Dota IMBA/Faceless Void

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Time Walk
Time Walk icon.png
Opens a rift in space-time, quickly moving towards the target position. Time Theft: Faceless Void steals nearby enemies' immediate future during the Time Walk, slowing them down while speeding himself up. Enemies who come too close to his path will also be briefly frozen in time.
Range: 850/1000/1150/1300
Slow Radius: 325
Stun Radius: 225
Stun Duration: 0.5
Move Speed Slow: 20%/30%/40%/50%
Attack Speed Slow: 20/30/40/50
Movement Speed Bonus: 10%
Attack Speed Bonus: 10/15/20/25
Slow/Bonus Duration: 3
Cooldown: 18/16/14/12
Buff Time Walk: Dispellable with death only.
Buff Time Walk Speed: Dispellable with any dispel.
Debuff Time Walk Slow: Dispellable with any dispel.
Debuff Time Walk Freeze: Dispellable with strong dispels.
Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant.

Cannot be used by illusions. Disabled by Break.
Backtrack icon.png
Faceless Void has a chance to tap into the immediate future, predicting enemies' attacks and dodging them entirely. Foresight: Darkterror steals the ability to backtrack from his own future self, briefly gaining near-perfect knowledge of his enemies' next moves. Dramatically increases backtrack chance, but causes the ability to be disabled for 10 seconds afterwards.
Proc Chance: 10%/15%/20%/25%
Foresight Proc Chance: 90%
Foresight Duration: 3/3.5/4/4.5
Disable Duration After Foresight: 10
Cooldown: 30
Darkterror sees what has yet to be seen.


  • Silver Edge's backstab also breaks foresight, if it is active.

Time Lock
Time Lock icon.png
Grants a chance to freeze time with each attack. Enemies caught in the Time Lock will take damage and be briefly frozen. Dimension-shifting strike: Time Lock creates a small chronosphere, damaging and trapping all nearby enemies in it.
Proc Chance: 10%/15%/20%/25%
Damage: 40/50/60/70
Duration: 1
Effect Radius: 250
Debuff Timelock Freeze: Dispellable with strong dispels.
The strike of the Faceless Void lands with dimension shifting force.


  • Does not affect allies.
  • Despite the visual effect, enemies entering the time lock's chronosphere will not be stunned.
  • Deals double damage inside Chronosphere, including the targets caught in Time Lock's radius.

Cannot be used by illusions. Disabled by Break.
Dota IMBA Timelord icon.png
Self / Enemies
Increases attack speed cap beyond the normal maximum. Rewind: Each attack increases cooldown of all of the target's abilities. Upgrading Chronosphere also upgrades this ability.
Attack Speed Cap: 1000
Cooldown Increase: 0.4/0.5/0.6/0.7
The strike of a Timelord is not limited by the mere laws of physics.


  • Only affects abilities already on cooldown.

Chronosphere icon.png
Enemies / Allies
Uses all of Faceless Void's mana to create a blister in spacetime, trapping all units caught in its sphere of influence. The more mana is spent, the larger and longer-lasting the Chronosphere will be, but you need at least 200 mana to cast it. The Chronosphere's master moves and attacks with incredible speed inside it.
Cast Range: 600
Minimum Radius: 425
Minimum Duration: 4/4.5/5
Bonus Attack Speed: 30/60/90
Ally Move Speed Slow: 0 (Upgradable by Aghanim's Scepter. 80%)
Attack Speed Slow: 0 (Upgradable by Aghanim's Scepter. 250)
Cooldown: 110/100/90
Mana: 200
Aghanim's upgrade: Allows allies to move and perform actions inside the Chronosphere, although much slower than normal.
Not disabled by Break. Faceless Void's immunity to Chronospheres is not disabled by Break.
Buff Chronosphere Speed: Dispellable with death only.
Debuff Chronosphere Freeze: Dispellable with death only.
When a rift opens to Claszureme, all poor souls caught within will likely never return.


  • Chronosphere gains additional 0.1 seconds duration and 25 radius for each 100 mana spent above 200 (until 1200 mana).
    • After 1200 mana, you gain diminishing returns - 0.05 duration and 12.5 radius for each extra 100 mana.
  • Allies' ability cast times are unaffected by Aghanim's Scepter upgraded Chronosphere.