Clockwerk/Counters

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Counters
 
 
 
 
 
 
 
 
 
 

Bad against...[edit]

Anti-Mage icon.png
Anti-Mage
  • Anti-Mage can easily Blink out of Power Cogs, escaping any ganking or initiation attempts.
Chen icon.png
Chen
  • Due to Clockwerk's slow damage output, Chen can often save a trapped enemy with Hand of God.
  • Penitence's damage amplification may allow to kill Clockwerk quickly after his initiation.
  • Chen's creeps can be used to block Hookshot initiation from all sides.
Clinkz icon.png
Clinkz
  • Searing Arrows makes Clinkz one of the hardest heroes for Clockwerk to lane against.
Dazzle icon.png
Dazzle
  • Shadow Wave will hit Clockwerk every time when he's fighting with an enemy inside Power Cogs.
  • Due to Clockwerk's slow damage output, Dazzle will have more than enough time to Shallow Grave any enemy Clockwerk initiates on.
Disruptor icon.png
Disruptor
  • Glimpse moves Clockwerk away from allies struck by Hookshot, or under attack by Battery Assault.
  • Static Storm can turn Power Cogs into Clockwerk's own grave, but Blade Mail icon.png Blade Mail will also return the damage to Disruptor.
Ember Spirit icon.png
Ember Spirit
  • Ember Spirit's Fire Remnant is an easy way to escape from Clockwerk's Power Cogs
  • Flame Guard blocks most of the magical damage Clockwerk does
Huskar icon.png
Huskar
  • Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and Life Break will destroy him faster than the other way around.
Juggernaut icon.png
Juggernaut
  • Juggernaut is invulnerable while using Omnislash, meaning that neither Blade Mail icon.png Blade Mail or Power Cogs will save Clockwerk, this is especially common during the early laning phase.
  • Blade Fury will also ignore any damage dealt by Battery Assault, as well as dealing heavy damage. As long as Juggernaut has mana to cast it, any engagement with Power Cogs will hurt Clockwerk a lot more than Juggernaut.
Lifestealer icon.png
Lifestealer
  • With Feast and Rage, Lifestealer is nearly impossible for Clockwerk to bring down, and is the last hero Clockwerk wants to be trapped with in Power Cogs.
Morphling icon.png
Morphling
Omniknight icon.png
Omniknight
  • Purification does great damage to Clockwerk when fighting an enemy inside Power Cogs.
  • For the same reasons, Omniknight also makes a powerful ally for Clockwerk when the situation is reversed.
Phantom Lancer icon.png
Phantom Lancer
  • Battery Assault's damage is dispersed against Phantom Lancer's illusions.
  • Phantom Lancer can blink out of Power Cogs with Doppelganger.
  • When chasing, a Phantom Lancer can close in with Phantom Rush and burn down Clockwerk's mana with Diffusal Blade 1 icon.png Diffusal Blade, rendering him helpless before he has a chance to erect a defensive Power Cogs.
Phoenix icon.png
Phoenix
  • Clockwerk being confined in his own Power Cogs means Clockwerk is unable to quickly escape from Phoenix's Sun Ray and Supernova.
  • Sun Ray will also heal the enemy Clockwerk is fighting, making it unlikely for Clockwerk to take an enemy down with him.
  • For the same reasons, Phoenix also makes a powerful ally for Clockwerk when the situation is reversed.
Queen of Pain icon.png
Queen of Pain
  • Blink allows Quen of Pain to easily escape ganking or initiating attempts with Hookshot and Power Cogs.
Terrorblade icon.png
Terrorblade
  • Conjure Image and Reflection illusions may give Clockwerk a hard time to find an angle for Hookshot.
  • A trapped Terrorblade can turn the tables with Sunder, leaving Clockwerk nowhere to run.
Ursa icon.png
Ursa
  • Ursa's high physical burst damage makes him a very bad target for Power Cogs.
  • Even with Blade Mail icon.png Blade Mail, Ursa's Enrage will negate most of the reflected damage.
Visage icon.png
Visage
  • Visage Familiar icon.png Familiar can spot Clockwerk, allowing Visage's allies to dodge or block Hookshot attempts.
  • Familiars will not be damaged by Blade Mail icon.png Blade Mail or Clockwerk's abilities, dealing dangerous amounts of damage to him.

Others[edit]

  • Vengeful Spirit minimap icon.png Vengeful Spirit can Nether Swap enemies out of Power Cogs.
  • Ancient Apparition minimap icon.png Ancient Apparition's Cold Feet will freeze Clockwerk in place if he stays inside his Power Cogs. His immobility while in his cogs also makes him a very easy target to Ice Vortex and Ice Blast.

Items[edit]

Good against...[edit]

Earthshaker icon.png
Earthshaker
  • Battery Assault will continuously interrupt Earthshaker's long cast animations.
  • Power Cogs can also trap Earthshaker after he initiates.
Drow Ranger icon.png
Drow Ranger
  • Getting trapped in Power Cogs usually means the end for Drow Ranger.
Legion Commander icon.png
Legion Commander
  • Battery Assault's mini-stuns can severely disrupt Legion Commander's attack animation when she enters a Duel, potentially saving Clockwerk (or his allies) and possibly even giving him an edge in securing a win himself.
  • Power Cogs pushes Legion Commander away from Clockwerk's allies when she enters a Duel.
Monkey King icon.png
Monkey King
Pudge icon.png
Pudge
  • Meat Hooking a Clockwerk can backfire for Pudge, as Battery Assault and Blade Mail icon.png Blade Mail will hurt Pudge more than he hurts Clockwerk.
Sniper icon.png
Sniper
  • Assassinate's long cast time, debuff icon and sound cue means Clockwerk can easily reflect it with Blade Mail icon.png Blade Mail.
  • Clockwerk is also the least optimal target for Sniper to attack in a teamfight, although more experienced players will rarely make this mistake.
  • With no mobility or disable skills, getting trapped in Power Cogs is a death sentence for Sniper.
Spirit Breaker icon.png
Spirit Breaker
  • Clockwerk can use Power Cogs to repulse Spirit Breaker when he charges in with Charge of Darkness.
  • Spirit Breaker's slow 0.6 second attack animation attacks do little damage against Clockwerk. Can also constantly be cancelled by Battery Assault.
  • Nether Strike's 1.2 second charge time gives Clockwerk plenty of time to activate Blade Mail icon.png Blade Mail and for Battery Assault to cancel it.
Tinker icon.png
Tinker
  • Rocket Flare can find Tinker if he blinks into the treeline, and Hookshot will prevent him from teleporting out.
  • Blade Mail icon.png Blade Mail will damage Tinker just by walking around in March of the Machines.
  • Tinker has no target control over his Heat-Seeking Missiles, and the projectiles can be seen from far away, giving Clockwerk lots of time to activate Blade Mail icon.png Blade Mail.
Windranger icon.png
Windranger
  • Focus Fire is nearly useless against Clockwerk if he has a Blade Mail icon.png Blade Mail, as it will reflect the damage, forcing Windranger to change targets until the Blade Mail has worn off or retreat.

Others[edit]

Works well with...[edit]

Dark Seer icon.png
Dark Seer
  • Surge lets Clockwerk chase down enemies and position himself right next to them for Power Cogs.
  • Once trapped, Ion Shell on Clockwerk will burn down the enemy very quickly.
  • Dark Seer can also Vacuum enemies into Power Cogs.
Invoker icon.png
Invoker
  • Rocket Flare gives Invoker the vision to land his Sun Strike.
  • Power Cogs makes it hard to get away from Invoker's Chaos Meteor, forcing enemies to take the full damage.
Lifestealer icon.png
Lifestealer
  • Infest works well with Hookshot.
Mirana icon.png
Mirana
  • Sacred Arrow's long range, stun duration and flying vision helps Clockwerk land Hookshots from afar.
Shadow Demon icon.png
Shadow Demon
  • Disruption is the perfect setup for Power Cogs, as this also ensures that the enemy does not escape from the two allied illusions spawned afterwards.
  • Clockwerk's lockdown also allows Shadow Demon to hit the enemy with two or three Shadow Poisons.

Others[edit]

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