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Many hands make light work.
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Bad against...[]
- Aphotic Shield dispels Thunder Strike.
- Mist Coil can be used to heal an ally trapped by Static Storm-Kinetic Field combo.
- Borrowed Time makes Abaddon nearly impossible to gank.
- X Marks the Spot allows Kunkka or his teammates to fight back under effect of Glimpse.
- Blade Fury allows Juggernaut to simply move out of Kinetic Field and to dodge Glimpse.
- Healing Ward can keep heroes trapped in the Static Storm alive.
- Omnislash can be used to dodge Glimpse.
- Rage can be used to escape from a Glimpse and to move out of Kinetic Field.
- Infest allows Lifestealer to dodge Glimpse.
- Purification allows Omniknight to keep a hero trapped in the Static Storm alive.
- Doppelganger is a very reliable tool against Glimpse, enabling him to dodge it consistently.
- Doppelganger also allows Phantom Lancer to escape from Kinetic Field so long as there isn't a Static Storm on top of him.
- Nether Ward can do a ton of damage to Disruptor because of his high mana costs.
- Life Drain can be used to heal an ally trapped by Static Storm-Kinetic Field combo (if Pugna is not a target).
- Sniper can kill Disruptor while he is trapped by Kinetic Field from a long range.
- Sniper generally stays in the back, making it hard for Disruptor to cast any of his skills on him in lane.
- Corrosive Skin minimizes the damage Viper takes from all of Disruptor's skills.
Others[]
- Heroes that can pick you off: Clinkz, Nyx Assassin, Puck, Riki.
- Heroes with silences : Bloodseeker, Riki, Silencer.
- Heroes that can dodge Glimpse:
- Puck with Phase Shift
- Riki with Tricks of the Trade
- Phantom Lancer with Doppelganger
- Ember Spirit with Sleight of Fist and Activate Fire Remnant
- Chaos Knight with Phantasm
- Naga Siren with Mirror Image
- Tusk with Snowball
- Juggernaut with Omnislash
- Brewmaster with Primal Split
- Lifestealer with Infest
- Phoenix with Supernova
Items[]
- Black King Bar makes Disruptor's Kinetic Field-Static Storm combo useless until he gets an Aghanim's Scepter.
- Linken's Sphere prevents Disruptor from using Glimpse to pull you out of position.
- Lotus Orb reflects Thunder Strike and Glimpse.
- Manta Style dispels Thunder Strike and to dodge Glimpse.
- Hood of Defiance upgraded to Pipe of Insight reduces damage from all of Disruptor's spells with the barrier and healing.
Good against...[]
- Similar to Queen of Pain, Glimpse can disable Blink, negating his mobility.
- However, Counterspell can negate a majority of Disruptor's damage, which may require him to have a partner to successfully kill Anti-Mage.
- Disruptor can always Glimpse back Io or his target after he Relocated nearby.
- Even better, thanks to the indicator on the ground, you can even preemptively drop Static Storm and Kinetic Field on the spot they will relocate to.
- Thunder Strike and Glimpse are also good tools to bring back an Io that Tethered away in the fog of war.
- Blink and positioning is crucial for Queen of Pain. These factors are heavily countered by a good Glimpse.
- Static Storm is devastating for Queen as she relies heavily on her spells to inflict heavy burst damage.
- Thunder Strike provides vision on him while Slark is invisible.
- Glimpse's range at lvl 3-4 is more than enough to pull him back to a favorable position for your team to group up and kill him.
- Even though he is capable of picking you off and deal enough damage to kill you, Slark will be literally sticking his neck out, since jumping on Disruptor means being on his battleground.
- AoE silence and the ability to mute Black King Bar is deadly to Slark at all stages of the game.
- At around the 10-minute mark, Disruptor would normally be level 6 or 7. This means you can have a level 3/4 glimpse along with Static Storm. A high level glimpse is enough to pull Storm back to a Static Storm even after he used Ball Lightning due to his limited mana pool at that time.
- Be careful in the late game however, as there is a good chance he will kill you straight-out before Glimpse has finished bringing him back. Therefore Glimpse would simply bring him back to safety after he's murdered you or a teammate. Of course, this is assuming he hasn't silenced you with an item.
- In the mid-game, Tidehunter relies on Kraken Shell to stay alive and get his Ravage off. Apart from Thunder Strike, none of Disruptor's abilities can be dispelled, so it's rather easy to trap him inside Kinetic Field and Static Storm.
- Be mindful, however, that Kraken Shell still makes Tidehunter very tanky, so be sure that you can kill him with your combo or your partners while he is silenced and trapped.
Others[]
- As said for Tidehunter, Disruptor's spells can't be dispelled. It makes him decent against heroes that rely on a dispel to stay alive or protect an enemy, such as the ones provided by Aphotic Shield, Press the Attack, Fortune's End.
- A level 4 Glimpse has very long range and a short cooldown. It's the perfect tool to cancel any channeled ability (Spells and Town Portal Scrolls) before your opponents build a Linken's Sphere or a Black King Bar.
- If they actually DID buy a Linken's Sphere just to counter a long-disance Glimpse, don't forget you can always drop Static Storm on top of them to silence them anyways... But it won't cancel TPs.
- An Aghanim's Scepter will make you a threat to almost every hero, as it will silence spells and items.
- But it can be difficult to farm on a support Disruptor.
Items[]
- Thunder Strike will keep vision for a short time over invisible enemies. Therefore you should not be able to miss a kill on a target with Glimmer Cape.
- Force Staff cannot push enemies through Kinetic Field.
- Thunder Strike's repeated damage instances will disable Blink Dagger for an extended period of time.
- Infused Raindrops blocks only a single hit from Thunder Strike, exposing the holder to larger nukes and the rest of its damage.
Works well with...[]
- Provides vision for Glimpse.
- Because Zeus is a nuker, Kinetic Field can allow Zeus to inflict a lot of magical damage on trapped opponents without them escaping.
- He lacks disables and will enjoy enemies that are trapped in Kinetic Field, as well as having time to aim Mana Void.
- Illuminate and Kinetic Field can do a great combo. Their high and channeling ( Illuminate case) duration will unleash Illuminate's max damage.
- Keeping enemies within Kinetic Field helps Warlock to use Upheaval on them and allow his Warlock Golem to do a real mess.
- Can abuse his range and attack speed bonus of Strafe against heroes trapped in Static Storm and Kinetic Field enemies.
Others[]
- Heroes with AoE disables work well with Disruptor, as they might set up a good initiation for Kinetic Field (the Field has a long formation time).
- Melee carries, like Ursa, Anti-Mage, Sven, Dragon Knight and others, will have their kiting problems solved.
- Ranged carries will abuse enemies stuck inside the Kinetic Field.
Items[]
- Meteor Hammer: Kinetic Field makes a perfect setup for Meteor Hammer's AoE stun and burn.