Doom/Sounds
< Doom
Sounds
Contents
Attacks[edit]
- Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and one follow thru sound.
Movement[edit]
- Play on each step while moving (50%-60% vol)
Abilities[edit]
Devour[edit]
- ▶️ Cast sound plays on Doom and on the target upon cast (50% vol).
Scorched Earth[edit]
- ▶️ Cast sound plays on Doom upon cast and lasts until the duration is up (60% vol).
Infernal Blade[edit]
- ▶️ Sound plays during the attack animation at a higher pitch, together with the regular attack sounds.
- ▶️ Target sound plays on the target on hit, together with the regular attack sounds.
- ▶️ Full attack sound example.
Doom[edit]
- ▶️ Target sound plays on the target upon cast and lasts until the duration is up.
Other[edit]
- ▶️ Idle loop sound plays permanently on Doom (30% vol).
LVL? Death
- ▶️ Target sound played on the target upon cast.