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Clinkz/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Death Pact max health bonus from 200/300/400/500 to 250/350/450/550.
Consumes the target creep, or skeleton, gaining maximum health, and armor reduction on attacks. Killing an enemy affected by the armor reduction permanently grants Clinkz attack damage.
Cast range: 900
Creep max level: 3/4/5/6
Max health bonus: 200/300/400/500
Attack armor reduction: 2/3/4/5
Armor reduction duration: 3
Permanent attack damage bonus per kill: 5
Death Pact buff duration: 55
Mana cost: 60
Cooldown: 90
Notes: Takes the first ability slot. Can only target enemy creeps, or Unknown Unit icon.png Skeleton Archers. Instantly kills the target. The damage bonus is granted when an enemy hero dies with the debuff, no matter who kills it. The buff is undispellable.
  • Skeleton Walk now grants 70/100/130/160 attack speed for 4 seconds upon losing the invisibility in any way. [?]
  • Burning Army
    • Skeleton Archers now copy raw attack damage bonuses as well, instead of only the main attack damage.
    • Rescaled attack damage from 80%/100%/120% of main attack damage to 24%/26%/28% of Clinkz total attack damage.
  • Level 20 left talent: Replaced +16 health regeneration bonus with +350 Death Pact max health bonus.
  • Level 25 right talent: Replaced +4s Strafe duration with +4s Skeleton Walk attack speed duration.
  • Level 10 left talent: Replaced +5 armor bonus with +8 agility bonus.
  • Level 10 right talent: Replaced +12% magic resistance bonus with +10 strength bonus.
  • Level 15 right talent: Replaced +15 strength bonus with -30s Burning Army cooldown.
  • Level 25 right talent: Increased Strafe duration bonus from 3 to 4.
  • Increased base Strength attribute symbol.png strength from 12 to 14.
  • Searing Arrows
    • Reduced damage from 30/40/50/60 to 20/30/40/50.
    • Reduced mana cost from 12 on each level to 6/8/10/12.
  • Level 15 left talent: Reduced Searing Arrows damage bonus from 20 to 15.
  • Increased base mana regeneration from 0 to 0.25.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Clinkz: Increases Skeleton Walk movement speed bonus from 15%/25%/35%/45% to 45%/55%/65%/75%, makes it remove the movement speed limit while active, and causes it to create 2 skeleton archers next to Clinkz upon exiting the Skeleton Walk.
  • Burning Army
    • Rescaled attack interval from 1.75/1.6/1.45 to 1.6 on each level.
    • Rescaled attack damage from 100% on each level to 80%/100%/120% of Clinkz main attack damage.
  • Level 15 left talent: Reduced Searing Arrows damage bonus from 30 to 20.
  • Increased Agility attribute symbol.png agility gain from 2.6 to 3.
  • Reduced movement speed from 295 to 290.
  • Level 15 right talent: Replaced +20% evasion with +15 strength.
  • Increased attack range from 640 to 650.
  • Reduced Burning Army attack interval from 1.65/1.5/1.35 to 1.5/1.35/1.2.
  • Level 20 right talent: Increased attack range bonus from 100 to 125.
  • Burning Army
    • Increased cast range from 800 to 1200.
    • Reduced attack interval from 1.8/1.65/1.5 to 1.65/1.5/1.35.
  • Reduced base health regeneration from 1.75 to 0.25.
  • Reduced base mana regeneration from 0.9 to 0.
  • Replaced Death Pact with Burning Army
Active: Clinkz summons an army of fiery ranged skeleton archers. Archers are immobile and die with 2 attacks from a hero. Skeletons use your current Searing Arrows ability and attack only heroes. Base damage is equal to your hero's base damage. Attack range is equal to your hero's attack range.
Cast range: 800
Spawn range: 1300
Number of skeletons: 4/5/6
Spawn interval: 0.8
Attack interval: 1.8/1.65/1.5
Duration: 20
Mana Cost: 125/175/225
Cooldown: 110
Notes: Uses vector targeting. The skeletons spawn one by one in the marked row. The skeletons cannot be controlled.
  • Reduced base Strength attribute symbol.png strength from 14 to 12.
  • Increased Searing Arrows mana cost from 10 to 12.
  • Level 20 left talent: Reduced health regen bonus from 20 to 16.
  • Level 25 right talent: Reduced Strafe duration bonus from 4 to 3.
  • Strafe
    • Reduced mana cost from 90 on each level to 75/80/85/90.
    • Reduced cooldown from 45/35/25/15 to 30/25/20/15.
  • Increased base armor from -1 to 0.
  • Strafe
    • The disjoint now also works against non-player units.
    • Increased attack speed bonus from 80/140/200/260 to 110/160/210/260.
  • Increased Strafe duration from 3 to 3.5.
  • Increased Strafe number of disjoints from 3 to 4.
  • Level 15 right talent: Increased evasion from 15% to 20%.
  • Reduced movement speed from 300 to 295.
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reduced Agility attribute symbol.png agility gain from 3.3 to 2.6.
  • Reworked Strafe
Old Strafe:
Clinkz attacks with a barrage of arrows. Dramatically increases attack speed for a short time.
Attack speed bonus: 130 (Talent 200)
Duration: 4/6/8/10
Mana cost: 90
Cooldown: 40/35/30/25
Notes: Does not interrupt channeling spells on cast. Attack speed always lasts the full duration
New Strafe:
Clinkz nimbly attacks with a barrage of arrows. Dramatically increases attack speed for a short time and grants Clinkz the ability to automatically dodge a certain amount of projectiles
Attack speed bonus: 80/140/200/260
Disjoint stacks: 3 (Talent 7)
Max duration: 3 (Talent 7)
Mana cost: 90
Cooldown: 45/35/25/15
Notes: Does not interrupt channeling spells on cast. Disjoints projectiles while active. The disjoint occurs when the projectile reaches Clinkz. The attack speed bonus is lost when all disjoint charges are used up.
  • Death Pact
    • Reduced attack damage bonus from 5%/7%/9% to 4%/6%/8% of the target's current health.
    • Reduced health bonus from 50%/70%/90% to 40%/60%/80% of the target's current health.
  • Reworked talents:
Old:
Level 10: +10% magic resistance or +10 Intelligence attribute symbol.png intelligence
Level 15: +30 Searing Arrows damage or +15 Strength attribute symbol.png strength
Level 20: +10 all stats or 20% evasion
Level 25: +70 Strafe attack speed or +125 attack range
New:
Level 10: +5 armor or +12% magic resistance
Level 15: +30 Searing Arrows damage or 15% evasion
Level 20: +20 health regeneration or +100 attack range
Level 25: Searing Arrows hits a second random target or +4/+4s Strafe disjoint instances/duration
  • Increased Skeleton Walk movement speed bonus from 11%/22%/33%/44% to 15%/25%/35%/45%.
  • Death Pact
    • Increased attack damage bonus from 5%/6.5%/8% to 5%/7%/9% of the target's current health.
    • Increased health bonus from 50%/65%/80% to 50%/70%/90% of the target's current health.
  • Increased Strength attribute symbol.png strength gain from 1.6 to 1.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Death Pact
    • Increased cooldown from 45/30/15 to 85 on each level.
    • Increased duration from 35 to 65.
  • Level 15 right talent: Increased Strength attribute symbol.png strength bonus from 12 to 15.
  • Reduced Death Pact cooldown from 45/35/25 to 45/30/15.
  • Added talents:
Level 10: +10% magic resistance or +10 Intelligence attribute symbol.png intelligence
Level 15: +30 Searing Arrows damage or +12 Strength attribute symbol.png strength
Level 20: +10 all stats or 20% evasion
Level 25: +70 Strafe attack speed or +125 attack range
  • Increased Agility attribute symbol.png agility gain from 3 to 3.3.
  • Reduced Strafe cooldown from 45/40/35/30 to 40/35/30/25.
  • Reduced Skeleton Walk cooldown from 20 on each level to 20/19/18/17.
  • Reduced Death Pact cooldown from 45/40/35 to 45/35/25.
  • Increased attack range from 600 to 630.
  • Reduced Strafe cooldown from 60/50/40/30 to 45/40/35/30.
  • Increased Strafe attack speed bonus from 110 to 130.
  • Death Pact
    • Increased attack damage bonus from 4%/6%/8% to 5%/6.5%/8% of the target's current health.
    • Increased health bonus from 50%/60%/70% to 50%/65%/80% of the target's current health.
  • Increased Strafe attack speed bonus from 90 to 110.
  • Reduced Searing Arrows cooldown from 2/0/0/0 to 0 on each level.
  • Increased Skeleton Walk movement bonus from 10%/20%/30%/40% to 11%/22%/33%/44%.
  • Reduced Death Pact attack damage bonus from 6%/7%/8% to 4%/6%/8% of target's current health.
Old Death Pact:
Kills a target unit, returning a percentage of its life.
Cast range: 400
Target's current health as heal: 50%/100%/150%
Mana cost: 100
Cooldown: 20
Notes: Heals Clinkz by the given values upon cast. Can be set to autocast.
New Death Pact:
Kills a target unit and gains bonus damage and health capacity based on that target's current health.
Cast range: 400
Target's current health as health bonus: 50%/60%/70%
Target's current health as damage bonus: 6%/7%/8%
Duration: 35
Mana cost: 100
Cooldown: 45
Notes: Increases current and maximum health and damage. The bonuses last for 35 seconds. Upon expiring, the maximum HP bonus is lost, but the current HP increase stays. The damage is added as base damage, so illusions do benefit from it.
  • Strafe
    • Increased attack speed bonus from 50/60/70/80 to 90 on each level.
    • Reduced duration from 4/6/8/10 to 10 on each level.
  • Strafe
    • Increased attack speed bonus from 20/40/60/80 to 50/60/70/80.
    • Increased cooldown from 30 on each level to 60/50/40/30.
  • Increased Searing Arrows damage from 10/20/30/40 to 20/30/40/50.
  • Death Pact can now be cast on any non-hero unit, instead of only allied non-hero units.
  • Death Pact
    • Increased heal from 55%/95%/135% of target's current health to 50%/100%/150% of target's current health.
    • Reduced mana cost from 120/200/280 to 100 on each level.
  • Reduced Searing Arrows cooldown from 4/3/0/0 to 2/2/0/0.
  • Increased Skeleton Walk movement speed bonus from 7%/14%/21%/28% to 10%/20%/30%/40%.
  • Reduced Death Pact mana cost from 185/255/305 to 120/200/280.
  • Reduced Skeleton Walk movement speed bonus from 10%/20%/30%/40% to 7%/14%/21%/28%.
  • Increased Skeleton Walk movement speed bonus from 10%/15%/20%/30% to 10%/20%/30%/40%.
  • Increased base movement speed from 280 to 300.
  • Strafe
    • Reduced mana cost from 80/90/100/110 to 90 on each level.
    • Reduced cooldown from 45/40/40/35 to 30 on each level.
  • Increased Searing Arrows damage from 8/16/24/32 to 10/20/30/40.
  • Reduced base movement speed from 300 to 280.
  • Reduced Strafe attack speed bonus from 55/70/85/100 to 20/40/60/80.
  • Reduced Searing Arrows mana cost from 13 on each level to 5
  • Reduced Skeleton Walk movement speed bonus from 10%/20%/30%/35% to 10%/15%/20%/30%.
  • Rescaled Strafe attack speed bonus from 40/70/95/110 to 55/70/85/100.
  • Reduced Skeleton Walk movement speed bonus from 10%/20%/30%/40% to 10%/20%/30%/35%.
  • Increased Attack Point from 0.3 to 0.7
  • Reduced Attack Backswing from 0.7 to 0.3
  • Reduced Death Pact cast point backswing from 0.83 to 0.51
  • Rescaled Death Pact mana cost from 255 to 185/255/305
  • Increased Death Pact Mana Cost from 105/155/200 to 255
  • Increased base Mana regen increased from 0.1 to 0.25
  • Reduced base HP regen from 0.5 to 0.25
  • Death Pact
    • Fixed being unable to cast when on Sentinel. [?]
    • Can now be to autocast.
    • Reduced cooldown from 40 to 20.
    • Increased mana cost from 100 to 105/155/200.
    • Reduced cast range from 800 to 400.
    • Reduced target current health as heal from 55%/95%/145% to 55%/95%/135%
  • Increased Searing Arrows mana cost from 11 to 13
  • Increased Strafe cooldown from 40/35/30/25 to 45/40/40/35
  • Reduced Number of Dice from 9 to 7
  • Increased base agility from 21 to 22 (Total damage reduced from (36-44 to 37-43)
  • Increased Base Attack time from 1.5 to 1.7
  • Reduced Agility attribute symbol.png agility gain from 3.1 to 3.0
  • Reduced base Strength attribute symbol.png strength from 17 to 15 (HP Reduced from 473 to 435)
  • Increased Strength attribute symbol.png strength gain from 1.5 to 1.7
  • Reduced base Intelligence attribute symbol.png intelligence from 16 to 15
  • Increased Intelligence attribute symbol.png intelligence gain from 1.25 to 1.5
  • Reduced Strafe Bonus Attack Speed 40/70/100/120 to 40/70/95/110
  • Searing Arrows
    • Reduced bonus damage from 10/20/30/40 to 8/16/24/32.
    • Increased mana cost from 10 to 11.
  • Skeleton Walk
    • Removed Backstab damage
    • Increased bonus movement speed from 10% to 10/20/30/40%
  • Strafe
    • Reduced bonus attack speed 50/80/115/150 to 40/70/100/120.
    • Reduced duration from 13 to 10 seconds.
    • Increased Death Pact cooldown from 15 to 20.
  • Reduced Skeleton Walk Bonus Movement Speed from 10%/20%/30%/40% to 10% on each level
  • Re-added Skeleton Walk backstab damage: 15/30/45/65
  • HP Reduced from 525 to 508.
  • HP Reduced from 508 to 474
  • Mana Reduced from 240 to 224
  • Amor increased from 1 to 2 (base armor stills the same)
  • Reduced Base Attack Time from 1.75 to 1.5
  • Increased Number of Dice from 3 to 9 (Total damage spread increased from 36-38 to 36-44)
  • Skeleton Walk
    • Removed Backstab damage
    • Reduced bonus movement speed from 25/50/75/100% to 10/20/30/40%
    • Increased duration from 20/25/30/30 to 20/25/30/35
    • Increased cooldown from 12 to 40/35/30/25 seconds
  • Added a 4th level to all basic abilites.
  • Reduced Base Damage from 16 to 14 (Total damage spread reduced from (38-40 to 36-38).
  • Rescaled Searing Arrows damage from 10/20/30 to 10/20/30/40.
  • Skeleton Walk
    • Rescaled backstab damage from 25/50/75 to 25/50/75/100.
    • Reduced cooldown from 22 to 20 seconds.
    • Rescaled bonus movement speed from 25/50/75% to 25/50/75/100%.
    • Rescaled duration from 25/25/30 to 20/25/30/30.
  • Death Pact
    • Increased mana Cost from 100 to 105.
    • Reduced cooldown from 40 to 15 seconds.
  • Strafe
    • Reduced bonus attack speed 100/150/210 to 50/80/115/150.
    • Reduced cooldown from 35 to 12 seconds.
    • Increased mana cost from 50 to 80/90/100/110.
  • Reduced Base Damage from 19 to 16 (Total damage reduced from (41-43 to 38-40)
  • Increased Base Attack Time from 1.70 to 1.75
  • Reduced Agility attribute symbol.png agility gain from 3.25 to 3.10.
  • Skeleton Walk
    • Rescaled backstab damage from 25/70/125 to 25/50/75.
    • Reduced mana cost from 75/75/55 to 75.
    • Increased duration from 15/30/35 to 25/25/30.
    • Reduced cooldown from 30 to 22.
  • Increased Skeleton Walk duration from 15/30/35 to 15/30/45.
  • Reduced Strafe attack speed bonus from 100/170/230 to 100/150/210.
  • Created.

Patch history[edit]

Patch
Description
  • [U] Added Teleport animations for Beastmaster, Bounty Hunter, Broodmother, Clinkz, Lifestealer, Necrolyte and Shadow Shaman.
  • Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.
  • Added Clinkz minimap icon.png Clinkz to Captain's Mode.
  • Fixed not being able to cast Searing Arrows manually on buildings.
  • Fixed Death Pact not being castable on Magic Immune units.
  • Fixed Searing Arrows autocast working while silenced/doomed.
  • Fixed Searing Arrows bonus damage being treated as a separate damage instance (it could get reduced twice by stout shield).
  • Fixed Death Pact being purgeable.
  • Fixed Bounty Hunter and Clinkz's invisibility getting dispelled by Tornado.
  • [U] Added injured animations for Clinkz.