Courier/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Courier can no longer plant wards at level 15.
  • Courier can no longer cast items at level 25.
  • Courier bounty increased from 25 + 5 * level to 30 + 7 * level.
  • Courier base respawn time increased from 50 to 60.
  • Courier base movement speed increased from 280 to 290.
  • Courier's death no longer disables passive gold income.
  • The courier no longer delives locked items, and no longer moves locked items into the stash.
  • Increased movement speed from 275 to 280.
  • Couriers are no longer a purchasable item. Every player now starts with their own courier for free.
  • Couriers now gain a level whenever the player's hero gains a level.
  • Couriers now gain flying movement and vision upon reaching level 5.
  • Added a new ability that unlocks upon reaching level 10: Speed Burst
Speed Burst:
The courier gains a burst of speed for a short duration.
Movement speed bonus: 50%
Duration: 6
Cooldown: 120
Notes: Applies haste on the courier, so it cannot be slowed.
  • Couriers may now place Observer and Sentry Wards 1 icon.png Observer and Sentry Wards upon reaching level 15.
  • Shield now requires the courier to reach level 20 to unlock.
  • Items are no longer muted on the courier upon reaching level 25. [?]
  • Reduced health from 75/150 to 70 + 10 per level.
  • Reduced movement speed from 380/470 to 275 + 10 per level.
  • Reduced armor from 0/10 to 0.
  • Reduced vision range from 350/300 to 200.
  • Reduced respawn time from 120/180 to 50 + 7 per level.
  • Reduced gold bounty from 125/175 to 25 + 5 per level.
  • Rescaled experience bounty from 0/349 to 35 + 20 per level.
  • A hero's periodic gold income is now tied to the courier. The player now only gains the periodic gold if the courier is alive, meaning its death stops the gold passive gold income until it revives.
    • Reduced passive gold income per minute from 91 to 85 + 2 per level.
  • Removed Return to Base.
  • Using Retrieve Items while not having items in the stash now sends the courier back to the fountain. [?]
  • [U] Retrieve Items now makes the courier also deliver the items after retrieving them from the stash.
  • [U] Return Items now makes the courier move to the team's fountain, even if it has no items in its inventory. [?]
  • Increased Flying Courier movement speed from 460 to 470.
  • Animal Courier
    • Reduced gold bounty from 175 to 125.
    • Reduced team gold bounty from 175 to 125.
  • Increased Flying Courier movement speed from 450 to 460.
  • Reduced Animal Courier gold cost from 200 to 50.
  • Animal Courier
    • Now automatically upgrades into a Flying Courier upon reaching the 3rd minute mark of the game, instead of requiring a 150 gold cost item.
    • Increased restock time from 180 to 36000 seconds.
    • Can no longer be sold or destroyed.
    • Increased gold cost from 100 to 200.
    • Increased movement speed from 350 to 380.
  • Couriers can no longer refill Bottle (Full) icon.png Bottle.
  • Couriers are no longer slowed by non-full Bottles by 30%.
  • Flying Courier
Shield:
Summons a protective shield around the courier.
Duration: 2
Cooldown: 200
Notes: Turns the courier invulnerable for the duration.
  • Reduced Animal Courier respawn time from 140 to 120. [?]
  • Reduced Flying Courier gold cost from 200 to 150. (Flying Courier total cost from 300 to 250).
  • Animal Courier
    • Increased stock cooldown from 7 to 120 seconds.
    • Reduced gold cost from 120 to 100.
  • Reduced Flying Courier gold cost from 220 to 200 (Flying Courier total cost from 340 to 300).
  • Reduced Flying Courier vision range from 400 to 300.
  • Increased Speed Burst speed from 650 to 800.
  • Reduced animal Courier gold cost from 150 to 120 (Flying Courier total cost from 370 to 340).
  • Flying Courier
    • Now take 50% extra damage from melee attacks.
    • Increased movement speed from 350 to 430.
  • Speed Burst
    • Increased speed from 522 to 650.
    • Reduced duration from 20 to 4.
    • Increased cooldown from 40 to 90.
  • Reduced Animal Courier respawn time from 180 to 140. [?]
  • Reduced Animal Courier team gold bounty from 175 to 150. [?]
  • Animal Courier
    • Increased movement speed from 300 to 350.
    • Increased health from 45 to 75.
  • Flying Courier now has a 180 seconds restock time and starts with 0 stock count.
  • Couriers no longer block neutral creeps from spawning.
  • Couriers are now slowed by 30% when they carry an empty Bottle (Full) icon.png Bottle.
  • Reduced Animal Courier gold cost from 170 to 150.
  • Reduced Flying Courier gold cost from 200 to 220. [?]
  • Increased Courier team gold bounty from 150 to 175.
  • The team gold bounty can now only trigger while no other couriers of that team are dead.
  • Added the Go To Secret Shop ability, which causes the courier to move to the secret shop on its team's side of the map.
  • Animal Couriers are now spell immune like Flying Couriers.
  • Removed the Courier Shield ability from Flying Couriers.
  • Couriers no longer drop items when they die.
  • Couriers now respawn 3 minutes after death, the items they have are inaccesible during that time.
  • Couriers now give 150 gold to each enemy player, instead of 300 only to the killer.
  • Consumable Items no longer automatically fuse with the ones owned by other players in the couriers' inventory. [?]
  • Animal Couriers now automatically upgrade to Flying Courier (Radiant) icon.png Flying Couriers when the recipe is bought, instead of requiring to put it in its inventory.
  • Couriers are now able to hold Gem of True Sight icon.png Gem of True Sight. [?]
  • Reduced animal Courier gold cost from 200 to 170 (Flying Courier total cost from 400 to 370).
  • Added the Retrieve Items ability, which causes the courier to pick up all the hero's items within range.
  • Added the Return to Base ability, which causes the courier to move back to the team's fountain.
  • Added the Transfer Items ability, which causes the courier to deliver items to the hero and then return to the fountain automatically.
  • Animal Couriers now spawn 175 units in front of the hero rather than on top of the hero.
  • Reduced animal Courier gold cost from 225 to 200 (Flying Courier total cost from 425 to 400).
  • Couriers can no longer place Observer and Sentry Wards 1 icon.png Observer and Sentry Wards.
  • Added the Return Items ability, which causes the courier to return to the base and drop all items from its inventory to the respective power circles.
  • Buying the recipe again no longer grants the Flying Courier 400 mana.
  • Couriers can now disassemble items.
  • Fixed couriers being able to use Town Portal Scroll icon.png Town Portal Scrolls.
  • Flying Courier
    • No longer have a 400 mana pool by default.
    • Buying the recipe again now grants the Flying Courier a 400 mana pool.
  • Added an ability to the couriers which allows changing the courier's model to any of the other models.
  • Fixed a bug when killing heroes with a Flying Courier.
  • Flying Courier's Courier Shield now gets dispelled when the courier enters the enemy's fountain area.
  • Animal Courier
    • Model is now different for Sentinel/Scourge. [?
  • Flying Courier
    • Model is now different for Sentinel/Scourge. [?
    • No longer requires Boots of Speed icon.png Boots of Speed to build (total cost from 925 to 425).
    • Reduced vision range from 1800/800 to 400/400.
    • Added the Courier Shield ability
Courier Shield:
An impenetrable shield surrounds this unit, protecting it from all damage and spells.
Duration: 7
Mana cost: 25
Cooldown: 20
Notes: Turns the courier invulnerable for the duration.
  • Couriers can no longer sell items.
  • Animal Couriers can now be upgraded into flying couriers.
Recipe: Animal Courier (Radiant) icon.png Animal Courier (225), Boots of Speed icon.png Boots of Speed (500), Flying Courier (Radiant) icon.png Flying Courier recipe (200)
Total cost: 925
To upgrade an already spawned courier, place the recipe and Boots of Speed into the courier's inventory and press the upgrade button.
Effects:
Grants flying movement and increases movement speed from 300 to 350.
Grants spell immunity.
Grants Speed Burst: Grants the courier maximum movement speed (522) for 20 seconds. 50 mana cost, 40 seconds cooldown.
Increases health from 45 to 150 and mana from 0 to 400.
Increases armor from 0 to 10 and changes armor type from medium to unarmored.
Grants flying vision and increases vision from 350/350 to 1800/800.
  • Added the Drop Items ability, which causes the courier to drop all items from its inventory.
  • Couriers are now ancient type units.
  • A player may now have more than 1 courier again.
  • Reduced courier collision size from [ Info Needed ] to 0.
  • Couriers can no longer be Tossed.
  • Couriers can no longer be targeted by Nightmare, Sacrifice and Death Pact.
  • Couriers can no longer be targeted with Toss.
  • A player may now only own 1 courier.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed the Turbo mode courier trying reacting on enemy items in its inventory and spamming deliver every second.
  • Fixed The Turbo mode courier trying to deliver Gem of True Sight icon.png Gem of True Sight, Bloodstone icon.png Bloodstone and Divine Rapier icon.png Divine Rapier while not having a free slot for them.
  • [U] Fixed the Turbo mode courier reacting on directional move orders and patrol orders.
  • Added a new button to the HUD which makes the courier resume its previous delivery if it was canceled by another player.
  • The courier upgrade button in the HUD now shows the time remaining for the automatic upgrade.
  • When the courier's delivery fails due to the hero dying, the courier now automatically puts the items in the hero's stash after having returned to the fountain.
  • Fixed ALT-clicking on items in the courier saying "ready", instead of "on courier".
  • Added ALT-click support on dead couriers to announce their respawn time.
  • Fixed some rare cases where items wouldn't combine when arriving from the courier.
  • Fixed Shield's legacy hotkey (R->C).
  • Fixed couriers being unable to put items into the stash while carrying a non-full Bottle (Full) icon.png Bottle.
  • Fixed Turbo mode courier not delivering stackable or combinable items when the inventory is full but the items would stack or combine.
  • Fixed the Turbo mode courier's permanent invulnerability and haste speed being dispellable.
  • Updated all of the courier's ability icons.
  • Added item lore.
  • Fixed seeing the courier die in an area after it has already been dead for a while when you hadn't seen it die originally.
  • Fixed couriers losing track of their orders sometimes if they get purged.
  • Fixed courier travelling deeper into the fountain than necessary in order to interact with the stash.
  • Fixed a bug where several courier particle systems that occurred on death weren't playing correctly.
  • Fixed turn poses, haste animations and hitboxes on more couriers.
  • Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.).
  • Couriers no longer morph when they move.
  • Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased.