Version History[]
Version
Description
- Reduced initial stock from Infinite to 4.
- Reduced max stock from Infinite to 4.
- Increased restock time from 0 to 120.
- Replenish
- Increased mana regeneration bonus from 4.5 to 6.
- Reduced duration from 50 to 30.
- Total mana restored from 225 to 180.
- Replenish
- Is no longer disabled by self-inflicted damage.
- Increased mana regeneration bonus from 3 to 4.5. [?]
- Replenish is now dispellable.
- Replenish
- Now gets dispelled by damage after all reductions, instead of before. [?]
- Now only gets dispelled by player-based and Roshan-based damage, instead of any source.
- No longer has a 20 minimum damage threshold to get dispelled.
- No longer has a special rule for getting dispelled by regular attacks. [?]
- Replenish
- Increased mana regeneration bonus from 3.77 to 3.8.
- Increased duration from 45 to 50.
- Total mana restored from 170 to 190.
- No longer has a 0.25 seconds cooldown.
- Replenish
- Now always targets self when used.
- Can now be used on allies with Ctrl.
- Now has a 0.25 seconds cooldown.
- Replenish
- Increased cast range from 100 to 250.
- Increased mana regeneration bonus from 3.75 to 3.77.
- Increased duration from 40 to 45.
- Total mana restored from 150 to 170.
- Replenish
- Increased mana regeneration bonus from 3.33 to 3.375.
- Increased duration from 30 to 40.
- Total mana restored from 100 to 135.
- Consumable items that stack (e.g. Clarity) no longer automatically take up the same slot if they are from different owners.
- Added↓↓ Double-tapping support for Replenish.
- Replenish
- Addedally unit-targeting functionality, can now be cast on allies to restore their mana.
- Has a 100-cast range.
- ChangedReplenish ability targeting type from No Target to Target Unit.
- No longer has a stock cooldown.
- Fixed the following ability interactions with Consumables (e.g. Replenish):
- Replenish
- Fixed ability from dispelling Curse of the Silent.
- Can now be used while having full mana.
- Created
Patch History[]
Patch
Description
- Clarity now require a unit target rather than being an instant cast.
- Fixed being able to use item on Towers.
- Addedin-game model for item when item is dropped on the ground.
- Fixed potential dispel threshold being calculated after damage reduction rather than before.
- Fixes stuff like Bloodrage not dispelling Replenish.