December 17, 2014 Patch

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Version notes

Updated to game version 6.83.

General

  • Ranked All Pick initial planning phase reduced from 40 to 30 seconds
  • First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)
  • All Illusions now deal 25% less damage to structures
  • Melee and Ranged Barracks bounty reduced from 352-370 to 100-150
  • Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively
  • Ward location to the right of Roshan is now passable
  • Fixed a ward location near the Dire ancients that could not be easily seen
  • Ancient Granite Golem health reduced from 2000 to 1700
  • Ancient Granite Golem now has an aura which grants 15% bonus health to its allies
  • Private Lobby games now use the Captain's Mode creep spawn timer when in All Pick
  • Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like Windranger minimap icon.png Windranger's Focus Fire and Ursa minimap icon.png Ursa's Overpower)
  • The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka minimap icon.png Kunkka's X Marks the Spot, Magnus minimap icon.png Magnus's Empower, Treant Protector minimap icon.png Treant Protector's Living Armor, and Warlock minimap icon.png Warlock's Shadow Word
  • The tooltips for Vanguard icon.png Vanguard, Stout Shield icon.png Stout Shield, Poor Man's Shield icon.png Poor Man's Shield and Crimson Guard icon.png Crimson Guard now reflect their internal proc chance instead of their legacy representation (no actual balance change)
  • Vision and Fog of War can now be any numerical value, rather than specific intervals (previously it was 0, 64, 192, 320, 448, 576, 704, 800, 832, 960, 1088, 1216, 1344, 1472, 1600, 1728)
    • Previously if you had a vision between the fixed intervals, it would clamp to a fixed value.

Heroes

Abaddon icon.png
Alchemist icon.png
  • Greevil's Greed:
    • Base bonus gold increased from 4/6/8/10 to 6/8/10/12
    • Extra bonus gold per stack from 1/2/3/4 to 3
    • Max bonus gold from 30 to 12/20/28/36
    • Recent kill window duration increased from 25 to 30
Axe icon.png
  • Battle Hunger:
    • Duration from 10/12/14/16 to 10
    • Damage from 15/20/25/30 to 16/24/32/40
      • Total damage from 150/240/350/480 over 10/12/14/16 seconds to 160/240/320/400 over 10 seconds
    • Cast range from 900 to 750
    • Movement and slow from 10 to 12%
    • Mana cost from 75/85/95/105 to 75
Bane icon.png
Beastmaster icon.png
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Call of the Wild".:
    • Now always provides a Hawk and a Boar at each level, and each now scales per level
    • Hawk health from 50/50/100/100 to 40/60/80/100
    • Hawk movement speed from 270/270/400/400 to 250/300/350/400
    • Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
    • Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
    • Hawk kill bounty from 30/30/65/65 to 30/40/50/60
    • Boar health from 0/400/400/500 to 200/300/400/500
    • Boar base damage from 0/26/26/46 to 15/30/45/60
    • Boar base attack time from 0/1.5/1.5/1 to 1.25
    • Boar poison slow from 0/20/20/35% to 10/20/30/40%
Bloodseeker icon.png
Bounty Hunter icon.png
  • Track:
    • Bonus gold for self increased from 150/200/250 to 200/275/350
    • Cooldown reduced from 10/7/5 to 4
Brewmaster icon.png
  • Base Armor reduced from 4 to 2
  • Thunder Clap:
    • Hero slow duration from 4.25 to 4
    • Cooldown from 12 to 13
Bristleback icon.png
  • Quill Spray stack damage increased from 30 to 30/32/34/36
Broodmother icon.png
  • Spiderlings' day vision reduced from 1400 to 1100
Chaos Knight icon.png
  • Reality Rift:
    • Damage increased from 25/50/75/100 to 60/80/100/120
    • Mana cost from 70 to 50
  • Phantasm illusion duration increased from 34 to 42
Chen icon.png
  • Test of Faith now teleports all of your units to you when cast on yourself
    • Has the same delay as when cast on allied heroes
  • Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4
Clinkz icon.png
  • Base attack range increased from 600 to 630
Clockwerk icon.png
Crystal Maiden icon.png
  • Crystal Nova attack speed slow from 20 to 30
  • Frostbite cooldown from 10 to 10/9/8/7
  • Freezing Field:
    • Duration increased from 7 to 10 seconds
    • Explosion spawn radius and slow radius increased by 150
    • Explosion damage radius increased by 50
    • Explosion radius increased from 230 to 250
Dark Seer icon.png
  • Base armor increased by 1
  • Vacuum pull duration increased from 0.4 to 0.5
Dazzle icon.png
  • Base attack range increased from 500 to 550
Death Prophet icon.png
  • Strength growth reduced from 2.2 to 1.9
Disruptor icon.png
  • Glimpse:
    • Mana cost rescaled from 160/130/100/70 to 100
    • Cooldown reduced from 65/50/35/20 to 60/46/32/18
  • Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10
  • Static Storm cooldown from 85 to 90/80/70
Dragon Knight icon.png
  • Elder Dragon Form level 3 now maintains the Corrosive Breath ability from levels 1 and 2
Drow Ranger icon.png
  • Illusions now benefit from the Marksmanship bonus
    • Illusions will still lose the bonus if an enemy is nearby
Earth Spirit icon.png
  • Rolling Boulder:
    • No longer reduces attack speed by 80 for 2 seconds
    • No longer does an additional 45 damage when used with a stone remnant
    • Base damage increased from 90 to 100
Earthshaker icon.png
Elder Titan icon.png
  • Astral Spirit:
    • Damage reduced from 60/100/140/180 to 60/90/120/150
    • Fixed a few cases where Elder Titan could move his Astral Spirit while casting Echo Stomp
Enchantress icon.png
  • Base movement speed increased from 315 to 335
Faceless Void icon.png
  • Time Walk no longer slows attack speed
  • Chronosphere:
    • Cooldown increased from 130/110/90 to 130/115/100
    • Ward unit types are no longer able to attack while inside the Chronosphere
Gyrocopter icon.png
  • Call Down:
    • Area of effect increased from 450 to 600
    • Missile one slow amount reduced from 50% to 30%
    • Missile two slow amount increased from 20% to 60%
  • Force Staff icon.png Force Staff can now be used on Homing Missile
Huskar icon.png
  • Inner Vitality:
    • Base health regen from 2/4/6/8 to 10
    • Regen bonus when hurt form 30/45/60/75% to 20/40/60/80%
Io icon.png
  • No longer requires turning to perform any actions
Jakiro icon.png
  • Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24
Juggernaut icon.png
  • Base agility increased from 20 to 26
  • Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%
Keeper of the Light icon.png
Kunkka icon.png
  • X Marks the Spot:
    • Enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8
    • Cast range from 500/650/800/950 to 350/550/750/1000
    • Cooldown from 14/13/12/11 to 19/16/13/10
    • Return mana cost reduced from 50 to 0
Leshrac icon.png
  • Diabolic Edict: duration increased from 8 to 10 seconds
  • Lightning Storm:
    • Slow duration increased from 0.5 to 0.75
    • Cast range increased from 700 to 800
Lich icon.png
Lifestealer icon.png
  • Infest now allows you to control the unit you are in using a sub-ability
    • Control:
      • Allows you to take control of the unit you are infesting, including their abilities
      • If you take control of a unit, it will maintain its cover, however it will become attackable by your enemy
      • Controlled units share Lifestealer's movement speed
      • Cannot be used on heroes
Lina icon.png
  • Attack projectile speed from 900 to 1000
  • Dragon Slave:
    • Damage increased from 100/170/230/280 to 110/180/250/320
    • Mana cost increased from 90/105/125/140 to 100/115/130/145
  • Light Strike Array:
    • Damage rescaled from 90/150/210/280 to 120/160/200/240
    • Mana cost increased from 90/100/110/125 to 100/110/120/130
    • Stun duration increased from 1.6/1.8/2/2.2 to 1.6/1.9/2.2/2.5
  • Fiery Soul duration increased from 9 to 10
Lion icon.png
  • Base attack damage increased by 7
  • Mana Drain drain interval from 0.25 to 0.1
    • Kills illusions on the first tick
Lone Druid icon.png
  • Removed the cast time on Spirit Bear's Return
  • Battle Cry:
    • Cooldown increased from 30 to 60
    • Duration reduced from 8 to 6
    • Bonus damage increased from 20/40/60 to 50/75/100
    • Bonus armor increased from 2/4/6 to 5/10/15
Luna icon.png
Meepo icon.png
Morphling icon.png
  • Adaptive Strike stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25
Night Stalker icon.png
  • Base attack damage increased by 4
  • Crippling Fear mana cost reduced from 90 to 50
  • Darkness:
    • Now sets all enemy vision to a maximum of 675, instead of reducing it by 25%
      • This includes Wards, Buildings, etc
    • No longer pauses the day/night timer
    • Duration from 40/60/80 to 50
    • Cooldown reduced from 180/150/120 to 160/120/80
Ogre Magi icon.png
  • Fireblast:
    • Damage reduced from 60/120/180/240 to 55/110/165/220
    • Cast range reduced from 600 to 475
Outworld Devourer icon.png
  • Astral Imprisonment:
    • Intelligence steal increased from 4/6/8/10 to 4/7/10/13
    • Intelligence steal duration reduced from 60 to 50
Phantom Assassin icon.png
  • Coup de Grace critical strike damage from 250/350/450% to 230/340/450%
Phoenix icon.png
  • Supernova attacks required to destroy increased from 5/7/10 to 5/8/11
  • Fixed Stop Icarus Dive ability sometimes being interrupted by auto-attacks
Pudge icon.png
  • Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300
Pugna icon.png
  • Decrepify movement slow on allies reduced from 50% to 25%
  • Nether Ward:
    • Attacks required to destroy increased from 3 to 4
    • Blade Mail icon.png Blade Mail no longer reflects Nether Ward damage onto Pugna
Queen of Pain icon.png
  • Blink:
    • Range increased from 700/850/1000/1150 to 1300
    • Cooldown from 12/10/8/6 to 15/12/9/6
  • Sonic Wave:
    • Now does Pure Damage and affects Spell Immune
    • Damage reduced from 350/475/600 to 290/390/490 (Aghanim's Scepter icon.png Aghanim's Scepter reduced from 350/530/725 to 325/450/575)
Riki icon.png
  • Blink Strike:
    • Max charges increased from 3/4/5 to 4/5/6
    • Charge replenish time increased from 30 to 35
    • Bonus damage from 50/70/90 to 40/70/100
Rubick icon.png
Shadow Fiend icon.png
  • Shadowraze damage increased from 75/150/225/300 to 100/175/250/325
Silencer icon.png
Skywrath Mage icon.png
  • Base agility reduced from 18 to 13
Slardar icon.png
Slark icon.png
  • Pounce damage reduced from 60/120/180/240 to 55/110/165/220
Sniper icon.png
  • Shrapnel:
    • No longer does damage to buildings
    • Now has 3 charges with a 40 second replenish time
      • Shrapnel's slow and damage does not stack with itself
    • Mana cost reduced from 120 to 50
    • Duration increased from 9 to 10
Spirit Breaker icon.png
Storm Spirit icon.png
  • Turn Rate improved from 0.6 to 0.8
Sven icon.png
Techies icon.png
  • Added to Captain's Mode
  • Land Mines damage increased from 225/300/375/450 to 300/375/450/525
Terrorblade icon.png
  • Reflection cast point reduced from 0.5 to 0.3
  • Sunder minimum HP from 25/20/15% to 20%
Tidehunter icon.png
  • Base movement speed reduced by 5
  • Ravage damage reduced from 200/325/450 to 200/290/380
Tinker icon.png
Tiny icon.png
  • Toss duration increased from 1 to 1.3 seconds
  • Grow move speed bonus rescaled from 20/40/60 to 40/50/60
Treant Protector icon.png
Troll Warlord icon.png
  • Fixed Fervor stack count being 1 stack too slow
Tusk icon.png
  • Ice Shards:
    • Projectile speed from 900 to 1100
    • Shard duration from 5 to 7 seconds
  • Walrus PUNCH!:
    • Is now an enemy target ability, and is auto-castable
    • Cooldown reduced from 25/20/15 to 20/16/12
Undying icon.png
  • Soul Rip:
    • Max units from 5/10/15/20 to 10/12/14/16
    • Damage/heal per unit from 25 to 18/22/26/30
  • Tombstone armor increased by 1
  • Flesh Golem max slow increased from 15 to 20%
Vengeful Spirit icon.png
Visage icon.png
Warlock icon.png
  • Fatal Bonds:
    • Cast range increased from 800 to 900
    • Radius increased from 575 to 700
Windranger icon.png
  • Powershot:
    • Travel range increased from 1825 to 2600
    • Max damage is now dealt after 1 second channel instead of 0.7
      • It always channeled to 1 previously
    • Cast point improved from 0.3 to 0
    • Reduced the area of the lingering vision at the end of Powershot from 800 to 400
  • Focus Fire attack speed bonus increased from 400 to 500

Items

Animal Courier (Radiant) icon.png
  • Cost reduced from 150 to 120
Armlet of Mordiggian (Inactive) icon.png
  • Recipe cost reduced from 600 to 500
Blink Dagger icon.png
  • Blink is no longer disabled if you take no damage (e.g. Spiked Carapace, Refraction, etc)
Bottle (Full) icon.png
  • A courier carrying a non-full Bottle will always be slowed
    • Instead of only slowing when carrying an empty Bottle
Broadsword icon.png
  • Replaced Talisman of Evasion with Broadsword in the Side Shop
Circlet icon.png
Clarity icon.png
  • Mana restore increased from 135 to 150
Crimson Guard icon.png
  • Guard duration increased from 9 to 10
Diffusal Blade 1 icon.png
  • Is no longer a Unique Attack Modifier
  • Multiple Manabreak type abilities do not stack
Drum of Endurance icon.png
  • Endurance charges increased from 5 to 6
Eul's Scepter of Divinity icon.png
  • Recipe cost increased from 500 to 650
Healing Salve icon.png
  • Cost reduced from 115 to 110
Helm of the Dominator icon.png
  • Dominated unit bonus health increased from 250 to 500
Magic Wand icon.png
  • Max charges increased from 15 to 17
Medallion of Courage icon.png
  • Recipe cost increased from 200 to 325
  • Valor can now be cast on allies to give them armor
  • Passive armor and exchange armor increased from 6 to 7
Pipe of Insight icon.png
  • Recipe cost reduced from 900 to 800
  • Barrier duration increased from 10 to 12
Refresher Orb icon.png
  • Cooldown increased from 185 to 195
Shadow Amulet icon.png
  • Cost reduced from 1600 to 1400
  • Your movement is now only interrupted when the invisibility starts rather than when you cast it

Patch notes

Update 1

Gameplay

  • Released Version 6.83
  • When spectating a game with a team's Fog of War selected, you now only see what they can see in-world and on the minimap. This applies to player perspective as well
  • Improved server stability under UDP packet flood attack by moving packet processing off of the game thread and onto worker threads.
  • Added a sound effect that plays when Sange icon.png Sange and Sange and Yasha icon.png Sange and Yasha's maim procs on an attack

Alt-Click

  • Alt-Clicking now works on Passive and Unlearned abilities
  • You can now Alt-Click your own, and your enemies', health and mana bars to announce the current health and mana
  • If you Alt-Click an item or ability but do not have enough mana, the amount of mana needed will be shared
  • You can now Alt-Click buffs and debuffs on your hero to announce them to your team
  • Alt-Clicking now works for items without activation (such as Aegis of the Immortal icon.png Aegis of the Immortal)
  • Alt-Clicked abilities that are ready now also include the level of the ability
  • Alt-Clicking on a dead enemy's icon in the top bar will announce that they are dead, and when they will respawn
  • Alt-Clicking your respawn timer announces your respawn time to your team
  • Alt-Clicking on the Glyph button will announce its status, and Ctrl-Alt-Clicking the button will suggest not using the Glyph yet
  • Alt-Clicking an enemy's Bottle (Full) icon.png Bottle now shows what rune is inside of it

Bug Fixes

  • Fixes for several effects being erroneously visible through the Fog of War
  • Fixed a case where users had very large control group settings files, which was causing long delays after selecting their hero (some users in this situation have had their control groups reset)
  • Fixed not being able to taunt sometimes after using a prediction charm
  • Fixed Death Effects not playing

Workshop

  • Fixed not being able to edit .pcf particle files when launching Dota 2 with "-tools -nop4"

Update 2

Update 3

  • Fixed Time Walk being visible in FoW
  • Fixed an old bug with Linken's Sphere icon.png Linken's Sphere interaction on charged abilities ( Blink Strike and Demonic Purge) and with passive Greater Bash when triggered through Nether Strike and Charge of Darkness AoE
  • Fixed Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Call of the Wild". not allowing you to select either ability icon to skill
  • Fixed Forged Spirit having the wrong starting in Update 2
  • Fixed various tooltips
  • Fixed various issues with taking control of allied creeps
  • Fixed Allied players being unable to control their units once Infested
  • Control ability is now disabled when it cannot be used
  • Fixed Shadow Word not working on spell immune allies
  • Fixed Alt-Clicking abilities/items while dead showing Not enough Mana error
  • Fixed an old bug with Charge of Darkness going into cooldown when you die
  • Fixed an old bug with Enchant Remnant ignoring Linken's Sphere icon.png Linken's Sphere
  • Fixed Walrus PUNCH! not playing the animation properly

Update 4

  • Fixed Lifestealer minimap icon.png Lifestealer's Control giving Magic Stick icon.png Magic Stick charges
  • Fixed Eclipse not turning day to night properly
  • Fixed an old minor bug with how you lose life at the end of Ghostship
  • Fixed various tooltips
  • Fixed X Marks the Spot not returning allies if they become spell immune
  • Lifestealer minimap icon.png Lifestealer now kills the Infested unit under two conditions:
    1. it is an enemy
    2. it is an allied unit that you took control over
  • Fixed abilities of already-controlled units being disabled when Infested.
  • Fixed ability slot count being wrong when Infesting heroes.
  • Control/ Consume abilities are now only added to units that are not already controlled by an ally

Update 5

  • Fixed Living Armor not selecting spell immune allies when targeting the ground
  • Fixed unselectable units like Reflection not getting their vision reduced by Darkness
  • Fixed Supernova Aghanim's Scepter icon.png Aghanim's Scepter not working properly
  • Fixed and old bug with damage source on Poison Sting, Mass Serpent Ward splash, and Plague Ward dps
  • Fixed various tooltips
  • Fixed Toss duration to take 1.3 seconds.
  • Fixed Remote Mines Detonate hotkey
  • Fixed not being able to take control of an enemy-controlled unit.
  • Fixed gaining control of an allied unit after not taking control of it and consuming your way out of it.

Update 6

Economy

Fantasy Season 2

Bundles

  • Contains:

Couriers

HUD Skins

Loading Screens

  • Contains:

Treasures

  • Contains:


  • Contains:

Tournament Items

Unreleased Items

  • These are likely for an upcoming tournament on Perfect World servers.

Cursor Packs

Couriers

Treasures

  • Contains:


  • Contains:

Drop List

  • Added: