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Courier/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Increased Flying Courier movement speed from 460 to 470.
  • Animal Courier
    • Reduced gold bounty from 175 to 125.
    • Reduced team gold bounty from 175 to 125.
  • Increased Flying Courier movement speed from 450 to 460.
  • Reduced Animal Courier gold cost from 200 to 50.
  • Animal Courier
    • Now automatically upgrades into a Flying Courier upon reaching the 3rd minute mark of the game, instead of requiring a 150 gold cost item.
    • Increased restock time from 180 to 36000 seconds.
    • Can no longer be sold or destroyed.
    • Increased gold cost from 100 to 200.
    • Increased movement speed from 350 to 380.
  • Couriers can no longer refill Bottle (Full) icon.png Bottle.
  • Couriers are no longer slowed by non-full Bottles by 30%.
  • Flying Courier
Shield:
Summons a protective shield around the courier.
Duration: 2
Cooldown: 200
Notes: Turns the courier invulnerable for the duration.
  • Reduced Animal Courier respawn time from 140 to 120. [?]
  • Reduced Flying Courier gold cost from 200 to 150. (Flying Courier total cost from 300 to 250).
  • Animal Courier
    • Increased stock cooldown from 7 to 120 seconds.
    • Reduced gold cost from 120 to 100.
  • Reduced Flying Courier gold cost from 220 to 200 (Flying Courier total cost from 340 to 300).
  • Reduced Flying Courier vision range from 400 to 300.
  • Increased Speed Burst speed from 650 to 800.
  • Reduced animal Courier gold cost from 150 to 120 (Flying Courier total cost from 370 to 340).
  • Flying Courier
    • Now take 50% extra damage from melee attacks.
    • Increased movement speed from 350 to 430.
  • Speed Burst
    • Increased speed from 522 to 650.
    • Reduced duration from 20 to 4.
    • Increased cooldown from 40 to 90.
  • Reduced Animal Courier respawn time from 180 to 140. [?]
  • Reduced Animal Courier team gold bounty from 175 to 150. [?]
  • Animal Courier
    • Increased movement speed from 300 to 350.
  • Increased health from 45 to 75.
  • Flying Courier now has a 180 seconds restock time and starts with 0 stock count.
  • Couriers no longer block neutral creeps from spawning.
  • Couriers are now slowed by 30% when they carry an empty Bottle (Full) icon.png Bottle.
  • Reduced Animal Courier gold cost from 170 to 150.
  • Reduced Flying Courier gold cost from 200 to 220. [?]
  • Increased Courier team gold bounty from 150 to 175.
  • The team gold bounty can now only trigger while no other couriers of that team are dead.
  • Added the Go To Secret Shop ability, which causes the courier to move to the secret shop on its team's side of the map.
  • Animal Couriers are now spell immune like Flying Couriers.
  • Removed the Courier Shield ability from Flying Couriers.
  • Couriers no longer drop items when they die.
  • Couriers now respawn 3 minutes after death, the items they have are inaccesible during that time.
  • Couriers now give 150 gold to each enemy player, instead of 300 only to the killer.
  • Consumable Items no longer automatically fuse with the ones owned by other players in the couriers' inventory. [?]
  • Animal Couriers now automatically upgrade to Flying Courier (Radiant) icon.png Flying Couriers when the recipe is bought, instead of requiring to put it in its inventory.
  • Couriers are now able to hold Gem of True Sight icon.png Gem of True Sight. [?]
  • Reduced animal Courier gold cost from 200 to 170 (Flying Courier total cost from 400 to 370).
  • Added the Retrieve Items ability, which causes the courier to pick up all the hero's items within range.
  • Added the Return to Base ability, which causes the courier to move back to the team's fountain.
  • Added the Transfer Items ability, which causes the courier to deliver items to the hero and then return to the fountain automatically.
  • Animal Couriers now spawn 175 units in front of the hero rather than on top of the hero.
  • Reduced animal Courier gold cost from 225 to 200 (Flying Courier total cost from 425 to 400).
  • Couriers can no longer place Observer and Sentry Wards 1 icon.png Observer and Sentry Wards.
  • Added the Return Items ability, which causes the courier to return to the base and drop all items from its inventory to the respective power circles.
  • Buying the recipe again no longer grants the Flying Courier 400 mana.
  • Couriers can now disassemble items.
  • Fixed couriers being able to use Town Portal Scroll icon.png Town Portal Scrolls.
  • Flying Courier
    • No longer have a 400 mana pool by default.
    • Buying the recipe again now grants the Flying Courier a 400 mana pool.
  • Added an ability to the couriers which allows changing the courier's model to any of the other models.
  • Fixed a bug when killing heroes with a Flying Courier.
  • Flying Courier's Courier Shield now gets dispelled when the courier enters the enemy's fountain area.
  • Animal Courier
    • Model is now different for Sentinel/Scourge. [?
  • Flying Courier
    • Model is now different for Sentinel/Scourge. [?
    • No longer requires Boots of Speed icon.png Boots of Speed to build (total cost from 925 to 425).
    • Reduced vision range from 1800/800 to 400/400.
    • Added the Courier Shield ability
Courier Shield:
An impenetrable shield surrounds this unit, protecting it from all damage and spells.
Duration: 7
Mana cost: 25
Cooldown: 20
Notes: Turns the courier invulnerable for the duration.
  • Couriers can no longer sell items.
  • Animal Couriers can now be upgraded into flying couriers.
Recipe: Animal Courier (Radiant) icon.png Animal Courier (225), Boots of Speed icon.png Boots of Speed (500), Flying Courier (Radiant) icon.png Flying Courier recipe (200)
Total cost: 925
To upgrade an already spawned courier, place the recipe and Boots of Speed into the courier's inventory and press the upgrade button.
Effects:
Grants flying movement and increases movement speed from 300 to 350.
Grants spell immunity.
Grants Speed Burst: Grants the courier maximum movement speed (522) for 20 seconds. 50 mana cost, 40 seconds cooldown.
Increases health from 45 to 150 and mana from 0 to 400.
Increases armor from 0 to 10 and changes armor type from medium to unarmored.
Grants flying vision and increases vision from 350/350 to 1800/800.
  • Added the Drop Items ability, which causes the courier to drop all items from its inventory.
  • Couriers are now ancient type units.
  • A player may now have more than 1 courier again.
  • Reduced courier collision size from [ Info Needed ] to 0.
  • Couriers can no longer be Tossed.
  • Couriers can no longer be targeted by Nightmare, Sacrifice and Death Pact.
  • Couriers can no longer be targeted with Toss.
  • A player may now only own 1 courier.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed the Turbo mode courier trying reacting on enemy items in its inventory and spamming deliver every second.
  • Fixed The Turbo mode courier trying to deliver Gem of True Sight icon.png Gem of True Sight, Bloodstone icon.png Bloodstone and Divine Rapier icon.png Divine Rapier while not having a free slot for them.
  • [U] Fixed the Turbo mode courier reacting on directional move orders and patrol orders.
  • Added a new button to the HUD which makes the courier resume its previous delivery if it was canceled by another player.
  • The courier upgrade button in the HUD now shows the time remaining for the automatic upgrade.
  • When the courier's delivery fails due to the hero dying, the courier now automatically puts the items in the hero's stash after having returned to the fountain.
  • Fixed ALT-clicking on items in the courier saying "ready", instead of "on courier".
  • Added ALT-click support on dead couriers to announce their respawn time.
  • Fixed some rare cases where items wouldn't combine when arriving from the courier.
  • Fixed Shield's legacy hotkey (R->C).
  • Fixed couriers being unable to put items into the stash while carrying a non-full Bottle (Full) icon.png Bottle.
  • Fixed Turbo mode courier not delivering stackable or combinable items when the inventory is full but the items would stack or combine.
  • Fixed the Turbo mode courier's permanent invulnerability and haste speed being dispellable.
  • Updated all of the courier's ability icons.
  • Added item lore.
  • Fixed seeing the courier die in an area after it has already been dead for a while when you hadn't seen it die originally.
  • Fixed couriers losing track of their orders sometimes if they get purged.
  • Fixed courier travelling deeper into the fountain than necessary in order to interact with the stash.
  • Fixed a bug where several courier particle systems that occurred on death weren't playing correctly.
  • Fixed turn poses, haste animations and hitboxes on more couriers.
  • Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.).
  • Couriers no longer morph when they move.
  • Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased.