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| buff1 = Berserkers Call Armor
 
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| buff1dispel = None
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| buff1dispel = Death
 
| debuff1 = Berserkers Call
 
| debuff1 = Berserkers Call
| debuff1dispel = None
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| debuff1dispel = Death
   
 
| cast point = 0.4
 
| cast point = 0.4

Revision as of 14:39, 2 August 2020

Axe
Axe
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
25 + 2.5
20 + 2.2
18 + 1.6
Level 0 1 15 25 30
Health 120 670 1440 2254 2562
+3 +5.5 +9 +12.7 +14.15
Mana 75 291 555 891 1011
+0 +0.9 +2.02 +3.42 +3.92
Armor -1 2.33 7.47 13.13 15.3
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

24
28

49
53

84
88

121
125

135
139

Attack Rate 0.59/s 0.71/s 0.89/s 1.09/s 1.16/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.5 + 0.5
Projectile Speed Instant
Move Speed ▶️ 290 (Nighttime 320)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800
Gib Type Default
Internal Not Provided


Abilities

Berserker's Call
Berserker's Call icon
Ability
No Target
Affects
Enemies / Self
Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.
Cast Animation: 0.4+0.5
Radius: 300
Armor Bonus: 40
Duration: 2/2.4/2.8/3.2
Cooldown symbol
 16/14/12/10
Mana symbol
 80/90/100/110
Buff/Debuff
Modifiers
Berserkers Call Armor
Death
Berserkers Call
Death
Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.

  • Modified values: None.
  • Affected units cannot use any spells or items and are forced to attack Axe for its duration.
    • Units attempt to follow and attack Axe regardless of distance, vision, obstacles, or status.
    • Affected units are still subject to disables and do not gain free pathing.
  • The taunt has the same priority as Winter's Curse icon Winter's Curse.
    • Same priority means that affected units attack the first taunted unit.
  • Re-casting on a unit under the taunt effect of Berserker's Call refreshes the duration.
  • When Axe dies, the taunt ends immediately.


Battle Rage
Blocked by Linken's Sphere. Pierces spell immunity. WR
Battle Hunger icon
Sends target allied unit into a Battle Rage. When affected by Battle Rage, all damage dealt by that unit steals life.
Cast Animation: 0.3+0.5
Cast Range: 600
Lifesteal: 12.5%/15%/17.5%/20%
Duration: 10
Cooldown symbol
 10
Mana symbol
 75/85/95/105
Buff/Debuff
Modifiers
Battle Rage
Mogul Khan's rage propels him through terrifying acts of brutality and destruction.

  • Replaces Battle Hunger.
  • Lifesteals off of any damage dealt to enemies, not only attacks.
  • Does not lifesteal off of damage flagged as HP Removal.
  • Fully stacks with any other source of lifesteal.
  • Recasting the spell on the same unit does not stack, but refreshes the duration.


Counter Helix
Counter Helix icon
Ability
Passive
Affects
Enemies
Damage
Pure
When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies.
Radius: 275
Proc Chance: 17%
Damage: 50/80/110/140
Cooldown symbol
 0.75/0.7/0.65/0.6
Axe is the only reinforcement this army needs.

  • Modified values: Cooldown, damage and proc chance.
  • Can only proc when an enemy unit lands an attack on Axe, regardless of distance. This means it cannot proc on missed attacks.
  • Secondary attacks from Moon Glaives icon Moon Glaives cannot trigger Counter Helix.
  • Despite the visual effects, the damage is applied instantly within the radius.
  • Counter Helix does not use a regular cooldown. It is neither displayed on the ability icon when proccing, nor is it affected by cooldown manipulating effects.


A Cut Above
Culling Blade icon
Affects
Enemies / Allies
Axe leaps forward into combat. Upon landing, Axe delivers a strike to all enemies in a small area around his position. If an enemy is below the kill threshold, the enemy dies and Axe grants himself and nearby allies a temporary speed bonus.
Cast Range: 500/600/700
Cull Radius: 175/225/275
Leap Distance: 500/600/700
Kill Speed Bonus Radius: 900
Damage: 150/250/300
Kill Health Threshold: 250/325/400 (With Aghanim's Scepter 300/450/625)
Kill Move Speed Bonus: 40%
Kill Attack Speed Bonus: 0
Kill Bonus Duration: 6 (With Aghanim's Scepter 10)
Cooldown symbol
 15/12.5/10 (With Aghanim's Scepter 6)
Mana symbol
 100/75/50
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Decreases cooldown, increases kill threshold, and increases bonus movement speed duration.
Buff/Debuff
Modifiers
Culling Blade Boost
Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat.

  • Modified values: Added area, added leap. Cast time, cast range, cooldown, mana cost, movement speed bonus, attack speed bonus and scepter upgraded kill threshold.
  • Axe leaps to the center of the targeted at a speed of 1000/1100/1200.
  • Culls all enemies within the area upon reaching the area. Targets are also decided upon reaching, not upon cast.
  • When a target's health is above the threshold, it only applies its regular damage (magical) and plays a different sound.
    • Even when a target dies to the regular damage (possible with damage amplifications), the other effects of Culling Blade are not applied.
  • When the target's health is below the threshold, it does the following:
    • It deals damage to the target equal to the health threshold value, in the form of pure damage (flagged as HP Removal).
    • It applies the speed bonus to Axe and nearby allies.


Talents

Hero Talents
+20 All Stats25+15 Armor
+30 Movement Speed20+25 Health Regen
+250 Health15+75 Damage
+3 Mana Regen10+6 Strength attribute symbol Strength
Notes:
  • Replaced talents: +100 Battle Hunger dps replaced by +20 all stats.
  • The mana regen and health regen are added as a bonus and do not benefit illusions.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.

Patch history

Patch
Description
  • Added to Dark Moon.