Dota IMBA/Venomancer

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Abilities[edit]

Venomous Gale
Venomous Gale icon.png
Affects
Enemies
Damage
Magical
Launches a ball of venom which poisons enemies on its way, slowing them and dealing damage based on their maximum HP every 2 seconds. Scourge Spit: When Venomancer uses Venomous Gale, all Scourge Wards in 1200 radius will do the same.
Cast Animation: 0+0.57
Duration: 14
Minimum Initial Damage: 40/60/80/100
Initial Damage: 5%/6%/7%/8%
Minimum Tick Damage: 15/35/55/75
Tick Damage: 2%/2.5%/3%/3.5%
Initial Slow: 60
Cooldown: 21
Mana: 125
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Venomous Gale: Dispellable with strong dispels.
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.

Notes:

  • Does not allow the target to be denied.
  • The slow's effect gradually weakens during the spell's effect every 2 seconds.
    • Move Speed slow over the duration is: 60%/51%/42%/33%/24%/15%/6%.
  • Separate instances of Venomous Gale do not stack, but the initial damage can be dealt multiple times to the same target.
  • The projectile has 280 radius flying vision. This vision does not last.


Poison Sting
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
W
Poison Sting icon.png
Ability
Passive
Affects
Enemies
Damage
Physical
Adds poison damage to Venomancer's normal attacks, dealing physical damage, reducing armor, and slowing movement speed. Infinite Poison: Popison Sting can stack with iteself indefinitely. Each attack from Venomancer or his wards will add more stacks, which decay at a rate of 10 per second (minimum 2).
Stacks per Attack: 2/3/4/5
Initial Stacks: 8/10/12/14
Armor per Stack: -0.25
Damage per Stack: 1
Slow per Stack: 1%
Disabled by Break. The initial stacks still apply, but subsequent stacks do not apply.
Modifiers
Debuff Poison Sting Counter: Undispellable.
Debuff Poison Sting: Undispellable.
The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.

Notes:

  • Venomancer's first attack adds a minimum number of Poison Sting stacks to the target. Each subsequent stack also adds stacks, but at a lower rate.
  • Wards add one stack per attack.


Plague Ward
Venomancer Plague Ward model.png
Ward
Duration 40
Health 2
Armor 0
Attack damage 18
Attack range 600
Attack animation 0.3+0.7
Projectile speed 1900
Vision range 1200800 (G)
Experience 25
Notes Abilities:
Poison Sting icon.png Poison Sting
Scourge Ward
Cosmetic icon Venomous Deathbringer Ward.png
Ward
Duration 40
Health 4
Armor 0
Attack damage 30
Attack range 725
Attack animation 0.3+0.7
Projectile speed 1900
Vision range 1200800 (G)
Bounty 26
Experience 50
Notes Abilities:
Poison Sting icon.png Poison Sting
  • Attacks all targets in range.


Plague Wards
Plague Ward icon.png
Affects
Enemies
Damage
Physical
Summons 0/1/2/3 plague wards, which are spell immune and can be destroyed in 2 attacks (1 attack by heroes or towers).

Wards apply one stack of Poison Sting on each attack.

Scourge Ward: Also summons a strong Scourge Ward, which attacks all nearby enemies and has twice the normal health.
Cast Animation: 0+0.63
Duration: 40
Scourge Ward Damage: 30
Plague Ward Damage: 18
Plague Ward Count: 0/1/2/3
Cooldown: 6
Mana: 20
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.


Compound Toxicity
Not disabled by Break. Pierces spell immunity.
Dota IMBA Compound Toxicity icon.png
Ability
Passive
Affects
Enemies
Reduces enemy magic resistance when they suffer the effects of any of Venomancer's poisons. This effect stacks with itself.
Bonus Magic Damage: 10%
Modifiers
Debuff Compound Toxicity: Undispellable.
Though each of Lesale's poisons is strong on its own, the combination of all three culminates in unprecedented lethality.

Notes:

  • Bonus magic damage is applied through reducing magic resistance.
    • Reduces base magic resistance of 25% to 2%.
  • Each of Venomancer's skills add 1 stack:
    • Target can be affected at most by 3 stacks (Venomous Gale, Poison Sting, Poison Nova).


Poison Nova
Poison Nova icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Launches a ring of lethal poison which does damage over time to enemies around the Venomancer. Bubonic AIDSbolapox: Deals damage per second equal to 4/5/6% of the target's current health, or 30/55/80, whichever is higher.
Cast Animation: 0+0.87
Area of Effect: 900
Duration: 16
Minimum Damage: 30/55/80 (Upgradable by Aghanim's Scepter. 60/85/110)
Health-Based Damage: 5%/6%/7%
Scepter Contagion Radius: 425
Cooldown: 120/90/60
Mana: 150/225/300
Aghanim's upgrade: Increases minimum damage per tick, and makes the poison contagious. Contagion: Poison Nova will spread to uninfected enemies if they come too close to affected ones. When spreading, the debuff's duration will increase by 3 seconds.
Pierces spell immunity. Does not attempt to damage spell immune enemies.
Modifiers
Debuff Poison Nova: Undispellable.
In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.

Notes:

  • Despite the animation, all enemies within 900 range are affected immediately.
  • With Upgradable by Aghanim's Scepter. Scepter, it is possible for Poison Nova's effects to last forever between 2 or more enemy units.
  • Multiple instances of Poison Nova do not stack, they only refresh the debuff duration.