Centaur Warrunner/Old Abilities

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Old Abilities
 
 
 

Retaliate (Pre 7.27b)
Retaliate icon.png
Ability
No Target
(Talent Aura)
Affects
Enemies / Self
Damage
Physical
Centaur counters all attacks, dealing damage back to the attacker. Each time Centaur gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a percentage base damage increase for 20 seconds.
Cast Animation: 0+0
Aura Radius: 0 (Talent 1200)
Retaliate Damage: 16/36/56/76 (Talent 86/106/126/146)
Attack Damage Bonus per Stack: 4%/6%/8%/10%
Max Stacks: 13
Active Duration: 20
Aura Linger Duration: 0.5
Cooldown: 55/50/45/40
Disabled by Break. Prevents Retaliate damage and gaining new stacks. Already existing stacks can still be used and activated.
Partially usable by illusions. Retaliate does not work for illusions.
Illusions bestow the Retaliate aura.
Modifiers
Buff Return: Dispellable with death only.
Buff Return Counter: Dispellable with death only.
Buff Return Bonus Damage: Dispellable with any dispel.
Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.

Notes:

  • This ability got reworked into the current Retaliate in the 7.27b gameplay patch.
  • Interrupts Centaur Warrunner's channeling spells upon cast.
  • Retaliate only triggers when a unit lands an attack, regardless of distance. This means it cannot trigger on missed attacks.
  • The Retaliate damage is always dealt right before the attacker's damage is dealt to its target.
  • Fully works against allied units, resulting in a deny if the damage kills the ally.
  • Gains stacks only from tower and hero attacks. This includes illusions and clones, but excludes creep-heroes.
    • A status buff becomes visible when having a stack, which shows how many stacks there are. The counter goes invisible when going back to 0 stacks.
    • Upon cast, all stacks get removed and the damage buff gets added, with a damage bonus based on the amount of stacks you had.
    • While this damage buff is present, new stacks cannot be gained.
  • The damage bonus only increases base damage and that given by the primary attribute. Raw bonus damage is not increased.
  • This is how much damage the buff grants with a certain amount of stacks on each level:
    • Level 1: 4% / 8% / 12% / 16% / 20% / 24% / 28% / 32% / 36% / 40% / 44% / 48% / 52% attack damage
    • Level 2: 6% / 12% / 18% / 24% / 30% / 36% / 42% / 48% / 54% / 60% / 66% / 72% / 78% attack damage
    • Level 3: 8% / 16% / 24% / 32% / 40% / 48% / 56% / 64% / 72% / 80% / 88% / 96% / 104% attack damage
    • Level 4: 10% / 20% / 30% / 40% / 50% / 60% / 70% / 80% / 90% / 100% / 110% / 120% / 130% attack damage
  • Retaliate is an aura by default, but affects only self until the talent is chosen. The buff is not visible on self.
    • Once the talent is chosen, the aura only affects heroes and creep-heroes. Other units are not affected.
    • The aura's buff lingers for 0.5 seconds.


Return
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
E
R
Retaliate icon.png
Ability
Passive / Aura
Affects
Enemies / Allies
Damage
Physical
Centaur counters all attacks, dealing damage back to the attacker based on a percentage of Centaur's strength.
Aura Radius: 0 (Talent 1200)
Base Damage: 16/18/20/22
Strength as Bonus Damage: 30%/45%/60%/75% (Talent 45%/60%/75%/90%)
Aura Linger Duration: 0.5
Partially usable by illusions. Return does not work for illusions.
Illusions bestow the Return aura.
Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.

Notes:

  • This ability got replaced by Retaliate in the 7.20 gameplay patch.
  • Return only procs when a unit lands an attack, regardless of distance. This means it cannot proc on missed attacks.
  • The Return damage is always dealt right before the attacker's damage is dealt to its target.
  • Fully works against allied units, resulting in a deny if the damage kills the ally.
  • Return is an aura by default, but affects only self until the talent is chosen.
    • Once the talent is chosen, the aura only affects heroes and creep-heroes. Other units are not affected.
    • The aura's buff lingers for 0.5 seconds.


Great Fortitude
Can be used by illusions.
R
G
Great Fortitude icon.png
Ability
Passive
Affects
Self
The battle-hardened Centaur Warrunner's mammoth body is capable of absorbing great amounts of punishment. He passively gains Strength.
Strength Bonus: 15/30/45

Notes:

  • This ability was replaced by Stampede in the 6.76 gameplay patch.
    • Compared to Centaur Warrunner's increased Strength attribute symbol.png strength gain (+1.2 Strength per level), he lost about 9/18/27 Strength from this change (at levels 6/11/16 respectively) however, Centaur Warrunner's total strength at level 25 has only decreased by 16.
  • Grants Centaur Warrunner a total of 285/570/855 health, 0.45/0.9/1.35 health regeneration and 15/30/45 attack damage respectively.


Insult
Pierces spell immunity.
W
T
Unknown icon.png
Ability
No Target
Affects
Enemies
All nearby enemy units immediately switch targets and attack the Warchief.
Cast Animation: 0.5+0.51
Radius: 200/350/500/700
Cooldown: 30/20/10/5
Mana: 50

Notes:

  • Upon cast, all enemy units within the radius are issued an attack command on Centaur Warrunner.
  • Since it's one simple attack order, the units are not disabled in any way. Receiving a new order will cancel the attack order.
    • This also means it won't affect units which can't attack at all, since they can't receive an attack order.
  • Does not stop units from casting spells, so it does not interrupt channeling abilities.