 attack speed or +10 Strength attribute symbol.png strength
Level 15: +40 attack damage or +40% experience gain
Level 20: +300 health or +120 gold per minute
Level 25: Double Dragon Blood health regen and armor values or +75 movement speed
New:
Level 10: +30 attack speed or +2 mana regeneration
Level 15: +300 health or +40% experience gain
Level 20: Double Dragon Blood health regen and armor values or +150 gold per minute
Level 25: +1.75s Dragon Tail stun duration or +40 Strength attribute symbol.png strength
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Elder Dragon Form Frost Breath attack speed slow from 20 to 30. [?]
  • Level 10 right talent: Increased Strength attribute symbol.png strength bonus from 9 to 10.
  • Level 10 left talent: Increased attack speed bonus from 25 to 30.
  • Level 15 right talent: Increased experience bonus from 35% to 40%.
  • Level 10 right talent: Increased Strength attribute symbol.png strength bonus from 7 to 9.
  • Level 10 left talent: Increased attack speed bonus from 20 to 25.
  • Level 25 right talent: Increased movement speed bonus from 60 to 75.
  • Level 10 right talent: Increased Strength attribute symbol.png strength bonus from 6 to 7.
  • Level 15 right talent: Increased experience bonus from 25% to 35%.
  • Level 25 right talent: Increased movement speed bonus from 50 to 60.
  • Elder Dragon Form Corrosive Breath now affects the splashed targets.
  • Dragon Tail now uses a projectile traveling at 1600 speed while in dragon form, instead of being instant.
  • Added talents:
Level 10: +6 Strength attribute symbol.png strength or +20 attack speed
Level 15: +25% experience gain or +40 attack damage
Level 20: +120 gold per minute or +300 health
Level 25: 2x Dragon Blood regen/armor or +50 movement speed
  • Increased base attack damage from 27-33 to 31-37.
  • Increased attack range from 128 to 150.
  • Breathe Fire
    • Increased attack damage reduction from 20%/25%/30%/35% to 35% on each level.
    • Rescaled cooldown from 12 on each level to 14/13/12/11.
  • Reduced Elder Dragon Form attack range bonus from 372 to 350. [?]
  • Increased Breathe Fire damage reduction duration from 8 to 11.
  • Breathe Fire now reduces hit enemies' attack damage by 20%/25%/30%/35% for 8 seconds.
  • Elder Dragon Form
    • Corrosive Breath's damage is now lethal.
    • Increased splash radius from 100/200/250 (for 100%/75%/50% damage) to 150/225/300.
  • Corrosive Breath passive from Level 1 and 2 Elder Dragon Form now carries over to Level 3.
  • Reduced armor from 2 to 1 (total armor is now 3.66).
  • Increased Dragon Blood armor bonus from 2/4/6/8 to 3/6/9/12.
  • Elder Dragon Form
    • No longer grants 0/5/14 attack damage bonus.
    • Rescaled splash damage radius:
    100% splash radius from 75 to 100.
    75% splash radius from 150 to 200.
    50% splash radius remains the same (250).
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 125 to 128.
  • Increased Breathe Fire damage from 75/150/225/300 to 90/170/240/300.
  • Reduced Breathe Fire mana cost from 100/115/130/150 to 100/110/120/130.
  • Elder Dragon Form
    • Improved attack animation from 0.94/0.56 to 0.5/0.5.
    • Increased cooldown from 100 to 115.
  • Elder Dragon Form
    • Reduced mana cost from 100/150/200 to 50 on each level.
    • Reduced cooldown from 135 to 100.
  • Fixed Elder Dragon Form lasting 2 second too short (it lost 2 seconds of it since it no longer uses a transformation time).
  • Increased base Agility attribute symbol.png agility and gain from 17 + 1.7 to 19 + 2.2.
  • Elder Dragon Form
    • Reduced mana cost from 175/225/300 to 100/150/200.
    • Increased Corrosive Breath damage from 8 to 20.
    • Corrosive Breath now damages buildings.
  • Reduced Breathe Fire damage from 85/170/255/320 to 75/150/225/300.
  • Elder Dragon Form
    • Dragon Knight can no longer be Tossed while under the effect of Elder Dragon Form.
    • No longer grants a health bonus (100/200/0 -> 0).
    • No longer uses 1 second transformation time.
  • Breathe Fire no longer causes a small damage over time on units which were affected by Drunken Haze upon hit (this behavior was never intended).
  • Dragon Tail
    • Reduced stun duration from 2.5/2.75/3.1/3.35 to 2.5/2.75/3/3.25.
    • Rescaled damage from 0/50/100/150 to 25/50/75/100.
  • Elder Dragon Form
    • Frost breath no longer freezes buildings (Freeze fully disabled buildings).
    • Reduced Frost breath duration from 10 to 3.

Patch history[edit]

Patch
Description
  • Fixed Dragon Knight having slightly too large of an attack range during Elder Dragon Form (bonus from 372 to 350).
  • Updated ability icons for Dark Seer minimap icon.png Dark Seer and Dragon Knight.
  • [U] Added victory animations for Anti-Mage minimap icon.png Anti-Mage and Dragon Knight.
  • [U] Added teleport (start & end) animations for Death Prophet minimap icon.png Death Prophet, Doom minimap icon.png Doom and Dragon Knight.
  • [U] Added spawn animations for Doom minimap icon.png Doom and Dragon Knight.
  • [U] Added injured attack animations and injured idle animations for Dragon Knight.
  • [U] Updated Dragon Knight's texture to be more orange.
  • Fixed an issue where when Dragon Knight in his Elder Dragon Form was affected by hex, he would sometimes not change to the new model.