Crimson Guard/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Reworked recipe and bonuses
Old Crimson Guard:
Vanguard icon.png Vanguard (2150), Buckler (Active) icon.png Buckler (800), Recipe (750)
Total cost: 3700
All attributes bonus: 2
Health regeneration bonus: 7
Health bonus: 250
Armor bonus: 5
New Crimson Guard:
Vanguard icon.png Vanguard (2150), Helm of Iron Will icon.png Helm of Iron Will (900), Recipe (750)
Total cost: 3800
All attributes bonus: 3
Health regeneration bonus: 10.5
Health bonus: 250
Armor bonus: 6
  • Guard no longer grants 2 armor.
  • Increased recipe cost from 600 to 750 (total cost from 3550 to 3700).
  • Guard stack limit duration is now always 1 second less than the cooldown, instead of having a fixed value of 46. [?]
  • Increased Guard duration from 10 to 12.
  • Guard
  • Damage Block
    • Reduced proc chance from 100% to 50%.
    • Increased blocked damage from 40/20 to 70/35.
  • Reduced Guard cooldown (and stack limit duration) from 50 to 46.
  • Reduced Guard cooldown from 70 to 60.
  • Damage Block
    • Increased proc chance from 75% to 100%
    • Reduced blocked damage from 40/20 to 32/16.
  • Cost:
    • Reduced Ring of Health icon.png Ring of Health cost from 875 to 850.
    • Reduced recipe cost from 825 to 600.
    • Total cost from 3800 to 3550.
  • Reduced Stout Shield icon.png Stout Shield cost from 250 to 200 (total cost from 3850 to 3800).
  • Guard
    • Increased radius from 750 to 900.
    • Increased blocked damage from 50 to 55.
  • Increased Damage Block proc chance from 67% to 75%.
  • Increased Guard duration from 9 to 10.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Crimson Guard stack interval not being updated after recent changes.
  • Tooltip changed to match the actual block chance against creeps: 67%.