Main Article: Runes
Additional Information
- Power Runes
- Power runes start spawning at the 6:00 minute mark, and then every 2 minutes (8:00, 10:00, 12:00, etc.)
- They spawn at one of the rune spots within the river, which is randomly chosen.
- If a Power Rune is not picked up before the next one spawns, it disappears.
- Power Runes never repeat a rune within a cycle, meaning if a specific rune spawned, it cannot spawn again until all other Power Runes have spawned as well.
- The same Power Rune cannot spawn twice in a row, meaning the first rune of the next cycle cannot be the same as last rune of the previous cycle.
Ability
Amplify Damage
Ability
No Target
No Target
Affects
Self
Self
Increases base damage by 80% and Spell Amp by 15%.
Attack Damage Bonus: 80%
Spell Amp Bonus: 15%
Duration: 45
- Rune activation, including activation from Regenerate, has an instant cast time.
- Grants flat bonus attack damage based on the affected unit's main attack damage. Does not further increase bonus attack damage.
- The hero's current main attack damage is checked periodically, and the bonuses are adapted instantly.
- Fully affects invulnerable and hidden units.
- Successive buffs of multiple Amplify Damage Runes do not stack but refresh the duration instead.