Sounds
Attacks[]
- Impact sounds play when the attack successfully hits a target. Each attack uses one of main impact one and blade ring.
Movement[]
- Play on each step while moving. Each step uses one footstep sounds and one foley sound.
Abilities[]
Hoof Stomp[]
- ▶️ Cast sound plays on Centaur Warrunner upon cast.
Double Edge[]
- ▶️ Cast sound plays on Centaur Warrunner upon cast.
- Blood splatter sounds play on the target upon cast.
- ▶️ Full sound example.
Retaliate[]
- Retaliate does not use any sound effects.
Stampede[]
- ▶️ Cast sound plays on Centaur Warrunner upon cast.
- Movement sound plays on all affected allies when they move for the duration (50% vol).
- ▶️ Hit sound plays on all enemy units run over (50% vol).
- ▶️ Full sound example without any enemies hit.
Other[]
- ▶️ Plays on Centaur Warrunner upon taunt begin.