Darkest Dungeon Announcer Pack (ft. Wayne June)

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Darkest Dungeon Announcer Pack (ft. Wayne June)
Cosmetic icon Announcer Darkest Dungeon (ft. Wayne June).png
Bundle
Rarity: Mythical
Slot: Announcer Pack

This pack replaces the Default announcer and Mega-Kills announcer with the foreboding Ancestor from Darkest Dungeon, as voiced by Wayne June.
Created By
Wayne June
Released
Origin
Darkest Dungeon Announcer Pack (ft. Wayne June)
Announcer: Darkest Dungeon (ft. Wayne June)
Mega-Kills: Darkest Dungeon (ft. Wayne June)

Contents

Welcome

50% chance, for Captain's Mode, Single Draft, All Random, Random Draft, Mid Only, Reverse Captain's Mode, and Least Played

50% chance, for All Pick

20% chance, during certain daytimes, for Captain's Mode, Single Draft, All Random, Random Draft, Mid Only, Reverse Captain's Mode, and Least Played

  • Play Desire for slaughter stirs unabated by the promise of a new day. followup
  • Play Come and seek refuge from blinding daylight. followup
  • Play The sun has set, as bleak doom stirs between the stars. followup
  • Play Soon, the witching hour. followup

15% chance, during certain daytimes, for All Pick

  • Play Desire for slaughter stirs unabated by the promise of a new day. followup
  • Play Come and seek refuge from blinding daylight. followup
  • Play The sun has set, as bleak doom stirs between the stars. followup
  • Play Soon, the witching hour. followup

Game mode

All Pick

50% chance

  • Play All Pick, choose quickly.
  • Play Choose a hero to serve your twisted aims. followup

25% chance

  • Play This motley assortment begs to bleed through you.

All Random

  • Play All Random.
  • Play Let the cold uncertainty of existence guide your hand.

Captain's Draft

  • Play Captain's Draft.

Captain's Mode

  • Play Captain's Mode.

Deathmatch

  • Play Death Match, my favorite.

Least Played

  • Play Least Played.
  • Play All conflict invites tragedy.

Mid Only

Random Draft

Reverse Captain's Mode

  • Play Reverse Captain's Mode.

Single Draft

Drafting

Picking

50% chance

  • Play Your turn to pick.

Banning

Time left to pick

  • Play Ten seconds remain.
  • Play Five seconds remain.
  • Play Reserve time.

Draft end
15% chance, when own team consists of 5 carries

  • Play An army made of carries is doomed to die at the hands of the unwashed and their pitchforks.

15% chance, when own team has no supports

  • Play A sword needs no healing, a spear begs no solace. Only fools battle without support.

Picking specific heroes

60% chance

  • Play Abaddon minimap icon.png Abaddon. Master of the Black Mist of Avernus.
  • Play Alchemist minimap icon.png Alchemist. An unbalanced pair of jail breakers, questing after the ultimate transmutation.
  • Play Ancient Apparition minimap icon.png Ancient Apparition. Immortal elemental, born of the cold infinite void.
  • Play Anti-Mage minimap icon.png Anti-Mage. Nemesis of the Dark God and all those who wield magic.
  • Play Axe minimap icon.png Axe. The ruthless general of the Red Mist.
  • Play Bane minimap icon.png Bane. The avatar of waking nightmares, and the essence of fear itself.
  • Play Batrider minimap icon.png Batrider. Thrillseeker extraordinaire who rules the skies.
  • Play Beastmaster minimap icon.png Beastmaster. Embodiment of nature's primal savagry.
  • Play Bloodseeker minimap icon.png Bloodseeker. Hound of the Flayed Twins, whose bloodlust demands unceasing sacrifice.
  • Play Bounty Hunter minimap icon.png Bounty Hunter. Stalker for profit.
  • Play Brewmaster minimap icon.png Brewmaster. Drunken seeker of enlightenment through libation.
  • Play Bristleback minimap icon.png Bristleback. A paradoxical combination of dedicated training and hundreds of tavern brawls.
  • Play Broodmother minimap icon.png Broodmother, who'll slay any threat to her offspring.
  • Play Centaur Warrunner minimap icon.png Centaur Warrunner. A mighty warrior, fixated on becoming legend.
  • Play Chaos Knight minimap icon.png Chaos Knight. Plane slider who seeks to finally extinguish the source of the light.
  • Play Chen minimap icon.png Chen. Scourge of the unbeliever.
  • Play Clinkz minimap icon.png Clinkz. Slayer of Maraxiform and cursed to feel the agony of death, forever.
  • Play Clockwerk minimap icon.png Clockwerk. Master of ambush and engineer of mechanized destruction.
  • Play Crystal Maiden minimap icon.png Crystal Maiden. Outcast master of the frozen arts.
  • Play Dark Seer minimap icon.png Dark Seer. Stranger in a strange land, and master of strategy.
  • Play Dazzle minimap icon.png Dazzle. Fanatical shadow priest of the Dezun Order.
  • Play Death Prophet minimap icon.png Death Prophet. She who peers beyond the veil, yet is unable to die.
  • Play Disruptor minimap icon.png Disruptor. Ruler of thunder and lightning.
  • Play Doom minimap icon.png Doom, the insatiable Lucifer. Destined ruler of the world.
  • Play Dragon Knight minimap icon.png Dragon Knight. A dragon slayer who contains the essence of his sworn enemy.
  • Play Drow Ranger minimap icon.png Drow Ranger, whose arrows whisper death's secret names as they fly from the shadows.
  • Play Earth Spirit minimap icon.png Earth Spirit. The living might of the earth itself.
  • Play Earthshaker minimap icon.png Earthshaker. Earth's mortal avatar.
  • Play Elder Titan minimap icon.png Elder Titan. Our shattered world is said to be a reflection of his fractured soul.
  • Play Ember Spirit minimap icon.png Ember Spirit. Teacher of the ways of the Burning Celestial.
  • Play Enchantress minimap icon.png Enchantress. A cheerful sylvan wanderer.
  • Play Enigma minimap icon.png Enigma. None can truly tell his tale, or know what he is.
  • Play Faceless Void minimap icon.png Faceless Void. He who exists outside of time can wield it to great effect.
  • Play Gyrocopter minimap icon.png Gyrocopter. Perfecter of mechanized flight.
  • Play Huskar minimap icon.png Huskar. Beware the one whose power grows with injury.
  • Play Invoker minimap icon.png Invoker. The quasi immortal prodigy of magic.
  • Play Io minimap icon.png Io. The inscrutable enbodiment of universal mysteries.
  • Play Jakiro minimap icon.png Jakiro. Living, breathing contradiction who wields both fire and ice.
  • Play Juggernaut minimap icon.png Juggernaut. From the sunken Isle of Masks, tirelessly devoted to sword play and ritual.
  • Play Keeper of the Light minimap icon.png Keeper of the Light. A cunning disguise for one who lives in all planes at once, and bears the power of infinite light.
  • Play Kunkka minimap icon.png Kunkka. Commander of the Ghostship, and wielder of the legendary Tidebringer.
  • Play Legion Commander minimap icon.png Legion Commander. Leader of the destroyed Bronze Legion. Pursues vengeance against those from the abyss.
  • Play Leshrac minimap icon.png Leshrac, who once peered into the Chronoptic Crystals and found only horror at the core of all existence.
  • Play Lich minimap icon.png Lich. Master of ice magic, and enslaver of kingdoms, trapped in an undying parody of his former life.
  • Play Lifestealer minimap icon.png Lifestealer. This strange body holds two minds, who seek to infiltrate the psyche of others.
  • Play Lina minimap icon.png Lina. Proud and bright, like the all consuming power of fire that she wields with cunning.
  • Play Lion minimap icon.png Lion. Corrupted Demon Witch driven only by infinite rage.
  • Play Lone Druid minimap icon.png Lone Druid of the forgotten Bear Clan. Burdened with the keeping of the legendary Seed of Renewal.
  • Play Luna minimap icon.png Luna. The dreaded Moonrider, guardian of the Nightsilver Woods.
  • Play Lycan minimap icon.png Lycan. Sole heir of the forgotten House of Ambry, cursed to lycanthropy by his own king.
  • Play Magnus minimap icon.png Magnus, the proud Magnoceros, bend on revenge to those who despoiled his homeland and kin.
  • Play Medusa minimap icon.png Medusa, youngest of the Gorgons. Gave up her radiant beauty for immortal power.
  • Play Meepo minimap icon.png Meepo. Elusive and enigmatic. It is said he can split himself without dividing his power.
  • Play Mirana minimap icon.png Mirana. She surrendered the Solar Throne to serve the goddess of the moon.
  • Play Morphling minimap icon.png Morphling. Spawned from a comet, born into battle.
  • Play Naga Siren minimap icon.png Naga Siren. Sinuous and serpentine, yet bound by the most rigid honor.
  • Play Nature's Prophet minimap icon.png Nature's Prophet, who sprouted from Verodicia's body to nurture and defend the woods.
  • Play Necrophos minimap icon.png Necrophos. The Pope of Pestilence, whose power grows as his plague corrupts and devours its victims.
  • Play Night Stalker minimap icon.png Night Stalker. Beware nightfall, for he watches and waits for those who stray from torch light.
  • Play Nyx Assassin minimap icon.png Nyx Assassin. Shaped from a grub into a killing machine to destroy the enemies of his goddess.
  • Play Ogre Magi minimap icon.png Ogre Magi. Singular prodigy of an exceptionally dull race, and said to be graced by divine luck herself.
  • Play Omniknight minimap icon.png Omniknight. The only one who dared question the Omniscience and was made stronger for it.
  • Play Oracle minimap icon.png Oracle. A mysterious soothsayer from another dimension, doomed to shape fate with his predictions.
  • Play Outworld Devourer minimap icon.png Outworld Devourer. A terrifying being, whose arrival foreshadows an even greater threat.
  • Play Phantom Assassin minimap icon.png Phantom Assassin. Veiled sister of a mysterious order, of which she alone still recalls her true name.
  • Play Phantom Lancer minimap icon.png Phantom Lancer. This curious being is infused with reflective shards, remnants of a dead wizard's life force.
  • Play Phoenix minimap icon.png Phoenix. Child of galactic suns, whose destiny is intertwined with the mortals of this plane.
  • Play Puck minimap icon.png Puck. The infant form of a Faerie Dragon. Is mischief its sole purpose, or does something darker stir within?
  • Play Pudge minimap icon.png Pudge. Battlefield butcher, and consummate consumer of carrion.
  • Play Pugna minimap icon.png Pugna. Part of a legacy of reincarnated beings who have mastered the destructive power of Oblivion itself.
  • Play Queen of Pain minimap icon.png Queen of Pain. Succubus of torment, herald of agony.
  • Play Razor minimap icon.png Razor. Lightning lord from the Underscape.
  • Play Riki minimap icon.png Riki. Orphan of the great Tahlin Dynasty. Master of invisibility and assassination.
  • Play Rubick minimap icon.png Rubick, who became Grand Magus when he discovered he can turn the powers of his predecessors against them.
  • Play Sand King minimap icon.png Sand King. Avatar of the great sentient sands that flood the Scintillant Waste.
  • Play Shadow Demon minimap icon.png Shadow Demon. Infinite corrupter of those who dare summon him.
  • Play Shadow Fiend minimap icon.png Shadow Fiend. Dark and unfathomable collector of souls.
  • Play Shadow Shaman minimap icon.png Shadow Shaman. Master of the mysterious Serpent Wards, he seeks only to live and let live.
  • Play Silencer minimap icon.png Silencer. The grim nemesis of magic users and all those who wield arcane energies.
  • Play Skywrath Mage minimap icon.png Skywrath Mage. A powerful mage, cursed by tradition to protect the one he hates the most.
  • Play Slardar minimap icon.png Slardar. Protector of the Sunken Treasures found in the ink black depths of the seas.
  • Play Slark minimap icon.png Slark. Deeply cunning, and the only one to ever escape the dreaded prison of Dark Reef.
  • Play Sniper minimap icon.png Sniper. Ruled by a dark prophecy, and exiled from his people.
  • Play Spectre minimap icon.png Spectre. A strange being who incarnates solely to pursue combat.
  • Play Spirit Breaker minimap icon.png Spirit Breaker. A plane-shifting elemental force that serves a hidden master.
  • Play Storm Spirit minimap icon.png Storm Spirit. Capricious fate has infused this mortal frame with the eternal power of the storm.
  • Play Sven minimap icon.png Sven. Desecrator of the Vigil Codex that had doomed his father. He answers to no one but himself.
  • Play Techies minimap icon.png Techies. Do give this explosive trio a wide berth.
  • Play Templar Assassin minimap icon.png Templar Assassin. Sworn protector of the Hidden Temple, wherein she drinks deeply from the fountain of hidden knowledge.
  • Play Terrorblade minimap icon.png Terrorblade. Once a demon, that was found to be too foul, too terrible by his own kin. Beware his twisted intent.
  • Play Tidehunter minimap icon.png Tidehunter. Nemesis of Kunkka, devoted to Maelrawn the Tentacular.
  • Play Timbersaw minimap icon.png Timbersaw. Lone survivor of Augury Bay, a town decimated by carnivorous plants and murderous trees.
  • Play Tinker minimap icon.png Tinker. One of a race who arrogantly plumbed the inner workings of nature itself, and thus doomed the Violet Plateau.
  • Play Tiny minimap icon.png Tiny. An ever growing expression of mineral and intelligence, seeking self awareness.
  • Play Treant Protector minimap icon.png Treant Protector. Selected by his sentient plant brethren to scout the outer lands, and anticipate any threat to their hidden sanctuary.
  • Play Troll Warlord minimap icon.png Troll Warlord. Exiled from his own race for being too vexatious.
  • Play Tusk minimap icon.png Tusk, the Snowball from Cobalt. He bested the Bristled Bruiser after a legendary brawl.
  • Play Undying minimap icon.png Undying. Chosen by the Dead God to spread his dirge across the land.
  • Play Ursa minimap icon.png Ursa, known as Ulfsaar. A proud and mighty warrior as dependable as he is ferocious.
  • Play Vengeful Spirit minimap icon.png Vengeful Spirit. Betrayed and wings broken, she made a forbidden pact to enact her vengeance.
  • Play Venomancer minimap icon.png Venomancer. Once an herbalist, now an abominable hybrid of orchid and reptile, whose venom is infinitely potent.
  • Play Viper minimap icon.png Viper. A soaring monstrosity, who used forbidden knowledge to enhance its own toxins.
  • Play Visage minimap icon.png Visage. Spectral gargoyle charged with hunting those souls who, by chance or determined cunning, who escaped the veil between life and death.
  • Play Warlock minimap icon.png Warlock. Indefatigable pursuer of lost tomes and master scholar of the eldritch arts they contain.
  • Play Weaver minimap icon.png Weaver. Once maintainer of the warp and weft of reality itself, now exiled for daring to weave his own fate.
  • Play Windranger minimap icon.png Windranger. Once known as Lyralei, favored godchild of the capricious wind.
  • Play Winter Wyvern minimap icon.png Winter Wyvern. Rare member of the dragon Scholars. She lives for the adventure of finding rare tomes.
  • Play Witch Doctor minimap icon.png Witch Doctor. Ancient twisted being who has cultivated the power and discipline to heal or destroy.
  • Play Wraith King minimap icon.png Wraith King. He distrusted his mortal flesh, and instead transformed himself into a deathless being with the energy shed by the sacrifice of terrifying beings.
  • Play Zeus minimap icon.png Zeus. Eternal lover of mortals and their whims, was cursed to fidelity for a mortal's lifetime by his spurned wife.
  • Play Monkey King minimap icon.png Monkey King. A slippery trickster, he has crowned himself king of the primates, with ambitions for far greater.
  • Play Arc Warden minimap icon.png Can Radiant and Dire be forced to resolve their primordial differences? Arc Warden's shattered psyche depends on this flimsy hope.
  • Play Pangolier minimap icon.png Aah, here we find a sanguine romantic, who feats of hedonism and recklessness are known even to myself.
  • Play Dark Willow minimap icon.png Mireska Sunbreeze. What more is there to say about this upstart faerie who left a life of privilege to swindle and grift her way through life.

Beginning battle

Entering battle

  • Play Prepare for battle.

30% chance

  • Play The cost of preparedness, measured now in gold, later in blood.

Time before battle

  • Play Thirty seconds to battle.
  • Play Ten seconds to battle.

25% chance

  • Play Thirty seconds until the brutal contest commences.
  • Play Ten seconds until chaos and subhuman instincts reign.

Battle begins

  • Play The battle begins. followup
  • Play Stoke your rage, the battle begins. followup
  • Play Burn down your reason and throttle all mercy. Battle is nigh.

Kills

First Blood

  • Play 120 First blood.
  • Play 120 The first crimson drop is spilled.
  • Play 120 Death, the spark that kindles the unquenchable conflagration of conflict.
  • Play 120 Fate demanded this sacrifice.

5% chance

  • Play r Back to the pit!

Double Kill

  • Play 120 Murder revisited.
  • Play 120 And now, there lie two. Companions unto death.
  • Play 120 A second slain.
  • Play 120 Surrender to this fiend, or be cut down like the rest.
  • Play 120 Witness this singular bloodlust.

Triple Kill

  • Play 120 Third's the bloody charm.
  • Play 120 Who will weep for this trio of victims?
  • Play 120 A third victim falls.
  • Play 120 Can anyone put a stop to this masterful slayer?

Ultra Kill

  • Play 120 A fourth slain.
  • Play 120 Four graves in need of digging.
  • Play 120 The assassin takes a forth victim.
  • Play 120 Does this wicked individual have no equal?
  • Play 120 This one is devoted to the art of murder.
  • Play 120 What cruel gods stand by and allow this atrocity to continue?

Rampage

  • Play 120 A fifth head stone has been commissioned in haste.
  • Play 120 Five killed in the name of bloodlust.
  • Play 120 Five lives snuffed like a candle buffeted by the winds of death.
  • Play 120 Fear this new reaper.
  • Play 120 Wrath personified.
  • Play 120 All kneel to the one who would rival death itself.

Killing Spree

  • Play 120 Three torn asunder.
  • Play 120 More doomed souls have been torn from their mortal flesh.

Dominating

  • Play 120 Death delights in this destruction.
  • Play 120 One more to throw on the growing corpse pile.

Mega Kill

  • Play 120 Such a sequence of horrifying violence.
  • Play 120 Murder everywhere. Reason trampled by wrath.

Unstoppable

  • Play 120 What wicked slaughter.
  • Play 120 Eldritch forces beyond sight, beyond reason, are drawn to this unparalleled massacre.

Wicked Sick

  • Play 120 Like a rabid fox in a hen house.
  • Play 120 Murder made art.

Monster Kill

  • Play 120 The bodies pile even higher. A grizzly Tower of Babel.

Godlike

  • Play 120 Prepare the lion pits. The graveyard is full.

Holy Shit

  • Play 120 Scores now lie dead, uncountable by mortal reckoning.

Twenty kills streak

  • Play 120 A rampage beyond reason, beyond sanity.

Ownage

  • Play 120 This is no battlefield, this is a slaughter house.
  • Play 120 An unthinkable bloodbath.

Team Wipe
Radiant team

  • Play 120 All of radiant heroes are slain.

Dire team

  • Play 120 Dire's heroes have been killed to the last.

Team announcements

Your Radiant Dire Enemy
Courier
killed
  • Play Radiant's courier has been killed! followup
  • Play Radiant's courier, innocent of any bloodshed, has been slain.
  • Play Radiant's courier has fallen to desperate fiends. followup
  • Play Radiant's courier has been slain. followup
  • Play Radiant's courier, indispensable to their cause, has been killed by cowards.
  • Play Dire's courier has been killed. followup
  • Play Death has come to Dire's courier. followup
  • Play Dire's courier has been killed by cynical marauders.
  • Play Sadly, Dire's brave courier was taken for granted until its demise. followup
  • Play Mourn Dire's courier, for it has been murdered. followup
Roshan
killed
  • Play Roshan has fallen to the Radiant! followup
  • Play Radiant has defeated Roshan. They now wield the Aegis of Immortality! followup
  • Play Radiant's bolt maneuvers have gained them victory over Roshan! followup
  • Play Roshan has fallen to the Dire. followup
  • Play Dire has defeated Roshan. They now wield the Aegis of Immortality! followup
  • Play Dire's cunning maneuvers have undone Roshan. followup
Structure
under attack

Top tower

  • Play 6 Your top tower is under attack. followup
  • Play 6 Your top tower shakes with violence. followup
  • Play 6 Your top tower is threatened. followup
  • Play 6 Your top tower quakes under a fiendish assault. followup
  • Play 6 The fiends threaten your top tower! followup
  • Play 6 Your top tower is being mobbed. followup
  • Play 6 The enemy swarms your top tower. followup
  • Play 240 Seek to your top tower, it is under duress
  • Play 240 Brigands wielding cruel instruments of war swarm your top tower!

Middle tower

  • Play 6 Your middle tower is being attacked. followup
  • Play 6 Your middle tower is being mobbed. followup
  • Play 6 Protect your middle tower if you wish to hold your edge. followup
  • Play 6 The enemy swarms your middle tower! followup
  • Play 6 The fiends threaten your middle tower. followup
  • Play 6 Your middle tower is under attack! followup
  • Play 6 Your middle tower buckles under the seiging assault of your enemies! followup
  • Play 240 Your middle tower, it may be under siege. I'm busy with my studies.
  • Play 240 Your middle tower will soon be forgotten if you delay any longer.

Bottom tower

  • Play 6 Your bottom tower is under attack! followup
  • Play 6 The fiends threaten your bottom tower! followup
  • Play 6 Your bottom tower is besieged by villains. followup
  • Play 6 Your bottom tower is under siege. followup
  • Play 6 Your bottom tower is under attack! followup
  • Play 6 Your bottom tower is being mobbed. followup
  • Play 6 The enemies followup
  • Play 240 Weakness idiocy! Defend your bottom tower!
  • Play 240 A brilliant stratagem, or perhaps your witless malaise have opened your bottom tower to the adversary.

Top barracks

  • Play 6 Your top barracks are under attack! followup
  • Play 6 Your top barracks shudders under the blows of the enemy! followup
  • Play 6 Your top barracks are being torn asunder! followup
  • Play 10 The enemy seeks to destroy your top barracks.

Middle barracks

  • Play 6 Your middle barracks are under attack! followup
  • Play 6 Your middle barracks shudders under the blows of the enemy! followup
  • Play 6 Your middle barracks are being torn asunder! followup
  • Play 10 The enemy seeks to destroy your middle barracks.

Bottom barracks

  • Play 6 Your bottom barracks are under attack! followup
  • Play 6 Your bottom barracks shudders under the blow of the enemy! followup
  • Play 6 Your bottom barracks are being torn asunder! followup
  • Play 10 The enemy seeks to destroy your bottom barracks

The Ancient

Top tower

  • Play 6 Radiant's top tower is under attack. followup
  • Play 6 Radiant has foolishly exposed their top tower to attack. followup
  • Play 6 Radiant's top tower is under fiendish assault! followup
  • Play 6 Enemies gather at Radiant's top tower! followup
  • Play 6 Radiant's top tower is threatened by fiends! followup

Middle tower

  • Play 6 Radiant's middle tower is under attack! followup
  • Play 6 Radiant's middle tower thunders with blows from their enemy. followup
  • Play 6 Radiant's middle tower is under fiendish assault! followup
  • Play 6 Enemies gather at Radiant's middle tower. followup
  • Play 6 Radiant's middle tower is threatened by fiends! followup

Bottom tower

  • Play 6 Radiant's bottom tower is under attack! followup
  • Play 6 Radiant's bottom tower is assailed by fiends who seek its destruction. followup
  • Play 6 Radiant's bottom tower is under fiendish assault! followup
  • Play 6 Enemies gather at Radiant's bottom tower. followup
  • Play 6 Radiant's bottom tower is threatened by fiends! followup

Top barracks

  • Play 10 Radiant's top barracks are under attack!
  • Play 11 Radiant's foes converge on its top barracks!
  • Play 12 Radiant has allowed their top barracks to be attacked!
  • Play 13 Radiant's top barracks are swarmed by their enemies!

Middle barracks

  • Play 10 Radiant's middle barracks are under attack!
  • Play 11 Radiant's foes converge on its middle barracks!
  • Play 12 Radiant has allowed their middle barracks to be attacked!
  • Play 13 Radiant's middle barracks are swarmed by their enemies!

Bottom barracks

  • Play 10 Radiant's bottom barracks are under attack!
  • Play 11 Radiant's foes converge on its bottom barracks!
  • Play 12 Radiant has allowed their bottom barracks to be attacked!
  • Play 13 Radiant's bottom barracks are swarmed by their enemies!

The Ancient

  • Play 6 Radiant's Ancient is under attack! followup
  • Play 6 Radiant has allowed their Ancient to feel the wrath of their enemies. followup
  • Play 6 Radiant's Ancient is being desecrated! followup
  • Play 6 Radiant's Ancient shakes from enemy blows. followup
  • Play 6 Radiant's Ancient is being ravaged by the Dire! followup
  • Play 6 Radiant has opened up to an attack on their Ancient! followup

Top tower

Middle tower

  • Play 6 Dire's middle tower is under attack! followup
  • Play 10 Dire's middle tower is being assaulted, thanks to their flawed tactics.
  • Play 6 Dire's middle tower is under siege! followup
  • Play 6 Foes threaten Dire's middle tower! followup
  • Play 6 Dire's middle tower is ravaged by the enemy. followup

Bottom tower

Top barracks

  • Play 10 Dire's top barracks are under attack!
  • Play 10 Dire's top barracks cannot last long under this ferocious attack!
  • Play 10 Dire's top barracks are under siege!
  • Play 10 Fools! Dire's top barracks is being destroyed!
  • Play 10 Fools! Dire's middle barracks is being destroyed!
  • Play 10 Fools! Dire's bottom barracks is being destroyed!

Middle barracks

  • Play 10 Dire's middle barracks are under attack!
  • Play 10 Dire's middle barracks cannot last long under this ferocious attack!
  • Play 10 Dire's middle barracks are under siege!

Bottom barracks

  • Play 10 Dire's bottom barracks are under attack!
  • Play 10 Dire's bottom barracks cannot last long under this ferocious attack!
  • Play 10 Dire's bottom barracks are under siege!

The Ancient

  • Play 6 Dire's Ancient is under attack! followup
  • Play 6 Dire has allowed their Ancient to feel the wrath of their enemies. followup
  • Play 6 Dire's Ancient is being desecrated! followup
  • Play 6 Dire's Ancient shakes from enemy blows. followup
  • Play 6 Dire's Ancient is being ravaged by the Radiant! followup
  • Play 6 Dire has opened up to an attack on their Ancient! followup
Structure
fallen

Top tower

Middle tower

  • Play Your middle tower has fallen! followup
  • Play Your middle tower has been toppled by the enemy! followup
  • Play Your middle tower has been lost! followup
  • Play Your middle tower has been razed to the ground. followup
  • Play Your middle tower has been crushed! followup
  • Play r Your middle tower lies in ruin, desecrated by those who would make you kneel.

Bottom tower

  • Play Your bottom tower has fallen! followup
  • Play Your bottom tower has been reduced to ash. followup
  • Play Your bottom tower has been lost! followup
  • Play Your bottom tower has been toppled! followup
  • Play Your bottom tower has been razed to the ground. followup
  • Play Your bottom tower has been crushed. followup
  • Play r What pathetic news. Your bottom tower crumbles to dust as we speak.

Top barracks

  • Play Your top barracks have fallen. followup
  • Play Your foes have pillaged your top barracks, leaving them in ruin.
  • Play You have allowed your top barracks to be destroyed.

Middle barracks

  • Play Your middle barracks have fallen.
  • Play Your foes have pillaged your middle barracks, leaving them in ruin.
  • Play You have allowed your middle barracks to be destroyed. followup

Bottom barracks

  • Play Your bottom barracks have fallen.
  • Play Your foes have pillaged your bottom barracks, leaving them in ruin. followup
  • Play You have allowed your bottom barracks to be destroyed.

Top tower

  • Play Radiant's top tower has fallen!
  • Play Radiant has lost their top tower to the enemy.
  • Play Radiant's top tower has been utterly destroyed!
  • Play Radiant's top tower has been crushed!

Middle tower

  • Play Radiant's middle tower has fallen!
  • Play Radiant has forfeited their middle tower!
  • Play Radiant's middle tower has been utterly destroyed!
  • Play Radiant's middle tower has been crushed.
  • Play Dire's middle tower has fallen!
  • Play Dire's middle tower has fallen to the enemy.
  • Play Dire's middle tower has been destroyed!
  • Play Dire's middle tower has been crushed!

Bottom tower

  • Play Radiant's bottom tower has fallen!
  • Play Radiant has failed to protect their bottom tower!
  • Play Radiant's bottom tower has been utterly destroyed.
  • Play Radiant's bottom tower has been crushed!
  • Play Dire's bottom tower has fallen!
  • Play Dire's bottom tower has been reduced to ashes and rubble.
  • Play Dire's bottom tower has been destroyed!
  • Play Dire's bottom tower has been crushed!

Top barracks

  • Play Radiant's top barracks were allowed to fall!
  • Play Radiant is now without its top barracks.
  • Play Radiant has surrendered its top barracks.

Middle barracks

  • Play Radiant's middle barracks were allowed to fall!
  • Play Radiant is now without its middle barracks.
  • Play Radiant has surrendered its middle barracks.

Bottom barracks

  • Play Radiant's bottom barracks were allowed to fall!
  • Play Radiant is now without its bottom barracks.
  • Play Radiant has surrendered its middle barracks.

Top tower

  • Play Dire's top tower has fallen!
  • Play Dire's top tower has been razed to the ground.
  • Play Dire's top tower has been utterly destroyed!
  • Play Dire's top tower has been crushed!

Middle tower

Bottom tower

Top barracks

  • Play Dire must now survive without its top barracks.
  • Play Dire's top barracks are now in ruins.
  • Play Dire's top barracks have collapsed under the blows of the enemy.

Middle barracks

  • Play Dire must now survive without its middle barracks.
  • Play Dire's middle barracks are now in ruins.
  • Play Dire's middle barracks have collapsed under the blows of the enemy.

Bottom barracks

  • Play Dire must now survive without its bottom barracks.
  • Play Dire's bottom barracks are now in ruins.
  • Play Dire's bottom barracks have collapsed under the blows of the enemy.

Top tower

  • Play The enemy's top tower has fallen! followup
  • Play Your foes' top tower has been crushed to rubble.
  • Play The enemy's top tower has crumbled. followup
  • Play The enemy has lost its top tower! followup
  • Play Finally, you have destroyed their top tower!
  • Play And so you have shattered their topmost tower.

Middle tower

  • Play The enemy's middle tower has fallen! followup
  • Play Your enemies' middle tower was smashed into dust.
  • Play Your foes' middle tower has been utterly destroyed.
  • Play The enemy has lost its middle tower! followup
  • Play Their middle tower has been crushed by your forces!
  • Play They have lost their middle tower, and I admit a measure of surprise and even curiosity of this unexpected turn of events.

Bottom tower

  • Play The enemy's bottom tower has fallen. followup
  • Play The fiends' bottom tower is no more. followup
  • Play The enemy's bottom tower has succumbed to your unyielding will.
  • Play The enemy has lost its bottom tower! followup
  • Play And with their bottom tower demolished, you have taken another decisive step towards victory.
  • Play Their bottom tower lies in ruin. Forces now plunder trinkets and baubles from its rubble.

Top barracks

  • Play The enemy's top barracks have fallen.
  • Play The enemy's top barracks have been ransacked.
  • Play The enemy's top barracks have fallen to your shrewd tactics. followup

Middle barracks

  • Play The enemy's middle barracks have fallen. followup
  • Play The enemy's middle barracks have been ransacked!
  • Play The enemy's middle barracks have fallen to your shrewd tactics.

Bottom barracks

  • Play The enemy's bottom barracks have fallen. followup
  • Play The enemy's bottom barracks have fallen to your shrewd tactics.
  • Play The enemy's bottom barracks have been ransacked!
Structure
denied

Top tower

  • Play Your top tower has been denied. followup
  • Play You denied the enemy the spoils of your top tower, and in exchange they encroach ever closer. followup
  • Play Be it spite or calculated malice, you have denied them your top tower. followup
  • Play Your top tower was demolished to denied it to the enemy. followup

Middle tower

  • Play Denied. followup
  • Play You denied the enemy the spoils of your middle tower, and in exchange they encroach ever closer. followup
  • Play Be it spite or calculated malice, you have denied them your middle tower. followup
  • Play Your middle tower was demolished just in time to deny it from your enemies. followup

Bottom tower

  • Play Denied. followup
  • Play You denied the enemy the spoils of your bottom tower, and in exchange they encroach ever closer. followup
  • Play Be it spite or calculated malice, you have denied them your bottom tower. followup
  • Play Your bottom tower was demolished, to deny it from the clutches of your foes. followup

Top tower

  • Play Radiant's top tower has been denied.
  • Play Radiant's top tower has been sacrificed.

Middle tower

  • Play Radiant's middle tower has been denied.
  • Play Radiant's middle tower has been sacrificed.

Bottom tower

  • Play Radiant's bottom tower has been denied.
  • Play Radiant's bottom tower has been sacrificed.

Top tower

  • Play Dire's top tower has been denied.
  • Play Dire's top tower has been sacrificed.

Middle tower

  • Play Dire's middle tower has been denied.
  • Play Dire's middle tower has been sacrificed.

Bottom tower

  • Play Dire's bottom tower has been denied.
  • Play Dire's bottom tower has been sacrificed.

Top tower

  • Play The enemy's top tower has been denied. followup
  • Play Fie, the damnable fools denied you their top tower! followup
  • Play The enemy's top tower was denied from your rampaging forces! followup
  • Play The fiends destroyed their own top tower, denying you their spoils! followup

Middle tower

  • Play The enemy's middle tower has been denied. followup
  • Play Fie, the damnable fools denied you their middle tower! followup
  • Play The enemy's middle tower was denied from your rampaging forces! followup
  • Play Your foes' middle tower was sacrificed. You are denied! followup

Bottom tower

  • Play The enemy's bottom tower has been denied. followup
  • Play Fie, the damnable fools denied you their bottom tower! followup
  • Play The enemy's bottom tower was denied from your rampaging forces! followup
  • Play Your foes' bottom tower was sacrificed. You are denied! followup
Structures
fortified
  • Play Radiant structures are fortified.
  • Play Radiant structures are impervious to damage.
  • Play Dire structures are fortified.
  • Play Dire structures are made invincible for a short time.
  • Play 10 The enemy's structures are fortified. followup
  • Play 10 A strange energy field engulfs your enemies' buildings. followup
  • Play 10 A cold energy guards our enemies' buildings. followup
  • Play 10 Your enemies' buildings are warded by unknowable power. followup
  • Play 10 The enemy has fortified its structures! followup
Megacreeps
  • Play You now have megacreeps.
  • Play You have the might of the megacreeps at your behest.
  • Play Bar the doors, nail the shutters, and hide your children in the cellar, the megacreeps prowl again!
  • Play You now command the ferocious megacreeps!
  • Play The Radiant now have megacreeps.
  • Play The Radiant have the might of the megacreeps under their control.
  • Play Radiant have added megacreeps to their ranks.
  • Play The Radiant now command megacreeps.
  • Play The Dire now have megacreeps.
  • Play The Dire now control the might of the megacreeps.
  • Play Dire have added megacreeps to their ranks.
  • Play The Dire now command the megacreeps.
  • Play The enemy now has megacreeps!
  • Play The enemy has gained the might of the megacreeps.
  • Play They have forged an alliance with the megacreeps.
  • Play They now command megacreeps.
Victory
  • Play Radiant victory! followup
  • Play Radiant's masterful application of violence has shattered the will of their foes. followup
  • Play Radiant has visited a terrifying fate upon the fiends that defied them. followup
  • Play Dire has yielded to Radiant's complete domination. followup

Respawning

20% chance

  • Play r Do not squander this fresh opportunity to finally prove your value.
  • Play r Endeavor to treat this vessel better than the last.
  • Play r What strange forces have returned you to this terrible field of battle?
  • Play r Witness flesh reformed, and bone made hole. Product of ambition and singular bloodlust.

Periods with no action

25% chance, during late game

  • Play r Death stalks quietly nearby, closer than any mortal would suspect or hope.
  • Play r Will this battle be won for the bards in the tapestries, or will its chronicles scare children gathered around the campfire?

15% chance

  • Play r All is tranquil, an unbridled aggression binds its time.
  • Play r All this greenery, this peacock's display of nature's resplendent attire. Nauseating.
  • Play r I will return, the servants bring news from a fresh excavation beneath my manor.

10% chance

  • Play r See how cosmic chaos imposes an unearthly quiet, where there should be clangor and blood letting.
  • Play r This period of piece quietly masks the slow boiling wrath that fuels this conflict.
  • Play r Perhaps I can regale you with tales of my ancestral home.
  • Play r Until there's need for me, forgotten tomes of unspeakable power wait my study.
  • Play r Are idol hands truly the devil's workshop? My own deeds have required staggering labor, resources and madness.
  • Play r Do you pause to reflect upon your unearned greatness? What kind of fool delays victory through spurious inaction?
  • Play r Are all towers toppled? Are all enemies buried? What idle madness bewitches you to pause so?

10% chance, spectators only

  • Play r Does this display of violence entertain you?

Disconnecting/reconnecting

Disconnecting

  • Play 10 A player has disconnected.

Reconnecting

  • Play 10 A player has reconnected.

Quitting game

  • Play r Perhaps it is cowardice that subverts your will.
  • Play r I have foreseen your return. It is written in constellations forgotten by time.

Unpausing

  • Play 120 Carnage resumes, undiscerning, unrelenting.
  • Play 120 Continue this wild expression of wrath.
  • Play 120 You may resume your unflinching conflict.
  • Play 120 Proceed with your pointless contest of cruelty.
  • Play 120 The sands of time resume their tumble down into oblivion, unaffected by the outcome of this futile mettle.
  • Play 60 The battle resumes.

Purchasing specific items

50% chance

  • Play Gem of True Sight (900) r To see the unseeable is a terrible blessing. One can drive a fragile mind over the edge.
  • Play Necronomicon (2400) r Written by a mad sorcerer, it opens gateways to terrifying vistas, and summons profane beings into servitude.
  • Play Divine Rapier (6000) r Take heed, this profane weapon has a neck for landing up in the wrong hands. It thrives on strife and chaos.

5% chance

  • Play Abyssal Blade (6650) Assault Cuirass (5250) Butterfly (5475) Black King Bar (4050) Aghanim's Scepter (4200) Divine Rapier (6000) Octarine Core (5900) Bloodstone (4900) Hand of Midas (2150) r Glittering gold. Trinkets and baubles. Paid for in blood.

Specific events

Dying to neutral creeps

  • Play r Even a mindless beast can turn the tide of battle.
  • Play r Always be on guard, the hazards of life and battle can fell a careless hero.

Enemy dies at Fountain

  • Play r A pitiful death. Blood spills into the very fountain of life itself.
  • Play r Is there no greater comedy than a fool slain at the very fount of healing?

Hero dies
5% chance

  • Play r Obliterated.
  • Play r Another sacrifice upon the altar of chaos.

Roshan drops Cheese
25% chance

  • Play r Roshan's priced possession has slipped from his dying grasp.
  • Play r Roshan has fallen again, a fine Furbolg Cheese goes to the most cunning opportunist.

5% chance

  • Play r A mortal blow landed on the fool martyr Roshan. He has dropped something most precious.

Spending gold on items
40%

  • Play r Gold is both the means and the ends of war.
  • Play r Sharp steel and esoteric artifacts. Anything to ensure your precarious dominance.

Followups

Welcome
All Pick

Captain's Mode

  • Play Captain's Mode.

5% chance

  • Play Can one lone fool be trusted with this responsibility?
  • Play It takes great courage, or greater ignorance, to govern the fate of others.

Single Draft

All Random

  • Play Let the fickle R N G cast your lot.

Random Draft

  • Play Random Draft.
  • Play Give up your fate to those blind gods who tumble mad, screaming through the void.

Mid Only

Reverse Captain's Mode

  • Play Reverse Captain's Mode. Odd.

Least Played
50% chance

  • Play Least Played. Interesting choice.

3% chance

  • Play Least Played. A mode whose existance has fostered endless debates. Even blood feuds among fervent scholars of the human psyche.

Picking

  • Play r Choose wisely.

5% chance

  • Play r Bind its fate to your own.
  • Play r Foul plans form in devious minds.
  • Play r Foul plans form in devious minds.

Banning
10% chance

  • Play r Damn their malice.
  • Play r Pray they do not foul your stratagem.
  • Play r Ambitions disrupted, tactics fouled.

5% chance

  • Play r Suffocate their hope with focused fury!
  • Play r Deny them any advantage!
  • Play r Undermine their will to survive!
  • Play r How curious, that such measured strategy can so quickly fall foul to the howling winds of chaos.

Battle begins
50%

  • Play r Try again to the fields of slaughter, a twisted cycle uninterrupted throughout blind eternity.
  • Play r Return to me decorated with gruesome trophies torn from your opponents.
  • Play r Give no quarter, for none shall be granted.
  • Play r Conflict has its own gravity, pulling all heroes into carnage with unstoppable resonance.
  • Play r Bear witness to the ultimate strife, as all are pitted against one another.
  • Play r A sea of murder and ruin, an ephemeral monument to death and glory.

Structure under attack
Own Towers, for players
20% chance

  • Play 90 Act swiftly to regain your advantage!
  • Play 90 They cannot be allowed to get away with this!
  • Play 90 Grind them to a pulp beneath the heel of your boot!
  • Play 90 Make them pay, make them suffer!
  • Play 91 Show them you will not tolerate such a brazen affront!

Radiant towers, for spectators
20% chance

  • Play 90 Dire has found an opening!
  • Play 90 Dire has slipped by Radiant!
  • Play 90 Dire's forces are relentless.
  • Play 90 Clever, Dire has found a vital weakness.
  • Play 90 See how Dire grasps Radiant by the throat!
  • Play r Dire's lust for violence blossoms under the unseen rays of Algol, the demon star.
  • Play r Beware, Dire, for overconfidence can be a slow and insidious killer.

Dire towers, for spectators
20% chance

  • Play 90 Radiant's tactics are to be admired.
  • Play 90 Radiant is wreaking havoc!
  • Play 90 Radiant's carnage is unceasing!
  • Play 91 Radiant seethes with the madness that only the carnage of war can bring.
  • Play 92 Radiant takes another strong, certain step towards glory.
  • Play r It is whispered that Radiant employs an unspeakably cruel tribe of cave witches, vanished children, wraiths clothed in moonless black.
  • Play r Take heed, Radiant, for overconfidence can be a slow and insidious killer.

Any tower, for spectators
20% chance

  • Play 90 It was only a matter of time, I suppose.
  • Play 90 How much more, I wonder, can it withstand?
  • Play 90 I feel it will crumble soon.
  • Play 90 Will it fall?
  • Play 90 Cold stone itself fracturing. Toppling.
  • Play 90 A foregone conclusion.

Ancients
20% chance, for spectators

  • Play 90 Such hard labor, misdirected by incompetence, and dare I say, cowardice?
  • Play 90 The old ones stare at this misstep, drooling, mad, witless.
  • Play 90 Study this folly and learn from their pitiful mistakes.
  • Play 90 It will be surprising if they can recover from this misstep.

15% chance, for players

  • Play 90 I shudder to think of your inexorable descent back to the pit.
  • Play 90 It seems fortune has stolen away in the shadows of your failure.
  • Play 90 Few in number have recovered from such an onerous setback.
  • Play 90 Is it so dishonorable to yield, when the fates have clearly sealed your doom?
  • Play 90 Perhaps you have already given up, overwhelmed by weaklings and simpletons.

5% chance, for spectators

  • Play 90 Dazed, reeling, about to break.

Structure fallen
Enemy tower

  • Play r Success so clearly in view, or is it merely a trick of the light?
  • Play r But will it be enough?
  • Play r Success measured by magnitude of martial destruction. Can't you see you are only feeding the cycle itself?
  • Play r Continue the onslaught. Destroy them all.

Tower denied

  • Play 120 An extreme, but necessary measure.
  • Play 120 Self-destruction is glorious in all of its expressions.
  • Play 120 Better to quickly sever the hand, than lose an arm to rot.
  • Play 120 Clever, indeed.

Structures fortified

  • Play 120 This is a desperate maneuver. The foot is already upon the throat.
  • Play 120 A parlor trick, simple but useful.
  • Play 120 A strange school of magic. But, not without its uses.
  • Play 120 Destruction will follow soon enough. This is but a slight delay.

Megacreeps
Own

  • Play Your enemies will soon know death.
  • Play Blood will soak these fields. Seize the moment, or kneel.
  • Play Fan the flames, mold the metal, we are raising an army!

Enemy

  • Play The earth trembles as they enter battle.
  • Play The end, I fear, is nigh.
  • Play Can you feel the noose tighten?
  • Play Their might is incomparable. Flee while you still are able.

Courier killed
75% chance

  • Play r This simple beast now lies unmourned, unburied.
  • Play r Discarded for all its unfailing loyalty.
  • Play r It finds itself easily discarded after a life of singular loyalty.
  • Play r Now it lies buried, its pack laden with trinkets and shiny baubles, or was it priceless artifacts?

25% chance, less than 600 gold worth of items carried

  • Play r The value carried was modest, but nothing should be taken for granted on this unforgiving battlefield.

25% chance, 600-1400 gold worth of items carried

  • Play r The cause may suffer the consequences of losing a considerable amount of coin. And certainly, that of most precious time itself.

25% chance, more than 1400 gold worth of items carried

  • Play r A king's grand expenditure, squandered, spilled! It now lies on the rotting earth of a lowly pack animal's grave.

Roshan killed
20% chance

  • Play Monstrous size has no intrinsic merit, unless inordinate exsanguination be considered a virtue.

Victory
20% chance, Dire victory, for Dire players

  • Play Feuled by your unreasoning hatred and dire cunning, you have shattered the enemy. See that it does not consume you as well.
  • Play By your steel and legacy of unspeakable acts, the villains lie bleeding and crushed.

20% chance, Dire victory, for Radiant players

  • Play Know now that your doom was graven in the stones beneath my manor.
  • Play Perhaps next time you'll know better than to stir conflict with your betters, or those more cruel than yourself.
  • Play Yet again, ambition is greater than might. Another fool forgotten, drowned in the sands of time.
  • Play Defeat can be a powerful teacher. However I fear sometimes you may not be the most apt of pupils.

20% chance, Radiant victory, for Radiant players

  • Play Savor the lamentations of your fallen foe, and their pathetic kin.
  • Play Harvest the fruits of your atrocious acts and feats of unhinged cunning.

20% chance, Radiant victory, for Dire players

  • Play Defeat is temporary, but shame is eternal.
  • Play No songs are written for the conquered. No statues are erected for their memory.
  • Play Perhaps they will spare your kin and children. Then again, perhaps not.
  • Play Fatal wounds now stinging with mockery and dishonor. All is lost.

5% chance, Dire victory, for Dire players

  • Play A trifling victory, but a victory nonetheless.
  • Play Many fall in the face of chaos, but not this one. Not today.
  • Play A trifling victory, but a victory nonetheless.
  • Play Many fall in the face of chaos, but not this one. Not today.

Negative

  • Play 600 Was this chaos or incompetence?
  • Play 600 Ambition is challenged by the unworthy.
  • Play 600 An unfortunate outcome.
  • Play 600 Your flaws made crystal clear.
  • Play 600 Can another setback be tolerated?
  • Play 600 Scatter this mob and crush those responsible!
  • Play 600 We spawned with steel, talon and vicious purpose.
  • Play 600 Show these fools they have no possible hope, no means to victory!
  • Play 600 Will this impertinent go unchecked?
  • Play 600 Is this a sign defeat is near?
  • Play 600 An ominous event indeed.
  • Play 600 Revisit this offence thricefold upon the villainous perpetrators.

Negative ongoing

  • Play 600 Perhaps stern action can stem this offence.
  • Play 600 Will this lure them into treacherous overconfidence?
  • Play 600 This cannot be allowed to go unanswered.
  • Play 600 Dispose of this minor threat!
  • Play 600 They mean to undermine.
  • Play 600 Respond swiftly, enact painful vengeance!
  • Play 600 Quickly, put an end to this nuisance.
  • Play 600 Act decisively and avoid further loss.
  • Play 600 Poorly conceived strategy bears its terrible fruit.
  • Play 600 Vengeance is kindled, an undiscerning, uncontrollable force of destruction.
  • Play 600 Honor is stained by this humiliation.
  • Play 600 Respond without restraint!

Positive

  • Play 600 They sense their mortality! Fear awakens!
  • Play 600 A crushing blow to their resolve!
  • Play 600 Press them further!
  • Play 600 Hope is kindled like a torch on a moonless night.
  • Play 600 Their resolve is fading.
  • Play 600 Thus despair takes root in their feeble minds.
  • Play 600 Power grows, but never forget: Overconfidence is a slow and insidious killer.
  • Play 600 Strike another blow! Keep them off balance!
  • Play 600 They shall know fear, and apprehension.
  • Play 600 Thrill at this growing influence!
  • Play 600 A masterful stroke!
  • Play 600 Splendidly executed!
  • Play 600 Havoc wreaked with peculiar wrath!
  • Play 600 Their descendants shall speak of this in hushed, anxious tones.
  • Play 600 Splendid.