Dota IMBA/Drow Ranger

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Abilities[edit]

Frost Arrows
Frost Arrows icon.png
Affects
Enemies
Adds a freezing effect to Drow's attacks, slowing enemy movement. Lasts 1.5 seconds on Heroes, and 10 seconds on creeps. Adds a stack each attack. After 4 stacks accumulate, enemies will be frozen in place for a short duration.
Cast Range: up to 800 (depends on Drow Ranger's attack range)
Move Speed Slow: 24%/36%/48%/60%
Hero Slow Duration: 1.5
Non-Hero Slow Duration: 10
Attacks To Freeze: 4
Freeze Duration: 1.5
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Frost Arrows Slow: Dispellable with any dispel.
Debuff Frost Arrows Freeze: Unknown dispel interaction.
Ice-encased arrows pierce the silence, chilling their victims to the core.

Notes:

  • The slow from successive casts does not stack, only the duration gets refreshed.


Gust
Gust icon.png
Affects
Enemies
Releases a wave of icy wind that silences, damages, slows and knocks back enemy units.
Cast Animation: 0.4+0.57
Attack Speed Slow: 20
Move Speed Slow: 20%
Effect Radius: 250
Silence/Slow Duration: 3/4/5/6
Damage: 80/120/160/200
Range: 1100
Cooldown: 12
Mana: 90
Does not pierce spell immunity. Knockback and silence persist if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Wave Of Silence Knockback: Dispellable with any dispel.
Debuff Silence: Dispellable with any dispel.
Debuff Gust Slow: Dispellable with any dispel.
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.

Notes:

  • Ministuns all units it hits briefly.
  • Knockback pushes targets back to Drow's maximum attack range.


Trueshot Aura
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
E
Precision Aura icon.png
Ability
Toggle
Affects
Allies
Adds bonus damage to the physical attack of allied, ranged Hero units on the map based on a percentage of Drow's agility. Drow benefits from double the effect. Can be toggled on to affect creeps.
Cast Animation: 0+0
Radius: Global
Own Agility as Ranged Attack Damage Bonus: 20%/26%/32%/38%
Disabled by Break. Still disabled when the active component is used.
Partially usable by illusions. Illusions can carry the aura, but cannot make use of the bonus damage.
Modifiers
Buff Trueshot Aura: Dispellable with death only.
Buff Trueshot Global: Dispellable with death only.
Traxex' time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills.


Marksmanship
Can be used by illusions. Partially disabled by Break. Pierces spell immunity.
R
Marksmanship icon.png
Ability
Passive
Affects
Self
Drow's experience in battle is unmatched, providing a passive bonus to agility, move speed, attack range and night vision. Grants no bonus when there are enemy heroes within 250 range.
Enemy Hero Search Radius: 250
Bonus Agility: 50/90/130 (Upgradable by Aghanim's Scepter. 70/115/160)
Bonus Movement Speed: 10%
Bonus Attack Range: 75/100/125
Bonus Night Vision: 1000
Tree Search Radius: 0 (Upgradable by Aghanim's Scepter. 600)
Invisibility Break Radius: 0 (Upgradable by Aghanim's Scepter. 250)
Aghanim's upgrade: Increases agility bonus, and grants Drow Ranger passive invisibility while near trees and distant from enemies.
Partially disabled by Break. Particle effects still react on enemy proximity. Splintering arrows are not disabled and fully work.
Modifiers
Buff Marksmanship: Dispellable with death only.
Buff Invisibility: Dispellable with death only.
The Drow Ranger is the epitome of archery prowess.

Notes:

  • Drow's attack range is increased regardless of enemy presence.
  • Also disabled by invisible units.
  • Aghanim's Scepter icon.png Aghanim's Scepter invisibility applies to Drow as long as the Marksmanship Aura is active;
    • It will only break when an enemy hero comes within 250 radius of Drow.