Centaur Warrunner/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Hoof Stomp
    • Increased damage from 80/110/140/170 to 100/150/200/250.
    • Reduced stun duration from 2/2.25/2.5/2.75 to 1.7/2/2.3/2.6.
    • Reduced mana cost from 115/120/125/130 to 100/110/120/130.
    • Reduced cooldown from 22/19/16/13 to 15/14/13/12.
  • Reduced Double Edge cooldown from 5 to 4.
  • Reworked Retaliate
Old Retaliate:
Centaur counters all attacks, dealing damage back to the attacker. Each time Centaur gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a temporary percentage base damage increase.
Retaliate damage: 16/36/56/76
Attack damage bonus per stack: 4%/6%/8%/10%
Max stacks: 13
Active duration: 20
Cooldown: 55/50/45/40
Notes: Charges are gained from hero and tower attacks only. Cannot gain charges while the damage buff is active.
New Retaliate:
Centaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage based on your strength. Deals half damage to towers.
Base retaliate damage: 15/30/45/60
Strength as retaliate damage: 20%/25%/30%/35%
  • Talents:
Level 15 right talent changed: +25 base attack damage -> + 40 attack damage.
Level 20 right talent: +70 Retaliate damage reduced to +50.
  • Talents:
Level 10 right talent changed: 8% evasion -> +5 health regen.
Level 20 left talent changed: +16 Strength attribute symbol.png strength -> -20s Stampede Cooldown.
Level 25 left talent: +1.2s Hoof Stomp stun duration reduced to +1s.
  • Talents:
Level 10 left talent: +20 movement speed reduced to +15.
Level 10 right talent: 10% evasion reduced to 8%.
Level 15 left talent: +50% Double Edge strength as damage reduced to +40%.
Level 15 right talent: +30 base attack damage reduced to +25.
Level 20 left talent: +20 Strength attribute symbol.png strength reduced to +16.
Level 20 right talent: +90 Retaliate damage reduced to +70.
Level 25 left talent: +1.5s Hoof Stomp stun duration reduced to +1.2s.
  • Reduced Retaliate attack damage bonus per stack from 6%/8%/10%/12% to 4%/6%/8%/10%.
  • Increased Retaliate damage from 16/32/48/64 to 16/36/56/76.
  • Talents:
Level 20 right talent: +80 Retaliate damage increased to +90.
  • Reduced Retaliate attack damage bonus per stack from 6%/9%/12%/15% to 6%/8%/10%/12%.
  • Increased Hoof Stomp cooldown from 13 on each level to 22/19/16/13.
  • Reduced Double Edge base damage from 150/200/250/300 to 120/180/240/300.
  • Increased Stampede mana cost from 150 on each level to 150/200/250.
  • Increased base armor from -1 to 0.
  • Talents:
Level 20 right talent: +70 Retaliate damage increased to +80.
  • Increased Double Edge strength as damage from 40%/60%/80%/100% to 60%/80%/100%/120%.
  • Talents:
Level 20 right talent: +50 Retaliate damage increased to +70.
  • Increased Strength attribute symbol.png strength gain from 4 to 4.6.
  • Retaliate no longer gains charges while it is active.
  • Increased movement speed from 295 to 300.
  • Increased Stampede slow duration from 1.8 to 2.3.
  • Increased Retaliate max stacks from 10 to 13.
  • Reduced Strength attribute symbol.png strength gain from 4.3 to 4.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Hoof Stomp damage from 100/150/200/250 to 80/110/140/170.
  • Double Edge
    • Changed damage from 175/250/325/400 to 150/200/250/300 + 40%/60%/80%/100% of strength.
    • Reduced cast time from 0.5 to 0.4.
  • Replaced Return with Retaliate.
Centaur counters all attacks, dealing damage back to the attacker. Each time Centaur gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a percentage base damage increase for some time.
Retaliate damage: 16/32/48/64
Attack damage bonus per stack: 6%/9%/12%/15%
Max stacks: 10
Active duration: 20
Mana cost: 0
Cooldown: 55/50/45/40
Notes: The counter attacking and stack gaining is passive. The damage bonus only increases base attack damage.
  • Stampede
    • Increased cooldown from 90/75/60 to 110/100/90.
    • Increased mana cost from 100 to 150.
  • Talents:
Level 10 left talent changed: +10% magic resistance -> +20 movement speed.
Level 15 right talent changed: +75 attack damage -> +30 base attack damage.
Level 15 left talent changed: +15% Return strength as damage -> +50% Double Edge strength as damage.
Level 20 right talent changed: +300 Double Edge damage -> +50 Retaliate damage.
Level 25 right talent: Increased Return aura radius from 900 to 1200.
  • Increased base attack damage from 32-34 to 36-38.
  • Reduced Hoof Stomp mana cost from 130 on each level to 115/120/125/130.
  • Talents:
Level 20 right talent: +250 Double Edge damage increased to +300.
  • Reduced Agility attribute symbol.png agility gain from 1.6 to 1.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Stampede no longer destroys trees around allies who are sitting on a tree with Tree Dance.
  • Reworked talents:
Old:
Level 10: +2 mana regen or +35 attack damage
Level 15: +10% magic resistance or 10% evasion
Level 20: +15 Strength attribute symbol.png strength or +10% spell damage amplification
Level 25: +1s Hoof Stomp stun duration or gain Return aura [?]
New:
Level 10: +10% magic resistance or 10% evasion
Level 15: +15% Return strength as damage or +75 attack damage
Level 20: +20 Strength attribute symbol.png strength or +250 Double Edge damage
Level 25: +1.5s Hoof Stomp stun duration or gain Return aura [?]
  • Increased Strength attribute symbol.png strength gain from 4 to 4.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Talents:
Level 10 right talent: +30 attack damage increased to +35.
  • Reduced Agility attribute symbol.png agility gain from 2 to 1.6.
  • Added talents:
Level 10: +2 mana regen or +30 attack damage
Level 15: +10% magic resistance or 10% evasion
Level 20: +15 Strength attribute symbol.png strength or +10% spell damage amplification
Level 25: +1s Hoof Stomp stun duration or gain Return aura [?]
  • Increased Stampede slow duration from 1.5 to 1.8.
  • Increased Return bonus damage from 30%/42%/54%/66% to 30%/45%/60%/75% of Centaur's Strength attribute symbol.png strength.
  • Increased Return bonus damage from 26%/34%/42%/50% to 30%/42%/54%/66% of Centaur's Strength attribute symbol.png strength.
  • Return
    • Return damage is no longer reduced by Damage Block.
    • Now triggers when attacks land rather than when they start.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Centaur Warrunner: Causes Stampede to reduce 70% of all incoming damage for allied units and grants them unobstructed movement. Destroys Trees.
  • Increased Stampede mana cost from 80 to 100.
  • Increased Hoof Stomp mana cost from 85/100/115/130 to 130.
  • Reduced Stampede cooldown from 120/90/60 to 90/75/60.
  • Stampede
    • Increased cooldown from 65 to 120/90/60.
    • Rescaled duration from 3/4/5 to 3.75.
    • Reworked damage from 100/150/200 + 2x Strength attribute symbol.png strength to 0 + 1/2/3x Strength attribute symbol.png strength.
    • Increased mana cost from 50 to 80.
    • Reduced collision radius from 120 to 105.
  • Removed Centaur Warrunner from Captain's Mode.
Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.
Duration: 3/4/5
Damage: 100/150/200 + 2x Centaur's Strength attribute symbol.png strength
Stun duration: 1.25 seconds
Stampede Collision radius: 120
Cooldown: 65
Mana cost: 50
Note: Does not affect spell immune enemies. Affects all units under an allied player's control.
  • Double Edge now deals its damage in a 190 radius around the target.
  • Increased collision size from 12 to 24.
  • Increased Return base damage from 10 to 16.
  • Reduced collision size from 24 to 12.
  • Increased Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2/2.25/2.5/2.75.
  • Reworked Return damage from 12.5/25/37.5/50 to 10 + 26%/34%/42%/50% of Centaur's Strength attribute symbol.png strength as damage.
  • Double Edge
    • No longer has a 75/90/105/120 mana cost.
    • Damage to self is no longer lethal (can't be used to deny self anymore).
  • Return
    • No longer deals damage to melee attackers in 2 instances (it used to deal 5/10/15/20 upon attack start and 10/20/30/40 upon reaching attack point).
    • Reduced damage to melee attackers from 15/30/45/60 to 12.5/15/37.5/50.
    • Increased damage to ranged attackers from 5/10/15/20 to 12.5/15/37.5/50.
  • Increased base armor from 0 to 1 (total armor is now 3.14).
  • Increased Hoof Stomp mana cost from 80/100/115/130 to 85/100/115/130.
  • Hoof Stomp
    • Rescaled stun duration from 0.75/1.5/2.25/3 to 1.25/1.75/2.25/2.75.
    • Increased damage from 50/100/150/200 to 100/150/200/250.
  • Hoof Stomp
    • Increased cooldown from 8.5 to 10.5.
    • Reduced radius from 350 to 275.
  • Return
    • Changed damage type against ranged units from HP Removal to Physical.
    • Now deals the damage dealt to ranged units to melee units as well.
      This means it deals 5/10/15/20 damage to melee units upon attack start, and then 10/20/30/40 again upon reaching attack point.
  • Increased base Agility attribute symbol.png agility from 14 to 15.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 16 + 2 to 15 + 1.7.
  • Reduced base attack damage from 32-42 to 32-34 (total attack damage is now 55-57).
  • Reduced base armor from 1 to 0 (total armor is now 2.14).
  • Replaced Insult with Double Edge
Double Edge:
The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy unit.
Cast range: 150
Damage: 175/250/325/400
Mana cost: 75/90/105/120
Cooldown: 25
Notes: Deals Magical damage to the target and Pure to self. The self-damage is lethal. Interrupts the target upon cast.
  • Reduced base Strength attribute symbol.png strength from 24 to 23.
  • Increased base Agility attribute symbol.png agility and gain from 12 + 1.25 to 14 + 2.
  • Increased base Intelligence attribute symbol.png intelligence and gain from 15 1.5 to 16 + 2.
  • Increased base armor from 0 to 1 (total armor is now 2.96).
  • Hoof Stomp
    • Reduced stun duration from 1/1.75/2.5/3.25 to 0.75/1.5/2.25/3.
    • Increased mana cost from 80/95/105/120 to 80/100/115/130.
    • Increased cooldown from 7 to 8.5.
  • Increased Insult radius from 200/300/400/600 to 200/350/500/700.
  • Created.

Patch history[edit]

Patch
Description
  • Centaur Warrunner's Stampede now affects hidden units as well.