Disruptor/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
Level 10 right talent changed: +20% magic resistance ➜ -2s Kinetic Field cooldown.
Level 15 left talent changed: -3s Kinetic Field cooldown ➜ +1.5s Static Storm duration.
  • Talents:
Level 10 right talent changed: +175 health ➜ +20% magic resistance.
  • Talents:
Level 10 left talent: +40 Thunder Strike damage per strike reduced to +30.
Level 10 right talent: +225 health reduced to +175.
Level 15 left talent: -4s Kinetic Field cooldown reduced to -3s.
Level 15 right talent: +150 cast range reduced to +125.
Level 20 left talent: +4 Thunder Strike strikes reduced to +3.
Level 25 left talent: +4s Kinetic Field duration reduced to +3s.
Level 25 right talent: -10s Glimpse cooldown reduced to -8s.
Level 20 right talent changed: +180 gold per minute ➜ Kinetic Field provides True Sight.
  • Thunder Strike now slows the movement speed of all enemies within the area by 100% and attack speed by 100 for 0.1 seconds on each strike.
  • Talents:
Level 10 right talent: +200 health increased to +225.
  • Static Storm
    • Increased radius from 450 to 500.
    • Increased max damage per second from 200/250/300 to 200/275/350.
  • Increased attack range from 600 to 625.
  • Talents:
Level 15 left talent: -3s Kinetic Field cooldown increased to -4s.
  • Increased Strength attribute symbol.png strength gain from 2.2 to 2.4.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased Thunder Strike damage per strike from 40/60/80/100 to 45/70/95/120.
  • Increased Kinetic Field cooldown from 13/12/11/10 to 19/16/13/10.
  • Static Storm's debuff no longer lingers for 0.5 seconds after leaving the area.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +60 gold per minute or +100 cast range
Level 15: +40 Thunder Strike damage per strike or -3s Kinetic Field cooldown
Level 20: +10% spell damage amplification or +400 health
Level 25: +30% magic resistance or +4 Thunder Strike strikes
New:
Level 10: +40 Thunder Strike damage per strike or +200 health
Level 15: -3s Kinetic Field cooldown or +150 cast range
Level 20: +4 Thunder Strike strikes or +180 gold per minute
Level 25: +4s Kinetic Field duration or -10s Glimpse cooldown
  • Increased Strength attribute symbol.png strength gain from 1.9 to 2.2.
  • Reduced base health regeneration from 0.25 to 0.
  • Talents:
Level 15 left talent changed: -30s respawn time ➜ +40 Thunder Strike damage per strike.
  • Talents:
Level 15 right talent changed: +200 health ➜ -3s Kinetic Field cooldown.
Level 20 right talent changed: 15% cooldown reduction ➜ +400 health.
  • Added talents:
Level 10: +60 gold per minute or +100 cast range
Level 15: -30s respawn time or +200 health
Level 20: +10% spell damage amplification or 15% cooldown reduction
Level 25: +30% magic resistance or +4 Thunder Strike strikes
  • Static Storm silence no longer lingers for 0.5 seconds after the duration is over. [?]
  • Thunder Strike
    • Now only reveals the target's model, instead of providing full shared vision.
    • Reduced cooldown from 16 on each level to 12/11/10/9.
  • Glimpse
    • Rescaled mana cost from 160/130/100/70 to 100 on each level.
    • Reduced cooldown from 65/50/35/20 to 60/46/32/18.
  • Reduced Kinetic Field cooldown from 14/13/12/11 to 13/12/11/10.
  • Rescaled Static Storm cooldown from 85 on each level to 90/80/70.
  • Reduced Glimpse cooldown from 60/50/40/30 to 65/50/35/20.
  • Increased Kinetic Field radius from 300 to 325.
  • Static Storm
    • Increased radius from 375 to 450.
    • Increased maximum damage per second from 170/220/270 to 200/250/300.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Disruptor minimap icon.png Disruptor:
    • Increases Static Storm duration from 5 to 7, increases maximum damage per second from 200/250/300 to 280/350/420 and causes it to mute items.
  • Thunder Strike
    • Increased number of strikes from 3 to 4. [?]
    • Reduced damage per strike from 50/75/100/125 to 40/60/80/100.
    • Increased damage radius from 200 to 240.
  • Increased Thunder Strike mana cost form 100/110/120/130 to 130 on each level.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Glimpse to not move enemies back to their death locations when used on them shortly after respawning.
  • Kinetic Field now properly prevents Force Staff icon.png Force Staff and Hurricane Pike icon.png Hurricane Pike from pushing units through the field.
    • Previously, casting Force Staff or Hurricane Pike on enemies inside the field had no effect at all, while casting them on units outside the field allowed them to be pushed inside the field. Now units are stopped at the field's walls.
    • Now also prevents the following abilities from passing through Kinetic Field: Skewer, Leap, Pounce, Tree Dance, Primal Spring, and Sun Ray.
  • Fixed Glimpse's projectile blocking neutral creep camps.
  • Fixed a bug with Glimpse sound that could cause it to be really loud.
  • Fixed Glimpse interaction with invulnerable units.