Dota IMBA/Imba Version 7.01.33

From Dota 2 Wiki
Jump to: navigation, search

7.01.33 mini bugfix update[edit]


  • Improved Blink Boots icon.

Balance Changes[edit]

  • Enigma's Midnight Pulse's damage scaling from 3/3.75/4.5/5.25/5.25/5.25/5.25% to 3/3.75/4.5/5.25/5.5/5.75/6%.
  • Enigma's Midnight Pulse's pull strength from 45/45/45/45/60/75/90 to 45/45/45/45/65/85/105.
  • Enigma's Midnight Pulse now heals Eidolons for 20/20/20/20/30/40/50 health per second while they're inside it.
  • Mass Sentry Wards health from 2/2/2/3/4/5 to 2/2/2/3/3/3.


  • Fixed Abaddon's Aphotic Shield only dealing damage to one target.
  • Fixed Storm Spirit's Ball Lightning not dealing damage.
  • Fixed Enigma's Midnight Pulse's talent aura dealing no damage.
  • Fixed Enigma's Midnight Pulse and Black Hole damage type being magical instead of pure.
  • Fixed Skywrath Mage's Concussion Shot being blocked by Linken's Sphere.
  • Fixed Clinkz's Death Pact's tooltips.
  • Updated Windranger's Shackleshot tooltips to clarify what values are increased on level 4-7.
  • Fixed Desolator and Stygian Desolator active orbs sometimes spawning in place, staying forever.
  • Fixed Omniknight's Repel being castable on enemies.
  • Fixed Dazzle's Shallow Grave not healing lethal damage at the end of the duration.
  • Fixed Dazzle's Ressurection particles.
  • Fixed a few tooltip issues.
  • Fixed Mask of Madness having no cast sound.
  • Fixed items being reflected to magic immune targets through Anti Mage's Spellshield or Lotus Orb.
  • Fixed Sniper's Take Aim being wasted when firing scepter Assassinate.
  • Fixed an issue with Crystal Maiden's Arcane Aura sometimes breaking and probably causing lags. Arcane Aura will now show a stack count of how much spellpower you're getting, if any.
  • Fixed an issue with Pugna's Lifedrain being cancell-able by the other team using the Lifedrain Cancel (e.g. Rubick, Anti Mage).
  • Fixed an issue with Pugna's Lifedrain using outdated sound files.
  • Fixed few issues with Hand of Midas that could cause it to think for a long time.
  • Fixed Lone Druid's Spirit Bear being unable to use Hand of Midas. Creeps using Hand of Midas now always grant the active's EXP bonus to the hero of the player.
  • Fixed an issue that caused Techies' mines to go towards allied players.
  • Fixed Abaddon's Overchannel cancelling channels (TP) and not being toggleable while stunned.
  • Fixed Pugna's Life Drain's break range not scaling with cast range bonuses.
  • Fixed Pugna's Life Drain having a missing localization.
  • Fixed Cheese fully healing illusions. (now it will simply do nothing for them)
  • Fixed (hacked) Soul of Truth not seeing some stuff that are supposed to become visible with True Sight.
  • Fixed Centaur Warrunner's Hoof Stomp flags sometimes staying forever on the map.
  • Fixed Clinkz's Skeleton Walk spooking enemies when Clinkz loses invis from dying.
  • Fixed Juggernaut's Omnislash insta-killing Creep Heroes (Warlock Golems, Lone Druid's Bear).
  • Fixed Clinkz's Death Pact working on Creep Heroes (Warlock Golems, Lone Druid's Bear).
  • Diffusal Blade (1, 2, 3) no longer roots Creep Heroes (parity with Dota 2)
  • Fixed Witch Doctor's Paralyzing Cask applying creep duration on Creep Heroes and Roshan.