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Bad against...[edit]

Anti-Mage icon.png
  • Anti-Mage can easily Blink out of Power Cogs, escaping any ganking or initiation attempts.
  • Mana Break depletes Clockwerk's much-needed mana.
Chen icon.png
  • Due to Clockwerk's slow damage output, Chen can often save a trapped enemy with Hand of God.
  • Penitence's damage amplification may allow Chen and his allies to kill Clockwerk quickly after his initiation.
  • Chen's creeps can be used to block Hookshot initiation from all sides, as well as distribute Battery Assault's damage.
Clinkz icon.png
  • Searing Arrows makes Clinkz one of the hardest heroes for Clockwerk to lane against.
Dazzle icon.png
  • Shadow Wave will hit Clockwerk every time when he's fighting with an enemy inside Power Cogs.
  • Due to Clockwerk's slow damage output, Dazzle will have more than enough time to Shallow Grave any enemy Clockwerk initiates on.
Disruptor icon.png
  • Glimpse moves Clockwerk away from allies struck by Hookshot, or under attack by Battery Assault.
  • Static Storm can turn Power Cogs into Clockwerk's own grave, but Blade Mail icon.png Blade Mail will also return the damage to Disruptor.
Ember Spirit icon.png
  • Ember Spirit's Fire Remnant is an easy way to escape from Clockwerk's Power Cogs.
  • Flame Guard blocks most of the magical damage Clockwerk does.
Huskar icon.png
  • Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and Life Break will destroy him faster than the other way around.
Juggernaut icon.png
  • Juggernaut is invulnerable while using Omnislash, meaning that neither Blade Mail icon.png Blade Mail or Power Cogs will save Clockwerk, this is especially common during the early laning phase.
  • Blade Fury will also ignore any damage dealt by Battery Assault, as well as dealing heavy damage. As long as Juggernaut has mana to cast it, any engagement with Power Cogs will hurt Clockwerk a lot more than Juggernaut.
Lifestealer icon.png
  • With Feast and Rage, Lifestealer is nearly impossible for Clockwerk to bring down, and is the last hero Clockwerk wants to be trapped with in Power Cogs.
Morphling icon.png
Omniknight icon.png
  • Purification does great damage to Clockwerk when fighting an enemy inside Power Cogs.
  • For the same reasons, Omniknight also makes a powerful ally for Clockwerk when the situation is reversed.
Phantom Lancer icon.png
  • Battery Assault's damage is dispersed against Phantom Lancer's illusions.
  • Phantom Lancer can blink out of Power Cogs with Doppelganger.
  • When chasing, a Phantom Lancer can close in with Phantom Rush and burn down Clockwerk's mana with Diffusal Blade 1 icon.png Diffusal Blade, rendering him helpless before he has a chance to erect a defensive Power Cogs.
Phoenix icon.png
  • Clockwerk being confined in his own Power Cogs means Clockwerk is unable to quickly escape from Phoenix's Sun Ray and Supernova.
  • Sun Ray will also heal the enemy Clockwerk is fighting, making it unlikely for Clockwerk to take an enemy down with him.
  • For the same reasons, Phoenix also makes a powerful ally for Clockwerk when the situation is reversed.
Queen of Pain icon.png
  • Blink allows Quen of Pain to easily escape ganking or initiating attempts with Hookshot and Power Cogs.
Terrorblade icon.png
  • Conjure Image and Reflection illusions may give Clockwerk a hard time to find an angle for Hookshot.
  • A trapped Terrorblade can turn the tables with Sunder, leaving Clockwerk nowhere to run.
Ursa icon.png
  • Ursa's high physical burst damage makes him a very bad target for Power Cogs.
  • Even with Blade Mail icon.png Blade Mail, Ursa's Enrage will negate most of the reflected damage.
Visage icon.png
  • Visage Familiar icon.png Familiar can spot Clockwerk, allowing Visage's allies to dodge or block Hookshot attempts.
  • Familiars will not be damaged by Blade Mail icon.png Blade Mail or Clockwerk's abilities, dealing dangerous amounts of damage to him.



Good against...[edit]

Earthshaker icon.png
  • Battery Assault will continuously interrupt Earthshaker's long cast animations.
  • Power Cogs can also trap Earthshaker after he initiates.
Drow Ranger icon.png
  • Getting trapped in Power Cogs usually means the end for Drow Ranger.
Legion Commander icon.png
  • Battery Assault's mini-stuns can severely disrupt Legion Commander's attack animation when she enters a Duel, potentially saving Clockwerk (or his allies) and possibly even giving him an edge in securing a win himself.
  • Power Cogs pushes Legion Commander away from Clockwerk's allies when she enters a Duel.
Monkey King icon.png
  • Power Cogs pushes Monkey King out of Wukong's Command, ending his ultimate.
  • Rocket Flare allows Clockwerk to scout Monkey King in the trees, and chase him with Hookshot.
Pudge icon.png
  • Meat Hooking a Clockwerk can backfire for Pudge, as Battery Assault and Blade Mail icon.png Blade Mail will hurt Pudge more than he hurts Clockwerk.
Pugna icon.png
  • Pugna's squishiness and lack of mobility make him easy prey for a Hookshot initiation.
  • Clockwerk's high health, low mana costs, and lack of reliance on Blink Dagger make Nether Ward ineffective.
  • Battery Assault shuts down Aghanim's Scepter icon.png Aghanim's Scepter upgraded Life Drain, as the repeated ministuns prevent Pugna from channeling for an extended length of time.
Sniper icon.png
  • Clockwerk is also the least optimal target for Sniper to attack in a teamfight, although more experienced players will rarely make this mistake.
  • With no mobility or disable skills, getting trapped in Power Cogs is a death sentence for Sniper.
Spirit Breaker icon.png
  • Clockwerk can use Power Cogs to repel Spirit Breaker when he charges in with Charge of Darkness.
  • Spirit Breaker's slow 0.6 second attack animation attacks do little damage against Clockwerk. It can also constantly be interrupted by Battery Assault.
  • Nether Strike's 1.2 second charge time gives Clockwerk plenty of time to activate Blade Mail icon.png Blade Mail and for Battery Assault to cancel it.
Tinker icon.png
  • Rocket Flare can find Tinker if he blinks into the treeline, and Hookshot will prevent him from teleporting out.
  • Battery Assault makes Tinker unable to Rearm by stunning him repeatedly.
Windranger icon.png
  • Power Cogs prevent Windranger from fleeing with Windrun.
  • Battery Assault repeatedly interrupts Focus Fire, disrupting Windranger's damage output.


Works well with...[edit]

Dark Seer icon.png
  • Surge lets Clockwerk chase down enemies and position himself right next to them for Power Cogs.
  • Once trapped, Ion Shell on Clockwerk will burn down the enemy very quickly.
  • Dark Seer can also Vacuum enemies into Power Cogs.
Invoker icon.png
  • Rocket Flare gives Invoker the vision to land his Sun Strike.
  • Power Cogs makes it hard to get away from Invoker's Chaos Meteor, forcing enemies to take the full damage.
Lifestealer icon.png
  • Infest works well with Hookshot.
Mirana icon.png
  • Sacred Arrow's long range, stun duration and flying vision helps Clockwerk land Hookshots from afar.
Shadow Demon icon.png
  • Disruption is a good setup for Power Cogs, as this also ensures that the enemy does not escape from the two allied illusions spawned afterwards.
  • Clockwerk's lockdown also allows Shadow Demon to hit the enemy with two or three Shadow Poisons.