Bristleback

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Bristleback
Bristleback icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
22 + 2.2
17 + 1.8
14 + 2.8
Level 0 1 15 25 30
Health 200 640 1240 1680 1900
Health regen 0.25 2.45 5.53 7.73 8.83
Mana 75 243 711 1047 1215
Mana regen 0 0.7 2.66 4.06 4.76
Armor 1 3.83 8.03 11.03 12.53
Att/sec 0.56 0.65 0.79 0.89 0.94
Damage 26‒36 48‒58 78‒88 100‒110 111‒121
Magic resistance 25%
▶️ Movement speed 290
▶️ Attack speed 100
Turn rate 1
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.3+0.3
Base attack time 1.8
Damage block 8
Collision size 24
Legs 2


Abilities[edit]

Viscous Nasal Goo
Viscous Nasal Goo icon.png
Affects
Enemies
Covers a target in snot, causing it to have reduced armor and movement speed. Multiple casts stack and refresh the duration.
Cast Animation: 0.3+0
Cast Range: 600 (Upgradable by Aghanim's Scepter. 0)
Radius: 0 (Upgradable by Aghanim's Scepter. 700)
Max Stacks: 4 (Talent 8)
Armor Reduction per Stack: 1/1.4/1.8/2.2
Base Move Speed Slow: 20%
Move Speed Slow per Stack: 3%/6%/9%/12%
Hero Duration: 5
Creep Duration: 10
Cooldown: 1.5
Mana: 25
Aghanim's upgrade: Viscous Nasal Goo becomes a no target area of effect ability, applying to all enemies within range.
Partially blocked by Linken's Sphere. Blocked upon impact. Not blocked when upgraded.
Modifiers
Debuff Viscous Nasal Goo: Dispellable with any dispel.
Having caught a cold while stuck in the snow, Bristleback turns it to his advantage.

Notes:

  • Modified values: None.
  • The goo travels at a speed of 1000.
  • Places one debuff on the enemy. This debuff gets stronger when it gets refreshed with successive casts.
    • A number on the icon shows how many times the debuff was refreshed, including the first cast.
  • This is how much movement speed and armor Viscous Nasal Goo reduces with certain amount of stacks on each level. [?]
    • Level 1: 23% / 26% / 29% / 32% / 35% / 38% / 41% / 44% speed and 1.0 / 2.0 / 3.0 / 4.0 / 5.0 / 6.0 / 7.0 / 8.0 armor.
    • Level 2: 26% / 32% / 38% / 44% / 50% / 56% / 62% / 68% speed and 1.4 / 2.8 / 4.2 / 5.6 / 7.0 / 8.4 / 9.8 / 11.2 armor.
    • Level 3: 29% / 38% / 47% / 56% / 65% / 74% / 83% / 92% speed and 1.8 / 3.6 / 5.4 / 7.2 / 9.0 / 10.8 / 12.6 / 14.4 armor.
    • Level 4: 32% / 44% / 56% / 68% / 80% / 92% / 104% / 116% speed and 2.2 / 4.4 / 6.6 / 8.8 / 11.0 / 13.2 / 15.4 / 17.6 armor.


Quill Spray
Quill Spray icon.png
Ability
No Target
Affects
Enemies
Damage
Physical
Sprays enemy units with quills dealing damage in an area of effect around Bristleback. Deals bonus damage for every time a unit was hit by Quill Spray in the last 14 seconds.
Cast Animation: 0+0
Radius: 625
Base Damage: 20/40/60/80
Stack Damage: 30/32/34/36
Damage Cap: 450
Stack Duration: 14
Cooldown: 3
Mana: 35
Modifiers
Debuff Quill Spray: Dispellable with death only.
Debuff Quill Spray Stack: Dispellable with death only.
An enforcer's honor can be a prickly thing. So can his quills.

Notes:

  • Modified values: None.
  • Interrupts Bristleback's channeling spells upon cast.
  • The quills spread at a speed of 2400 and take 0.26 seconds to reach maximum range.
  • The quills do not form a ring. They affect every enemy within the expanding area of effect, so it cannot be avoided by blinking towards Bristleback.
  • The effect is centered at the cast location, it does not follow Bristleback.
  • Though it does not damage ethereal units, it still places the debuff and adds stacks to them.
  • Places one debuff on each hit enemy and a stack debuff on each cast on each hit enemy.
    • The first debuff shows the number of stack debuffs on the status icon. The stack debuffs are hidden.
    • The stacks' durations are independent from each other. Successive casts do not refresh previous stacks' durations.
    • With the current cooldown and stack duration, it can be stacked up to 5 times.
    • To reach the cap, additional procs from Bristleback are required.
    • The cap is reached with 16/14/13/12 stacks. So to reach it, 11/9/8/7 passive casts are required.
  • Checks how many stacks units have first and deals damage based on that, and then increases the number of stacks.
    • This means the first hit only deals the base damage.
  • This is how much damage Quill Spray deals with a certain amount of stacks on each level (before reductions): [?]
    • Level 1: 20 / 50 / 80 / 110 / 140 / 170 / 200 / 230 / 260 / 290 / 320 / 350 / 380 / 410 / 440 / 450
    • Level 2: 40 / 72 / 104 / 136 / 168 / 200 / 232 / 264 / 296 / 328 / 360 / 392 / 424 / 450
    • Level 3: 60 / 94 / 128 / 162 / 196 / 230 / 264 / 298 / 332 / 366 / 400 / 434 / 450
    • Level 4: 80 / 116 / 152 / 188 / 224 / 260 / 296 / 332 / 368 / 404 / 440 / 450


Bristleback
Bristleback ability icon.png
Ability
Passive
Affects
Self
Bristleback takes less damage if hit on the sides or rear. If Bristleback takes 210 damage from the rear, he releases a Quill Spray of the current level.
Back Damage Reduction: 16%/24%/32%/40%
Side Damage Reduction: 8%/12%/16%/20%
Damage Threshold: 210
Partially usable by illusions. Illusions gain the damage reduction, but not the passive Quill Spray procs.
Turning his back to a fight might be just the thing.

Notes:

  • Modified values: None.
  • Bristleback's rear is considered to be within 70 degrees from the back. His side is considered to be within 110 degrees from the back.
  • A visual effect and sound play whenever his back receives damage. Taking damage from the sides only plays the visual effect.
  • Bristleback takes less damage from all damage types except from damage flagged as HP Removal.
    • When taking rear damage, Bristleback's effective health increases by 19.05%/31.58%/47.06%/66.67%
    • When taking side damage, Bristleback's effective health increases by 8.70%/13.64%/19.05%/25%
  • Checks the damage source's current position and compares it to Bristleback's facing angle on each damage instance.
    • This means on e.g. damage over time effects, damage of an instance is only reduced when within the right angle.
    • Damage from e.g. Land Mines is reduced when facing away from them, since they are their own source.
  • Passive Quill Sprays proc when Bristleback's back (not sides) takes 210 damage (after all reductions)
    • The damage counter has no time limit. It only resets once a passive spray occurs.
    • Any exceeding damage is completely ignored, meaning that if an enemy deals an instance of e.g. 420 damage, the passive triggers only once.
  • Passive Quill Spray procs do not cost mana, have no cooldown and are independent from the active Quill Spray's cooldown.
  • When Quill Spray is not learnt, passive Quill Sprays still proc, but deal no damage.


Warpath
Can be used by illusions. Disabled by Break.
R
W
Warpath icon.png
Ability
Passive
Affects
Self
Bristleback works himself up into a fury every time he casts a spell, increasing his movement speed and damage.
Max Stacks: 5/7/9
Attack Damage Bonus per Stack: 20/25/30
Move Speed Bonus per Stack: 3%/4%/5%
Stack Duration: 14
Disabled by Break. Prevents gaining new stacks. Already existing stacks still provide bonus movement speed and attack damage.
Can be used by illusions. Whenever Bristleback gains a stack, all his illusions gain one as well. Illusions do not benefit from the raw damage bonuses.
Modifiers
Buff Warpath Stack: Dispellable with death only.
'Temper, temper,' his mum always chided. But in a fight, a temper can come in handy.

Notes:

  • Modified values: None.
  • Using items does not trigger Warpath.
  • Bristleback's size increases and more particles fly around him the more stacks he has.
  • Stacks up to 5/7/9 times, meaning it can give at most 15%/28%/45% movement speed and 100/175/270 attack damage.
  • Each stack has its own duration, successive spell casts do not refresh the duration of previous stacks.
    • Only the first cast's buff is visible in the HUD. This buff has a number on it, showing the current amount of stacks.


Talents[edit]

Hero Talents
+4 Max Viscous Nasal Goo icon.png Goo Stacks25+25 Health Regen
15% Lifesteal20+45 Attack Speed
+200 Health15+20 Movement Speed
+2 Mana Regen10+7 Strength attribute symbol.png Strength
Notes:
  • Replaced talents: -30s respawn time replaced by 15% lifesteal.
  • Health regen and mana regen are added as bonuses and do not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The lifesteal fully stacks with other sources of lifesteal.

Patch history[edit]

Patch
Description
  • Added to Dark Moon.