Chen/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Talents:
Level 10 left talent: +200 cast range reduced to +150.
Level 10 right talent: +200 health reduced to +150.
Level 15 left talent: +20 Holy Persuasion creep attack damage reduced to +16.
Level 15 right talent: -40s Divine Favor cooldown reduced to -32s.
Level 20 left talent: +1000 Holy Persuasion minimum creep health reduced to +800.
Level 20 right talent: -30s Hand of God cooldown reduced to -24s.
Level 25 left talent: +350 Hand of God heal reduced to +280.
Level 25 right talent: +5 Holy Persuasion max units reduced to +4.
  • Reduced Divine Favor health regeneration bonus from 2/3/4/5 to 1.25/2.5/3.75/5.
  • Talents:
Level 20 right talent changed: +180 gold per minute -> -30s Hand of God cooldown.
  • Holy Persuasion
    • Reduced creep minimum health from 1000 on each level to 700/800/900/1000.
    • Increased mana cost from 70/90/110/130 to 90/110/130/150.
  • Increased Hand of God mana cost from 200/300/400 to 250/350/450.
  • Talents:
Level 10 right talent changed: +30% experience gain -> +200 health.
Level 15 right talent: -30s Divine Favor cooldown increased to -40s.
  • Reduced movement speed from 305 to 300.
  • Increased Divine Favor cooldown from 90/80/70/60 to 120/100/80/60.
  • Reduced base attack damage from 29-39 to 25-35.
  • Increased Divine Favor cooldown from 60 on each level to 90/80/70/60.
  • Reduced Hand of God heal from 300/450/600 to 250/425/600.
  • Increased Penitence mana cost from 70 on each level to 70/80/90/100.
  • Holy Persuasion
    • Can no longer be cast on allies to teleport them to Chen.
    • Now grants the converted creep a permanent 8/16/24/32 attack damage bonus.
  • Divine Favor
    • Can now be globally cast on allies to teleport them to Chen, with a 6-second delay, 130 mana cost, and 60-second cooldown. The teleport cancels when the target takes player-based damage.
    • No longer grants 4/8/12/16 (8/16/24/32 to own creeps) attack damage.
    • Increased health regen bonus from 1/2/3/4 to 2/3/4/5.
  • Talents:
Level 10 right talent: +35% experience gain reduced to +30%.
Level 15 left talent changed: +10 Divine Favor attack damage -> +20 Holy Persuasion creep attack damage.
Level 15 right talent changed: +7 armor -> -30s Divine Favor cooldown.
Old Divine Favor:
Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage. Provides triple bonus damage for non-hero targets.
Cast range: 800
Health regen bonus: 7/13/19/25
Heal amplification: 25%
Attack damage bonus: 8/16/24/32
Duration: 8/10/12/14
Mana cost: 70/80/90/100
Cooldown: 26/24/22/20
Notes: Single target active ability, buffing one ally.
New Divine Favor:
Aura provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage for heroes. Provides double bonus damage for your own non-hero units.
Radius: 1200
Health regen bonus: 1/2/3/4
Heal amplification: 8%/12%/16%/20%
Attack damage bonus: 4/8/12/16
Notes: Passive aura. The buff lingers for 0.5 seconds. Only affects allied heroes, and all units under Chen's control.
  • Talents:
Level 15 left talent changed: -7s Divine Favor cooldown -> +10 Divine Favor attack damage.
  • Reduced Divine Favor duration from 14 on each level to 8/10/12/14.
  • Divine Favor
    • Reduced attack damage bonus from 12/24/36/48 to 8/16/24/32.
    • Increased non-hero damage multiplier from 2 to 3.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.8 to 3.2.
  • Reduced movement speed from 310 to 305.
  • Divine Favor
    • Now provides double bonus damage on non-hero units.
    • Rescaled attack damage bonus from 10/20/40/80 to 12/24/36/48.
    • Increased duration from 12 to 14.
    • Reduced mana cost from 110 to 70/80/90/100.
  • Increased Hand of God heal from 250/400/550 to 300/450/600.
  • Talents:
Level 15 left talent: -10s Divine Favor cooldown reduced to -7s.
Level 25 left talent: +400 Hand of God heal reduced to +350.
Level 25 right talent: +4 Holy Persuasion max units increased to +5.
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Penitence
    • Reduced projectile speed from 2000 to 1400.
    • No longer amplifies damage on the target by 18%/24%/30%/36%.
    • Now causes allied units attacking the target to gain 30/60/90/120 attack speed for 2 seconds.
  • Replaced Test of Faith with Divine Favor
Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage.
Cast range: 800
Attack damage bonus: 10/20/40/80
Heal amplification: 25%
Health regeneration bonus: 7/13/19/25
Duration: 12
Mana cost: 110
Cooldown: 26/24/22/20
  • Holy Persuasion
    • Rescaled cooldown from 32/24/18/10 to 15 on each level.
  • Teleport
    • Now has a global cast range when targeting allies to teleport them.
    • Now teleports the ally to Chen, instead of the fountain.
    • Now gets dispelled when taking damage from players or Roshan.
    • No longer teleports if Chen is dead as the buff resolves.
  • Persuasion
    • Now has a max level cap of 4/5/6/6, creeps above these levels can no longer be persuaded.
    • Increased creep minimum health from 700/800/900/1000 to 1000 on each level.
  • Talents:
Level 15 left talent changed: -10s Test of Faith cooldown [?] -> -10s Divine Favor cooldown.
  • Reduced Penitence duration from 8 on each level to 5/6/7/8.
  • Holy Persuasion
    • Increased teleport delay from 6/5/4/3 to 6 on each level.
    • Reduced cast range from 900 to 600.
    • Increased cooldown from 10 on each level to 32/24/18/10.
  • Increased Hand of God heal from 250/375/500 to 250/400/550.
  • Holy Persuasion can no longer target allied lane creeps to teleport them. [?]
  • Increased base attack damage from 22-32 to 27-37 (total attack damage is now 48-58).
  • Increased movement speed from 300 to 310.
  • Reduced Holy Persuasion mana cost from 100/110/120/130 to 70/90/110/130.
  • Talents:
Level 10 left talent: +125 cast range increased to +200.
Level 10 right talent: +20% experience gain increased to +35%.
  • Increased attack range from 600 to 650.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Removed Test of Faith (Teleport).
  • Test of Faith
    • Can now be cast on allies to heal them for half the damage values. Always heals for max values when cast on self.
    • Reduced mana cost from 90/100/110/120 to 60/80/100/120.
  • Holy Persuasion
    • Can now be cast on allied units to teleport them home after a 6/5/4/3 second delay. When cast on self, all of Chen's creeps are teleported to him after the delay. [?]
    • [U] Changed legecy key from R to F.
    • Increased mana cost from 100 on each level to 100/110/120/130.
  • Reworked talents:
Old:
Level 10: +125 cast range or +30 movement speed
Level 15: -10s Test of Faith cooldown [?] or +250 health
Level 20: +1000 Holy Persuasion minimum creep health or +120 gold per minute
Level 25: +200 Hand of God heal or +2 Holy Persuasion max units
New:
Level 10: +125 cast range or +20% experience gain
Level 15: -10s Test of Faith cooldown [?] or +7 armor
Level 20: +1000 Holy Persuasion minimum creep health or +180 gold per minute
Level 25: +400 Hand of God heal or +4 Holy Persuasion max units
  • Increased Hand of God heal from 225/350/475 to 250/375/500.
  • Increased Hand of God heal from 225/325/425 to 225/350/475.
  • Talents:
Level 20 right talent: +90 gold per minute increased to +120.
  • Increased Hand of God heal from 200/300/400 to 225/325/425.
  • Increased Strength attribute symbol.png strength gain from 1.5 to 1.8.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Holy Persuasion cooldown from 30/26/22/18 to 10 on each level.
  • Talents:
Level 20 left talent changed: -45s respawn time -> +1000 Holy Persuasion minimum creep health.
  • Talents:
Level 10 right talent: +25 movement speed increased to +30.
Level 20 left talent: -40s respawn time increased to -45s.
  • Talents:
Level 10 right talent: +15 movement speed increased to +25.
Level 15 left talent changed: +25% spell damage amplification -> -10s Test of Faith cooldown. [?]
Level 15 right talent: +200 health increased to +250.
Level 10: +125 cast range or +15 movement speed
Level 15: +25% spell damage amplification or +200 health
Level 20: -40s respawn time or +90 gold per minute
Level 25: +200 Hand of God heal or +2 Holy Persuasion max units
  • Hand of God no longer fully heals all units under Chen's control [?]
  • Increased base Strength attribute symbol.png strength from 20 to 23.
  • Penitence
    • Reduced mana cost from 100 to 70.
    • Increased duration from 5/6/7/8 to 8 on each level.
  • Increased Penitence slow and damage amplification from 14%/18%/22%/26% to 15%/20%/25%/30%.
  • Test of Faith
    • Reduced mana cost from 175 on each level to 90/100/110/120.
    • Reduced cooldown from 24 to 16.
  • Holy Persuasion now provides a base health minimum of 700/800/900/1000 instead of a raw 75/150/225/300 health bonus.
  • Test of Faith (Teleport) now teleports all of Chen's units towards him cast on self.
    Uses the same delay as when cast on allied heroes.
  • Increased Holy Persuasion max units from 1/1/2/3 to 1/2/3/4.
  • Penitence
    • Now directly amplifies damage, instead of attempting to re-deal a percentage of the damage taken as physical damage.
    • Increased cast range from 600 to 800.
    • Increased slow and damage amplification from 8%/16%/24%/32% to 14%/18%/22%/26%
    • Rescaled duration from 7 on each level to 5/6/7/8.
  • Holy Persuasion now pierces spell immunity (can convert spell immune units).
  • Aghanim's Scepter icon.png Aghanim's Scepter now also allows Holy Persuasion to be cast on ancient creeps (maximum 1 ancient creep per level of Hand of God).
  • Reduced Penitence cooldown from 14 to 14/13/12/11.
  • Increased Penitence damage amplification from 7%/14%/21%/28% to 8%/16%/24%/32%.
  • Increased Hand of God cooldown from 120 on each level to 140/130/120.
Test of Faith (Teleport):
Teleports heroes to fountain after a delay. Instant teleport for persuaded creeps.
Cast range: 600
Teleport delay: 6/5/4/3
Mana cost: 200
Cooldown: 24
  • Increased movement speed from 295 to 300.
  • Increased movement speed from 290 to 295.
  • Reduced movement speed from 295 to 290.
  • Hand of God
    • Increased mana cost from 150/200/250 to 200/300/400.
    • Increased cooldown from 70 to 120.
  • Reduced movement speed from 300 to 295.
  • Increased Test of Faith icon.png Test of Faith mana cost from 140 to 175.
  • Reduced movement speed from 310 to 300.
  • Reduced Penitence damage amplification from 8%/16%/24%/32% to 7%/14%/21%/28%.
  • Increased Test of Faith icon.png Test of Faith max damage from 75/150/225/300 to 100/200/300/400.
  • Holy Persuasion
    • Persuaded creeps now have 0 collision size.
    • Persuaded creeps no longer die when Chen dies.
    • Reduced max units from 1/2/3/4 to 1/1/2/3
  • Fixed a lag issue with Penitence.
  • Fixed persuaded creeps dying when an illusion of chen dies.
  • Re-added and reworked Chen.
  • Changed primary attribute from Strength attribute symbol.png strength to Intelligence attribute symbol.png intelligence.
  • Reduced base Strength attribute symbol.png strength and gain from 22 + 2.6 to 20 + 1.5.
  • Increased base Agility attribute symbol.png agility and gain from 13 + 1.4 to 15 + 2.1.
  • Increased base Intelligence attribute symbol.png intelligence from 17 + 2.2 to 21 + 2.8.
  • Rescaled base attack damage from 26-28 to 22-32 (total attack damage is now 43-53).
  • Reduced base armor from 0 to -1 (total armor is now 1.1).
  • Increased attack range from 500 to 600.
  • Increased movement speed from 300 to 310.
  • Increased Attack Projectile Speed from 1000 to 1100
  • Improved Attack Animation from 0.433/0.567 to 0.500/0.500.
  • Improved Cast Animation from 0.500/1.670 to 0.300/0.510
  • Replaced Battle Purge with Penitence
Penitence:
Forces a unit to accept punishment for their sins, causing them to move slower and accept more damage from attacks or spells.
Cast range: 600
Movement speed slow: 8%/16%/24%/32%
Damage amplification: 8%/16%/24%/32%
Duration: 7
Mana cost: 100
Cooldown: 14
Notes: Amplifies damage by re-dealing the amount as physical damage.
Test of Faith icon.png Test of Faith:
If cast on enemy, will deal variable damage based on the unit's faith. If cast on allied hero, it will teleport him to safety. Instantly teleports Chen's persuaded units to safety.
Cast range: 600
Minimum damage: 50/100/150/200
Maximum damage: 75/150/225/300
Teleport delay: 6/5/4/3
Mana cost: 140
Cooldown: 30
Notes: The damage is randomly chosen between the minimum and maximum damage. Can only teleport allied heroes or own units. Cannot target self.
Holy Persuasion:
Takes control of a target enemy unit. Unit gains 50% magic resistance. If Chen dies, all his persuaded units also die.
Cast range: 800
Max units: 1/2/3/4
Health bonus: 75/150/225/300
Mana cost: 100
Cooldown: 30
Notes: Cannot be cast on heroes, ancient creeps, roshan and creep-heroes.
Hand of God:
Fully regenerates your converted creeps. Heals all allied heroes on the map.
Radius: Global
Heal: 200/300/400
Mana cost: 150/200/250
Cooldown: 70
  • Removed Chen.
  • Perdition
    • Increased mana cost from 60 to 120.
    • Increased cooldown from 0 to 2.5.
  • Reworked Chen.
  • Changed primary attribute from Intelligence attribute symbol.png intelligence to Strength attribute symbol.png strength.
  • Increased base Strength attribute symbol.png strength and gain from 20 + 1.5 to 22 + 2.6.
  • Reduced base Agility attribute symbol.png agility and gain from 15 + 2 to 13 + 1.4.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 21 + 2.6 to 17 + 2.2.
  • Rescaled base attack damage from 22-29 to 26-28 (total attack damage is now 48-50).
  • Increased base armor from -1 to 0 (total armor is now 1.82).
  • Reduced Acquisition range from 650 to 500.
  • Reduced attack range from 550 to 500.
  • Reduced Attack Projectile Speed from 1100 to 1000.
  • Improved Attack Animation from 0.500/0.500 to 0.433/0.567.
  • Improved Cast Animation from 0.300/0.510 to 0.500/1.670.
  • Reduced base movement speed from 310 to 300.
  • Purge
    • Renamed to Battle Purge
    • Reduced movement speed slow from 100% to 10%/20%/30%/40%
    • Now also slows attack speed by 10/20/30/40.
    • Increased duration from 6 to 7.
    • No longer deals 1000 damage to summoned units.
    • Increased cooldown from 12 to 13
  • Replaced Critical Strike with Perdition
Perdition:
Chen's ranged attacks are punishing when he reinforces them with a holy wrath. While active, adds damage based on Chen's maximum health.
Cast range: 600
Max health as damage: 3%/5%/7%/9%
Mana cost: 60
Cooldown: 0
Notes: Is an active unique attack modifier. Can be used against buildings as well.
Divine Intervention:
Calls upon the mercy and wrath of Hextar, the god of war. The next friendly hero to die will be resurrected with half hit points and mana soon thereafter. The target also becomes invulnerable for a short duration.
Reincarnation delay: 3
Invulnerability duration: 5
Mana cost: 200/300/400
Cooldown: 300/240/180
Notes: When cast, all allied heroes and Chen himself get. The first one of them who dies gets resurrected. Does not trigger when aegis reincarnates the hero already.
  • Increased Agility attribute symbol.png agility gain from 2.00 to 2.05.
  • Increased base Agility attribute symbol.png agility from 16 to 21.
  • Rescaled Purge mana cost from 75/85/95/105 to 85.
  • Reduced base attack damage from 22-30 to 22-29.
  • Rescaled Holy Light mana cost from 100/125/150/175 to 105/120/135/150.
  • Increased Strength attribute symbol.png strength gain from 2.50 to 2.65.
  • Increased Agility attribute symbol.png agility gain from 1.50 to 2.00.
  • Increased base HP from 100 to 150.
  • Holy Light
    • Reduced cast range from 650 to 600.
    • Reduced cooldown from 12 to 10.
    • Increased mana cost from 110/140/175/220 to 125/160/200/250.
    • Reduced damage from 150/300/450/600 to 75/150/225/300.
    • Now ministuns for 0.01 seconds.
  • Purge no longer stuns Heroes for 2/2/3/3 seconds.
  • Removed Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Chen.
Holy Light
A holy light that can heal a friendly living unit or damage an enemy Undead unit.
Cast Range: 650.
Heal: 150/300/450/600.
Damage: 150/300/450/600.
Mana Cost: 110/140/175/220.
Cooldown: 7.
Purge
Casts a powerful anti-magic buff at a target enemy unit. Stuns for 1 second and slows movement and attack speeds for 6 seconds.
Cast Range: 600.
Damage to Summons: 1000.
Stun Duration (immobilization): 2/2/3/3.
Movement Speed Slow: 100%.
Attack Speed Slow: 100.
Slow Duration: 6.
Mana Cost: 75/85/95/105.
Cooldown: 12.
Intervals: 3/2/1.5/1.2.
  • Reduced Storm Bolt mana cost from 100/125/150/180 to 100/120/140/165.
  • Update attack projectile.
  • Increased Storm Bolt mana cost from 85/90/95/100 to 100/125/150/180.
  • Reduced Storm Bolt mana cost from 100 to 85/90/95/100.
  • Storm Bolt
    • Rescaled damage from 90/175/250 to 100/150/200/275.
    • Reduced stun duration from 3.5 to 3.
    • Reduced cooldown from 13 to 8.
    • Increased mana cost from 85 to 100.
  • Rescaled Critical Strike critical damage from 150/200/250% to 150/200/250/300%.
  • Spiked Carapace
    • Rescaled bonus armor from 3/5/7 to 3/4/6/8.
    • Rescaled damage returned from 15/25/35% to 15/20/30/35%.
  • Replaced Starfall with Holy Persuasion (pre 6.00)
Holy Persuasion (pre 6.00)
Chen immediately persuades a number of enemy units within a range of 2500 to join the Sentinel.
Cast Range: 750.
Units Persuaded per Cast: 4/8/12.
Mana Cost: 250.
Cooldown: 120.
Holy Persuasion ministuns the main target until it is persuaded.
  • Increased base attack damage from 7-7 to 17-17.
  • Reduced base attack time from 2.50 to 1.70.
  • Reduced base armor from 1 to 0.
  • Increased base movement speed from 300 to 310.
  • Storm Bolt
    • Reduced damage from 100/200/300 to 90/175/250.
    • Rescaled stun duration from 3/3.5/4 to 3.5.
    • Increased mana cost from 75 to 85.
    • Increased cooldown from 9 to 11.
    • Fixed a Storm Bolt bug
  • Reduced Critical Strike critical damage from 200/300/400% to 150/200/250%.
  • Starfall
    • Increased number of ability levels from 1 to 3.
    • Rescaled damage per wave from 50 to 45/55/65.
    • Reduced mana cost from 300 to 250.
    • Increased cooldown from 100 to 135.
  • Reduced Starfall mana cost from 300 to 200.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Divine Favor not amplifying healing and lifestealing anymore.
  • Updated Chen minimap icon.png Chen's texture.
  • Fixed a case where casting an ability to control a unit (ie. Chen minimap icon.png Chen's Holy Persuasion), then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
  • Fixed Holy Persuasion interrupting allied channeling spells on cast (rather than upon tping).
  • New Chen minimap icon.png Chen spell icons.
  • Added in missing Chen minimap icon.png Chen Aghanim's Scepter icon.png Aghanim's Scepter tooltip.
  • Updated Chen minimap icon.png Chen's visuals.
  • Chen minimap icon.png Chen will only immediately teleport units he controls.
  • Fixed Neutrals not spawning correctly after one of the pack had been dominated away. This happened constantly while playing Chen minimap icon.png Chen and prevented the camp from coming back until my poor unit got killed.
  • Dominated units no longer have phased collision. Affects Chen minimap icon.png Chen, Enchantress minimap icon.png Enchantress, and Helm of the Dominator icon.png Helm of the Dominator.
  • Abilities that dominate creeps clear out the players that used to be able to control them. This prevents Chen minimap icon.png Chen and Enchantress minimap icon.png Enchantress from being able to control the same creeps.
  • Fixed double-kill credit due to Chen minimap icon.png Chen's Penitence.
  • Dominating another creep and he's already pushed it to the limit, the oldest dominated creep will now be killed.
  • Fixed Holy Persuasion to not be self-castable.
  • Holy Persuasion-dominated creeps and Enchantress minimap icon.png Enchantress' Enchant-dominated creeps now have phased collision, just like units dominated with Helm of the Dominator icon.png Helm of the Dominator.
  • Hand of God to work on all of his controlled units.
  • He will only kill his own units when trying to dominate more only if he is currently the Owner of the unit