Bounty Hunter/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Rescaled attack damage from 27-41 to 30-38.
  • Increased mana regen from 0 to 0.5.
  • Reduced Track mana cost from 65 to 60.
  • Talents:
Level 10 left talent changed: +20 attack damage -> +40 Jinada damage.
Level 10 right talent: +15 movement speed increased to +20.
  • Track now grants unreliable gold, instead of reliable gold.
  • Talents:
Level 10 left talent: +25 attack damage reduced to +20.
Level 10 right talent: +25 movement speed reduced to +15.
Level 15 left talent: +350 health reduced to +275.
Level 15 right talent: +65 Shuriken Toss damage reduced to +50.
Level 20 left talent: +65 Jinada gold steal reduced to +50.
Level 20 right talent: +60 attack speed reduced to +50.
Level 25 left talent: +300 Track gold reduced to +250.
Level 25 right talent: 50% evasion reduced to 40%.
  • Reduced Track self gold bonus from 150/250/350 to 130/225/320.
  • Talents:
Level 15 right talent: +75 Shuriken Toss damage reduced to +65.
Level 20 left talent: +90 Jinada gold steal reduced to to +65.
Old upgrade: Increases Shuriken Toss cast range from 400 to 800, stun duration from 0.1 to 0.75, and allows it to bounce twice between tracked heroes.
New upgrade: Increases Shuriken Toss cast range from 400 to 650, reduces cooldown from 8 to 6, and causes it to apply the current level of Jinada on its targets.
  • Talents:
Level 15 right talent changed: +50 attack speed -> +75 Shuriken Toss damage.
Level 20 right talent changed: +125 Shuriken Toss damage with +60 attack speed.
  • Increased base armor from 3 to 4.
  • Talents:
Level 10 left talent changed: +20% experience gain -> +25 attack damage.
  • Talents:
Level 10 left talent: +25% experience gain reduced to +20%.
  • Increased Track movement speed bonus from 16%/18%/20% to 16%/20%/24%.
  • Increased base attack damage from 24-38 to 27-41.
  • Increased base health regeneration from 0.5 to 1.25.
  • Reduced Shuriken Toss cooldown from 9 to 8.
Level 20 right talent: +75 Shuriken Toss damage increased to +125.
  • Reduced Agility attribute symbol.png agility gain from 3.1 to 2.5
  • Increased Agility attribute symbol.png agility gain from 2.7 to 3.1.
  • Reduced Shuriken Toss cooldown from 10 to 9.
  • Increased Jinada gold steal from 12/18/24/30 to 12/20/28/36.
  • Increased Track critical strike damage from 140%/160%/180% to 140%/170%/200%.
  • Reduced Agility attribute symbol.png agility gain from 3 to 2.7.
  • Reduced Track cast range from 1200 to 1000.
  • Increased base Strength attribute symbol.png strength and gain from 18 + 2.1 to 20 + 2.5.
  • Reduced base health regeneration from 2 to 0.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Jinada
Passive: Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.
Attack damage bonus: 80/110/140/170
Gold stolen: 12/18/24/30
Cooldown: 12/9/6/3
Bounty Hunter's weapons glow whenever Jinada is ready.
  • Shadow Walk
    • No longer deals 30/60/90/120 damage upon breaking it with an attack.
    • The attack out of Shadow Walk now slows the target by 14%/20%/26%/32% for 4 seconds. [?]
  • Track
    • The movement speed bonus is now only granted to Bounty Hunter, instead of all nearby allies.
    • Now grants Bounty Hunters critical strikes against tracked targets, dealing 140%/160%/180% damage.
    • No longer breaks Shadow Walk's invisibility. [?]
    • Increased speed aura radius from 900 to 1200.
    • Increased allied gold radius from 925 to 1200.
  • Talents:
Level 10 right talent: +25 movement speed reduced to +20.
Level 20 left talent changed: +125% Jinada critical damage -> +90 Jinada gold steal.
  • Talents:
Level 10 right talent: +30 movement speed reduced to +25.
  • Increased Shuriken Toss mana cost from 120/130/140/150 to 150 on each level.
  • Reduced movement speed from 320 to 315.
  • Increased base health regeneration from 0.5 to 2.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +20% experience gain or +175 health
Level 15: +15 movement speed or +40 attack speed
Level 20: +120 attack damage or +75 Shuriken Toss damage
Level 25: -5s Jinada cooldown or 25% evasion
New:
Level 10: +25% experience gain or +30 movement speed
Level 15: +350 health or +50 attack speed
Level 20: +125% Jinada critical damage or +75 Shuriken Toss damage
Level 25: +300 Track gold or 50% evasion
  • Increased base movement speed from 315 to 320.
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Shuriken Toss
    • Fixed being unable to bounce off of spell immune, invulnerable or hidden before impact. [?]
    • Fixed being unable to bounce onto spell immune enemies.
    • Linken's Sphere icon.png Linken's Sphere no longer causes the Shuriken to stop bouncing when blocked. [?]
Level 10 left talent: +15% experience gain increased to +20%.
Level 20 left talent: +100 attack damage increased to +120.
Level 20 right talent changed: +8% spell damage amplification -> +75 Shuriken Toss damage.
Level 25 right talent: 20% evasion increased to 25%.
Level 10: +15% experience gain or +175 health
Level 15: +15 movement speed or +40 attack speed
Level 20: +100 attack damage or +8% spell damage amplification
Level 25: -5s Jinada cooldown or 20% evasion
  • Reduced Track movement speed bonus from 20% on each level to 16/18/20%.
  • Increased Track mana cost from 50 to 65.
  • Reduced Track self gold bonus from 200/275/350 to 170/260/350.
  • Reduced Jinada movement speed slow from 18%/22%/26%/30% to 15%/20%/25%/30%.
  • Reduced Jinada movement speed slow from 25%/27%/29%/31% to 18%/22%/26%/30%.
  • Increased Jinada movement and attack speed slow from 25% on each level to 25%/27%/29%/31%.
  • Track
    • Now provides vision only of the target rather than the area around it.
    • Reduced allied bonus gold from 50/100/150 to 40/80/120.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.4 to 2.
  • Shuriken Toss
    • Increased damage from 100/200/250/325 to 150/225/300/375.
    • Reduced cast range from 650 to 400.
    • Increased mana cost from 90/115/135/155 to 120/130/140/150.
    • Increased bounce search radius from 900 to 1200.
  • Shadow Walk damage is no longer reduced by Damage Block.
  • Track's debuff now shows how much gold the hero currently has.
  • Track
    • Increased bonus gold for self from 150/200/250 to 200/275/350.
    • Reduced cooldown from 10/7/5 to 4 on each level.
  • Shuriken Toss now bounces to all tracked units within a 900 range.
  • Increased Shadow Walk duration from 15/20/25/30 to 20/25/30/35.
  • Increased Track cast range from 900/1050/1200 to 1200.
  • Reduced Track mana cost from 70/60/50 to 50.
  • Track no longer reduces armor by 1/3/5.
  • Increased Track self gold bonus from 75/150/225 to 150/200/250.
  • Increased collision size from 12 to 24.
  • Increased base Intelligence attribute symbol.png intelligence from 16 to 19.
  • Reduced collision size from 24 to 12.
  • Increased Track team reliable gold bonus from 50 on each level to 50/100/150.
  • Increased base armor from 1 to 3 (total armor is now 5.94).
  • Increased Track movement speed bonus radius from 800 to 900.
  • Increased Jinada critical damage from 140%/160%/180%/200% to 150%/175%/200%/225%.
  • Increased Track cast range from 750/950/1150 to 900/1050/1200.
  • Reduced Jinada cooldown from 21/16/11/6 to 15/12/9/6.
  • Track
    • Now gives 50 bonus gold to all allies affected by the track aura around tracked enemies.
    • Bonus gold is treated as reliable gold.
  • Track now displays a visual effect above the target, which is only visible to Gondar and his allies.
  • Added to Captain's Mode.
  • Fixed Shadow Walk preventing Jinada from applying the critical strike when attacking out of the invisibility.
  • Reduced Jinada cooldown from 22/17/12/7 to 21/16/11/6.
Old Jinada:
Gives Gondar a chance to evade physical attacks and a chance to deal extra damage.
Evasion: 5%/10%/15%/20%
Crit chance: 15%
Crit damage: 125%/150%/175%/200%
New Jinada:
Adds a critical strike and a small main to Gondar's next attack. Has a cooldown.
Crit damage: 140%/160%/180%/200%
Movement speed slow: 25%
Attack speed slow: 25
Slow duration: 3
Cooldown: 22/17/12/7
Notes: Is not a unique attack modifier.
  • Imported a custom model for him that has his selection box fixed.
  • Increased Track mana cost from 50 on each level to 70/60/50.
  • Track
    • Now grants the 20% movement speed bonus to all allies within a 800 radius around tracked enemies.
    • Now always grants the bounty to Bounty Hunter as long as enemy heroes die with the debuff on, he no longer needs to make the killing blow.
    • Increased armor reduction from 1/2/4 to 1/3/5.
    • Reduced mana cost from 100/75/50 to 50 on each level.
  • Increased cast range from 450 to 750/950/1150.
  • Shadow Walk
    • Increased damage from 25/50/75/100 to 30/60/90/120.
    • Reduced mana cost from 75 to 50.
    • Reduced cooldown from 25 to 20.
  • Rescaled Shadow Walk duration from 20/20/25/25 to 15/20/25/30.
  • Shadow Walk no longer increases movement speed by 30%.
  • Track
    • Now grants 20% movement speed bonus to Bounty Hunter when within 800 range of the tracked unit.
    • Can now only target heroes.
    • Increased mana cost from 50/60/70 to 100/78/50.
  • Shadow Walk
    • Increased damage from 20/40/60/80 to 25/50/75/100.
    • Reduced duration from 20/25/30/35 to 20/20/25/25.
    • Increased cooldown from 20 to 25.
  • Increased attack range from 100 to 128.
  • Reduced Track duration from 90 to 30.
  • Increased Bounty Hunter's model size.
  • Increased Track cooldown from 1/0/0 to 10/7/5.
Track:
Tracks an enemy unit. If you kill a tracked enemy hero, you will get extra gold for the kill. Also reduces the target's armor and provides shared vision.
Cast range: 450
Gold bonus: 50/100/150
Armor reduction: 1/2/4
Duration: 90
Mana cost: 50/60/70
Cooldown: 1/0/0
Notes: Can be cast on creeps, but won't grant the bounty for killing them.
  • Increased base attack damage from 2-16 to 24-38 (total attack damage is now 45-59).
  • Bounty Hunter can now attack flying units.
  • Reduced Bounty Hunter's model size.
  • Reduced Acquisition range from 600 to 500
  • Reduced base attack damage from 20-30 to 2-16 (total attack damage from 41-51 to 23-37).
  • Increased base attack time from 1.7 to 1.8
  • Improved Cast Animation from 0.5/0.5 to 0.3/0.51.
  • Improved Attack Animation from 0.3/0.7 to 0.59/0.58. [?]
  • Increased turn rate from 0.4 to 0.6
  • Replaced Track with Disarm
Disarm:
Disarms a target enemy unit, causing one of its items to be dropped for a short time.
Cast range: 350
Duration: 5/9/13
Mana cost: 75
Cooldown: 30
Notes: Casting on a unit without an inventory, or an already disarmed unit has no effect.
  • Jinada
    • Rescaled critical chance from 5%/10%/15%/20% to 15% on each level.
    • Reduced critical damage from 200%/200%/200%/250% to 125%/150%/175%/200%.
  • Fixed Track not granting gold on hero kills that were not tracked.
  • Track
    • Now passively grants gold on any hero kill, instead of only on hero kills.
    • Reduced hero kill gold bounty from 100/200/300 to 50/100/150.
  • Reduced base HP regen from 0.5 to 0.25.
  • Track can no longer be cast on non-hero units.
  • Reduced Base Intelligence attribute symbol.png intelligence from 15 to 14
  • Removed Duplicate.
  • Shuriken Toss
    • Reduced damage from 100/200/275/350 to 100/200/250/325.
    • Increased cooldown from 8 to 10.
  • Track
    • Is now Bounty Hunter's ultimate ability, instead of an innate ability.
    • Cast range from 400 to 350/450/550.
    • Kill gold bounty from 100 to 100/200/300.
    • Reduced Mana cost from 80 to 75.
    • Cooldown from 180 to 180/165/150.
  • Track
    • Now grants 100 bonus gold when the tracked enemy hero gets killed.
    • Increased cooldown from 1 to 180.
    • Increased mana cost from 50 to 80.
  • Reduced Shuriken Toss damage from 100/200/300/400 to 100/200/275/350.
  • Renamed Ninja Skills to Jinada.
  • Reduced Shadow Walk damage from 25/50/75/100 to 20/40/60/80.
  • Added a new innate ability:
Track:
Tracks an enemy unit for a long time, gaining vision and True Sight over them.
Cast range: 400
Duration: 90
Mana cost: 50
Cooldown: 1
Notes: This is an innate ability. Can be set on auto-cast. Can be cast on heroes and non-heroes.
  • Shuriken Toss
    • Reduced mana cost from 100/125/150/175 to 90/115/135/155.
    • Increased cast range from 280 to 300
  • Ninja Skills critical damage from 200% on each level to 200%/200%/200%/250%.
  • Increased Shadow Walk damage from 15/30/45/65 to 25/50/75/100.
  • Increased base hp from 100 to 150.
  • Increased Shuriken Toss mana cost from 100/120/140/160 to 100/125/150/175.
  • Shadow Walk
    • The attack out of the invisibility now deals 15/30/45/65 physical damage.
    • Reduced movement speed bonus from 10%/20%/30%/40% to 10% on each level.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Bounty Hunter: Improves Duplicate
    • Reduces mana cost from 200/250/350 to 180/225/300
    • Increases duration from 30/60/90 to 40/80/120
    • Reduces cooldown from 30/60/60 to 25/50/75
  • Increased Agility attribute symbol.png agility gain from 2.7 to 3.3
  • Fixed Shuriken Toss' stun duration lasting indefinitely, instead of 0.1 seconds.
  • Shuriken Toss
    • Increased damage from 100/175/250/325 to 100/200/300/400.
    • Increased mana cost from 100/110/120/130 to 100/120/140/160.
  • Shadow Walk
    • Removed Backstab damage.
  • Duplicate
    • Increased Duplicate duration from 20/40/60 to 30/60/90
    • Rescaled Duplicate cooldown from 60 to 30/60/60
  • Reduced base HP regen from 1.5 to 0.5.
  • Shuriken Toss
  • Shadow Walk
    • Increased movement speed bonus 10% to 10/20/30/40%.
    • Increased duration from 20/25/30/30 to 20/25/30/35.
    • No longer deals 25/50/75/100 damage.
  • Duplicate
    • Increased duplicate duration from 15/30/45 to 20/40/60
    • Rescaled mana cost from 250 to 200/250/350
  • Shuriken Toss
    • Reduced damage from 100/200/300/400 to 100/175/250/325.
    • Reduced cast Range from 350 to 280.
  • Reduced Shadow Walk Movement Speed bonus 25/50/75/100% to 10%.
  • Updated Bounty Hunter Hero Model.
  • Shuriken Toss
    • Reduced cast range from 400 to 350.
    • Rescaled mana cost from 120 to 100/110/120/130.
  • Changed Duplicate legacy hotkey from T to C.
  • Created

Patch history[edit]

Patch
Description
  • Track can now be alt-clicked to alert your team to how much gold the target has.
  • Fixed Jinada proccing on Tombstone.
  • Fixed a bug that could sometimes allow Jinada to work on buildings.
  • Fixed illusions proccing Jinada's critical strike.
  • Fixed it being possible to use Jinada cooldown without triggering a critical strike.
  • Fixed Jinada working on denies.
  • Fixed Jinada and Shadowblade affecting buildings.
  • Fixed Track giving bonus gold for dead illusions.
  • Fixed Track not being dispelled by Time Lapse, Repel, Purge, etc.
  • Fixed Track debuff icon not showing.
  • Enabled Ursa minimap icon.png Ursa and Bounty Hunter minimap icon.png Bounty Hunter in Captain's Mode.
  • Removed Track casting effect from enemy vision.
  • [U] Added new portraits for Bounty Hunter minimap icon.png Bounty Hunter and icons for associated skills.