Dota IMBA/Riki

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Smoke Screen
Smoke Screen icon.png
Throws down a smoke bomb, silencing enemies, causing them to miss attacks, and slowing their movement.
Solid fog: Also slows enemies' turn rate, and reduces their vision range. Vision reduction is stronger on the center of the cloud.
Cast Animation: 0.4+0
Cast Range: 550
Effect Radius: 250/275/300/325/325/325/325 (Talent 450/475/500/525/525/525/525)
Move Speed Slow: 10%/15%/20%/25%/28%/31%/34%
Miss Chance: 40%/50%/60%/70%/75%/80%/85%
Turn Rate Slow: 15%
Vision Reduction: 100
Duration: 6
Cooldown: 11 (With talent: 7)
Mana: 90
Does not pierce spell immunity. All effects persist if debuff was placed before spell immunity.
Debuff Smoke Screen: Dispellable with death only.
Since his escape during the night of his betrayal, Riki has valued the use of a simple smoke screen to confuse his opponents.


Blink Strike
Blink Strike icon.png
Self / Enemies
Teleports behind the target unit, striking it with bonus damage.
Shadowstruck: If the target is an enemy, its turn rate is reduced for 2.5 seconds.
Through the Ball Room: If the target is out of reach, attempts to use units on the way as platforms to jump off of in order to reach it.
Cast Animation: 0.3+0
Cast Range: 800 (Talent 800.5)
Damage: 55/70/85/100/150/200/250
Turn Rate Reduction Duration: 2.5 (Talent 4)
Turn Rate Slow: 60%
Jump Range: 700
Maximum Jumps: 1/2/3/4/4/4/4 (Talent 2/3/4/5/5/5/5)
Cooldown: 16/12/8/4/4/4/4
Mana: 50
Partially pierces spell immunity. Can be cast on spell immune allies.
Cannot be cast on spell immune enemies.
Buff Blinkstrike: Dispellable with death only.
The Stealth Assassin's agile movement makes him impossible to escape.


  • The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
  • Will always try to find the shortest path possible.
  • During the Strike Phase the caster is invulnerable
  • When targeting an enemy, Riki receives the Blinkstrike buff.
    • This buff makes his next attack apply an ensured backstab hit with Cloak and Dagger, regardless of angle.
    • This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
    • The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
    • The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
    • The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
  • Riki is ordered to attack the target if it is an enemy.
  • Can be cast on allies without damaging them.

Cloak and Dagger
Cloak and Dagger icon.png
Self / Enemies
Riki fades into the shadows, becoming invisible. Every time he strikes an enemy from behind, he deals bonus damage based on his agility. Becomes visible after attacking.
Sucker punch: breaking invisibility with an attack will increase the bonus damage by 2 for that attack.
Facestab: enemies inside Riki's Smoke Screen can be backstabbed from any angle, although at a lower damage bonus.
Fade Delay: 6/5/4/3/3/3/3 (Talent 4/3/2/1/1/1/1)
Backstab Damage per Agility: 0.5/0.75/1/1.25/1.3/1.35/1.4 (Talent 0.9/1.15/1.4/1.65/1.7/1.75/1.8)
Backstab Angle: 105
Smoke Bonus Damage per Agility: 0.25/0.4/0.65/0.8/0.85/0.9/0.95
Invisibilty Break Bonus Damage per Agility: 2
Partially usable by illusions. Invisibility part works for illusions. Illusions play the backstab sound upon attacking from behind, but do not deal any bonus damage.
Buff Invisible: Dispellable with death only.
Riki comes for you.


  • Riki does not auto attack enemies while invisible.
  • Riki turns instantly invisible after respawning, causing him not to be visible right after using Aegis of the Immortal icon.png Aegis of the Immortal.
  • Casting spells or using items does not break the invisibility.
  • Only breaking the invisibility provided by Cloak and Dagger will provide an increased damage bonus. Other sources of invisibility do not provide this effect.
  • Attacking from the back inside smoke cloud will still apply the full damage bonus.
  • Backstab damage is applied when attacking and denying allies.
  • A unit's back is considered to be within 105 degrees from the back.
  • Riki can lifesteal off the damage dealt by Cloak and Dagger. However, it cannot crit or cleave.
  • The sound effect plays at the start of the attack, but the damage is applied on hit.

Tricks of the Trade
Tricks of the Trade icon.png
Self / Enemy Heroes
Phase out of this world to attack all enemies around you every 1/1/1/0.95/0.9/0.85 seconds.
Martyr Strikes: also strikes extra random units inside the area, based on your attack speed.

Upgradable by Aghanim's Scepter.
Cast Animation: 0.3+0
Max Channel Time: 5 (Upgradable by Aghanim's Scepter. 7/8/9)
Radius: 500
Attack Interval: 1/1/1/0.95/0.9/0.85 (Talent 0.7/0.7/0.7/0.65/0.6/0.55) (Upgradable by Aghanim's Scepter. 8/9/10)
Cast Range: 0 (Upgradable by Aghanim's Scepter. 1000)
Cooldown: 40/35/30/28/26/24
Mana: 75
Aghanim's upgrade: Increases duration and allows you to target an allied hero, hiding inside them for the duration.
Buff Tricks Of The Trade Phase: Dispellable with death only.
What the eye doesn't see, the heart is pierced by.


  • Tricks of the Trade disjoints projectiles upon cast.
  • Riki is invulnerable and hidden during Tricks of the Trade, turning him to an invalid target for every spell.
  • Riki is phased during Tricks of the Trade, so that other units can pass through.
  • Causes Riki to perform instant attacks on all enemy heroes within range once per second, starting immediately on cast.
    • The instant attacks can proc any attack modifier or any on-hit effect like regular attacks.
    • If Riki is blinded, the attacks can miss, unless he has True Strike. They can also miss to evasion.
    • The instant attacks completely ignore disarms, so Riki still attacks normally during Tricks of the Trade.
    • The instant attacks do not break Cloak and Dagger's invisibility, although it visually goes on cooldown.
    • If Echo Sabre icon.png Echo Sabre is off cooldown, the instant attacks place the two slow procs on two randomly selected heroes in the radius. If there is only one hero in the radius, they will be slowed by the first proc. The second proc will then be applied on a randomly selected hero in the radius during the next round of attacks.
  • The instant attacks always trigger a backstab from Cloak and Dagger, based on its current level.
  • The visual effects indicating Tricks of the Trade's attack radius are visible to both allies and enemies.
  • The radius is always centered on Riki and follows him even when he gets moved (e.g. Glimpse).
    • However, the radius indicating visual effects on the ground do not follow Riki, and stay at the cast location.
  • When upgraded with Aghanim's Scepter icon.png Aghanim's Scepter, Riki can target an allied hero with Tricks of the Trade.
    • Riki and all of the spell's effects then follow the allied hero. He still remains hidden.
    • If the target dies, Tricks of the Trade is centered around its death location for the remaining duration, unless the target resurrects before the channeling ends (e.g. by using Buyback).
    • Cannot target creep-heroes. Can target illusions.


Hero Talents
-0.3 sec Tricks of the Trade attack interval 40 Riki gains a 20% chance on attack to instantly teleport behind an enemy, backstabbing it.
+40 Agility -25 Respawn Timer +30 All Stats 35 +80 Movement Speed +90 Attack Speed +33% Magic Resistance
-4 sec Smoke Screen cooldown 30 -2 sec invisibility fade time
+30 Agility -20 Respawn Timer +20 All Stats 25 +60 Movement Speed +65 Attack Speed +27% Magic Resistance
+1 Blink Strike jumps 20 +0.4 Backstab agility multiplier
+20 Agility -15 Respawn Timer +12 All Stats 15 +40 Movement Speed +45 Attack Speed +21% Magic Resistance
+200 Smoke Screen radius 10 +1.5 sec Blink Strike debuff duration
+12 Agility -10 Respawn Timer +7 All Stats 5 +25 Movement Speed +25 Attack Speed +15% Magic Resistance