Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!
- This ability got replaced by 7.20 gameplay patch. in the
- The targeted unit is instantly killed, counting as a regular last hit or deny.
- The health and damage bonus are based on the targeted unit's current health.
- The damage is directly added to Clinkz' base attack damage, so it is subject to lifesteal, crits, damage reduction (e.g. ) and amplification (e.g. ).
- Increases Clinkz' maximum and current health, effectively healing him for the amount.
- When the Death Pact buff expires, Clinkz' maximum health returns to normal, but his current health is kept, without exceeding his maximum health.
- Successive casts of Death Pact do not stack, but refresh the duration and update the values based on the current level and the target's current health.
- Can be cast on allied creeps.
- Strafe does not interrupt Clinkz' channeling spells upon cast.
- This ability got reworked into the current in the 6.67 gameplay patch.
- Heals Clinkz based on the target's current health. Does not exceed maximum health.
- Can be set to autocast.
- When on autocast, Clinkz casts this ability whenever a unit is within range and the spell is off cooldown.
- Autocast cannot interrupt Clinkz' current order. It cannot occur while channeling a spell.
- Pre 6.58, this ability was only castable on allied units.