Old Abilities
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Drenches a target in alcohol, causing their movement speed to be reduced, and causing their attacks to have a chance to miss.
Cast Range: 850
Move Speed Slow: 10%/20%/30%/40%
Miss Chance: 70%
Duration: 4.5
The Order of the Oyo's solution to all problems - another round!
- This ability got replaced by Cinder Brew in the 7.20 gameplay patch.
- Drunken Haze's projectile travels at a speed of 1600.
Drunken Brawler (Pre 7.20)
Ability
Passive
Passive
Affects
Self / Enemies
Self / Enemies
Gives a chance to avoid attacks and to deal critical damage. Drunken Brawler will always trigger if you have not attacked, or have not been attacked, in the last several seconds.
Critical Damage: 230%
Certain Trigger Timer: 13/12/11/10
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
- This ability got reworked into the current Drunken Brawler in the 7.20 gameplay patch.
- Increases attack damage by an average of 13%/19.5%/26%/32.5% ( 32.5%/39%/45.5%/52%) and survivability versus attacks by 11%/18%/25%/33% ( 33%/43%/54%/67%), excluding the guaranteed crit/dodge.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Drunken Brawler's evasion stacks multiplicatively with other sources of evasion.
- Drunken Brawler's crit and evasion use pseudo-random distribution.
- The guaranteed critical strike and guaranteed dodge chance use separate trigger timers, not actual ability cooldowns.
- This means that using Refresher Orb does not refresh them.
- This also means they are not affected by the Cooldown Reduction of Octarine Core and Arcane Rune.
- While either of them is not ready, Brewmaster can still passively evade attacks and perform critical strikes.
- When the guaranteed critical strike is ready, Brewmaster's upper body emits particles, while a red streak is visible on the icon ().
- When the guaranteed dodge is ready, Brewmaster's lower body emits particles, while the icon's yellow background turns orange ().
- When both the guaranteed critical strike and dodge are ready, both of these visual indicators are visible and shown on the icon ().
- The guaranteed critical strike is only used up if the attack actually lands. Missed attacks do not reset its certain trigger timer.
- The guaranteed evasion is only used up if an attack actually misses. Attacks with True Strike do not reset its certain trigger timer.
- The sound and particles of the critical strike play upon start of the attack, not when the attack lands.
Earth
Taunt
Ability
No Target
No Target
Affects
Enemies
Enemies
The closest 10 enemies are forced to attack this unit.
- This ability was removed in 6.60.
- This ability belonged to Earth.
- Upon cast, the 10 closest enemy units are issued an attack command on Earth.
- Since it is one simple attack order, the units are not disabled in any way. Receiving a new order will cancel the attack order.
- This also means it will not affect units which cannot attack at all, since they cannot receive an attack order.
- Does not stop units from casting spells, so it does not interrupt channeling abilities.