Known Bugs
General
Clinkz's default shoulder item is missing some backfaces
Clinkz' default shoulder slot item is missing backfaces on the piece hanging from his left shoulder.
Clinkz' default shoulder slot item is missing backfaces on the piece hanging from his left shoulder.
Strafe
Strafe disjoints allied Mist Coil/Fortune's End/Ethereal Bade and attack projectiles
While Strafe is active, an allied Abaddon cannot heal Clinkz with Mist Coil, neither can an allied Oracle hit the Clinkz with Fortune's End to dispel him and hit enemies around him. Ethereal Blade does not work either, not even a self-cast one. Strafe also prevents ranged allies from denying Clinkz, it will disjoint the attacks.
While Strafe is active, an allied Abaddon cannot heal Clinkz with Mist Coil, neither can an allied Oracle hit the Clinkz with Fortune's End to dispel him and hit enemies around him. Ethereal Blade does not work either, not even a self-cast one. Strafe also prevents ranged allies from denying Clinkz, it will disjoint the attacks.
Strafe charges get wasted by Naga Ensnare/ PL Spirit Lance fake projectiles
Naga Siren's Ensnare and Phantom Lancer's Spirit Lance cause all their nearby illusions to launch fake projectiles towards the targeted unit. These fake projectiles currently trigger Strafe, which disjoints them and wastes charges on them.
Naga Siren's Ensnare and Phantom Lancer's Spirit Lance cause all their nearby illusions to launch fake projectiles towards the targeted unit. These fake projectiles currently trigger Strafe, which disjoints them and wastes charges on them.
Casting spell Steal during Strafe causes Rubick to lose a Strafe charge
Rubick's Spell Steal creates a projectile which flies from the target to Rubick. This projectile is normally not disjointable. But Strafe can disjoint it, and wastes a charge to it. This means when Rubick uses Spell Steal while having Strafe active, he will lose a Strafe charge for nothing.
Rubick's Spell Steal creates a projectile which flies from the target to Rubick. This projectile is normally not disjointable. But Strafe can disjoint it, and wastes a charge to it. This means when Rubick uses Spell Steal while having Strafe active, he will lose a Strafe charge for nothing.
Strafe does not disjoint Marksmanship split arrows & Bedlam attacks
The split arrows from Drow Ranger's Aghanim's Scepter upgrade on Marksmanship and the projectiles launched by Dark Willow's pet during Bedlam are normally disjointable. But Strafe cannot disjoint them currently.
The split arrows from Drow Ranger's Aghanim's Scepter upgrade on Marksmanship and the projectiles launched by Dark Willow's pet during Bedlam are normally disjointable. But Strafe cannot disjoint them currently.
Strafe's status buff always shows full charges at all times
When Strafe disjoints a projectile, the value displayed on the status buff icon does not update to reflect the remaining amount of charges. It always shows max charges, no matter how many are left.
When Strafe disjoints a projectile, the value displayed on the status buff icon does not update to reflect the remaining amount of charges. It always shows max charges, no matter how many are left.
Searing Arrows
Searing Arrows still cost mana in free spells/wtf mode
Casting Searing Arrows in free spells/WTF mode still costs mana, be it manual or auto cast.
Other active attack modifier with this bug are: Frost Arrows, Impetus, Liquid Fire, Tidebringer, Glaives of Wisdom and Petrify.
Casting Searing Arrows in free spells/WTF mode still costs mana, be it manual or auto cast.
Other active attack modifier with this bug are: Frost Arrows, Impetus, Liquid Fire, Tidebringer, Glaives of Wisdom and Petrify.
Cosmetics
Scorched Fletcher set pieces have broken descriptions
The bow, gloves, quiver and pauldron items of the Scorched Fletcher set show their internal text in their descriptions.
The bow, gloves, quiver and pauldron items of the Scorched Fletcher set show their internal text in their descriptions.
The Crypt Guardian set is missing some back faces
The Crypt Guardian's Set is missing backfaces on the helmet, and on his left bracer.
The Crypt Guardian's Set is missing backfaces on the helmet, and on his left bracer.
The Demonic Vandal set is missing some back faces
The Demonic Vandal's Set is missing backfaces on both shoulder pads (including the cloth hanging down his back from the left pad), and the right arm sleeve.
The Demonic Vandal's Set is missing backfaces on both shoulder pads (including the cloth hanging down his back from the left pad), and the right arm sleeve.
The Lost Hills set is missing some back faces
The Lost Hills Set is missing backfaces on the entire insde of the helmet, and on the third segment of the left shoulder pad.
The Lost Hills Set is missing backfaces on the entire insde of the helmet, and on the third segment of the left shoulder pad.
The Nomad of the Burning Decree set is missing some back faces
The Nomad of the Burning Decree set is missing backfaces on the inside of the helmet, on the sides of the kilt, and on the right arm bracer.
The Nomad of the Burning Decree set is missing backfaces on the inside of the helmet, on the sides of the kilt, and on the right arm bracer.
The Scorched Fletcher and Compendium Scorched Fletcher sets are missing some back faces
The Scorched Fletcher and Compendium Scorched Fletcher sets are missing backfaces on the quiver, and on the right arm armor.
The Scorched Fletcher and Compendium Scorched Fletcher sets are missing backfaces on the quiver, and on the right arm armor.