Creep-heroes

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A creep-hero is a creep-type unit which is considered a hero by the game. This means, although it still is a creep, many spells and other effects treat it as a hero instead.

The following units are creep-heroes: Lua error: Error: No database table exists named "units"..Unknown Unit icon.png Earth, Lua error: Error: No database table exists named "units"..Unknown Unit icon.png Storm, Lua error: Error: No database table exists named "units"..Unknown Unit icon.png Fire, Astral Spirit icon.png Astral Spirit, Lua error: Error: No database table exists named "units"..Lone Druid Spirit Bear icon.png Spirit Bear, Lua error: Error: No database table exists named "units"..Visage Familiar icon.png Familiars, and Lua error: Error: No database table exists named "units"..Warlock Golem icon.png Warlock's Golem.

All creep-heroes, with the exception of the Lua error: Error: No database table exists named "units"..Lone Druid Spirit Bear icon.png Spirit Bear, are tagged as ancient creeps as well.

Spell interactions[edit]

There are many spells which behave differently based on what their target is. Several spells are exclusive to heroes only, while some are exclusive to non-hero units. There are also spells which are able to affect both, but have different effects or durations based on whether the target is a hero or a non-hero.

Creep-heroes, being in between creeps and heroes, have therefore many unique interactions with these spells.

If a creep-hero also has the ancient unit tag (is an ancient creep-hero), interactions change even further. All interactions listed in here apply to them, on top of the ones listed below.

Hero-only spells[edit]

The following spells are able to target or affect heroes only. However, some of them treat creep-heroes as heroes, fully working on them as well, while others treat them as creeps, not affecting them.

Fully affecting[edit]

The following hero-only spells fully affect creep-heroes.

* Since only heroes have intelligence, casting Mana Burn on creep-heroes does nothing but waste mana and cooldown.

Not affecting[edit]

The following hero-only spells do not affect creep-heroes.

Partially affecting[edit]

The following hero-only spells partially affect creep-heroes.

Creep-only spells[edit]

The following spells are able to target or affect creeps only. None of them treat creep-heroes as creeps, rendering them useless against creep-heroes.

1 The ancient unit tag has priority over the creep-hero tag, so that these abilities do affect creep-heroes if they also are ancient creeps.

2 The creep-hero tag has priority over the ancient unit tag in this case, meaning even upgraded, these spells still cannot target creep-heroes which are also ancient creeps.

Other spells[edit]

These spells act differently when applied on heroes as when on creeps. Their behavior against creep-heroes is inconsistent.

Treated as hero[edit]

These spells treat creep-heroes as heroes.

1 These spells prioritize the ancient unit tag over the creep-hero unit tag, meaning they treat units with both tags as creeps, not as heroes. All other listed spells always treat them as heroes, regardless of any other tag.

2 Enchant's targeting rules prioritize the ancient unit tag over the creep-hero unit tag, meaning it cannot target units with both tags when the Talent talent for it is not chosen. However, its effects prioritize the creep-hero unit tag, meaning if the talent is chosen, targeted units with both tags are slowed, not converted.

Treated as creep[edit]

These spells treat creep-heroes as creeps.

Unique[edit]

  • Granite Aura (Ancient Granite Golem) icon.png
    Places the aura buff on creep-heroes, but does not work for them.
  • Culling Blade icon.png
    Goes on cooldown when successfully culling creep-heroes. When Aghanim's Scepter icon.png Scepter upgraded, applies Battle Hunger on creep-heroes.
  • Hand of God icon.png
    When under the caster's control, Hand of God does not heal creep-heroes, unless they are also ancient creeps.
  • Ion Shell icon.png
    Although able to target heroes and creeps, it cannot be cast on creep-heroes. Damages creep-heroes normally.
  • Spirits icon.png
    Treats creep-heroes as heroes, exploding on collision. However, no explosion sound is played. Also acknowledges the ancient unit tag, so that it also deals its passing damage to ancient creep-heroes, on top of exploding on them.
  • Blade Fury icon.png
    Creep-heroes take full damage from Juggernaut's attacks during Blade Fury, unless they are also ancient creeps.
  • Overwhelming Odds icon.png
    The bonus damage counts creep-heroes as creeps. The percentage bonus damage to summons is not applied to creep-heroes.
  • Lotus Orb icon.png
    Can be cast on creep-heroes. Does not reflect spells for creep-heroes.
  • Cripple (Lycan Wolf) icon.png
    Although able to affect heroes and creeps, it cannot affect creep-heroes, unless they are also ancient creeps.
  • Moon Shard icon.png
    Cannot be cast on creep-heroes, with the exception of Lua error: Error: No database table exists named "units"..Lone Druid Spirit Bear icon.png Spirit Bear.
  • Arcane Orb icon.png
    The bonus damage to summons is not applied to creep-heroes.
  • Entangling Claws (Spirit Bear) icon.png
    Although able to affect heroes and creeps, it cannot affect creep-heroes.
  • Dispel Magic (Storm) icon.png
    The bonus damage to summons is not applied to creep-heroes.
  • Nether Ward icon.png
    Mana degen aura treats creep-heroes as heroes, affecting them. The Ward itself treats creep-heroes as creeps, taking less damage from their attacks.
  • Concussive Shot icon.png
    Targeting treats creep-heroes as creeps. When Aghanim's Scepter icon.png Scepter upgraded, the secondary projectile can target creeps and creep-heroes, but prioritizes heroes.
  • Mystic Flare icon.png
    Treats creep-heroes as creeps, unable to damage them, although particle effects appear. When Aghanim's Scepter icon.png Scepter upgraded, the secondary cast can target creeps and creep-heroes (still not damaging them), but prioritizes heroes.
  • Spectral Dagger icon.png
    Can directly be cast on creep-heroes like heroes. However, spell effects treat creep-heroes as creeps, no projectile homing, and no trail attaching.
  • Tango icon.png
    Can be cast on creep-heroes, but only ones with a working inventory get a charge.
  • Laser icon.png
    Treats creep-heroes as creeps, lasting longer on them. When Aghanim's Scepter icon.png Scepter upgraded, bounces treat creep-heroes as heroes, bouncing to them.
  • Living Armor icon.png
    When ground-targeting, nearby creep-heroes are registered, but the armor is not applied, wasting mana and cooldown.
  • Atrophy Aura icon.png
    Treats enemy creep-heroes as creeps, gaining less damage from their deaths, and treats allied creep-heroes as heroes, buffing their attack damage when upgraded.
  • Dark Rift icon.png
    Can be cast on creep-heroes, teleporting to them. Can teleport creep-heroes.
  • Deathlust (Undying Zombie) icon.png
    Although able to affect heroes and creeps, it cannot debuff creep-heroes. The debuff is not placed on them, unless they are also ancient creeps. The Frenzy buff is still placed on the zombies.
  • Soul Assumption icon.png
    Damage counter treats creep-heroes as heroes. When the double-strike Talent talent is chosen, the secondary projectile prioritizes heroes.
  • Reincarnation icon.png
    Places the aura buff on creep-heroes, but does not work for them.