Cyclone's disable is considered a stun, disabling the affected unit in the same way. On top of disabling them, the unit is also lifted up in the air and spun around. The spin direction is always counter-clockwise. If the cyclone expires normally, without being interrupted, the unit lands facing the same direction they got cycloned. This means the rotation speed is not constant, and adapts based on the cyclone's duration.
While cycloned, the unit also wobbles around in the air, meaning their location changes and shifts around randomly. The unit's x and y coordinates change randomly but smoothly by up to ±50. These small shifts may be enough to affect abilities like Dream Coil's leash snapping or Cold Feet getting dispelled due to distance to its marker. The only exception to this wobbling is Windranger with the Compass of the Rising Gale equipped, who does not wobble around when casting Eul's Scepter of Divinity on herself.
This page was last edited on 11 October 2020, at 15:55.
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